18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Midway to 19 Sea Zone
                2 bombers and 2 fighters moved from Midway to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_43675_Ame4.tsvg

  • '19 '17 '16

    Scramble from Japan?

    I think you allow Korea to go USA too easily BTW.

  • '18 '16

    No scramble.  And probably I do, but no one likes the Koreans!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Midway to 19 Sea Zone
                2 bombers and 2 fighters moved from Midway to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Korea
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 3/5 hits, 1.83 expected hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Amur
                3 bombers and 2 fighters moved from 6 Sea Zone to Amur
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 carrier, 3 destroyers, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                2 infantry moved from Sikang to Szechwan
                5 artilleries and 7 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Kenya from Italians
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from India to Caucasus
                1 fighter moved from India to French Indo China
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in Algeria
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.50 expected hits
                        1 infantry owned by the Italians lost in Algeria
                        British roll dice for 2 fighters and 2 infantry in Algeria, round 3 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                    2 fighters owned by the British retreated
                Battle in Caucasus
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/7 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/7 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from French Indo China to Szechwan
                2 armour and 1 mech_infantry moved from Yunnan to India
                2 fighters moved from Caucasus to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 72 Sea Zone to 70 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Algeria to Gibraltar
                1 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                2 fighters and 1 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs
                Some Units in India change ownership: 1 fighter

    Combat Hit Differential Summary :

    Germans : 0.50
        British : -2.33
        Italians : -1.67
        Americans : 1.83
        AA fire in Caroline Islands : : -0.17
        Chinese : -0.67
        Japanese : 1.33

    triplea_43675_UK_4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Archangel to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Italians take Urals from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Algeria to Libya
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from British Somaliland to Southern Italy
                2 infantry moved from Bessarabia to Western Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_43675_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Solomon Islands
                1 aaGun and 2 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Yunnan to Szechwan

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_43675_Fre4.tsvg

  • '19 '17 '16

    I meant to say that you might want to check the casualties in Algeria. Not sure if you wanted to keep the art or mech.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Western Ukraine to Ukraine
                5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters moved from Eastern Poland to Ukraine
                4 armour moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Western Ukraine to Ukraine
                2 armour moved from Belarus to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 11 armour, 2 fighters, 1 infantry and 8 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 11 armour, 2 fighters, 1 infantry and 8 mech_infantrys in Ukraine, round 2 : 7/22 hits, 8.00 expected hits
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 11 armour, 2 fighters and 8 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun, 4 armour, 6 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 19 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Ukraine to Western Ukraine
                5 tactical_bombers moved from Western Germany to Western Ukraine
                1 infantry moved from Western Germany to France
                1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in France
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -0.33

    triplea_43675_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                5 infantry moved from Samara to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 aaGun and 4 infantry moved from Amur to Korea
                5 infantry moved from Amur to Siberia
                1 aaGun and 1 infantry moved from Amur to Siberia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Russians collect 22 PUs (1 lost to blockades); end with 22 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    triplea_43675_Rus5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                      Japanese take 43 Sea Zone from French
                1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
                3 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber and 3 fighters
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hunan
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/6 hits, 2.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/6 hits, 3.00 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu
                1 aaGun moved from Suiyuyan to Kansu
                1 aaGun, 1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 artilleries and 3 infantry moved from Malaya to Shan State
                4 transports moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 4 transports moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 6 Sea Zone to Philippines
                1 fighter moved from Sumatra to 35 Sea Zone
                2 fighters moved from French Indo China to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Sumatra to 35 Sea Zone
                1 aaGun moved from Kwangsi to Hunan
                8 infantry moved from Kwangsi to Hunan
                2 artilleries moved from Kwangsi to Hunan
                4 mech_infantrys moved from Kwangsi to Shan State
                2 tactical_bombers moved from French Indo China to Philippines
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                2 bombers moved from Hunan to Philippines
                4 fighters and 3 tactical_bombers moved from Kwangsi to Philippines
                2 tactical_bombers moved from Sumatra to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 bombers, 1 fighter and 5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Chinese : 0.67
        UK_Pacific : -0.33
        Japanese : 6.00

    triplea_43675_Jap5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 bombers and 2 fighters moved from Amur to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Amur to 35 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_43675_Ame5.tsvg

  • '19 '17 '16

    Scramble and Kamis SZ35?

    I see where this game is going in Europe but you never know. If Japan is weakened enough losing Moscow G6 might not be fatal.

  • '18 '16

    @simon33:

    Scramble and Kamis SZ35?

    I see where this game is going in Europe but you never know. If Japan is weakened enough losing Moscow G6 might not be fatal.

    Max scramble 3 fighters.  1 kami per cruiser, destroyer, and 1 on the bb.

    Yeah Japan could be in a world of hurt if this sea battle goes really badly, but hopefully winter won’t stop the Wehrmacht.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 bombers and 2 fighters moved from Amur to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Amur to 35 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in Normandy Bordeaux
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 3 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports
                        Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    Units damaged: 3 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/14 hits, 7.67 expected hits

    Combat Hit Differential Summary :

    Americans : 0.17
        Japanese : 0.50

    triplea_43675_Ame5.tsvg

  • '19 '17 '16

    Just leave the 2 damaged BBs and 9 ftrs?

    I’m asking because I have a bunch of subs and you’d lose your DD.

  • '18 '16

    Yes leave the two damaged BBs.  I’ll be online if you continue the combat.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 bombers and 2 fighters moved from Amur to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Amur to 35 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in Normandy Bordeaux
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 3 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports
                        Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                    Units damaged: 3 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/14 hits, 7.67 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports in 35 Sea Zone, round 2 : 5/16 hits, 9.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 6 submarines in 35 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits
                        2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 10/13 hits, 7.33 expected hits
                        Japanese roll dice for 9 fighters in 35 Sea Zone, round 3 : 7/9 hits, 6.00 expected hits
                        9 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 6 submarines in 35 Sea Zone, round 4 : 3/6 hits, 2.00 expected hits
                    Americans win, taking 35 Sea Zone from Japanese with 4 bombers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 120
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                4 bombers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from Morocco to United Kingdom
                1 fighter moved from Morocco to United Kingdom
                1 fighter moved from Morocco to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Korea to Manchuria
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Americans collect 56 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Szechwan to Kweichow
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery and 2 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Manchuria
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 armour moved from Caucasus to Kazakhstan
                2 fighters moved from Northwest Persia to Kazakhstan
                2 fighters moved from Szechwan to Kazakhstan
                2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry moved from India to Burma
                2 fighters moved from Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour and 6 fighters
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 6 fighters in Kazakhstan, round 2 : 7/7 hits, 3.50 expected hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    British attack with 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in Burma, round 2 : 4/19 hits, 4.50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 fighter moved from Burma to Szechwan
                6 fighters moved from Kazakhstan to Russia
                1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India
                UK_Pacific undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Turning off Edit Mode
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    British : 3.00
        Americans : 5.83
        Chinese : 1.17
        Japanese : -4.67

    triplea_43675_UK_5.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Urals to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Italians take Yenisey from Russians
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 1 mech_infantry moved from Libya to Alexandria

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 artillery and 7 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    triplea_43675_Ita5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese

    Combat - ANZAC

    Combat Hit Differential Summary :

    triplea_43675_ANZ5.tsvg

  • '19 '17 '16

    Scramble from Japan?

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