I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
3 bombers and 2 fighters moved from Amur to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to 35 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Combat Hit Differential Summary :
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Scramble and Kamis SZ35?
I see where this game is going in Europe but you never know. If Japan is weakened enough losing Moscow G6 might not be fatal.
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Scramble and Kamis SZ35?
I see where this game is going in Europe but you never know. If Japan is weakened enough losing Moscow G6 might not be fatal.
Max scramble 3 fighters. 1 kami per cruiser, destroyer, and 1 on the bb.
Yeah Japan could be in a world of hurt if this sea battle goes really badly, but hopefully winter won’t stop the Wehrmacht.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
3 bombers and 2 fighters moved from Amur to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to 35 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Normandy Bordeaux
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports
Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/14 hits, 7.67 expected hitsCombat Hit Differential Summary :
Americans : 0.17
Japanese : 0.50 -
Just leave the 2 damaged BBs and 9 ftrs?
I’m asking because I have a bunch of subs and you’d lose your DD.
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Yes leave the two damaged BBs. I’ll be online if you continue the combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
3 bombers and 2 fighters moved from Amur to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to 35 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in Normandy Bordeaux
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports
Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/14 hits, 7.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports in 35 Sea Zone, round 2 : 5/16 hits, 9.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 6 submarines in 35 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits
2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 10/13 hits, 7.33 expected hits
Japanese roll dice for 9 fighters in 35 Sea Zone, round 3 : 7/9 hits, 6.00 expected hits
9 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 6 submarines in 35 Sea Zone, round 4 : 3/6 hits, 2.00 expected hits
Americans win, taking 35 Sea Zone from Japanese with 4 bombers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 120
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 4 transports
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
4 bombers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Morocco to 110 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Korea to Manchuria
1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 factory_minor placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 56 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Manchuria
1 infantry moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakhstan
2 fighters moved from Northwest Persia to Kazakhstan
2 fighters moved from Szechwan to Kazakhstan
2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 armour and 6 fighters
Japanese defend with 1 infantry
British roll dice for 1 armour and 6 fighters in Kazakhstan, round 2 : 7/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in Burma, round 2 : 4/19 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Burma to Szechwan
6 fighters moved from Kazakhstan to Russia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
British : 3.00
Americans : 5.83
Chinese : 1.17
Japanese : -4.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Italians take Yenisey from Russians
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Libya to AlexandriaCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
1 artillery and 7 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Combat Hit Differential Summary :
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Scramble from Japan?
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Yes please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Celebes
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 fighter
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the ANZAC Submerged
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - ANZAC
1 fighter moved from Solomon Islands to Caroline Islands
2 aaGuns, 1 fighter and 4 infantry moved from New South Wales to Queensland
2 fighters moved from Szechwan to RussiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
1 infantry moved from Morocco to AlgeriaCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
6 armour, 8 artilleries, 35 infantry and 9 mech_infantrys moved from Bryansk to Russia
2 fighters and 5 tactical_bombers moved from Western Ukraine to Russia
11 armour and 6 mech_infantrys moved from Ukraine to Russia
9 bombers moved from Western Germany to Russia
1 armour moved from Tambov to Russia
2 mech_infantrys moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 18 armour, 8 artilleries, 9 bombers, 2 fighters, 35 infantry, 17 mech_infantrys and 5 tactical_bombers
British defend with 6 fighters; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 18 armour, 8 artilleries, 9 bombers, 1 fighter, 35 infantry, 17 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/93 hits, 31.50 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 13 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 33/83 hits, 32.33 expected hits
26 infantry owned by the Russians, 33 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 18 armour, 8 artilleries, 9 bombers, 1 fighter, 2 infantry, 17 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 29/60 hits, 26.00 expected hits
Russians roll dice for 1 armour, 13 fighters, 41 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 22/57 hits, 23.67 expected hits
29 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 5 artilleries, 9 bombers, 1 fighter and 5 tactical_bombers in Russia, round 4 : 21/38 hits, 20.50 expected hits
Russians roll dice for 1 armour, 13 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 12/28 hits, 14.00 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 12 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Germans, 7 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans roll dice for 11 armour, 9 bombers, 1 fighter and 5 tactical_bombers in Russia, round 5 : 12/26 hits, 15.33 expected hits
Russians roll dice for 7 fighters in Russia, round 5 : 5/7 hits, 4.67 expected hits
2 fighters owned by the ANZAC, 5 armour owned by the Germans and 5 fighters owned by the British lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 9 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 12 armour, 8 artilleries, 1 fighter, 35 infantry and 17 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 5 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 6 fighters
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
9 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk
3 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 2.
