• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Northern Territory to 43 Sea Zone
                2 fighters moved from Queensland to 43 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 bomber, 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
                        1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 bomber and 2 fighters in 43 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                        1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                    1 submarine owned by the ANZAC Submerged
                        ANZAC roll dice for 1 bomber in 43 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits
                        1 tactical_bomber owned by the Japanese and 1 bomber owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking Malaya from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 bomber, 1 destroyer and 3 fighters
                    Casualties for Japanese: 2 carriers, 1 cruiser and 2 tactical_bombers
                    1 fighter owned by the Japanese forced to land in Borneo

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 22 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 armour placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French
                2 infantry moved from Karelia to Novgorod

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,00
        Japanese : -2,17

    triplea_43668_Fre8.tsvg


  • Fik ved en fejl trykket submerge på ubåden da du kun havde fly tilbage. derfor jeg har editeret din transporter væk.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 46 PUs;
                Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 armour, 23 artilleries, 2 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
                3 armour and 1 mech_infantry moved from Western Ukraine to Russia
                6 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Russia
                    Germans attack with 24 armour, 23 artilleries, 2 bombers, 2 fighters, 32 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 5 armour, 14 artilleries, 1 factory_major, 4 fighters, 52 infantry and 2 tactical_bombers
                        AA fire in Russia :  3/7 hits
                        2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                        Germans roll dice for 24 armour, 23 artilleries, 2 bombers, 32 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  37/87 hits
                        Russians roll dice for 3 aaGuns, 5 armour, 14 artilleries, 4 fighters, 52 infantry and 2 tactical_bombers in Russia, round 2 :  32/77 hits
                        34 infantry owned by the Russians, 32 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 24 armour, 23 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  28/55 hits
                        Russians roll dice for 5 armour, 14 artilleries, 4 fighters, 18 infantry and 2 tactical_bombers in Russia, round 3 :  17/43 hits
                        18 infantry owned by the Russians, 10 artilleries owned by the Russians and 17 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 24 armour, 6 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Russia, round 4 :  18/38 hits
                        Russians roll dice for 5 armour, 4 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 4 :  8/15 hits
                        2 tactical_bombers owned by the Russians, 4 fighters owned by the Russians, 5 armour owned by the Russians, 4 artilleries owned by the Russians, 6 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 24 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 92
                    Casualties for Germans: 23 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 3 aaGuns, 5 armour, 14 artilleries, 4 fighters, 52 infantry and 2 tactical_bombers
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Rostov
                2 bombers moved from Russia to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                3 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 38 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_43668_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                11 infantry moved from Tsinghai to Novosibirsk
                3 infantry moved from Kazakhstan to Volgograd

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Novosibirsk, round 2 : 2/11 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Tsinghai to Novosibirsk

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Russians : 0,17
        Japanese : -0,33

    triplea_43668_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Yunnan to Kwangtung
                2 fighters moved from Yunnan to Kwangtung
                2 submarines moved from 36 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 armour moved from Samara to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Sikang
                1 infantry moved from Timguska to Kansu
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Suiyuyan
                2 mech_infantrys moved from Shensi to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                1 armour moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Sikang
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hopei to Kansu
                1 fighter moved from Hopei to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone
                1 fighter moved from Japan to Sakha
                2 artilleries moved from Buryatia to Sakha
                1 submarine moved from 36 Sea Zone to 58 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kansu, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 :  1/6 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 :  4/5 hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sakha
                    Japanese attack with 2 artilleries and 1 fighter
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 1 fighter in Sakha, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Sakha, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Sakha
                        Japanese roll dice for 2 artilleries and 1 fighter in Sakha, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Sakha, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 fighter moved from Borneo to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 artillery moved from Yunnan to Shan State
                1 tactical_bomber moved from Sikang to Kweichow
                1 armour moved from Yunnan to Hunan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Shensi to Anhwe
                1 mech_infantry moved from Shensi to Hopei
                1 mech_infantry moved from Shensi to Kweichow
                2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                2 mech_infantrys moved from Shensi to Hunan
                2 tactical_bombers moved from Kwangtung to French Indo China
                2 fighters moved from Kwangtung to French Indo China
                1 fighter moved from Sakha to Buryatia

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,4,2,4,4,2
                Japanese collect 53 PUs (8 lost to blockades); end with 62 PUs

    triplea_43668_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
                Americans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Bryansk: 2 bombers
                EDIT: Adding units owned by Japanese to Kweichow: 2 bombers
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 mech_infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 armour and 2 infantry moved from Denmark to 112 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
                1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
                1 armour moved from Vyborg to Baltic States

