TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
1 armour, 1 artillery and 1 infantry moved from Archangel to Vologda
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Southern Italy
2 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Bulgaria to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
2 mech_infantrys moved from Bulgaria to Yugoslavia
3 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 4 armour and 16 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 16 mech_infantrys in Yugoslavia, round 2 : 3/20 hits, 4,67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 1/6 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major, 2 fighters and 3 infantry
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/7 hits, 3,83 expected hits
Russians roll dice for 2 fighters and 3 infantry in Russia, round 2 : 2/5 hits, 2,33 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Russia, round 3 : 5/5 hits, 3,17 expected hits
Russians roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,6,3,1,4,5,1
Germans collect 55 PUs (2 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Timguska
2 infantry moved from Urals to Timguska
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Timguska
2 infantry moved from Urals to Timguska
Combat - Japanese
ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Borneo
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser and 4 fighters
Americans defend with 1 battleship, 2 cruisers and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 bombers and 4 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
ANZAC roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 33 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 66
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Celebes
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 marine
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 2 marines in Iwo Jima, round 2 : 1/5 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Marianas
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
1 bomber moved from Southern France to Greece
3 bombers moved from 97 Sea Zone to Greece
2 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Kwangsi to Hunan
2 fighters moved from New Guinea to 33 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 fighter placed in Eastern United States
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 11 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
1 artillery placed in Anhwe
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 bomber, 4 fighters and 2 tactical_bombers moved from Greece to Ukraine
2 bombers moved from India to Timguska
4 armour and 1 mech_infantry moved from Suiyuyan to Timguska
Combat - British
Battle in Timguska
British attack with 4 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 armour and 3 infantry
British roll dice for 4 armour, 2 bombers and 1 mech_infantry in Timguska, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 armour and 3 infantry in Timguska, round 2 : 2/4 hits, 1,50 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Timguska
British win, taking Timguska from Japanese with 3 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour and 3 infantry
Battle in Ukraine
British attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 5/11 hits, 5,83 expected hits
Italians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Ukraine
British win, taking Ukraine from Italians with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
4 artilleries and 13 infantry moved from Caucasus to Rostov
3 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
2 artilleries and 10 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 4 infantry moved from Persia to Northwest Persia
1 bomber moved from Ukraine to Greece
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
4 fighters and 2 tactical_bombers moved from Ukraine to Rostov
2 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 1 artillery and 4 infantry moved from Hunan to Anhwe
2 bombers moved from Timguska to Kansu
1 fighter moved from French Equatorial Africa to Syria
2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 mech_infantrys moved from French Central Africa to French Equatorial Africa
1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 97 Sea Zone to 92 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Greece
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
British collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : -0,33
Italians : 0,00
AA fire in Southern France : : -0,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Ukraine
Italians win, taking Ukraine from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Russia
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,3,1,6,1,3,6,2,5,1
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 armour moved from Russia to Tambov
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Vologda to Russia
1 armour moved from Vologda to Russia
3 mech_infantrys moved from Novgorod to Eastern Poland
2 armour moved from Smolensk to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Bulgaria
4 armour and 14 mech_infantrys moved from Yugoslavia to Albania
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
4 infantry moved from Germany to Western Germany
1 bomber moved from Novgorod to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Novgorod to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
3 infantry moved from Southern France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
2 infantry moved from Denmark to Western Germany
2 artilleries moved from Denmark to Western Germany
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 : 3/4 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 4 armour and 14 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 14 mech_infantrys in Albania, round 2 : 1/18 hits, 4,33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 4 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Bulgaria to Yugoslavia
1 bomber moved from Bulgaria to Southern Italy
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Holland Belgium to France
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Western Germany
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,2,6,4,5,4,4,5,1
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Marianas to 34 Sea Zone
1 fighter moved from Marianas to Guam
2 bombers moved from Marianas to Hainan
Non Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 submarine moved from 20 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 26 PUs (3 lost to blockades); end with 27 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 34 Sea Zone
retreated to 34 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Holland Belgium
Americans attack with 4 fighters and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 2,67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 3 : 1/7 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
2 fighters owned by the Japanese forced to land in Paulau Island
Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 87 Sea Zone
2 destroyers moved from 87 Sea Zone to 83 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
4 aaGuns moved from Western United States to Central United States
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1,00
Americans : -2,83
AA fire in Normandy Bordeaux : : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 5 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 34 Sea Zone
retreated to 34 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Holland Belgium
Americans attack with 4 fighters and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 2,67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 3 : 1/7 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
2 fighters owned by the Japanese forced to land in Paulau Island
Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 87 Sea Zone
2 destroyers moved from 87 Sea Zone to 83 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
4 aaGuns moved from Western United States to Central United States
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber moved from Greece to Albania
