TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 armour, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Amur
1 armour, 3 infantry and 3 mech_infantrys moved from Kiangsu to Shantung
2 bombers moved from Kiangsu to Kansu
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Yenisey to Evenkiyskiy
Combat - Japanese
Battle in Caroline Islands
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kansu
Japanese attack with 1 artillery and 2 bombers
British defend with 1 armour
Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 2 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Kansu
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Shantung
Japanese attack with 1 armour, 3 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Shantung, round 2 : 1/7 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 aaGun moved from Buryatia to Amur
2 bombers moved from Kansu to Evenkiyskiy
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 bombers moved from Eastern United States to 110 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
3 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Battle in Western Germany
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Western Germany, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 artilleries and 3 infantry in Western Germany, round 3 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Western Germany, round 4 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Germany
Americans win, taking Denmark from Germans, taking Western Germany from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 bombers moved from 110 Sea Zone to United Kingdom
1 bomber moved from Malta to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Morocco
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 45 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Anhwe
1 infantry moved from Tsinghai to Kansu
1 artillery and 2 infantry moved from Hunan to Anhwe
Place Units - Chinese
3 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 armour moved from 95 Sea Zone to Sardinia
1 fighter moved from Malta to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Gibraltar to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Nigeria to French West Africa
3 infantry and 2 mech_infantrys moved from French Central Africa to French West Africa
1 fighter moved from Gibraltar to French West Africa
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in French West Africa
British attack with 1 fighter, 4 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in French West Africa, round 2 : 0/7 hits, 1,50 expected hits
Italians roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in French West Africa
British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in French West Africa, round 3 : 2/6 hits, 1,33 expected hits
Italians roll dice for 2 infantry in French West Africa, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in French West Africa
British win, taking Sicily from Italians, taking Sardinia from Italians, taking French West Africa from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from French West Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Northwest Persia
2 artilleries and 4 infantry moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
3 aaGuns, 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Malta
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
4 artilleries and 10 infantry moved from Iraq to Northwest Persia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily
3 submarines moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Greece
3 infantry placed in Iraq
3 submarines placed in 71 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 bomber, 1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 26 PUs (1 lost to blockades); end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Smolensk to Bryansk
1 artillery, 1 bomber and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
2 fighters moved from Southern Italy to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 5 infantry
Russians defend with 1 armour and 5 infantry
Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Bryansk, round 2 : 1/7 hits, 2,00 expected hits
Russians roll dice for 1 armour and 5 infantry in Bryansk, round 2 : 2/6 hits, 2,17 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,67 expected hits
Russians roll dice for 1 armour and 4 infantry in Bryansk, round 3 : 3/5 hits, 1,83 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk
1 artillery owned by the Italians retreated to Ukraine
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 5 infantry
Casualties for Russians: 3 infantry
Battle in 112 Sea Zone
Italians attack with 3 fighters
Americans defend with 3 destroyers and 4 transports
Italians roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 3 destroyers and 4 transports in 112 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters in 112 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters in 112 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
3 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 32
Casualties for Italians: 2 fighters
Casualties for Americans: 3 destroyers and 4 transports
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Southern Italy
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 19 Sea Zone to Okinawa
1 destroyer moved from 45 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in Okinawa
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking Philippines from Japanese, taking Okinawa from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Western Germany
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
8 infantry moved from Norway to Finland
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
4 bombers and 1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Western Germany
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
8 infantry moved from Norway to Finland
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
4 bombers and 1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/5 hits, 1,00 expected hits
Defenders Fire, : 1/3 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Western Germany
Germans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/16 hits, 4,67 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 3 : 6/16 hits, 4,67 expected hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2,33 expected hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
3 bombers moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,33
Germans : 4,00
Defenders Fire, : : 0,00
British : -0,33
Americans : -1,33
Attackers Fire, : : 0,00
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Smolensk
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 armour
AA fire in Bryansk : 1/2 hits, 0,33 expected hits
1 tactical_bomber owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 2 armour in Bryansk, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 2 armour
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 artillery moved from Samara to Vologda
Place Units - Russians
3 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,50
AA fire in Bryansk : : 0,67
Italians : -0,33
Russians : 1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 infantry moved from Shantung to Jehol
2 bombers moved from Evenkiyskiy to Jehol
2 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Japan to Okinawa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 infantry moved from Shantung to Jehol
2 bombers moved from Evenkiyskiy to Jehol
2 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Japan to Okinawa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Guam from Americans with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 3 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Okinawa
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 2 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 3 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers and 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 3 infantry in Jehol, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Shantung to Manchuria
1 armour moved from Amur to Yakut S.S.R.
