@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
MrRobot (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield and 2 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Guam, round 2 : 3/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 aaGuns and 3 fighters moved from Northern Territory to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 fighter moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Egypt
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 harbour
French roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
French : 0,33
ANZAC : 2,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 99 Sea Zone to Egypt
1 armour, 1 carrier, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Western Germany to Baltic States
3 artilleries and 1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Novgorod
4 armour, 1 artillery, 17 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 armour and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Egypt
Germans attack with 2 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Egypt, round 3 : 1/4 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the French lost in Egypt
Germans win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Bessarabia
Russians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys
Russians defend with 2 artilleries and 5 infantry
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys in Baltic States, round 2 : 2/15 hits
Russians roll dice for 2 artilleries and 5 infantry in Baltic States, round 2 : 3/7 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys in Baltic States, round 3 : 4/12 hits
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 1/5 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Baltic States, round 4 : 5/11 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Egypt to 98 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
Russia
0_1542224564423_Rus5.tsvg -
Bump.
You need help with the new forum? -
@MrRoboto yes, i need help :(
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Ukraine 1 artillery and 3 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to 127 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Smolensk to Russia 4 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Russia 1 tactical_bomber moved from 127 Sea Zone to Vologda 2 artilleries and 3 infantry moved from Archangel to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Korea to Amur 1 fighter moved from Novgorod to Vologda 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,83 Russians : 1,17 -
There is a new tripleA version.
Download and use this and everything is working like in the old forum. Make sure to use the latest save file, I just posted it again -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 23.15.42
Savegame -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 5 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs; Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 5 Sea Zone to Amur 1 infantry moved from Manchuria to Korea Japanese take Korea from Russians 3 artilleries, 3 fighters and 9 infantry moved from Manchuria to Amur 2 fighters moved from Jehol to Amur 2 fighters moved from Japan to Amur 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Kiangsi 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Kansu 2 bombers moved from Anhwe to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Sikang 1 artillery moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 1 marine moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 fighters moved from Kwangsi to Malaya 2 tactical_bombers moved from Kwangsi to Malaya 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Borneo Battle in Amur Japanese attack with 1 armour, 4 artilleries, 7 fighters, 11 infantry and 1 marine Russians defend with 2 aaGuns and 18 infantry AA fire in Amur : 2/6 hits, 1,00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 11 infantry and 1 marine in Amur, round 2 : 7/22 hits, 7,17 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6,00 expected hits 8 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 3 infantry and 1 marine in Amur, round 3 : 5/14 hits, 5,67 expected hits Russians roll dice for 12 infantry in Amur, round 3 : 5/12 hits, 4,00 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 marine owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 3 artilleries and 5 fighters in Amur, round 4 : 5/9 hits, 4,00 expected hits Russians roll dice for 7 infantry in Amur, round 4 : 1/7 hits, 2,33 expected hits 5 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 artilleries and 5 fighters in Amur, round 5 : 3/8 hits, 3,67 expected hits Russians roll dice for 2 infantry in Amur, round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Amur Japanese win, taking Borneo from UK_Pacific, taking Amur from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is -10 Casualties for Japanese: 4 artilleries, 2 fighters, 11 infantry and 1 marine Casualties for Russians: 2 aaGuns and 18 infantry Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 3 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine and 2 transports Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 2 transports owned by the ANZAC and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 submarine and 2 transports Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 2 bombers moved from Shan State to Anhwe 1 aaGun moved from Manchuria to Amur 2 fighters moved from Amur to Japan 1 fighter moved from Amur to Japan 2 fighters moved from Amur to Jehol Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 armour, 2 infantry, 1 marine and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Amur : : 1,00 ANZAC : -0,17 UK_Pacific : -0,33 Russians : 3,00 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Norway Battle in Philippines Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 4 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 cruiser, 2 destroyers and 5 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 2 fighters moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Western Germany to United Kingdom 3 carriers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,5,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from India to Malaya 2 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from India to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan 1 bomber moved from Iraq to Romania Combat - British Battle in Romania British attack with 1 bomber Italians defend with 2 aaGuns AA fire in Romania : 0/1 hits, 0,17 expected hits 2 aaGuns owned by the Italians lost in Romania British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in Egypt British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 4,00 expected hits Germans roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Kweichow British attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun and 1 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Kweichow British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Hunan British attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 2 armour, 2 artilleries and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malaya British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 1 marine British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Malaya British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan 2 armour moved from India to Yunnan 2 aaGuns moved from Yunnan to Szechwan 1 infantry moved from India to Burma 1 artillery and 5 infantry moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from Gibraltar to Trans-Jordan 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Romania to Caucasus 1 infantry moved from Eire to Scotland 2 infantry moved from Brazil to French Guiana Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia 2 transports placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,4,5,2,4,5 British collect 32 PUs (4 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,2,4,6,6,5,6,3,5,3,3,6,3,5,1,1,1,6,6,3,6,3 UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,33 Italians : -1,00 British : -1,50 AA fire in Romania : : -0,17 AA fire in Western Germany : : -0,17 Americans : -3,67 Japanese : -2,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk 2 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 artillery and 3 infantry moved from French Central Africa to Nigeria 2 destroyers, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 armour moved from Alexandria to Tobruk 2 infantry moved from Libya to Tobruk 1 fighter moved from Tobruk to Southern Italy 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nigeria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Nigeria, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Nigeria Italians win, taking Nigeria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Poland Italians attack with 1 fighter and 2 infantry Russians defend with 1 artillery Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Italians attack with 1 bomber British defend with 1 bomber Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 bomber in Caucasus, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the British lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Non Combat Move - Italians 1 fighter moved from Ukraine to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 bomber moved from Caucasus to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 2,50 British : -0,33 Russians : -1,17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone ANZAC win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 fighter moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,17 Japanese : -0,83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 14 PUs; Combat Move - Germans 1 armour moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Tunisia to Tobruk 2 fighters moved from 98 Sea Zone to Bryansk 1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Northern Italy 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Western Germany 1 infantry moved from Vyborg to Novgorod 5 artilleries moved from Baltic States to Novgorod 8 infantry moved from Karelia to Finland 1 bomber moved from Belarus to 112 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Smolensk 1 tactical_bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 4 mech_infantrys moved from Baltic States to Bryansk 1 infantry moved from Belarus to Smolensk 4 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 5 artilleries and 1 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 artilleries and 1 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Smolensk to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Baltic States to Belarus 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 3 bombers and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 47 PUs (4 lost to blockades); end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,00 Russians : -0,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Vologda to Archangel 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan retreated to Kazakhstan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 infantry moved from Russia to Tambov 1 fighter moved from Smolensk to Russia 5 artilleries, 5 infantry and 1 mech_infantry moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 1 infantry placed in Volgograd 6 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : -1,17 Japanese : 0,67 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Siam to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsi to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 bomber moved from Anhwe to Hunan 1 infantry moved from Kansu to Timguska 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 fighters moved from Japan to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 2 fighters moved from Jehol to 21 Sea Zone -
No scramble
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Siam to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsi to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 bomber moved from Anhwe to Hunan 1 infantry moved from Kansu to Timguska 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 fighters moved from Japan to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 2 fighters moved from Jehol to 21 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 armour and 1 bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 1 bomber in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in 41 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery British defend with 1 infantry Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in 21 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 marine moved from 19 Sea Zone to Kiangsu 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from 19 Sea Zone to Kiangsu 5 fighters moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Kwangtung to Kiangsu 1 bomber moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Borneo Place Units - Japanese 1 carrier placed in 19 Sea Zone 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Chinese : -1,33 UK_Pacific : -0,17 Japanese : 2,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians 2 fighters moved from Gibraltar to Tobruk 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from United Kingdom to Western Germany 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Tobruk Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 armour and 1 infantry; Italians defend with 1 armour, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,00 expected hits Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2,83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1,83 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk Americans roll dice for 1 artillery and 2 fighters in Tobruk, round 4 : 2/3 hits, 1,33 expected hits Italians roll dice for 2 armour in Tobruk, round 4 : 1/2 hits, 1,00 expected hits 2 armour owned by the Germans and 1 artillery owned by the Americans lost in Tobruk Americans win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 2 armour and 1 infantry Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry Battle in Borneo Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery, 2 fighters and 1 tactical_bomber Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 32 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery, 2 fighters and 1 tactical_bomber Non Combat Move - Americans 2 fighters moved from Tobruk to 96 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Tunisia 2 submarines moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone 2 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,2,3 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Yunnan to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Kweichow to Hunan 1 artillery moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 artillery moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 artillery and 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Yunnan to Shensi 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 armour moved from Szechwan to Hopei 1 armour moved from Shan State to Hunan Combat - British Battle in Kwangtung British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 harbour British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Kwangtung British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 1 armour Battle in Hunan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 1 armour and 1 artillery Japanese defend with 1 artillery British roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 artillery Casualties for Japanese: 1 artillery Battle in Anhwe British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 armour, 1 artillery and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win, taking Shensi from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 2 armour, 1 infantry and 1 mech_infantry moved from India to Burma 2 armour and 1 mech_infantry moved from Burma to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Hunan to Yunnan 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa 2 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Italian Somaliland to Kenya 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Trans-Jordan to Malta 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Scotland to United Kingdom 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1 British collect 35 PUs (1 lost to blockades); end with 41 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Italians : -1,67 British : -2,50 AA fire in Western Germany : : -0,17 Americans : 2,67 Japanese : 0,50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Nigeria to French Central Africa 1 artillery moved from Nigeria to French Central Africa 2 infantry moved from Nigeria to French West Africa Italians take French West Africa from French 2 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bessarabia to Tambov 1 infantry moved from Bryansk to Rostov Italians take Rostov from Russians 2 armour moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Eastern Poland to Belarus Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in French Central Africa Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in French Central Africa Italians win, taking French Central Africa from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0,50 British : 0,67 Russians : 0,67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in 21 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone ANZAC win, taking Iwo Jima from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 aaGuns moved from Queensland to Northern Territory 1 fighter moved from Sumatra to Yunnan 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,67