5 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 50 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : -3.33
Russians : -2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
6 infantry moved from Amur to ManchuriaNon Combat Move - Russians
1 aaGun and 4 infantry moved from Korea to Manchuria
1 aaGun and 7 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Siberia
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Norway to FinlandTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 44 Sea Zone
2 infantry moved from Anhwe to Kiangsu
1 bomber moved from Japan to 3 Sea Zone
1 armour moved from Soviet Far East to Siberia
4 fighters and 5 tactical_bombers moved from Philippines to 6 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 artillery moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Kiangsu
2 bombers moved from Philippines to Kiangsu
1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Shan State to Kweichow
1 artillery moved from Hunan to YunnanCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 6 Sea Zone
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 armour and 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 armour and 1 artillery in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in Siberia
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Siberia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kansu to Novosibirsk
2 infantry moved from Shan State to French Indo China
2 artilleries moved from Shan State to French Indo China
1 mech_infantry moved from Hunan to French Indo China
4 mech_infantrys moved from Shan State to French Indo China
1 aaGun moved from Anhwe to Kiangsu
1 bomber moved from 19 Sea Zone to Japan
2 bombers moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 3 Sea Zone to Soviet Far EastPlace Units - Japanese
3 carriers, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,4,5,3,3,3,1,1,4,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 50 PUs (5 lost to blockades); end with 55 PUsCombat Hit Differential Summary :
ANZAC : -0.83
Chinese : -0.17
Russians : -0.67
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 bombers moved from Dutch New Guinea to Shan StateCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Shan State to India
2 submarines moved from 35 Sea Zone to 43 Sea Zone
4 submarines moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Dutch New Guinea to Korea
1 mech_infantry moved from Manchuria to Korea
4 fighters moved from Southern France to Normandy Bordeaux
4 fighters moved from Eastern United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to CelebesPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,2,2,3,1,3,2,1,1,4,1
Americans collect 57 PUs (3 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
4 artilleries and 4 infantry moved from Szechwan to Yunnan
1 fighter and 1 infantry moved from Manchuria to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 artilleries and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 4 artilleries and 4 infantry in Yunnan, round 2 : 3/8 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Sikang to Szechwan
1 fighter moved from Jehol to ManchuriaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 armour and 1 mech_infantry moved from Burma to Kweichow
1 fighter moved from Szechwan to Kweichow
1 mech_infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from ItaliansCombat - British
Battle in Kweichow
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kweichow, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 artillery and 4 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from Kweichow to Yunnan
2 artilleries moved from India to Burma
2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Kazakhstan to SzechwanPlace Units - British
1 artillery and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 33 PUs (1 lost to blockades); end with 34 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians : 0.33
British : -1.17
Americans : 1.33
Chinese : 0.67
Japanese : -1.00 -
I don’t think I wanted to lose that Trans Jordan battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 artillery and 5 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Egypt
4 fighters moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry
British defend with 1 armour, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/14 hits, 4.83 expected hits
British roll dice for 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys in Egypt, round 2 : 7/10 hits, 3.83 expected hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 infantry owned by the French, 2 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 fighters in Egypt, round 3 : 2/7 hits, 3.50 expected hits
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Egypt, round 3 : 2/5 hits, 2.17 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 4 fighters in Egypt, round 4 : 4/5 hits, 2.67 expected hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/3 hits, 1.50 expected hits
1 mech_infantry owned by the British, 2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Battle in Southern France
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 0/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 4 : 1/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 5 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Alexandria
4 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 artillery and 7 infantry moved from France to Southern France
2 infantry moved from Bryansk to RostovPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -2.83
British : 3.50
Americans : -1.33 -
I think that every time an advantage swings to one side, the dice make sure to even it back out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 4 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to Korea
1 fighter moved from Queensland to Malaya
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
Combat Hit Differential Summary :