    Combat - Americans
                Battle in Baltic States
                    Americans attack with 4 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/8 hits, 2,67 expected hits
                        Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
                    Americans win, taking Baltic States from Italians with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in French Indo China
                    Americans attack with 3 artilleries, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
                        Americans roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 1/4 hits, 2,33 expected hits
                        Americans roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3,00 expected hits
                        Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in French Indo China, round 2 : 7/11 hits, 5,67 expected hits
                        3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in French Indo China
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Americans: 3 artilleries, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 infantry
                    1 tactical_bomber owned by the Americans retreated

    Non Combat Move - Americans
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                4 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                3 armour moved from Norway to Karelia

    Place Units - Americans
                3 armour placed in Norway
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 bomber and 2 fighters placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        Americans : -2,00
        Japanese : 1,33

    triplea_43668_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Combat Hit Differential Summary :

    triplea_43668_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
                Americans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Bryansk: 2 bombers
                EDIT: Adding units owned by Japanese to Kweichow: 2 bombers
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 mech_infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 armour and 2 infantry moved from Denmark to 112 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
                1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
                1 armour moved from Vyborg to Baltic States

    Combat - Americans
                Battle in Baltic States
                    Americans attack with 4 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/8 hits, 2,67 expected hits
                        Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
                    Americans win, taking Baltic States from Italians with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in French Indo China
                    Americans attack with 3 artilleries, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
                        Americans roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 1/4 hits, 2,33 expected hits
                        Americans roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3,00 expected hits
                        Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in French Indo China, round 2 : 7/11 hits, 5,67 expected hits
                        3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in French Indo China
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Americans: 3 artilleries, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 infantry
                    1 tactical_bomber owned by the Americans retreated

    Non Combat Move - Americans
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                4 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                3 armour moved from Norway to Karelia

    Place Units - Americans
                3 armour placed in Norway
                3 infantry placed in Southern France
                3 artilleries placed in Normandy Bordeaux
                1 bomber and 2 fighters placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                5 fighters moved from Burma to Kweichow
                3 armour, 8 artilleries, 20 infantry and 1 mech_infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 armour, 8 artilleries, 20 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 armour, 8 artilleries, 20 infantry and 1 mech_infantry in Shan State, round 2 : 10/32 hits, 9,00 expected hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 3 armour, 8 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    British attack with 5 fighters
                    Japanese defend with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                        British roll dice for 5 fighters in Kweichow, round 2 : 1/5 hits, 2,50 expected hits
                        Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 2,50 expected hits
                        1 mech_infantry owned by the Japanese and 4 fighters owned by the British lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for British: 4 fighters
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 armour moved from Northwest Persia to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                5 transports moved from 112 Sea Zone to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Persia
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : 0,67
        British : -0,50
        Americans : -2,00
        Japanese : 3,50

    triplea_43668_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 carrier, 1 cruiser and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                5 infantry moved from Northern Italy to Southern France
                6 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Germany to France
                1 bomber moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                2 fighters moved from Germany to 95 Sea Zone
                1 tactical_bomber moved from Germany to Southern Italy
                1 infantry moved from Tambov to Rostov

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 bombers, 1 fighter and 5 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                        Italians roll dice for 2 bombers, 1 fighter and 5 infantry in Southern France, round 2 :  3/8 hits
                        Americans roll dice for 4 infantry in Southern France, round 2 :  1/4 hits
                        3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 bombers, 1 fighter and 4 infantry in Southern France, round 3 :  5/7 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 4 infantry
                Battle in Holland Belgium
                    Italians attack with 6 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 6 infantry in Holland Belgium, round 2 :  1/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to 95 Sea Zone
                2 bombers moved from Southern France to France

    Place Units - Italians
                1 carrier and 1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_43668_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sumatra
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,67
        Japanese : -1,33

    triplea_43668_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sumatra
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French
                2 infantry moved from Novgorod to Belarus

    Combat - French
                Battle in Belarus
                    French attack with 2 infantry
                    Germans defend with 1 infantry
                        French roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,33 expected hits
                        Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Belarus
                    1 infantry owned by the French retreated to Novgorod
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0,67
        French : -0,33
        ANZAC : -0,67
        Japanese : -1,33

    triplea_43668_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sumatra
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_43668_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 60 PUs;
                Germans buy 1 carrier, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans
                1 bomber moved from Rostov to 115 Sea Zone
                10 armour moved from Russia to Volgograd
                2 tactical_bombers moved from Rostov to Southern Italy
                1 bomber moved from Rostov to Volgograd
                9 armour moved from Russia to Western Ukraine
                1 armour moved from Russia to Western Ukraine
                2 mech_infantrys moved from Russia to Volgograd
                3 artilleries moved from Germany to Western Germany
                10 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                5 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 115 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Volgograd
                    Germans attack with 10 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 10 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 :  8/13 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 10 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Southern Italy
                1 bomber moved from 115 Sea Zone to Germany
                2 aaGuns moved from Rostov to Volgograd
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 carrier, 2 submarines and 2 transports placed in 113 Sea Zone
                3 infantry placed in France
                3 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs

    triplea_43668_Ger10.tsvg

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