• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                1 fighter moved from Java to 39 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to Siam
                2 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 infantry and 1 transport
                        1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 39 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry and 1 transport
                Battle in Siam
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                    ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Siam to Shan State
                1 fighter moved from 39 Sea Zone to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Java to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
                Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1,17
        Japanese : 0,67

    triplea_43668_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.

    Non Combat Move - Germans
                Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
                Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                Trigger Germans Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from United Kingdom to Western Germany
                2 armour moved from Western Germany to Slovakia Hungary
                1 aaGun, 1 artillery and 9 infantry moved from Germany to Poland
                1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Holland Belgium to Western Germany
                1 armour moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from Neutral_Axis
                1 armour moved from Southern France to France
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to France
                2 armour moved from Holland Belgium to Germany
                3 armour moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Romania to Southern Italy
                3 tactical_bombers moved from Romania to Western Germany
                3 bombers moved from Romania to Western Germany
                2 fighters moved from Romania to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                3 artilleries placed in Romania
                8 artilleries and 2 infantry placed in Germany
                Germans undo move 2.
                8 artilleries placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_43668_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Kansu to Tsinghai
                1 aaGun and 13 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                3 artilleries moved from Ukraine to Western Ukraine
                2 armour moved from Western Ukraine to Belarus
                2 mech_infantrys moved from Western Ukraine to Belarus
                3 infantry moved from Russia to Bryansk
                3 armour moved from Novgorod to Belarus
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 tactical_bomber placed in Russia
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    triplea_43668_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 armour moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Hunan to Yunnan
                3 tactical_bombers moved from Anhwe to Yunnan
                3 fighters moved from Anhwe to Yunnan
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Anhwe to 37 Sea Zone
                2 artilleries and 9 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Ulaanbaatar
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
                1 bomber moved from Anhwe to Yunnan
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Chahar to Hopei
                1 mech_infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 transports in 36 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  5/12 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from Yunnan to Hunan
                1 aaGun moved from Amur to Ulaanbaatar
                4 fighters and 2 tactical_bombers moved from Amur to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                EDIT: 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 bomber moved from 37 Sea Zone to Kwangsi
                2 fighters moved from Kwangtung to 36 Sea Zone
                2 tactical_bombers moved from Kwangtung to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 artilleries and 3 infantry placed in Japan
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs

    triplea_43668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 fighter and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 battleship and 2 submarines placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_43668_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        Japanese : -1,00

    triplea_43668_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 fighter and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 battleship and 2 submarines placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 99 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Shan State to French Indo China
                1 fighter moved from India to French Indo China
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Burma to French Indo China

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Morocco
                Battle in Egypt
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1,17 expected hits
                        1 mech_infantry owned by the Italians lost in Egypt
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 0/2 hits, 0,83 expected hits
                        1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 4 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Egypt
                    British win, taking Morocco from Neutral_Axis, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 4 : 2/3 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters moved from Burma to India
                2 artilleries moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from 99 Sea Zone to Cyprus
                1 fighter moved from Gibraltar to United Kingdom
                1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 marine placed in United Kingdom
                1 carrier placed in 106 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,1,3,3,6,4,6,1,1,5,2,5
                UK_Pacific collect 19 PUs (4 lost to blockades); end with 19 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : -0,17
        Italians : -3,83
        Chinese : 0,67
        Japanese : -0,33

    triplea_43668_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber and 3 fighters moved from Alexandria to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 battleship, 1 cruiser and 1 transport; French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 3 fighters in 81 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the French and 1 cruiser owned by the British lost in 81 Sea Zone
                        Italians roll dice for 1 bomber and 3 fighters in 81 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 47
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 81 Sea Zone to Alexandria
                1 armour moved from Greece to Romania
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 armour moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Bulgaria

