Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
18L G40 Caesar1 (Axis) vs dawgoneit (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
3 infantry moved from Novgorod to Karelia
2 aaGuns, 1 artillery, 1 fighter and 8 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter moved from 43 Sea Zone to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers
Chinese defend with 14 infantry
Japanese roll dice for 2 bombers, 8 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 14/21 hits, 11,17 expected hits
Chinese roll dice for 14 infantry in Yunnan, round 2 : 4/14 hits, 4,67 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 14 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 14 infantryNon Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
3 artilleries and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
2 bombers, 6 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Java to 42 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0,33
Chinese : -0,67
Japanese : 3,67Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 3 artilleries and 4 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 2 infantry and 7 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
36 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 40 / 45
Russians : 36 / 36
Japanese : 54 / 59
Americans : 52 / 72
Chinese : 6 / 16
British : 29 / 37
UK_Pacific : 10 / 10
Italians : 12 / 8
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3,333
Median : 3,000
Variance : 0,921
Standard Deviation : 0,960
Total rolls : 39ANZAC Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4,143
Median : 5,000
Variance : 1,538
Standard Deviation : 1,240
Total rolls : 14Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,875
Median : 2,000
Variance : 1,130
Standard Deviation : 1,063
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 aaGun moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Northern Italy to Algeria
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French GuianaPlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Burma to Sikang
1 infantry moved from Szechwan to SikangNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 aaGun moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Northern Italy to Algeria
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French GuianaPlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Burma to Sikang
1 infantry moved from Szechwan to SikangNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Malta to Northern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Burma to IndiaCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Libya
British attack with 2 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 6 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from Northern Italy to Algeria
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 2/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 armour moved from Southern France to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 1,00
French : 0,17
Neutral_Allies : -1,33Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 armour
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Greece : 1 flag, 1 armour, 1 artillery and 3 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 45
Russians : 36 / 36
Japanese : 53 / 59
Americans : 52 / 72
Chinese : 6 / 12
British : 32 / 37
UK_Pacific : 11 / 10
Italians : 13 / 18
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,800
Median : 4,000
Variance : 0,737
Standard Deviation : 0,858
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3,571
Median : 3,500
Variance : 0,923
Standard Deviation : 0,961
Total rolls : 14French Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Neutral_Allies Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 fighter moved from Algeria to Gibraltar
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Romania to Belarus
10 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
2 mech_infantrys moved from Poland to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 10/15 hits, 6,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Belarus, round 2 : 11/35 hits, 8,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 5 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Finland
4 infantry moved from Norway to Finland
3 aaGuns moved from Eastern Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
6 armour moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
2 artilleries moved from Western Germany to France
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Baltic States to Eastern PolandPlace Units - Germans
4 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 5,67
Russians : -1,33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 armour
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers
Romania : 1 infantry
Germany : 1 factory_major
Southern Italy : 2 fighters
Belarus : 1 flag, 3 aaGuns, 4 armour, 5 artilleries, 24 infantry and 4 mech_infantrys
Baltic States : 1 flag, 10 armour and 3 mech_infantrys
Eastern Poland : 1 flag, 6 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 cruiser
Bulgaria : 1 flag
Finland : 1 flag, 7 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 48
Russians : 32 / 36
Japanese : 53 / 59
Americans : 52 / 72
Chinese : 6 / 12
British : 32 / 37
UK_Pacific : 11 / 10
Italians : 13 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3,406
Median : 3,000
Variance : 0,338
Standard Deviation : 0,582
Total rolls : 69Null / Other
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,246
Median : 3,000
Variance : 1,196
Standard Deviation : 1,094
Total rolls : 57Russians Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Western Ukraine
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
2 artilleries, 1 fighter and 5 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
1 armour moved from French Indo China to Siam
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Siam
2 tactical_bombers moved from French Indo China to SiamCombat - Japanese
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from Siam to French Indo China
2 tactical_bombers moved from Siam to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 mech_infantry moved from Suiyuyan to Kweichow
2 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Chahar to JeholPlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
UK_Pacific : -1,00
Japanese : -2,50Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag, 2 artilleries and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 6 infantry
Siam : 1 armour and 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 aaGun and 4 infantry
Kansu : 1 flag, 2 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 42 / 48
Russians : 34 / 34
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 12
British : 32 / 37
UK_Pacific : 6 / 10
Italians : 13 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,056
Median : 4,000
Variance : 0,824
Standard Deviation : 0,907
Total rolls : 18UK_Pacific Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,933
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Algeria to Northern Italy
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Kwangtung
Battle in Kiangsu
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to AlgeriaPlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 7 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Shensi, round 2 : 2/9 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Algeria to Northern Italy
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Kwangtung
Battle in Kiangsu
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to AlgeriaPlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 7 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Shensi, round 2 : 2/9 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 cruisers, 2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Algeria to Northern Italy
2 armour and 1 mech_infantry moved from Libya to Alexandria
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Northern Italy to AlgeriaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
British undo move 2.
3 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,4,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to Yugoslavia
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Yugoslavia, round 2 : 2/8 hits, 3,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 3 : 1/6 hits, 2,67 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 4 : 2/6 hits, 2,67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 5 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
2 infantry moved from Greece to Albania
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -3,00
Neutral_Allies : 0,33Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 armour and 2 infantry
Albania : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour and 2 artilleriesProduction/PUs Summary :
Germans : 42 / 48
Russians : 34 / 34
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 10 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,552
Median : 4,000
Variance : 0,393
Standard Deviation : 0,627
Total rolls : 29Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,810
Median : 4,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 21Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,875
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Smolensk
4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Belarus to Bryansk
6 armour moved from Baltic States to Bryansk
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to SmolenskCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 5 artilleries, 21 infantry and 4 mech_infantrys in Bryansk, round 2 : 9/40 hits, 11,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Smolensk to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
4 armour and 3 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Slovakia Hungary to Belarus
6 armour and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
4 tactical_bombers moved from Western Germany to Belarus
2 fighters moved from Southern Italy to Belarus
7 infantry moved from Finland to Norway
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to BryanskPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : 0,00Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Norway : 7 infantry
Belarus : 1 flag, 1 aaGun, 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 7 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 18 armour, 5 artilleries, 20 infantry and 6 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 54
Russians : 30 / 34
Japanese : 53 / 67
Americans : 52 / 72
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 10 / 6
Italians : 15 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3,525
Median : 4,000
Variance : 0,155
Standard Deviation : 0,394
Total rolls : 59Null / Other
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Germans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3,510
Median : 3,000
Variance : 0,521
Standard Deviation : 0,722
Total rolls : 49Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
3 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Karelia to Novgorod
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
5 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,6,1,4,5,6,6,4,1,2,6,4
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 bomber, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 battleship moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3,67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 3,83 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 fighters moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
6 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Anhwe
1 aaGun and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Siam to Yunnan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : 1,67
Japanese : 0,50Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 4 artilleries and 8 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 7 infantry
Shan State : 1 flag, 2 artilleries and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 37 / 54
Russians : 40 / 50
Japanese : 57 / 62
Americans : 52 / 72
Chinese : 6 / 3
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,207
Median : 3,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 29ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,208
Median : 3,000
Variance : 0,261
Standard Deviation : 0,511
Total rolls : 24