@Ragnell804 gg, I concede
Jeff vs Kirk game seven
-
New game coming soon
-
Test summary from TripleA, engine version: 1.9, time: 3:25:29 AM
-
Test summary from TripleA, engine version: 1.9, time: 3:28:48 AM
-
Test summary from TripleA, engine version: 1.9, time: 3:30:57 AM
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
2 infantry moved from Archangel to West Russia
1 submarine moved from 4 Sea Zone to 6 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 6 infantry in West Russia, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in West Russia, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - Russians
3 armour and 1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 2.17
Russians : 1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 bomber moved from Germany to Caucasus
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from Western Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid costs 0 PUs
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 1 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 2 armour, 2 fighters and 6 infantry
Russians defend with 3 armour
Germans roll dice for 2 armour, 2 fighters and 6 infantry in Ukraine S.S.R., round 2 : 1/10 hits, 3.00 expected hits
Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 armour, 2 fighters and 4 infantry in Ukraine S.S.R., round 3 : 3/8 hits, 2.67 expected hits
Russians roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour
Battle in Karelia S.S.R.
Germans attack with 3 armour, 3 fighters and 5 infantry
Russians defend with 2 fighters and 3 infantry
Germans roll dice for 3 armour, 3 fighters and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.33 expected hits
1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 3 : 2/10 hits, 3.67 expected hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Russians: 2 fighters and 3 infantryNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
3 fighters moved from Karelia S.S.R. to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
1 artillery and 1 infantry moved from Algeria to LibyaPlace Units - Germans
2 infantry placed in Southern Europe
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -4.17
British : -0.83
Russians : -0.50
AA fire in Caucasus : : 0.83 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 battleship moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from 35 Sea Zone to French Indochina
1 infantry moved from India to French Indochina
1 infantry moved from India to French Indochina
1 infantry moved from India to French Indochina
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Union of South Africa to Kenya
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indochina, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in French Indochina
British roll dice for 1 fighter and 3 infantry in French Indochina, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 2 infantry in French Indochina, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in French Indochina, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 1 infantry in French Indochina, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in French Indochina, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 infantry
Battle in 1 Sea Zone
British attack with 1 battleship
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 1 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 1 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from French Indochina to India
1 bomber moved from Germany to United KingdomPlace Units - British
1 transport placed in 6 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
Japanese : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 carrier, 1 destroyer and 1 fighter moved from 50 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 49 Sea Zone
3 infantry moved from Kwantung to China
1 fighter moved from Japan to China
1 bomber moved from Japan to China
1 fighter moved from Manchuria to ChinaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 3 fighters
British defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers and 3 fighters in 36 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the British lost in 36 Sea Zone
Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Battle in China
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 3/3 hits, 1.33 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter moved from China to Manchuria
1 fighter moved from China to Manchuria
1 bomber moved from China to Manchuria
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Manchuria
1 artillery moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to ManchuriaPlace Units - Japanese
1 factory placed in Kwantung
1 transport placed in 61 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
1 unit repaired.Combat Hit Differential Summary :
British : 1.33
Americans : 1.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 carrier moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 infantry moved from 51 Sea Zone to Wake Island
1 submarine moved from 52 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer moved from 20 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Wake Island to 51 Sea Zone
1 fighter moved from Wake Island to 51 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : -1.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to Archangel
1 armour moved from Caucasus to ArchangelCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 armour, 1 fighter and 1 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour, 1 artillery and 2 infantry moved from Libya to Anglo EgyptCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 armour, 1 fighter and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Anglo Egypt, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 5 : 3/3 hits, 1.17 expected hits
British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 5 : 2/2 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantryNon Combat Move - Germans
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Ukraine S.S.R. to Eastern Europe
1 artillery moved from Balkans to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
2 armour and 5 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 infantry placed in Southern Europe
3 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : -0.33
British : -0.50 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - British
British buy 1 battleship, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Germany
1 battleship moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from India to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Australia to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 submarine moved from 40 Sea Zone to 41 Sea Zone
1 battleship moved from 13 Sea Zone to 8 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Anglo Egypt
British attack with 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Anglo Egypt to Trans-Jordan
1 bomber moved from Germany to United KingdomPlace Units - British
1 infantry placed in United Kingdom
1 battleship and 1 submarine placed in 7 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.50
British : 0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 fighter moved from 36 Sea Zone to China
1 fighter moved from 36 Sea Zone to China
1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 battleship and 3 transports moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 battleship and 2 carriers moved from 36 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 49 Sea Zone to 60 Sea Zone
1 fighter moved from Manchuria to Buryatia S.S.R.Combat - Japanese
Battle in China
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in China, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China
Japanese roll dice for 2 fighters in China, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Russians defend with 8 infantry
Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 5/9 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 8 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
2 fighters moved from China to French Indochina
1 bomber moved from Buryatia S.S.R. to French IndochinaPlace Units - Japanese
2 armour and 1 artillery placed in Kwantung
2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans : 1.00
Russians : 0.33
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to 51 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 infantry moved from Sinkiang to ChinaNon Combat Move - Americans
1 fighter moved from 51 Sea Zone to Wake IslandPlace Units - Americans
1 battleship placed in 55 Sea Zone
1 armour and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 armour moved from Archangel to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Belorussia
1 armour moved from Caucasus to Karelia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 2 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 fighter in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 2 : 4/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 3 armour, 1 artillery and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 3 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to CaucasusPlace Units - Russians
1 armour and 1 infantry placed in Caucasus
3 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 4.00 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Belorussia
9 armour and 2 infantry moved from Eastern Europe to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from 15 Sea Zone to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 2 infantry
British defend with 1 fighter
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
British roll dice for 1 fighter in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Belorussia
Germans attack with 5 fighters and 3 infantry
Russians defend with 2 armour
Germans roll dice for 5 fighters and 3 infantry in Belorussia, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Karelia S.S.R.
Germans attack with 9 armour and 4 infantry
Russians defend with 3 armour, 1 artillery and 1 infantry
Germans roll dice for 9 armour and 4 infantry in Karelia S.S.R., round 2 : 3/13 hits, 5.17 expected hits
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 9 armour and 2 infantry in Karelia S.S.R., round 3 : 1/11 hits, 4.83 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 9 armour and 1 infantry in Karelia S.S.R., round 4 : 4/10 hits, 4.67 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 infantry
Casualties for Russians: 3 armour, 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters moved from Belorussia to Eastern Europe
1 infantry moved from Germany to Balkans
3 armour and 2 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
2 armour, 1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -7.67
British : -0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 battleship moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Kenya to Italian East Africa
2 infantry and 1 transport moved from 41 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New Guinea
1 submarine moved from 41 Sea Zone to 47 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
British attack with 2 battleships and 1 submarine
Germans defend with 1 destroyer, 2 submarines and 1 transport
British roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 battleships in 5 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
2 submarines owned by the Germans, 1 transport owned by the Germans and 1 submarine owned by the British lost in 5 Sea Zone
British roll dice for 2 battleships in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans and 1 battleship owned by the British lost in 5 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 4
Casualties for British: 1 battleship and 1 submarine
Casualties for Germans: 1 destroyer, 2 submarines and 1 transportNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 transport placed in 6 Sea Zone
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.17
British : 1.67
Japanese : -0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Japanese
1 bomber moved from French Indochina to 51 Sea Zone
2 battleships, 2 carriers, 2 fighters, 3 submarines and 3 transports moved from 60 Sea Zone to 51 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Kwantung to India
Japanese take India from British
2 fighters moved from French Indochina to 51 Sea Zone
1 armour and 1 artillery moved from Kwantung to ChinaCombat - Japanese
Battle in China
Japanese attack with 1 armour and 1 artillery
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in China, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 51 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 3 transports
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Japanese roll dice for 3 submarines in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 51 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
Japanese roll dice for 3 submarines in 51 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
1 battleship owned by the Americans lost in 51 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 4 fighters and 3 transports in 51 Sea Zone, round 3 : 2/9 hits, 4.33 expected hits
Americans roll dice for 2 fighters in 51 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 transport owned by the Japanese and 2 fighters owned by the Americans lost in 51 Sea Zone
Japanese win with 2 battleships, 1 bomber, 2 carriers, 4 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 88
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Japanese: 1 transportNon Combat Move - Japanese
1 bomber moved from 51 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kwantung
1 destroyer and 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs
2 units repaired.Combat Hit Differential Summary :
Americans : -2.50
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Midway to Western United States
1 fighter moved from Wake Island to Western United StatesCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUsNon Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
1 battleship and 1 submarine placed in 55 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17
-
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Yakut S.S.R.
2 armour moved from Russia to Yakut S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Caucasus to Yakut S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 armour moved from Caucasus to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to BalkansCombat - Russians
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 3 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour, 2 artilleries and 2 infantry
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 3 armour and 1 fighter in Yakut S.S.R., round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Battle in Balkans
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Balkans
Russians win, taking Balkans from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
4 infantry placed in Caucasus
3 armour and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 4.00
Japanese : -0.67