@Ragnell804 gg, I concede
Jeff vs Kirk game seven
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Southern Europe to Balkans
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to West Russia
Germans take West Russia from Russians
1 fighter moved from Eastern Europe to Balkans
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
8 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 artillery moved from Eastern Europe to Ukraine S.S.R.
3 armour moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 armour moved from Germany to Belorussia
1 armour moved from Germany to Belorussia
2 infantry moved from Trans-Jordan to Anglo EgyptCombat - Germans
Battle in Balkans
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Balkans, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Balkans, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Balkans
Germans win, taking Balkans from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 10 armour, 3 fighters and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 10 armour, 3 fighters and 2 infantry in Belorussia, round 2 : 4/15 hits, 6.83 expected hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
1 fighter moved from Balkans to Eastern Europe
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Eastern Europe
1 fighter moved from Belorussia to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern EuropePlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -1.50
Russians : 2.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour moved from Norway to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Italian East Africa to Anglo Egypt
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Borneo
1 infantry moved from 48 Sea Zone to Borneo
1 submarine moved from 47 Sea Zone to 48 Sea Zone
1 armour moved from Karelia S.S.R. to Archangel
Russians take Archangel from Germans
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West Russia
British attack with 4 fighters
Germans defend with 1 armour
British roll dice for 4 fighters in West Russia, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in West Russia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in West Russia
British win with 3 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 fighter
Casualties for Germans: 1 armour
Battle in Anglo Egypt
British attack with 1 infantry
Germans defend with 2 infantry
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 infantry in Anglo Egypt, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 infantry in Anglo Egypt, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Anglo Egypt, round 4 : 1/1 hits, 0.17 expected hits
Germans roll dice for 2 infantry in Anglo Egypt, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Anglo Egypt
British roll dice for 1 infantry in Anglo Egypt, round 5 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Anglo Egypt, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
Germans win with no units remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to NorwayPlace Units - British
2 armour, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.83
British : 1.00
Japanese : -0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 4 fighters, 3 submarines and 2 transports moved from 51 Sea Zone to 48 Sea Zone
1 artillery moved from China to Sinkiang
1 armour moved from India to Kazakh S.S.R.
Japanese take Persia from British
Japanese take Kazakh S.S.R. from Russians
3 infantry moved from Kwantung to Manchuria
1 armour moved from China to Manchuria
1 bomber moved from Japan to Sinkiang
1 destroyer and 1 submarine moved from 60 Sea Zone to 48 Sea ZoneCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports
British defend with 1 submarine and 1 transport
Japanese roll dice for 4 submarines in 48 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
1 transport owned by the British lost in 48 Sea Zone
British roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 48 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Battle in Sinkiang
Japanese attack with 1 artillery and 1 bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sinkiang to KwantungPlace Units - Japanese
1 factory placed in French Indochina
3 infantry placed in Japan
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
British : -0.33
Americans : 0.67
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from 6 Sea Zone to Western Europe
1 armour moved from Norway to 6 Sea Zone
1 armour moved from 6 Sea Zone to Western Europe
1 fighter moved from Norway to Western Europe
1 fighter moved from Norway to Western Europe
1 infantry moved from Norway to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Western Europe
Americans attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 8 infantry
AA fire in Western Europe : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 armour, 2 fighters and 3 infantry in Western Europe, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 8 infantry in Western Europe, round 2 : 0/8 hits, 2.67 expected hits
2 infantry owned by the Germans lost in Western Europe
Americans roll dice for 1 armour, 2 fighters and 3 infantry in Western Europe, round 3 : 3/6 hits, 2.00 expected hits
Germans roll dice for 6 infantry in Western Europe, round 3 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Western Europe, round 4 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Western Europe, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Western Europe, round 5 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Western Europe, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Europe
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Western Europe, round 6 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Western Europe, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 8 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Europe to United Kingdom
1 fighter moved from Western Europe to United KingdomPlace Units - Americans
1 destroyer and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -3.67
Americans : -0.17
