18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2

  • '19 '17 '16

    My bold attack in SZ41 got 4 hits. OOL?

  • '18 '16

    @simon33:

    My bold attack in SZ41 got 4 hits. OOL?

    Wow how interesting.  Take one hit each on the two carriers and the bb.  Kill the DD.  For next round I think I have to see how many hits I get in return, but likely lose the cruiser and the tac bomber as the first two hits.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 bombers moved from Eastern United States to Western United States
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Midway
                1 bomber moved from Hawaiian Islands to Midway
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 armour placed in Central United States
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 fighter and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 41 Sea Zone
                3 fighters moved from India to 41 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Hunan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 41 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 cruiser owned by the British and 1 battleship owned by the British retreated to 39 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for British: 2 destroyers
                    Casualties for Japanese: 1 destroyer
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Sumatra

    Non Combat Move - British
                3 fighters moved from 41 Sea Zone to India
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from 99 Sea Zone to Iraq
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from Morocco to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to British Guiana
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 armour moved from Iraq to Eastern Persia

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 6 infantry

    Combat Hit Differential Summary :

    British : 1.33
        Chinese : 0.83
        Japanese : -1.33

    triplea_43675_UK_3.tsvg

  • '19 '17 '16

    @Patryn:

    @simon33:

    My bold attack in SZ41 got 4 hits. OOL?

    Wow how interesting.  Take one hit each on the two carriers and the bb.  Kill the DD.  For next round I think I have to see how many hits I get in return, but likely lose the cruiser and the tac bomber as the first two hits.

    I’m pretty sure I’ve bought another round on both India and Yunnan. Was it worth it? I’m not sure really.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.67 expected hits
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.50 expected hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to British Somaliland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : -0.33

    triplea_43675_Ita3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to New South Wales
                1 cruiser, 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 37 Sea Zone to Yunnan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Combat - French
                Battle in 43 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0.33
        ANZAC : 1.17
        Japanese : 0.67

    triplea_43675_Fre3.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                2 artilleries and 8 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 aaGuns and 12 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                6 artilleries and 16 infantry moved from Baltic States to Belarus
                1 aaGun moved from Baltic States to Belarus
                3 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Archangel
                2 mech_infantrys moved from Baltic States to Belarus
                1 armour moved from Baltic States to Western Ukraine
                2 armour moved from Baltic States to Archangel
                1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from Baltic States to Archangel
                1 armour moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Western Ukraine
                4 armour and 1 mech_infantry moved from Baltic States to Belarus
                5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                5 tactical_bombers moved from Algeria to Western Germany
                2 fighters moved from Southern France to Eastern Poland
                2 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    triplea_43675_Ger4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
                1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Norway

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Norway
                    Russians attack with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Norway, round 2 : 5/12 hits, 3.33 expected hits
                        Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Shensi
                    Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries and 3 infantry
                        Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 5/8 hits, 3.83 expected hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 0/6 hits, 2.00 expected hits
                        3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shensi
                        Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 3/8 hits, 3.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 artilleries and 3 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Shensi to Kazakhstan
                2 infantry moved from Samara to Russia
                3 infantry moved from Volgograd to Samara
                2 aaGuns and 32 infantry moved from Bryansk to Russia
                2 infantry moved from Kazakhstan to Samara
                2 aaGuns moved from Finland to Norway
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Russians collect 27 PUs; end with 27 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        Russians : 2.33
        Japanese : -2.33

    triplea_43675_Rus4.tsvg

  • '18 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                1 artillery and 5 infantry moved from Hopei to Shensi
                3 fighters moved from Sumatra to 39 Sea Zone
                1 tactical_bomber moved from Sumatra to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French

    Combat Hit Differential Summary :

    triplea_43675_Jap4.tsvg

  • '18 '16

    Scramble India?

  • '19 '17 '16

    No scramble

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                1 artillery and 5 infantry moved from Hopei to Shensi
                3 fighters moved from Sumatra to 39 Sea Zone
                1 tactical_bomber moved from Sumatra to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in Guam
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 1 cruiser, 4 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 cruiser, 4 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                        British roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        1 cruiser owned by the British, 1 submarine owned by the Japanese, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 cruiser and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Kweichow
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 2 : 1/8 hits, 2.50 expected hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 3 : 0/7 hits, 2.33 expected hits
                        Chinese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 4 : 3/7 hits, 2.33 expected hits
                        Chinese roll dice for 1 armour in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                3 mech_infantrys moved from Kiangsu to Kwangsi
                2 carriers moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 bomber moved from 45 Sea Zone to Kwangsi
                2 fighters moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                1 aaGun moved from Hopei to Suiyuyan
                1 infantry moved from Kiangsi to Kwangsi
                1 aaGun, 1 artillery and 4 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter moved from Shan State to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery, 1 bomber, 3 fighters and 4 infantry placed in Japan
                1 mech_infantry placed in Japan
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    British : 0.83
        French : 0.67
        Americans : -0.67
        Chinese : 0.17
        UK_Pacific : -0.33
        Japanese : 0.00

    triplea_43675_Jap4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Midway to 19 Sea Zone
                2 bombers and 2 fighters moved from Midway to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_43675_Ame4.tsvg

  • '19 '17 '16

    Scramble from Japan?

    I think you allow Korea to go USA too easily BTW.

  • '18 '16

    No scramble.  And probably I do, but no one likes the Koreans!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Midway to 19 Sea Zone
                2 bombers and 2 fighters moved from Midway to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Korea
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 3/5 hits, 1.83 expected hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Amur
                3 bombers and 2 fighters moved from 6 Sea Zone to Amur
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 carrier, 3 destroyers, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                2 infantry moved from Sikang to Szechwan
                5 artilleries and 7 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Kenya from Italians
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from India to Caucasus
                1 fighter moved from India to French Indo China
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in Algeria
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.50 expected hits
                        1 infantry owned by the Italians lost in Algeria
                        British roll dice for 2 fighters and 2 infantry in Algeria, round 3 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                    2 fighters owned by the British retreated
                Battle in Caucasus
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/7 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/7 hits, 1.83 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from French Indo China to Szechwan
                2 armour and 1 mech_infantry moved from Yunnan to India
                2 fighters moved from Caucasus to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 72 Sea Zone to 70 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Algeria to Gibraltar
                1 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                2 fighters and 1 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs
                Some Units in India change ownership: 1 fighter

    Combat Hit Differential Summary :

    Germans : 0.50
        British : -2.33
        Italians : -1.67
        Americans : 1.83
        AA fire in Caroline Islands : : -0.17
        Chinese : -0.67
        Japanese : 1.33

    triplea_43675_UK_4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Archangel to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Italians take Urals from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Algeria to Libya
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from British Somaliland to Southern Italy
                2 infantry moved from Bessarabia to Western Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_43675_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Solomon Islands
                1 aaGun and 2 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Yunnan to Szechwan

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_43675_Fre4.tsvg

  • '19 '17 '16

    I meant to say that you might want to check the casualties in Algeria. Not sure if you wanted to keep the art or mech.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Western Ukraine to Ukraine
                5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters moved from Eastern Poland to Ukraine
                4 armour moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Western Ukraine to Ukraine
                2 armour moved from Belarus to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 11 armour, 2 fighters, 1 infantry and 8 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 11 armour, 2 fighters, 1 infantry and 8 mech_infantrys in Ukraine, round 2 : 7/22 hits, 8.00 expected hits
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 11 armour, 2 fighters and 8 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun, 4 armour, 6 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 19 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Ukraine to Western Ukraine
                5 tactical_bombers moved from Western Germany to Western Ukraine
                1 infantry moved from Western Germany to France
                1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry placed in France
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -0.33

    triplea_43675_Ger5.tsvg

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