18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2

  • '18 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Americans
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Karelia
            12 mech_infantrys moved from Novgorod to Finland
            10 infantry moved from Germany to Poland
            8 infantry moved from Western Germany to Germany
            5 artilleries moved from Western Germany to Germany
            3 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Caucasus
            3 infantry moved from Vologda to Urals
            1 armour moved from Novosibirsk to Caucasus
            2 infantry moved from Novosibirsk to Timguska
            3 infantry moved from Russia to Vologda
            3 infantry moved from Ukraine to Rostov
            1 fighter and 5 tactical_bombers moved from Southern Italy to Caucasus
            2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 infantry placed in Western Germany
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from 19 Sea Zone to Shantung
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            2 artilleries, 4 carriers, 2 destroyers, 4 fighters, 1 infantry, 4 tactical_bombers and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in Shantung
            Battle in Malaya
    
        Non Combat Move - Japanese
            5 bombers moved from Borneo to Philippines
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 factory_minors, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
            3 fighters moved from 91 Sea Zone to Norway
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to Algeria
            3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            2 carriers and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            3 fighters moved from Eastern United States to Gibraltar
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 submarines moved from 76 Sea Zone to 98 Sea Zone
            3 submarines moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from India to Persia
            2 armour and 1 mech_infantry moved from Buryatia to Yenisey
            1 armour moved from Sakha to Yakut S.S.R.
            3 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Hopei to Kansu
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 factory_minor placed in Greece
            3 mech_infantrys placed in Korea
            3 infantry placed in Norway
            1 bomber, 3 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 1 infantry moved from Anhwe to Kiangsu
            1 artillery and 2 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 armour moved from Yunnan to Malaya
            3 fighters moved from India to Malaya
    
        Combat - British
            Battle in Malaya
                British attack with 2 armour and 3 fighters
                Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                    British roll dice for 2 armour and 3 fighters in Malaya, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Malaya to Shan State
            3 aaGuns, 3 artilleries and 8 infantry moved from Yunnan to Shan State
            2 mech_infantrys moved from India to Yunnan
            9 infantry moved from India to Burma
            4 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Northwest Persia to Persia
            3 fighters moved from Cyprus to Northwest Persia
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            3 fighters moved from Gibraltar to Norway
    
        Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,2,2,2,4,1,1,3,3,4,4,5,5,1,5,6
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
            Some Units in India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    British : 0.50
    Chinese : 1.17
    Japanese : -1.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            5 infantry moved from Yugoslavia to Albania
            2 mech_infantrys moved from Northern Italy to Albania
            4 artilleries and 8 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Java to Shan State
            1 bomber moved from Yunnan to Shan State
            1 fighter moved from 62 Sea Zone to Queensland
            1 infantry moved from Queensland to New South Wales
            1 bomber moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 fighter and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Americans
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Karelia to Finland
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Rostov to Caucasus
            3 infantry moved from Volgograd to Caucasus
            3 infantry moved from Vologda to Urals
            3 infantry moved from Novgorod to Karelia
            7 armour and 12 mech_infantrys moved from Finland to Karelia
            10 infantry moved from Poland to Baltic States
            5 artilleries and 10 infantry moved from Germany to Poland
            3 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 5 tactical_bombers moved from Caucasus to Novgorod
            9 bombers moved from Southern Italy to Russia
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            3 infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Russia
            2 armour, 1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Manchuria to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    I am having a problem getting any dice to roll. Will try again later.

  • '19 '17 '16

    @Patryn said in 18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2:

    I am having a problem getting any dice to roll. Will try again later.

    Perhaps a temporary problem. Itโ€™s working for me now.