1 aaGun moved from Amur to Manchuria
2 bombers moved from Jehol to Manchuria
1 fighter moved from Okinawa to Manchuria
2 fighters moved from Philippines to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -1,00
Americans : -1,00
Chinese : 0,67
Japanese : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from United Kingdom to 113 Sea Zone
1 bomber moved from Gibraltar to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 3 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 8/16 hits, 7,50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 6 submarines in 33 Sea Zone, round 3 : 3/6 hits, 2,00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/16 hits, 7,50 expected hits
Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 6/17 hits, 8,17 expected hits
6 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 4 : 4/15 hits, 7,17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 4/12 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 5 : 8/11 hits, 5,83 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 6/8 hits, 5,00 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Americans win with 1 battleship, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 50
Casualties for Americans: 4 carriers, 5 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers
Battle in Caroline Islands
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 bomber moved from France to United Kingdom
3 bombers moved from 113 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 33 Sea Zone to New Guinea
Place Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
4 artilleries and 4 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 5 infantry in Jehol, round 2 : 6/9 hits, 2,83 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 airfield, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Non Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Sicily to 95 Sea Zone
1 armour and 3 infantry moved from Sardinia to 95 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 5 infantry and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 97 Sea Zone to Greece
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Greece
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
1 armour, 2 artilleries and 10 infantry moved from Iraq to Northwest Persia
1 armour, 4 artilleries and 13 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
3 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from India to Greece
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Chahar
1 armour moved from Chahar to Suiyuyan
3 aaGuns, 1 artillery and 2 infantry moved from Anhwe to Hunan
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 airfield, 1 harbour and 3 infantry placed in Greece
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
British collect 41 PUs (2 lost to blockades); end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 bombers and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 bombers and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,83
AA fire in France : : -0,17
Americans : -2,00
Chinese : 3,17
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,3,1,1,2,6,3
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Dutch New Guinea
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Greece
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
1 armour, 1 artillery and 1 infantry moved from Archangel to Vologda
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Southern Italy
2 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Bulgaria to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
2 mech_infantrys moved from Bulgaria to Yugoslavia
3 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 4 armour and 16 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 16 mech_infantrys in Yugoslavia, round 2 : 3/20 hits, 4,67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 1/6 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major, 2 fighters and 3 infantry
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/7 hits, 3,83 expected hits
Russians roll dice for 2 fighters and 3 infantry in Russia, round 2 : 2/5 hits, 2,33 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Russia, round 3 : 5/5 hits, 3,17 expected hits
Russians roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,6,3,1,4,5,1
Germans collect 55 PUs (2 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Timguska
2 infantry moved from Urals to Timguska
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
Combat - Italians
Battle in Trans-Jordan
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 3/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 fighter moved from 96 Sea Zone to Southern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Greece to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 fighter moved from New South Wales to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to Johnston Island
2 fighters moved from Western United States to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Johnston Island
1 bomber moved from Hawaiian Islands to Johnston Island
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 cruiser moved from 12 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 submarine moved from 59 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 11 Sea Zone
1 marine placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hopei
6 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Szechwan to Tsinghai
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
3 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 marine moved from Eastern India to 40 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern India to Iraq
1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Algeria to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Iraq
2 artilleries and 4 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - British
COMMENT: skipped scramble in Yunnan due to odds/TUV
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 3.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 marine
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 4 infantry in Anglo-Egyptian Sudan, round 2 : 4/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery and 9 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
1 submarine owned by the Italians lost in 96 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - British
1 aaGun and 3 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 fighter, 3 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from 96 Sea Zone to 100 Sea Zone
1 aaGun and 3 infantry moved from 100 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
2 aaGuns moved from Burma to Yunnan
1 aaGun and 1 infantry moved from Burma to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 battleship moved from 42 Sea Zone to 40 Sea Zone
Place Units - British
2 infantry placed in United Kingdom
1 airfield placed in Trans-Jordan
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Italians regular : 1.17
Japanese regular : -0.33
Neutral_Axis regular : 0.00
British regular : 2.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to 132 Sea Zone
2 submarines moved from 36 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
2 fighters moved from 36 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 carriers moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Honan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Hunan
2 infantry moved from Kyushu to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to Midway
2 infantry moved from 25 Sea Zone to Midway
1 marine moved from Tanganyika Territory to 74 Sea Zone
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
2 infantry and 1 marine moved from Union of South Africa to 73 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 74 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Western India
1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
3 artilleries and 3 infantry moved from 43 Sea Zone to Java
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
Combat - Japanese
Battle in Western India
Battle in Korea
COMMENT: Skipped scrambles due to odds
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 destroyers and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 4 transports in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Western India from UK_Pacific, taking Korea from Russians, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 3 artilleries, 5 infantry and 1 marine
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Java, round 2 : 0/9 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Java, round 3 : 1/9 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 airfield and 2 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Celebes, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Midway
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 132 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 132 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 132 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
1 destroyer owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Kiangsi
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Anhwe to Kiangsi
1 aaGun moved from Honan to Anhwe
1 artillery and 1 infantry moved from Shansi to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 aaGun moved from Kwangsi to French Indo China
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Celebes to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 bomber moved from 132 Sea Zone to Davao
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo China
1 aaGun moved from Kyushu to Japan
2 carriers, 1 fighter and 2 tactical_bombers moved from 74 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from South West Africa to Union of South Africa
1 fighter moved from Southern Italy to Trans-Jordan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 destroyer and 1 transport placed in 73 Sea Zone
1 infantry placed in Union of South Africa
4 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 5.
2 submarines placed in 6 Sea Zone
1 destroyer and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,5,5,2,6,4,2,5,3,5,3,2,1,2,4,5
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.33
Japanese regular : -3.33
UK_Pacific regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from Kyushu to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Hokkaido
Combat - ANZAC
Battle in Hokkaido
Non Combat Move - ANZAC
COMMENT: skipped scramble to 6
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 6 Sea Zone to Kyushu
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kyushu
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Kyushu
1 cruiser and 1 marine moved from 7 Sea Zone to 20 Sea Zone
2 transports moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 fighter moved from New South Wales to Dutch New Guinea
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Java to French Indo China
1 fighter moved from 40 Sea Zone to French Indo China
1 fighter moved from French Indo China to Kyushu
2 destroyers and 1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Queensland to New South Wales
2 submarines moved from 6 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 50 PUs;
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 89 Sea Zone to 107 Sea Zone
14 submarines moved from 93 Sea Zone to 104 Sea Zone
4 fighters moved from 93 Sea Zone to 104 Sea Zone
4 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
1 fighter moved from France to 107 Sea Zone
1 fighter moved from France to 107 Sea Zone
4 fighters and 1 tactical_bomber moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
1 bomber moved from Germany to Karelia
5 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies