@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
18L G40 Caesar1 (Axis) vs dawgoneit (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Smolensk
4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Belarus to Bryansk
6 armour moved from Baltic States to Bryansk
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to SmolenskCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 5 artilleries, 21 infantry and 4 mech_infantrys in Bryansk, round 2 : 9/40 hits, 11,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Smolensk to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
4 armour and 3 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Slovakia Hungary to Belarus
6 armour and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
4 tactical_bombers moved from Western Germany to Belarus
2 fighters moved from Southern Italy to Belarus
7 infantry moved from Finland to Norway
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to BryanskPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : 0,00Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Norway : 7 infantry
Belarus : 1 flag, 1 aaGun, 3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 7 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 18 armour, 5 artilleries, 20 infantry and 6 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 54
Russians : 30 / 34
Japanese : 53 / 67
Americans : 52 / 72
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 10 / 6
Italians : 15 / 15
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3,525
Median : 4,000
Variance : 0,155
Standard Deviation : 0,394
Total rolls : 59Null / Other
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Germans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3,510
Median : 3,000
Variance : 0,521
Standard Deviation : 0,722
Total rolls : 49Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
3 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Karelia to Novgorod
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
5 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,6,1,4,5,6,6,4,1,2,6,4
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 bomber, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 battleship moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3,67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 3,83 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 fighters moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
6 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Anhwe
1 aaGun and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Siam to Yunnan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : 1,67
Japanese : 0,50Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 4 artilleries and 8 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 7 infantry
Shan State : 1 flag, 2 artilleries and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 37 / 54
Russians : 40 / 50
Japanese : 57 / 62
Americans : 52 / 72
Chinese : 6 / 3
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,207
Median : 3,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 29ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,208
Median : 3,000
Variance : 0,261
Standard Deviation : 0,511
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Algeria to Northern Italy
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Algeria to Northern Italy
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 bomber moved from Algeria to Northern Italy
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Iraq to Persia
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.Non Combat Move - British
Place Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to Eastern Persia: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 artilleries moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Cyprus
Battle in Romania
Italians attack with 2 artilleries and 1 bomber
Russians defend with 3 infantry
Italians roll dice for 2 artilleries and 1 bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 2 artilleries and 1 bomber in Romania, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Cyprus from British, taking Romania from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 infantry moved from Western Germany to FrancePlace Units - Italians
1 mech_infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0,33
Russians : -1,67Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 infantry
Western Germany : 2 armour and 2 mech_infantrys
Romania : 2 artilleries
Albania : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 50
Japanese : 52 / 62
Americans : 52 / 72
Chinese : 11 / 11
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,818
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Italians Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Russians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,400
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to Manchuria
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to Manchuria
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Algeria to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 5 artilleries, 20 infantry and 6 mech_infantrys moved from Bryansk to Russia
3 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 7 tactical_bombers moved from Belarus to Russia
4 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 21 armour, 5 artilleries, 6 bombers, 3 fighters, 20 infantry, 9 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 21 armour, 5 artilleries, 6 bombers, 2 fighters, 20 infantry, 9 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 28/70 hits, 27,50 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/46 hits, 17,83 expected hits
24 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 21 armour, 5 artilleries, 6 bombers, 2 fighters, 7 infantry, 9 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 26/57 hits, 25,33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 10/22 hits, 9,83 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 7 infantry owned by the Russians, 6 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans, 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 50PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 3 artilleries, 6 bombers, 2 fighters, 8 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 138
Casualties for Germans: 2 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
6 bombers, 2 fighters and 7 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
2 fighters, 2 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 43 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
AA fire in Russia : : -1,00
Germans : 1,17
Russians : -4,67Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Norway : 7 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 6 bombers, 2 fighters and 7 tactical_bombers
Russia : 1 flag, 1 airfield, 21 armour, 3 artilleries, 1 factory_minor and 8 mech_infantrys
125 Sea Zone : 1 flag
Bulgaria : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 103
Russians : 34 / 0
Japanese : 52 / 62
Americans : 52 / 72
Chinese : 11 / 11
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 34 times
2 was rolled 51 times
3 was rolled 58 times
4 was rolled 46 times
5 was rolled 48 times
6 was rolled 54 times
Average roll : 3,636
Median : 4,000
Variance : 1,190
Standard Deviation : 1,091
Total rolls : 291Null / Other
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 16 times
Average roll : 3,768
Median : 4,000
Variance : 0,988
Standard Deviation : 0,994
Total rolls : 82Germans Combat
1 was rolled 22 times
2 was rolled 21 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 22 times
Average roll : 3,465
Median : 3,000
Variance : 0,167
Standard Deviation : 0,408
Total rolls : 127Russians Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 16 times
Average roll : 3,768
Median : 4,000
Variance : 0,988
Standard Deviation : 0,994
Total rolls : 82 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Archangel to Vologda
4 infantry moved from Novgorod to Karelia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Rostov to Northwest Persia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Korea to Manchuria
1 submarine moved from 105 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Americans loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Japan to Hopei
2 bombers moved from French Indo China to Hopei
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Szechwan
2 tactical_bombers moved from French Indo China to Szechwan
1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 8/22 hits, 7,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Urals: 1 infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Anhwe
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Yunnan
3 bombers moved from Hopei to Yunnan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 harbour placed in Hainan
2 artilleries and 1 tactical_bomber placed in French Indo China
1 artillery and 1 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Chinese : 1,00
UK_Pacific : -0,33
Japanese : 1,50Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 bombers, 3 fighters and 5 tactical_bombers
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries and 4 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 3 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 39 / 103
Russians : 36 / 0
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 10 / 11
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,432
Median : 3,000
Variance : 0,279
Standard Deviation : 0,528
Total rolls : 44ANZAC Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,538
Median : 3,000
Variance : 0,395
Standard Deviation : 0,628
Total rolls : 39 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Japan to Hopei
2 bombers moved from French Indo China to Hopei
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Szechwan
2 tactical_bombers moved from French Indo China to Szechwan
1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
2 artilleries and 4 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Hopei, round 2 : 3/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 8/22 hits, 7,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Urals: 1 infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Anhwe
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Yunnan
3 bombers moved from Hopei to Yunnan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 harbour placed in Hainan
2 artilleries and 1 tactical_bomber placed in French Indo China
1 artillery and 1 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,67
Chinese : 1,00
UK_Pacific : -0,33
Japanese : 1,50Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 bombers, 3 fighters and 5 tactical_bombers
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries and 4 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
35 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 39 / 103
Russians : 36 / 0
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 10 / 11
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,432
Median : 3,000
Variance : 0,279
Standard Deviation : 0,528
Total rolls : 44ANZAC Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,538
Median : 3,000
Variance : 0,395
Standard Deviation : 0,628
Total rolls : 39 -
Sorry for the EDIT I forgot the guys in Russia and the blocker in 35
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
1 bomber moved from Algeria to Northern Italy
2 infantry moved from Morocco to Algeria
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 8 and causes: 1 damage to unit: factory_major
Bombing raid in Northern Italy causes 1 damage total.
Battle in Norway
Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
Germans defend with 7 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/10 hits
Germans roll dice for 7 infantry in Norway, round 2 : 1/7 hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Norway, round 3 : 3/9 hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers moved from Norway to United Kingdom
1 bomber moved from Northern Italy to AlgeriaPlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Hopei
2 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
1 bomber moved from Algeria to Northern Italy
2 infantry moved from Morocco to Algeria
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 8 and causes: 1 damage to unit: factory_major
Bombing raid in Northern Italy causes 1 damage total.
Battle in Norway
Americans attack with 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
Germans defend with 7 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/10 hits
Germans roll dice for 7 infantry in Norway, round 2 : 1/7 hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Norway, round 3 : 3/9 hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers moved from Norway to United Kingdom
1 bomber moved from Northern Italy to AlgeriaPlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Hopei
2 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUsPurchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to India
2 armour moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Gibraltar to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to West India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery and 4 infantry moved from Persia to Northwest Persia
2 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModePlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 2 armour, 2 infantry and 2 transports
EDIT: Adding units owned by British to 39 Sea Zone: 2 transports
EDIT: Adding units owned by British to India: 2 armour and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Slovakia HungaryCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Slovakia Hungary, round 2 : 0/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -2,67
British : -0,33
Russians : 0,33Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 infantry
Slovakia Hungary : 1 armour and 1 mech_infantry
Western Germany : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 artillery
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 103
Russians : 32 / 0
Japanese : 53 / 61
Americans : 55 / 75
Chinese : 13 / 15
British : 34 / 34
UK_Pacific : 5 / 5
Italians : 16 / 17
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4,050
Median : 4,000
Variance : 0,632
Standard Deviation : 0,795
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4,188
Median : 4,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 16British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Celebes
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 16 Sea Zone
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 7 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 16 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs