Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
Fik ved en fejl trykket submerge på ubåden da du kun havde fly tilbage. derfor jeg har editeret din transporter væk.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 46 PUs;
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour, 23 artilleries, 2 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
3 armour and 1 mech_infantry moved from Western Ukraine to Russia
6 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Russia
Germans attack with 24 armour, 23 artilleries, 2 bombers, 2 fighters, 32 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 5 armour, 14 artilleries, 1 factory_major, 4 fighters, 52 infantry and 2 tactical_bombers
AA fire in Russia : 3/7 hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 24 armour, 23 artilleries, 2 bombers, 32 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 37/87 hits
Russians roll dice for 3 aaGuns, 5 armour, 14 artilleries, 4 fighters, 52 infantry and 2 tactical_bombers in Russia, round 2 : 32/77 hits
34 infantry owned by the Russians, 32 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 24 armour, 23 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 28/55 hits
Russians roll dice for 5 armour, 14 artilleries, 4 fighters, 18 infantry and 2 tactical_bombers in Russia, round 3 : 17/43 hits
18 infantry owned by the Russians, 10 artilleries owned by the Russians and 17 artilleries owned by the Germans lost in Russia
Germans roll dice for 24 armour, 6 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 18/38 hits
Russians roll dice for 5 armour, 4 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 4 : 8/15 hits
2 tactical_bombers owned by the Russians, 4 fighters owned by the Russians, 5 armour owned by the Russians, 4 artilleries owned by the Russians, 6 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 24 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 23 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 5 armour, 14 artilleries, 4 fighters, 52 infantry and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 tactical_bombers moved from Russia to Rostov
2 bombers moved from Russia to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 38 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
11 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Novosibirsk
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Novosibirsk, round 2 : 2/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Tsinghai to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 9 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
2 fighters moved from Yunnan to Kwangtung
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
1 infantry moved from Timguska to Kansu
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
2 mech_infantrys moved from Shensi to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Kansu
1 fighter moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Japan to Sakha
2 artilleries moved from Buryatia to Sakha
1 submarine moved from 36 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 fighter and 1 mech_infantry in Kansu, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/6 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/5 hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sakha
Japanese attack with 2 artilleries and 1 fighter
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 1 fighter in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Sakha
Japanese roll dice for 2 artilleries and 1 fighter in Sakha, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Sakha, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter moved from Borneo to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 artillery moved from Yunnan to Shan State
1 tactical_bomber moved from Sikang to Kweichow
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 fighter moved from Kansu to Kweichow
1 fighter moved from Suiyuyan to Kweichow
2 mech_infantrys moved from Shensi to Hunan
2 tactical_bombers moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to French Indo China
1 fighter moved from Sakha to Buryatia
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,4,2,4,4,2
Japanese collect 53 PUs (8 lost to blockades); end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Americans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Bryansk: 2 bombers
EDIT: Adding units owned by Japanese to Kweichow: 2 bombers
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 armour and 2 infantry moved from Denmark to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 armour moved from Vyborg to Baltic States
Combat - Americans
Battle in Baltic States
Americans attack with 4 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/8 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Italians with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in French Indo China
Americans attack with 3 artilleries, 3 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
Americans roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3,00 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in French Indo China, round 2 : 7/11 hits, 5,67 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in French Indo China
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Americans: 3 artilleries, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
1 tactical_bomber owned by the Americans retreated
Non Combat Move - Americans
1 tactical_bomber moved from French Indo China to 36 Sea Zone
4 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
3 armour moved from Norway to Karelia
Place Units - Americans
3 armour placed in Norway
3 infantry placed in Southern France
3 artilleries placed in Normandy Bordeaux
1 bomber and 2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : -2,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Americans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Bryansk: 2 bombers
EDIT: Adding units owned by Japanese to Kweichow: 2 bombers
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 armour and 2 infantry moved from Denmark to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
1 armour moved from Vyborg to Baltic States
Combat - Americans
Battle in Baltic States
Americans attack with 4 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/8 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Italians with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in French Indo China
Americans attack with 3 artilleries, 3 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
Americans roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3,00 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in French Indo China, round 2 : 7/11 hits, 5,67 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in French Indo China
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Americans: 3 artilleries, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
1 tactical_bomber owned by the Americans retreated
Non Combat Move - Americans
1 tactical_bomber moved from French Indo China to 36 Sea Zone
4 carriers and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
3 armour moved from Norway to Karelia
Place Units - Americans
3 armour placed in Norway
3 infantry placed in Southern France
3 artilleries placed in Normandy Bordeaux
1 bomber and 2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
5 fighters moved from Burma to Kweichow
3 armour, 8 artilleries, 20 infantry and 1 mech_infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 3 armour, 8 artilleries, 20 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 3 armour, 8 artilleries, 20 infantry and 1 mech_infantry in Shan State, round 2 : 10/32 hits, 9,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 armour, 8 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
British attack with 5 fighters
Japanese defend with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British roll dice for 5 fighters in Kweichow, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 2,50 expected hits
1 mech_infantry owned by the Japanese and 4 fighters owned by the British lost in Kweichow
retreated to Kweichow
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for British: 4 fighters
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kweichow to Burma
1 artillery and 3 infantry moved from India to Burma
1 armour moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Northwest Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries moved from United Kingdom to 110 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
8 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : 0,67
British : -0,50
Americans : -2,00
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 carrier, 1 cruiser and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Southern France
5 infantry moved from Northern Italy to Southern France
6 infantry moved from Western Germany to Holland Belgium
2 armour moved from Germany to France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
2 fighters moved from Germany to 95 Sea Zone
1 tactical_bomber moved from Germany to Southern Italy
1 infantry moved from Tambov to Rostov
Combat - Italians
Battle in Southern France
Italians attack with 2 bombers, 1 fighter and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 bombers, 1 fighter and 5 infantry in Southern France, round 2 : 3/8 hits
Americans roll dice for 4 infantry in Southern France, round 2 : 1/4 hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 bombers, 1 fighter and 4 infantry in Southern France, round 3 : 5/7 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry
Battle in Holland Belgium
Italians attack with 6 infantry
Americans defend with 1 infantry
Italians roll dice for 6 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to 95 Sea Zone
2 bombers moved from Southern France to France
Place Units - Italians
1 carrier and 1 fighter placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
2 infantry moved from Novgorod to Belarus
Combat - French
Battle in Belarus
French attack with 2 infantry
Germans defend with 1 infantry
French roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Belarus
1 infantry owned by the French retreated to Novgorod
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67
French : -0,33
ANZAC : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Germans buy 1 carrier, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 bomber moved from Rostov to 115 Sea Zone
10 armour moved from Russia to Volgograd
2 tactical_bombers moved from Rostov to Southern Italy
1 bomber moved from Rostov to Volgograd
9 armour moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Volgograd
3 artilleries moved from Germany to Western Germany
10 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 115 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Volgograd
Germans attack with 10 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 10 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 8/13 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Southern Italy
1 bomber moved from 115 Sea Zone to Germany
2 aaGuns moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 carrier, 2 submarines and 2 transports placed in 113 Sea Zone
3 infantry placed in France
3 infantry placed in Russia
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs