@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 19 Sea Zone to Okinawa
1 destroyer moved from 45 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in Okinawa
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking Philippines from Japanese, taking Okinawa from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Western Germany
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
8 infantry moved from Norway to Finland
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
4 bombers and 1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
scramble?
Yes, scramble all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Western Germany
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
8 infantry moved from Norway to Finland
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
4 bombers and 1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/5 hits, 1,00 expected hits
Defenders Fire, : 1/3 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Western Germany
Germans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/16 hits, 4,67 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Western Germany, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 3 : 6/16 hits, 4,67 expected hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2,33 expected hits
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
3 bombers moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,33
Germans : 4,00
Defenders Fire, : : 0,00
British : -0,33
Americans : -1,33
Attackers Fire, : : 0,00
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Smolensk
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 armour
AA fire in Bryansk : 1/2 hits, 0,33 expected hits
1 tactical_bomber owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 2 armour in Bryansk, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun and 2 armour
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 artillery moved from Samara to Vologda
Place Units - Russians
3 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0,50
AA fire in Bryansk : : 0,67
Italians : -0,33
Russians : 1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 infantry moved from Shantung to Jehol
2 bombers moved from Evenkiyskiy to Jehol
2 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Japan to Okinawa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
scramble from queensland?
No thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 infantry moved from Shantung to Jehol
2 bombers moved from Evenkiyskiy to Jehol
2 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yakut S.S.R. to Yenisey
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Japan to Okinawa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Guam from Americans with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 3 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Okinawa
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 2 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 3 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Okinawa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers and 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 3 infantry in Jehol, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Shantung to Manchuria
1 armour moved from Amur to Yakut S.S.R.
1 aaGun moved from Amur to Manchuria
2 bombers moved from Jehol to Manchuria
1 fighter moved from Okinawa to Manchuria
2 fighters moved from Philippines to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -1,00
Americans : -1,00
Chinese : 0,67
Japanese : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from United Kingdom to 113 Sea Zone
1 bomber moved from Gibraltar to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 3 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 8/16 hits, 7,50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 7 submarines in 33 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 6 submarines in 33 Sea Zone, round 3 : 3/6 hits, 2,00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/16 hits, 7,50 expected hits
Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 4 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 6/17 hits, 8,17 expected hits
6 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 4 : 4/15 hits, 7,17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 4/12 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 5 : 8/11 hits, 5,83 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 6/8 hits, 5,00 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Americans win with 1 battleship, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 50
Casualties for Americans: 4 carriers, 5 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers
Battle in Caroline Islands
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 bomber moved from France to United Kingdom
3 bombers moved from 113 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 33 Sea Zone to New Guinea
Place Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
4 artilleries and 4 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries and 5 infantry in Jehol, round 2 : 6/9 hits, 2,83 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 airfield, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Non Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Sicily to 95 Sea Zone
1 armour and 3 infantry moved from Sardinia to 95 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 5 infantry and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 97 Sea Zone to Greece
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Greece
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
1 armour, 2 artilleries and 10 infantry moved from Iraq to Northwest Persia
1 armour, 4 artilleries and 13 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
3 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from India to Greece
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Chahar
1 armour moved from Chahar to Suiyuyan
3 aaGuns, 1 artillery and 2 infantry moved from Anhwe to Hunan
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 airfield, 1 harbour and 3 infantry placed in Greece
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
British collect 41 PUs (2 lost to blockades); end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 bombers and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 bombers and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,83
AA fire in France : : -0,17
Americans : -2,00
Chinese : 3,17
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,3,1,1,2,6,3
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter, 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Dutch New Guinea
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Russia
1 armour, 1 artillery and 1 infantry moved from Archangel to Vologda
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Southern Italy
2 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Denmark
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Bulgaria to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
2 mech_infantrys moved from Bulgaria to Yugoslavia
3 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 4 armour and 16 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 16 mech_infantrys in Yugoslavia, round 2 : 3/20 hits, 4,67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 4 armour and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Denmark, round 2 : 1/6 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major, 2 fighters and 3 infantry
Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 3/7 hits, 3,83 expected hits
Russians roll dice for 2 fighters and 3 infantry in Russia, round 2 : 2/5 hits, 2,33 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Russia, round 3 : 5/5 hits, 3,17 expected hits
Russians roll dice for 2 fighters in Russia, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
1 armour, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,6,3,1,4,5,1
Germans collect 55 PUs (2 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,00
British : -0,33
Americans : 1,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
You may skip Russia from now on, I only have 1 Infantry left.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Timguska
2 infantry moved from Urals to Timguska
scramble and ool
Scramble and max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 2 marines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
3 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 bombers and 1 fighter moved from Manchuria to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Yenisey to Timguska
1 armour moved from Yakut S.S.R. to Timguska
2 infantry moved from Urals to Timguska
Combat - Japanese
ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Borneo
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser and 4 fighters
Americans defend with 1 battleship, 2 cruisers and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 bombers and 4 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter and 2 transports in 33 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
ANZAC roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 33 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 66
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 cruisers and 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Celebes
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 marine
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 infantry and 2 marines
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 2 marines in Iwo Jima, round 2 : 1/5 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Marianas
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
ANZAC : -1,67
UK_Pacific : 1,33
Japanese : -0,67