AA fire in Western Europe : : -0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
AA fire in Caucasus : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Caucasus
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
5 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.17
Japanese : -0.50
AA fire in Caucasus : : 0.83 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Germany to Western Europe
3 fighters moved from Eastern Europe to 5 Sea Zone
1 fighter moved from Germany to 5 Sea Zone
1 fighter moved from Germany to 5 Sea ZoneCombat - Germans
Battle in 5 Sea Zone
Germans attack with 5 fighters
British defend with 2 battleships and 1 transport
Germans roll dice for 5 fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Germans lost in 5 Sea Zone
Germans roll dice for 4 fighters in 5 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
British roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
1 transport owned by the British, 2 fighters owned by the Germans and 2 battleships owned by the British lost in 5 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters
Casualties for British: 2 battleships and 1 transport
Battle in Western Europe
Germans attack with 9 infantry
Americans defend with 1 aaGun and 1 armour
Germans roll dice for 9 infantry in Western Europe, round 2 : 0/9 hits, 1.50 expected hits
Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 8 infantry in Western Europe, round 3 : 1/8 hits, 1.33 expected hits
Americans roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 7 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
3 armour moved from Ukraine S.S.R. to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Eastern Europe
1 infantry moved from Eastern Europe to Belorussia
10 armour moved from Belorussia to Eastern Europe
1 fighter moved from 5 Sea Zone to Germany
1 fighter moved from 5 Sea Zone to Germany
1 battleship and 1 transport moved from 16 Sea Zone to 14 Sea ZonePlace Units - Germans
2 armour and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.33
British : 0.00
Americans : 1.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from Archangel to Ukraine S.S.R.
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from 6 Sea Zone to Western Europe
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Western Europe
1 fighter moved from Norway to Western Europe
1 fighter moved from Norway to Western Europe
1 fighter moved from United Kingdom to Western Europe
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Belorussia
1 infantry moved from Karelia S.S.R. to BelorussiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Belorussia
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Europe
British attack with 2 armour, 3 fighters and 1 infantry
Germans defend with 1 aaGun and 7 infantry
AA fire in Western Europe : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Western Europe
British roll dice for 2 armour, 1 fighter and 1 infantry in Western Europe, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 7 infantry in Western Europe, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Germans, 1 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Western Europe
Germans win with 4 infantry remaining. Battle score for attacker is -34
Casualties for British: 2 armour, 3 fighters and 1 infantry
Casualties for Germans: 3 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - British
2 armour, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.00
British : 1.50
AA fire in Western Europe : : 1.50
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 5 PUs;Combat Move - Japanese
1 transport moved from 48 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Borneo
1 infantry moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 fighter moved from 48 Sea Zone to Borneo
1 armour and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Kwantung to Buryatia S.S.R.
1 bomber moved from Kwantung to Buryatia S.S.R.
1 armour moved from Kwantung to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Kwantung to SinkiangCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 3 armour
Japanese roll dice for 2 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 3 armour in Buryatia S.S.R., round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 armour owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 armour
Battle in Borneo
Japanese attack with 4 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Borneo, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
4 fighters moved from Borneo to 48 Sea Zone
1 bomber moved from Buryatia S.S.R. to KwantungPlace Units - Japanese
3 armour placed in French Indochina
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0.33
Russians : -0.50
Japanese : 2.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PUNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 armour moved from Caucasus to Balkans
Russians take Balkans from Germans
1 armour moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
1 armour moved from Persia to India
British take India from Japanese
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to Sinkiang
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in Sinkiang
Russians attack with 4 armour and 1 infantry
Japanese defend with 2 armour
Russians roll dice for 4 armour and 1 infantry in Sinkiang, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 armour in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 4 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armourNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
2 armour and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Russians : 0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 2 artilleries and 2 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 fighter moved from Germany to Balkans
1 fighter moved from Germany to Balkans
2 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo EgyptCombat - Germans
Battle in Balkans
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Balkans, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Karelia S.S.R.
Germans attack with 15 armour, 2 artilleries and 2 infantry
British defend with 3 fighters and 2 infantry; Americans defend with 2 fighters; Russians defend with 1 infantry
Germans roll dice for 15 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 10/19 hits, 8.83 expected hits
Russians roll dice for 5 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/8 hits, 4.33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans, 2 infantry owned by the British and 3 fighters owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 15 armour remaining. Battle score for attacker is 45
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 3 fighters and 2 infantry
Casualties for Americans: 2 fighters
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Balkans to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.83
Russians : -0.83 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 artillery moved from Belorussia to Eastern Europe
1 fighter moved from United Kingdom to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Belorussia to Eastern EuropeCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Eastern Europe
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Eastern Europe, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Eastern Europe, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 transport moved from 7 Sea Zone to 6 Sea ZonePlace Units - British
1 armour, 1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.67
British : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 armour and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from French Indochina to India
1 armour moved from French Indochina to India
1 armour moved from French Indochina to Sinkiang
3 armour and 1 bomber moved from Kwantung to Sinkiang
2 battleships, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports moved from 48 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Battle in Sinkiang
Japanese attack with 4 armour and 1 bomber
Russians defend with 4 armour
Japanese roll dice for 4 armour and 1 bomber in Sinkiang, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 4 armour in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
1 armour owned by the Russians and 3 armour owned by the Japanese lost in Sinkiang
Japanese roll dice for 1 armour and 1 bomber in Sinkiang, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 3 armour in Sinkiang, round 3 : 2/3 hits, 1.50 expected hits
1 armour owned by the Russians, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
Americans win with 2 armour remaining. Battle score for attacker is -25
Casualties for Japanese: 4 armour and 1 bomber
Casualties for Russians: 2 armour
Battle in India
Japanese attack with 2 armour
British defend with 1 aaGun; Russians defend with 1 armour
Japanese roll dice for 2 armour in India, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in India
British win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armourNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kwantung
3 armour placed in French Indochina
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
British : 1.00
Americans : 1.50
Russians : 0.00
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Norway
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Midway
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 armour and 1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Sinkiang to China
Americans take China from Japanese
1 armour moved from China to Manchuria
Russians take Manchuria from Japanese
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Sinkiang to ChinaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in Russia
2 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 fighters and 8 infantry moved from Germany to Eastern Europe
1 infantry moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
15 armour moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 15 armour
Russians defend with 1 infantry
Germans roll dice for 15 armour in Archangel, round 2 : 8/15 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 14 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 2 artilleries, 2 fighters and 8 infantry
British defend with 1 artillery and 2 infantry; Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 fighters and 8 infantry in Eastern Europe, round 2 : 4/12 hits, 3.33 expected hits
British roll dice for 1 artillery and 4 infantry in Eastern Europe, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Europe
Germans roll dice for 2 artilleries, 2 fighters and 5 infantry in Eastern Europe, round 3 : 4/9 hits, 2.83 expected hits
British roll dice for 1 artillery in Eastern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Eastern Europe to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 2.33
British : 1.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUsNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from West Russia to NorwayPlace Units - British
4 armour, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
3 armour moved from Kwantung to China
3 armour moved from French Indochina to India
Japanese take India from British
2 armour and 1 infantry moved from Yakut S.S.R. to NovosibirskCombat - Japanese
Battle in Manchuria
Japanese attack with 4 fighters and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in China
Japanese attack with 3 armour
Russians defend with 1 armour
Japanese roll dice for 3 armour in China, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 armour in China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in China
Japanese win, taking China from Americans with 3 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Novosibirsk
Japanese attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
4 fighters moved from Manchuria to 60 Sea ZonePlace Units - Japanese
3 armour placed in Kwantung
3 armour placed in French Indochina
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans : -0.50
Russians : 0.83
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 fighter moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 57 Sea Zone to 56 Sea Zone
1 armour moved from Western United States to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PUNon Combat Move - Americans
1 carrier and 1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to Midway
1 fighter moved from 56 Sea Zone to Midway
1 fighter moved from 56 Sea Zone to Midway
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 armour moved from 56 Sea Zone to Midway
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier and 1 fighter placed in 55 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from West Russia to Belorussia
1 infantry moved from Caucasus to West Russia
1 armour moved from Ukraine S.S.R. to Balkans
1 armour moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to Balkans
1 armour moved from Caucasus to Persia
1 infantry moved from Caucasus to PersiaCombat - Russians
Battle in Novosibirsk
Russians attack with 2 armour and 3 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 armour
Battle in Balkans
Russians attack with 2 armour and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 1 infantry in Balkans, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Balkans
Russians roll dice for 2 armour in Balkans, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Balkans, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Balkans
Russians roll dice for 1 armour in Balkans, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Balkans, round 4 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Balkans
Germans win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour and 1 infantryNon Combat Move - Russians
Place Units - Russians
1 armour and 7 infantry placed in Russia
Russians undo move 1.
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : -2.33
Japanese : 1.50