@gamerman01 If I thought I could hold it I would! But it would have just been an all in with very low chances of success, especially since you had the battleship to support the counter. Now those infantry and transports can be used elsewhere. But it was a difficult decision.
AetV (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Shan State to Szechwan 1 bomber moved from Shan State to Kweichow 1 infantry moved from Hunan to Kweichow 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Chahar 5 artilleries and 7 infantry moved from Shantung to Anhwe 3 fighters moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to 44 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Battle in Anhwe Japanese attack with 5 artilleries and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 7 infantry in Anhwe, round 2 : 4/12 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Celebes from ANZAC, taking Anhwe from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers Chinese defend with 1 fighter Japanese roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber Casualties for Chinese: 1 fighter Battle in Chahar Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 1 artillery and 1 infantry moved from Shan State to French Indo China 1 artillery moved from Burma to Shan State 1 aaGun, 1 armour, 3 artilleries and 3 mech_infantrys moved from West India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 7 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 carrier and 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Chahar to Kiangsu 1 fighter moved from Japan to Kiangsu Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in India 2 artilleries, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Chinese : 2.00 Japanese : 3.83 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Holland Belgium 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 4 carriers, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 carriers, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - AmericansCombat Hit Differential Summary :
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Scramble in sz35?
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Definitely.
I also have some Kamis left. One on each DD. Save one.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Holland Belgium 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 4 carriers, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 carriers, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Paulau Island Battle in Holland Belgium Americans attack with 1 artillery and 4 bombers Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 4 carriers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 carriers, 3 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 4 carriers, 4 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/9 hits, 4,00 expected hitsCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,50 -
Subs hit twice and tipped two of your CV’s. 1st Round i got two hits again.
Tipp last CV and sink a Sub? -
Nah, keep it afloat and lose the 2 subs.
If you continue, next round you can scratch 2 DDs, then the dented CVs. After that I’m not sure.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Holland Belgium 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 4 carriers, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 carriers, 5 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Paulau Island Battle in Holland Belgium Americans attack with 1 artillery and 4 bombers Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 35 Sea Zone Americans attack with 4 carriers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 carriers, 3 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 4 carriers, 4 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/9 hits, 4,00 expected hits Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 3 carriers, 3 destroyers, 7 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 7/15 hits, 7,67 expected hits 3 submarines owned by the Americans, 4 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 35 Sea Zone 4 carriers owned by the Americans retreated to 34 Sea Zone Japanese win with 3 carriers, 3 destroyers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -38 Casualties for Americans: 4 destroyers and 3 submarines Casualties for Japanese: 2 submarines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - Americans 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 4 bombers moved from Holland Belgium to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Norway 1 fighter and 2 infantry placed in Normandy Bordeaux 1 bomber and 1 fighter placed in Western United States 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 6 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 2 fighters moved from 98 Sea Zone to Cyprus 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Cyprus British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 7 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/9 hits, 4,33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 armour, 8 artilleries and 4 infantry moved from Persia to Iraq 7 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 2 fighters moved from Cyprus to 98 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 transport placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 2 armour and 1 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : 1,00 Italians : -1,00 Americans : -0,50 Chinese : 0,67 Japanese : -1,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 armour moved from Yenisey to Buryatia Italians take Yakut S.S.R. from Russians Italians take Buryatia from Russians Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Northwest Persia Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 marine moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Caucasus 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 1.00 British : -0.33 Americans : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 2 destroyers and 7 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone Combat - ANZACCombat Hit Differential Summary :
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I assume you scramble?!
Do you want to use up your last Kami? -
Yeah, I’ll scramble. And use the last Kami on the cruiser.
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That’s scramble 3 fighters. Not tacs.
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 2 destroyers and 7 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2 Battle in 35 Sea Zone ANZAC attack with 2 destroyers, 3 fighters and 8 submarines Japanese defend with 3 carriers, 3 destroyers and 5 fighters ANZAC roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 2,67 expected hitsCombat Hit Differential Summary :
ANZAC : -0,67 -
Two Subs scored a hit.
Ool, please. -
dent CV, lose DD.
Looking forward, lose the DDs first, then the CVs.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 2 destroyers and 7 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2 Battle in 35 Sea Zone ANZAC attack with 2 destroyers, 3 fighters and 8 submarines Japanese defend with 3 carriers, 3 destroyers and 5 fighters ANZAC roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Japanese roll dice for 3 carriers, 3 destroyers and 5 fighters in 35 Sea Zone, round 2 : 7/11 hits, 5,33 expected hits 2 destroyers owned by the ANZAC, 2 destroyers owned by the Japanese and 5 submarines owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 3 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 3 carriers, 1 destroyer and 5 fighters in 35 Sea Zone, round 3 : 6/9 hits, 4,67 expected hits 3 fighters owned by the ANZAC, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone Japanese win with 3 carriers and 5 fighters remaining. Battle score for attacker is -70 Casualties for ANZAC: 2 destroyers, 3 fighters and 8 submarines Casualties for Japanese: 3 destroyers Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - ANZAC 1 fighter moved from New South Wales to 34 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -3,33 Japanese : 3,00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 2 infantry moved from Vyborg to Finland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 3 fighters moved from Novgorod to Norway 3 bombers and 1 tactical_bomber moved from Western Germany to Norway 1 armour moved from Evenkiyskiy to Kansu Germans take Kansu from Chinese 12 armour and 8 mech_infantrys moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Caucasus to Persia Combat - Germans Battle in Norway Germans attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry AA fire in Norway : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 2 aaGuns, 1 armour, 1 fighter and 2 infantry in Norway, round 2 : 0/4 hits, 1.83 expected hits 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 aaGun, 1 armour, 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Persia Germans attack with 13 armour and 9 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 13 armour and 9 mech_infantrys in Persia, round 2 : 8/22 hits, 8.00 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Germans 2 tactical_bombers moved from Caucasus to Southern Italy 7 artilleries moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 3 bombers moved from Norway to Western Germany 4 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Western Germany to France Place Units - Germans 1 carrier placed in 113 Sea Zone 3 mech_infantrys placed in Volgograd 2 artilleries, 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -1.00 AA fire in Norway : : 0.00 Americans : -1.50 -
I’ve had some good dice last couple of turns.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :





