I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
I don’t think the Norway fighter has a landing spot. The SZ113 fighters are landing on the 2 CVs so it can’t land there.
Anyway, perhaps you’ll just attack Norway with 4 inf.
I’ll scramble 2 Italian fighters and a German fighter to SZ113. Max D.
I did wonder if you’d try that.
@simon33 i left one spot on the UK CV 😉
Doesn’t it only have one movement left, so can’t reach the UK CV?
@simon33 I see what you mean.
Going to reload the map with the Change of the Ftr and roll for Combat then.
Scramble of yours remain.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
5 bombers moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Combat Hit Differential Summary :
Added Kwangtung on CM.
Just to let you know before i roll.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 destroyers, 5 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
5 bombers moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Kwangtung
Battle in Philippines
Battle in 113 Sea Zone
Americans attack with 5 bombers and 4 fighters
Germans defend with 1 carrier, 1 destroyer, 3 fighters and 1 transport; Italians defend with 2 fighters
Americans roll dice for 5 bombers and 4 fighters in 113 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 4 fighters owned by the Americans lost in 113 Sea Zone
Americans roll dice for 5 bombers in 113 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits
Germans roll dice for 4 fighters and 1 transport in 113 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
2 fighters owned by the Germans, 3 bombers owned by the Americans and 2 fighters owned by the Italians lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking Kwangtung from Japanese, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 3 bombers and 4 fighters
Casualties for Germans: 1 carrier, 1 destroyer, 3 fighters and 1 transport
Casualties for Italians: 2 fighters
Battle in Norway
Americans attack with 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 bombers moved from 113 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
6 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to Midway
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 infantry moved from 25 Sea Zone to Midway
1 aaGun moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from Kwangsi to Manchuria
Place Units - Americans
3 destroyers placed in 10 Sea Zone
5 fighters placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
21 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Hunan
1 infantry placed in Kiangsi
1 infantry placed in Kwangsi
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Jehol
1 infantry placed in Shensi
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 4 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Finland
1 bomber moved from Normandy Bordeaux to Finland
1 fighter moved from 110 Sea Zone to Finland
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Trans-Jordan to Iraq
7 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
Combat - British
Battle in Tunisia
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 bombers; Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 4/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 2 bombers in Tunisia, round 2 : 0/3 hits, 0,67 expected hits
2 bombers owned by the Germans and 1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 bombers
Casualties for Italians: 1 artillery
Battle in Finland
British attack with 1 bomber and 4 fighters
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 bomber and 4 fighters in Finland, round 2 : 4/5 hits, 2,67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Iraq
British attack with 7 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 6/11 hits, 4,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Turning off Edit Mode
7 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
4 armour moved from Trans-Jordan to Egypt
1 carrier and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
1 infantry moved from Morocco to Algeria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 bomber and 3 fighters moved from Finland to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - British
1 bomber placed in United Kingdom
1 submarine placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,83
British : 4,83
Italians : -0,67
Americans : -1,50
Chinese : 0,83
Japanese : -0,33
I apologize for editing Belgium. Oversaw it when i did my CM’s.
Hope that is ok with you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour moved from Sakha to Soviet Far East
Italians take Siberia from Russians
Italians take Soviet Far East from Russians
1 fighter and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Tunisia
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 5 infantry and 2 mech_infantrys
British defend with 1 aaGun, 2 artilleries and 2 infantry; French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the British lost in Normandy Bordeaux
2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 5 infantry owned by the Italians retreated to France
Americans win with 2 artilleries remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 2 infantry
Casualties for French: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 1.83 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from Iraq to Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Tsinghai
1 armour moved from Tsinghai to Caucasus
4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
3 infantry placed in Caucasus
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 5.33
British : 0.00
Americans : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Midway
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 8 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
15 armour, 14 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
7 artilleries moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 10 artilleries and 4 infantry
British defend with 2 artilleries; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 10 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 4/14 hits, 4.67 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 10 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in 95 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 95 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Trans-Jordan
Germans attack with 15 armour, 1 bomber, 1 fighter, 16 mech_infantrys and 2 tactical_bombers
British defend with 9 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans roll dice for 15 armour, 1 bomber, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 11/35 hits, 12.67 expected hits
British roll dice for 9 artilleries, 7 fighters, 10 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/27 hits, 11.50 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the British, 10 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 15 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 13/25 hits, 11.00 expected hits
British roll dice for 8 artilleries, 7 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 6/16 hits, 7.83 expected hits
1 tactical_bomber owned by the British, 8 artilleries owned by the British, 6 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Trans-Jordan
Germans roll dice for 15 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 4 : 11/19 hits, 10.00 expected hits
British roll dice for 3 fighters in Trans-Jordan, round 4 : 3/3 hits, 2.00 expected hits
3 armour owned by the Germans and 3 fighters owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 12 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 3 armour and 16 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for British: 9 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
2 aaGuns and 7 artilleries moved from Northwest Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 tactical_bombers moved from Trans-Jordan to Iraq
3 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
Place Units - Germans
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Volgograd
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 infantry placed in Germany
3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (1 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -2.33
French : -0.33
Americans : -0.67
I can’t stop you taking Leningrad before I get Egypt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Manchuria to Amur
Russians take Amur from Italians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
12 artilleries and 2 infantry moved from Yunnan to Hunan
1 bomber and 1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Szechwan to Hunan
1 armour moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from Kiangsu to Shensi
1 infantry moved from Anhwe to Jehol
1 bomber moved from Japan to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to Philippines
2 fighters moved from Borneo to Philippines
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 destroyers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 12 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 12 artilleries and 2 infantry in Hunan, round 2 : 9/15 hits, 5.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 12 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
2 armour moved from Kiangsu to Hunan
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Shensi to Kiangsu
1 bomber moved from Jehol to Japan
4 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 artilleries moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
3 artilleries and 3 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour and 5 mech_infantrys moved from Persia to Trans-Jordan
1 aaGun and 3 artilleries moved from Persia to Iraq
3 fighters moved from Japan to Kiangsu
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Japanese collect 53 PUs (7 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
Japanese : 7.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 bomber, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
Combat - Americans
Battle in Novgorod
Battle in Korea
Non Combat Move - Americans
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
8 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 transport moved from 112 Sea Zone to 124 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 bombers and 2 fighters moved from United Kingdom to Norway
1 transport moved from 124 Sea Zone to 123 Sea Zone
1 tactical_bomber moved from Manchuria to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
1 airfield, 2 armour and 1 fighter placed in Norway
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 transports placed in 10 Sea Zone
1 bomber and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Tunisia
1 infantry moved from Algeria to Tunisia
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Norway to Vyborg
British take Vyborg from Germans
1 armour moved from Norway to Karelia
British take Karelia from Germans
Combat - British
Battle in Archangel
Battle in Tunisia
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Archangel from Germans, taking Tunisia from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Algeria
1 aaGun moved from Morocco to Algeria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from Norway to Novgorod
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 aaGun and 2 fighters placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,67
Italians : -0,17
Chinese : -0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 fighter moved from France to 94 Sea Zone
1 mech_infantry moved from Iraq to Syria
Italians take Syria from French
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 94 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
British roll dice for 1 battleship, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 transport owned by the British, 1 battleship owned by the British, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers and 1 transport remaining. Battle score for attacker is 35
Casualties for Italians: 1 destroyer and 4 fighters
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Tunisia
Italians attack with 2 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 infantry and 1 marine in Tunisia, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry and 1 marine in Tunisia, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 marine in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 marine in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
4 infantry moved from Western Germany to Germany
2 mech_infantrys moved from France to Western Germany
1 aaGun, 1 artillery and 5 infantry moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 mech_infantry moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Iraq
3 infantry moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Samara
1 armour moved from Soviet Far East to Sakha
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Caucasus
3 artilleries and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
Italians collect 34 PUs (1 lost to blockades); end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.83
Not sure I understand why you left your Med fleet in range in SZ94? To counter attack? A high price was paid.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC win, taking 39 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Midway to Korea
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
12 armour moved from Trans-Jordan to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 12 armour, 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 aaGun, 6 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
AA fire in Egypt : 0/3 hits, 0.50 expected hits
Germans roll dice for 12 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 2 : 9/16 hits, 8.50 expected hits
British roll dice for 1 aaGun, 6 armour, 2 fighters, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 6/13 hits, 6.00 expected hits
4 mech_infantrys owned by the British, 1 aaGun owned by the British, 6 armour owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 8/10 hits, 5.50 expected hits
British roll dice for 3 armour and 2 fighters in Egypt, round 3 : 3/5 hits, 2.83 expected hits
3 armour owned by the Germans, 2 fighters owned by the British and 3 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 9 armour
Casualties for British: 1 aaGun, 6 armour, 2 fighters, 1 infantry and 4 mech_infantrys
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Egypt to Southern Italy
2 aaGuns and 7 artilleries moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 armour moved from Northwest Persia to Trans-Jordan
3 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Ukraine to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
1 aaGun and 11 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 artilleries moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Persia
3 infantry placed in Russia
1 artillery and 2 infantry placed in Germany
3 artilleries, 1 bomber and 2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : 0.17
AA fire in Egypt : : -0.50