TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Ukraine
1 artillery and 3 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Russia to 127 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Smolensk to Russia
4 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Russia
1 tactical_bomber moved from 127 Sea Zone to Vologda
2 artilleries and 3 infantry moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Korea to Amur
1 fighter moved from Novgorod to Vologda
4 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
There is a new tripleA version.
Download and use this and everything is working like in the old forum. Make sure to use the latest save file, I just posted it again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour, 1 artillery, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
3 artilleries, 3 fighters and 9 infantry moved from Manchuria to Amur
2 fighters moved from Jehol to Amur
2 fighters moved from Japan to Amur
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Kiangsi
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Kansu
2 bombers moved from Anhwe to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 artillery moved from Shensi to Sikang
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 fighters moved from Kwangsi to Malaya
2 tactical_bombers moved from Kwangsi to Malaya
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
3 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Borneo
Battle in Amur
Japanese attack with 1 armour, 4 artilleries, 7 fighters, 11 infantry and 1 marine
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 2/6 hits, 1,00 expected hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 11 infantry and 1 marine in Amur, round 2 : 7/22 hits, 7,17 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6,00 expected hits
8 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 3 infantry and 1 marine in Amur, round 3 : 5/14 hits, 5,67 expected hits
Russians roll dice for 12 infantry in Amur, round 3 : 5/12 hits, 4,00 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 marine owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 5 fighters in Amur, round 4 : 5/9 hits, 4,00 expected hits
Russians roll dice for 7 infantry in Amur, round 4 : 1/7 hits, 2,33 expected hits
5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries and 5 fighters in Amur, round 5 : 3/8 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Amur, round 5 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Amur
Japanese win, taking Borneo from UK_Pacific, taking Amur from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 4 artilleries, 2 fighters, 11 infantry and 1 marine
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
2 transports owned by the ANZAC and 1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine and 2 transports
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 bombers moved from Shan State to Anhwe
1 aaGun moved from Manchuria to Amur
2 fighters moved from Amur to Japan
1 fighter moved from Amur to Japan
2 fighters moved from Amur to Jehol
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour, 2 infantry, 1 marine and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : 1,00
ANZAC : -0,17
UK_Pacific : -0,33
Russians : 3,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Norway
Battle in Philippines
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Algeria
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 4 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 cruiser, 2 destroyers and 5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 carriers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,5,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Malaya
2 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from India to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from Iraq to Romania
Combat - British
Battle in Romania
British attack with 1 bomber
Italians defend with 2 aaGuns
AA fire in Romania : 0/1 hits, 0,17 expected hits
2 aaGuns owned by the Italians lost in Romania
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 4,00 expected hits
Germans roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kweichow
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Japanese lost in Kweichow
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Hunan
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 2 armour, 2 artilleries and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 1 marine
British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Malaya
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
2 armour moved from India to Yunnan
2 aaGuns moved from Yunnan to Szechwan
1 infantry moved from India to Burma
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Trans-Jordan
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Romania to Caucasus
1 infantry moved from Eire to Scotland
2 infantry moved from Brazil to French Guiana
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
2 transports placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,4,5,2,4,5
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,2,4,6,6,5,6,3,5,3,3,6,3,5,1,1,1,6,6,3,6,3
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,33
Italians : -1,00
British : -1,50
AA fire in Romania : : -0,17
AA fire in Western Germany : : -0,17
Americans : -3,67
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from French Central Africa to Nigeria
2 destroyers, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 armour moved from Alexandria to Tobruk
2 infantry moved from Libya to Tobruk
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Eastern Poland
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nigeria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Nigeria, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Nigeria
Italians win, taking Nigeria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Italians attack with 1 bomber
British defend with 1 bomber
Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the British lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 bomber moved from Caucasus to Bessarabia
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 14 PUs;
Combat Move - Germans
1 armour moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 armour moved from Tunisia to Tobruk
2 fighters moved from 98 Sea Zone to Bryansk
1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
2 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Western Germany
1 infantry moved from Vyborg to Novgorod
5 artilleries moved from Baltic States to Novgorod
8 infantry moved from Karelia to Finland
1 bomber moved from Belarus to 112 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Smolensk
1 tactical_bomber moved from Belarus to Archangel
1 fighter moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
4 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Belarus to Smolensk
4 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Bryansk
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 5 artilleries and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 1 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Baltic States to Belarus
1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 bombers and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (4 lost to blockades); end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Vologda to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Smolensk to Russia
5 artilleries, 5 infantry and 1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 infantry placed in Volgograd
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Siam to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from Kansu to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
3 fighters moved from Japan to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Jehol to 21 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Siam to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from Kansu to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
3 fighters moved from Japan to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Jehol to 21 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour and 1 bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 bomber in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 marine moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
5 fighters moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangtung to Kiangsu
1 bomber moved from Hunan to Kiangsu
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Borneo
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -1,33
UK_Pacific : -0,17
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
2 fighters moved from Gibraltar to Tobruk
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from United Kingdom to Western Germany
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Tobruk
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 infantry; Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2,83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1,83 expected hits
Italians roll dice for 3 armour and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
Americans roll dice for 1 artillery and 2 fighters in Tobruk, round 4 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 armour in Tobruk, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Germans and 1 artillery owned by the Americans lost in Tobruk
Americans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 armour and 1 infantry
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Borneo
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from Tobruk to 96 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,2,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 artillery and 1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Szechwan to Hopei
1 armour moved from Shan State to Hunan
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Kwangtung
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour
Battle in Hunan
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hopei
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour and 1 artillery
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Sikang
British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Anhwe
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
2 armour, 1 infantry and 1 mech_infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Burma to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Hunan to Yunnan
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
2 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Italian Somaliland to Kenya
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Trans-Jordan to Malta
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Italians : -1,67
British : -2,50
AA fire in Western Germany : : -0,17
Americans : 2,67
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Nigeria to French Central Africa
1 artillery moved from Nigeria to French Central Africa
2 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
2 fighters moved from Bessarabia to 97 Sea Zone
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bessarabia to Tambov
1 infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
2 armour moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in French Central Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in French Central Africa
Italians win, taking French Central Africa from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Ukraine
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in 21 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
ANZAC win, taking Iwo Jima from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from Sumatra to Yunnan
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 fighters moved from Bryansk to 97 Sea Zone
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Novgorod to Archangel
4 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
8 infantry moved from Finland to Norway
1 armour moved from Bryansk to Archangel
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 armour, 4 artilleries, 13 infantry and 10 mech_infantrys moved from Bryansk to Rostov
2 armour and 10 mech_infantrys moved from Rostov to Caucasus
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Germany to Ukraine
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from France to Northern Italy
1 artillery and 5 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Norway
1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 1 bomber and 8 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 8 infantry in Norway, round 2 : 1/9 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 bomber and 8 infantry in Norway, round 3 : 1/9 hits, 2,00 expected hits
Americans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber and 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 fighter and 2 infantry moved from Russia to Smolensk
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 3 infantry moved from Russia to Tambov
2 armour, 18 artilleries and 27 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 18 artilleries and 27 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour, 18 artilleries and 27 infantry in Bryansk, round 2 : 13/47 hits, 14,50 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 18 artilleries and 27 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,83 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Bryansk
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsi to Kwangtung
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 tactical_bombers moved from 19 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kwangtung
2 fighters moved from 19 Sea Zone to Philippines
5 fighters moved from 19 Sea Zone to Guam
1 marine moved from Kiangsu to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 marine moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Guam, round 2 : 3/7 hits, 3,17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Guam, round 2 : 3/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 4 fighters in Guam, round 3 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam
Japanese win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Anhwe to Kiangsu
1 bomber moved from Kwangtung to Kiangsu
3 fighters moved from Guam to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 aaGun moved from Amur to Buryatia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : 2,33
Chinese : 0,67
UK_Pacific : -0,33
Japanese : 4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Caucasus to Rostov
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Bryansk
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Malta to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 100 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 armour moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo-Egyptian Sudan
Place Units - Italians
1 transport placed in 99 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 tactical_bomber moved from Japan to Iwo Jima
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
2 bombers moved from Kweichow to 21 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Sikang to Tsinghai
2 armour and 6 mech_infantrys moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 artillery and 4 infantry moved from Shensi to Tsinghai
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 4/13 hits, 7.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 3 armour, 1 artillery, 4 infantry and 8 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Tsinghai, round 2 : 3/16 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
3 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
2 artilleries and 6 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Timguska to Olgiy
1 artillery moved from Olgiy to Tsagaan Olom
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Shensi to Tsinghai
1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
7 fighters and 5 tactical_bombers moved from 46 Sea Zone to 31 Sea Zone
6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 marines, 19 submarines and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from 21 Sea Zone to Guam
1 infantry moved from Manchuria to Jehol
1 carrier moved from 6 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 tactical_bomber placed in 6 Sea Zone
3 fighters, 1 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 2.
3 fighters and 1 tactical_bomber placed in Japan
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.83
Japanese regular : -2.67
ANZAC regular : 0.33