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_43668_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Shan State to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Siam to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Japanese : -0,83

    triplea_43668_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Shan State to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Siam to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Japanese : -0,83

    triplea_43668_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Cyprus
                1 battleship moved from 113 Sea Zone to 114 Sea Zone
                3 tactical_bombers moved from Western Germany to 114 Sea Zone
                2 fighters moved from Western Germany to Southern Italy
                2 bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Cyprus
                    Germans attack with 1 bomber
                    British defend with 1 bomber
                        Germans roll dice for 1 bomber in Cyprus, round 2 :  1/1 hits
                        British roll dice for 1 bomber in Cyprus, round 2 :  0/1 hits
                        1 bomber owned by the British lost in Cyprus
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 tactical_bombers in 114 Sea Zone, round 2 :  5/8 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                3 tactical_bombers moved from 114 Sea Zone to Eastern Poland
                2 bombers moved from 114 Sea Zone to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 aaGun, 1 artillery and 12 infantry moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                8 artilleries moved from Germany to Poland
                2 aaGuns, 5 armour, 5 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 artilleries and 4 infantry moved from Romania to Eastern Poland
                3 armour moved from Western Germany to Slovakia Hungary
                1 armour moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 bomber moved from Cyprus to Romania
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in Romania
                1 tactical_bomber placed in Western Germany
                5 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3,350
            Median : 3,500
            Variance : 0,737
            Standard Deviation : 0,858
            Total rolls : 20

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,667
            Median : 4,000
            Variance : 0,375
            Standard Deviation : 0,612
            Total rolls : 9

    British Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    triplea_43668_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Novgorod to 114 Sea Zone
                4 fighters moved from Novgorod to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship and 1 cruiser
                        Russians roll dice for 4 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                        1 battleship owned by the Germans and 1 cruiser owned by the Germans lost in 114 Sea Zone
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 battleship and 1 cruiser

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from 114 Sea Zone to Archangel
                2 artilleries moved from Novgorod to Archangel
                2 aaGuns, 7 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                5 armour moved from Belarus to Archangel
                2 mech_infantrys moved from Belarus to Archangel
                2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun and 2 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 14 infantry moved from Central Mongolia to Suiyuyan
                4 infantry moved from Tsinghai to Shensi

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : -1,17
        Russians : 1,33

    triplea_43668_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 marine moved from Kwangsi to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 armour moved from Kwangtung to French Indo China
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 bomber moved from Kwangsi to Malaya
                1 bomber moved from Hunan to Malaya
                1 artillery and 4 infantry moved from Kwangsi to French Indo China
                2 tactical_bombers moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                2 artilleries and 9 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                2 fighters moved from Anhwe to 6 Sea Zone
                1 fighter moved from Anhwe to Japan
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone

    Combat - Japanese

    triplea_43668_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 marine moved from Kwangsi to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 armour moved from Kwangtung to French Indo China
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 bomber moved from Kwangsi to Malaya
                1 bomber moved from Hunan to Malaya
                1 artillery and 4 infantry moved from Kwangsi to French Indo China
                2 tactical_bombers moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                2 artilleries and 9 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                2 fighters moved from Anhwe to 6 Sea Zone
                1 fighter moved from Anhwe to Japan
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Siam
                Battle in Philippines
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Borneo from UK_Pacific, taking Siam from ANZAC, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in French Indo China
                    Japanese attack with 2 armour, 1 artillery and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 4 infantry in French Indo China, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 bombers and 1 marine
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Malaya to Hunan
                3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                1 aaGun moved from Ulaanbaatar to Central Mongolia

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_43668_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Americans : -1,00
        Japanese : 0,33

    triplea_43668_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : 1,00
        Japanese : -0,33

    triplea_43668_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 fighters moved from India to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                      British take Algeria from Neutral_Axis
                3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Iraq
                    British attack with 2 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 1/4 hits, 1,33 expected hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    retreated to Iraq
                    Neutral_Axis win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 aaGuns, 1 armour, 4 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 marine moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                6 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,4,3,1,5,5,1,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    Combat Hit Differential Summary :

    British : -0,83
        Americans : -1,00
        Chinese : 1,00
        Neutral_Axis : 1,33
        Japanese : 0,00

    triplea_43668_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Baltic States
                      Italians take Baltic States from Russians
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                3 infantry moved from Romania to Bessarabia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Northern Italy to France
                3 infantry moved from Greece to 97 Sea Zone
                3 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from 95 Sea Zone to Northern Italy
                1 aaGun moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                2 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                3 fighters moved from Alexandria to Southern Italy
                1 bomber moved from Alexandria to Southern Italy
                2 aaGuns moved from Eastern Poland to Baltic States

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_43668_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Burma to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 marine
                        ANZAC roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Burma
                1 fighter moved from Burma to India
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Japanese : -0,33

    triplea_43668_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Burma to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 marine
                        ANZAC roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Burma
                1 fighter moved from Burma to India
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Japanese : -0,33

    triplea_43668_Fre4.tsvg

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