  • '18 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 5/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
            1 artillery and 1 infantry moved from Greece to Albania
            6 fighters moved from 97 Sea Zone to Albania
            3 fighters moved from Gibraltar to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Americans take Turkmenistan from Japanese
                  Americans take Kazakhstan from Germans
            1 bomber moved from Persia to Timguska
            1 mech_infantry moved from Kansu to Timguska
            4 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 armour moved from Yakut S.S.R. to Timguska
            1 armour, 10 fighters and 7 infantry moved from Norway to Finland
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Albania
                Americans attack with 3 artilleries, 6 fighters and 3 infantry
                Italians defend with 5 infantry and 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Albania, round 2 : 6/12 hits, 5.00 expected hits
                    Italians roll dice for 5 infantry and 2 mech_infantrys in Albania, round 2 : 2/7 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Albania
                Americans win, taking Albania from Italians with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 2 infantry
                Casualties for Italians: 5 infantry and 2 mech_infantrys
            Battle in Timguska
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Timguska, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Timguska
                1 armour owned by the Americans retreated to Kansu
                Germans win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Evenkiyskiy
                Americans attack with 4 armour and 1 mech_infantry
                Germans defend with 3 infantry
                    Americans roll dice for 4 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Evenkiyskiy
                Americans win, taking Evenkiyskiy from Germans with 3 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for Germans: 3 infantry
            Battle in Finland
                Americans attack with 1 armour, 10 fighters and 7 infantry
                Germans defend with 1 artillery and 12 infantry
                    Americans roll dice for 1 armour, 10 fighters and 7 infantry in Finland, round 2 : 6/18 hits, 6.67 expected hits
                    Germans roll dice for 1 artillery and 12 infantry in Finland, round 2 : 5/13 hits, 4.33 expected hits
                    6 infantry owned by the Germans and 5 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 armour, 10 fighters and 2 infantry in Finland, round 3 : 7/13 hits, 5.83 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Finland, round 3 : 5/7 hits, 2.33 expected hits
                    1 artillery owned by the Germans, 6 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Finland
                Americans win with 8 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 armour, 2 fighters and 7 infantry
                Casualties for Germans: 1 artillery and 12 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Finland to Norway
            2 fighters moved from Albania to Greece
            4 fighters moved from Albania to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 93 Sea Zone
            4 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 transport moved from 119 Sea Zone to 117 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Timguska to Kansu
            3 mech_infantrys moved from Korea to Buryatia
            1 fighter moved from India to Kansu
            1 bomber moved from Eastern United States to Norway
            3 fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Scotland to United Kingdom
    
        Place Units - Americans
            3 mech_infantrys placed in Korea
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Norway
            Americans undo move 3.
            1 artillery and 2 infantry placed in Greece
            2 artilleries and 1 infantry placed in Norway
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
            EDIT: Adding units owned by Americans to Quebec: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,2
            Americans collect 69 PUs (3 lost to blockades); end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kiangsu to Kiangsi
    
        Non Combat Move - Chinese
            12 artilleries, 1 fighter and 9 infantry moved from Anhwe to Kiangsi
            1 artillery and 2 infantry moved from Shantung to Anhwe
            8 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Chinese
            2 artilleries and 7 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 8 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            3 armour and 3 mech_infantrys moved from Persia to Caucasus
            2 fighters moved from India to Caucasus
            1 fighter moved from Shan State to Sikang
            2 mech_infantrys moved from Yunnan to Sikang
    
        Combat - British
            Battle in Sikang
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 4 armour, 8 artilleries, 5 fighters, 19 infantry and 8 mech_infantrys
                Germans defend with 3 aaGuns, 5 armour, 17 infantry and 5 mech_infantrys; Italians defend with 1 fighter and 1 infantry
                    AA fire in Caucasus : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the British lost in Caucasus
                    British roll dice for 4 armour, 8 artilleries, 4 fighters, 19 infantry and 8 mech_infantrys in Caucasus, round 2 : 13/43 hits, 12.50 expected hits
                    Germans roll dice for 3 aaGuns, 5 armour, 1 fighter, 18 infantry and 5 mech_infantrys in Caucasus, round 2 : 10/29 hits, 10.83 expected hits
                    3 aaGuns owned by the Germans, 9 infantry owned by the Germans, 1 infantry owned by the Italians and 10 infantry owned by the British lost in Caucasus
                    British roll dice for 4 armour, 8 artilleries, 4 fighters, 9 infantry and 8 mech_infantrys in Caucasus, round 3 : 13/33 hits, 10.83 expected hits
                    Germans roll dice for 5 armour, 1 fighter, 8 infantry and 5 mech_infantrys in Caucasus, round 3 : 7/19 hits, 7.50 expected hits
                    8 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Caucasus
                    British roll dice for 4 armour, 8 artilleries, 4 fighters, 2 infantry and 8 mech_infantrys in Caucasus, round 4 : 10/26 hits, 9.67 expected hits
                    Germans roll dice for 5 armour and 1 fighter in Caucasus, round 4 : 3/6 hits, 3.17 expected hits
                    5 armour owned by the Germans, 1 fighter owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 4 armour, 7 artilleries, 4 fighters and 8 mech_infantrys remaining. Battle score for attacker is 58
                Casualties for British: 1 artillery, 1 fighter and 19 infantry
                Casualties for Germans: 3 aaGuns, 5 armour, 17 infantry and 5 mech_infantrys
                Casualties for Italians: 1 fighter and 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Caucasus to Persia
            1 fighter moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Sikang to Szechwan
            2 armour moved from Malaya to Shan State
            2 fighters moved from Shan State to India
            4 infantry moved from Burma to India
            5 infantry moved from Burma to Shan State
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            2 artilleries and 1 infantry placed in Egypt
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Italians : -0.33
    British : 3.17
    Americans : 3.50
    Japanese : -0.33
    AA fire in Caucasus : : 0.17
    

    Savegame

  • '19 '17 '16

    I assumed no scramble to SZ97.

    The trajectory seems clear in this game. Am I missing some grand Axis plan?

    Hate to rub salt into the wound, but if youโ€™d have lost planes and kept a tank in your grand attack on Egypt, you could have reinforced with your 9 German bombers and I wouldnโ€™t have been able to take it back. Of course, you should have won that battle easily but MARTI didnโ€™t let you.

    Not completely sure why you separated your troops at Finland either.

  • '18 '16

    Yes I think if things donโ€™t turn around in a few turns I will concede (certainly before the end of the month), but I do want to give a couple of longshots a try.

  • '18 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries and 8 infantry moved from Yugoslavia to Albania
            1 bomber moved from Southern Italy to Albania
            5 fighters moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 4 artilleries, 1 bomber, 5 fighters and 8 infantry
                Americans defend with 3 artilleries and 1 infantry
                    Italians roll dice for 4 artilleries, 1 bomber, 5 fighters and 8 infantry in Albania, round 2 : 7/18 hits, 6.50 expected hits
                    Americans roll dice for 3 artilleries and 1 infantry in Albania, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 4 artilleries, 1 bomber, 5 fighters and 8 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 3 artilleries and 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 5 fighters moved from Albania to Southern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,5,6,3,4,6,1,6,6,6,1,1,6,5,4,1,1,3,1,5,4,4,5,1,6,3,1,4,1,1
            Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 bombers moved from Shan State to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
            1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
            4 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 4 submarines
                Japanese defend with 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
                    ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 3 bombers, 1 carrier, 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 1/9 hits, 4.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
                    1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 4 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 bombers and 5 fighters in 42 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 7/13 hits, 6.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the ANZAC, 5 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                 retreated to 42 Sea Zone
                Japanese win with 4 carriers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -93
                Casualties for ANZAC: 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 4 submarines
                Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
                3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            1 bomber moved from 42 Sea Zone to India
            1 fighter moved from Korea to Kiangsi
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 aaGuns and 5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -3.67
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    A few more battles like that and you could win.

  • '18 '16

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 bombers moved from Russia to Kazakhstan
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Timguska to Yenisey
                  Germans take Yenisey from Americans
            1 infantry moved from Urals to Timguska
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 9 bombers and 2 infantry
                Americans defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 9 bombers and 2 infantry in Kazakhstan, round 2 : 7/11 hits, 6.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                Germans win with 9 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            9 bombers moved from Kazakhstan to Russia
            1 infantry moved from Volgograd to Rostov
            2 armour and 1 mech_infantry moved from Russia to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            2 armour moved from Ukraine to Tambov
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 5 tactical_bombers moved from Novgorod to Ukraine
            7 armour and 12 mech_infantrys moved from Karelia to Belarus
            3 infantry moved from Novgorod to Karelia
            10 infantry moved from Baltic States to Novgorod
            5 artilleries and 10 infantry moved from Poland to Baltic States
            2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
            2 armour and 1 infantry placed in Novgorod
            4 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 1.17
    

    test.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Manchuria to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone
            5 bombers moved from Philippines to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 14 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 2 artilleries, 5 bombers, 4 fighters, 14 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor and 3 mech_infantrys; Russians defend with 2 aaGuns and 17 infantry
                    AA fire in Korea : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 8/26 hits, 9.33 expected hits
                    Americans roll dice for 2 aaGuns, 17 infantry and 3 mech_infantrys in Korea, round 2 : 6/20 hits, 6.67 expected hits
                    6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 8 infantry and 1 tactical_bomber in Korea, round 3 : 5/20 hits, 8.33 expected hits
                    Americans roll dice for 11 infantry and 3 mech_infantrys in Korea, round 3 : 3/14 hits, 4.67 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry and 1 tactical_bomber in Korea, round 4 : 9/17 hits, 7.83 expected hits
                    Americans roll dice for 6 infantry and 3 mech_infantrys in Korea, round 4 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Japanese, 6 infantry owned by the Russians and 3 mech_infantrys owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 artilleries, 5 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Japanese: 13 infantry
                Casualties for Russians: 2 aaGuns and 17 infantry
                Casualties for Americans: 3 mech_infantrys
    
        Non Combat Move - Japanese
            5 bombers moved from Korea to Japan
            3 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
            4 carriers moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to Philippines
            1 transport moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -1.00
    Americans : -1.33
    Japanese : -3.50
    

    Savegame

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