1 fighter moved from Syria to Albania
4 fighters and 2 tactical_bombers moved from Rostov to Albania
1 bomber moved from United Kingdom to Albania
1 infantry moved from Rostov to Bryansk
British take Bryansk from Italians
1 mech_infantry moved from Caucasus to Tambov
2 mech_infantrys moved from Caucasus to Ukraine
1 artillery and 3 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Tambov
1 bomber moved from Kansu to Tambov
1 bomber moved from Kansu to Samara
1 armour and 2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Timguska to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Urals
British take Urals from Japanese
2 armour moved from Timguska to Novosibirsk
British take Novosibirsk from Japanese
Combat - British
Battle in Ukraine
British attack with 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
British roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Ukraine
British win, taking Ukraine from Italians with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Tambov
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Tambov, round 2 : 3/4 hits, 1,17 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Samara
British win, taking Samara from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Albania
British attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 9 infantry and 3 tactical_bombers
Germans defend with 4 armour and 14 mech_infantrys
British roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 9 infantry and 3 tactical_bombers in Albania, round 2 : 12/22 hits, 8,83 expected hits
Italians roll dice for 4 armour and 14 mech_infantrys in Albania, round 2 : 4/18 hits, 6,67 expected hits
12 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Albania
British roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 5 infantry and 3 tactical_bombers in Albania, round 3 : 6/18 hits, 8,17 expected hits
Italians roll dice for 4 armour and 2 mech_infantrys in Albania, round 3 : 3/6 hits, 2,67 expected hits
4 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Albania
British win, taking Albania from Italians with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 59
Casualties for British: 7 infantry
Casualties for Germans: 4 armour and 14 mech_infantrys
Non Combat Move - British
2 bombers, 6 fighters and 3 tactical_bombers moved from Albania to Greece
2 artilleries and 10 infantry moved from Caucasus to Rostov
2 artilleries and 6 infantry moved from Rostov to Bryansk
1 bomber moved from Tambov to Rostov
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 artillery, 2 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
3 armour and 3 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 1 artillery and 4 infantry moved from Anhwe to Jehol
1 bomber moved from Samara to Rostov
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 92 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from French Central Africa to French Equatorial Africa
2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
Place Units - British
3 artilleries, 1 fighter and 5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Greece
1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
British collect 48 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,50
British : 4,33
Italians : -3,50
Americans : -2,83
AA fire in Normandy Bordeaux : : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
2 infantry moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Southern Italy to Ukraine
1 aaGun and 4 infantry moved from France to Normandy Bordeaux
7 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 infantry moved from 90 Sea Zone to French Guiana
1 fighter moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French Guiana
Battle in French West Africa
Non Combat Move - Americans
1 fighter moved from British Guiana to 89 Sea Zone
1 fighter moved from 113 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone
1 tactical_bomber moved from 90 Sea Zone to 89 Sea Zone
1 carrier moved from 113 Sea Zone to 90 Sea Zone
1 destroyer moved from 104 Sea Zone to 90 Sea Zone
1 battleship moved from 104 Sea Zone to 89 Sea Zone
1 carrier moved from 113 Sea Zone to 89 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 carrier moved from 28 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
4 infantry and 2 transports moved from 113 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 65 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 27 Sea Zone to 55 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
Place Units - Americans
5 transports placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Central United States
Americans undo move 3.
2 infantry placed in Western United States
1 armour, 3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Tsinghai to Szechwan
3 artilleries and 7 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
3 infantry moved from 89 Sea Zone to French West Africa
2 infantry moved from 89 Sea Zone to French West Africa
1 artillery moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 infantry and 2 transports moved from 83 Sea Zone to 78 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from 83 Sea Zone to Trans-Jordan
4 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Southern Persia
2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
3 artilleries and 8 infantry moved from Eastern India to Burma
2 aaGuns, 4 artilleries, 1 fighter and 10 infantry moved from Yunnan to Burma
1 fighter moved from Eastern India to Southern Persia
1 destroyer moved from 83 Sea Zone to 74 Sea Zone
Place Units - British
3 artilleries placed in Iraq
1 armour, 1 infantry and 1 tactical_bomber placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,4,3,6,5,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6,5,4,1,4,4,3,3,3,6,5,5,4,1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1,6,4,1,3,1,5,5
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 harbour, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 4 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 4 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier and 3 fighters
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
, taking Normandy Bordeaux from Germans. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 carrier
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
3 fighters and 1 tactical_bomber moved from Western United States to Wake Island
3 destroyers moved from 30 Sea Zone to 31 Sea Zone
1 bomber moved from 4 Sea Zone to Alaska
1 bomber moved from Western United States to Wake Island
2 bombers moved from Caroline Islands to Guam
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 aaGun and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Ceylon to 79 Sea Zone
Place Units - Americans
2 artilleries placed in Western United States
1 destroyer, 4 submarines and 3 transports placed in 10 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
15 infantry moved from Anhwe to Jehol
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 45 PUs;
British buy 1 artillery, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from Bulgaria to Romania
British take Romania from Germans
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour, 1 artillery and 5 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
British creates battle in territory 35 Sea Zone
Battle in Northern Italy
British converts factory_major into different units
Battle in Holland Belgium
Battle in West India
British attack with 1 armour, 1 artillery and 11 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 11 infantry in West India, round 2 : 4/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking 35 Sea Zone from Japanese, taking Northern Italy from Italians, taking Holland Belgium from Germans, taking West India from Japanese with 1 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
1 bomber moved from Caucasus to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 infantry placed in Egypt
1 transport placed in 110 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 fighter placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 43 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : 1.00
British regular : 1.17