Setup appears correct
Max334 (Allies+36) vs Simon33 (Axis) G40
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I followed your instructions, but never did anything like that before.
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SYSTEM PROPERTIES
awt.toolkit=sun.awt.windows.WToolkit
exe4j.consoleCodepage=cp0
exe4j.isInstall4j=true
exe4j.launchName=C:\Program Files\TripleA\TripleA.exe
exe4j.moduleName=C:\Program Files\TripleA\TripleA.exe
exe4j.semaphoreName=Local\c:_program_files_triplea_triplea.exe0
exe4j.tempDir=
exe4j.unextractedPosition=0
file.encoding=Cp1252
file.encoding.pkg=sun.io
file.separator=
install4j.appDir=C:\Program Files\TripleA
install4j.exeDir=C:\Program Files\TripleA
install4j.launcherId=33
install4j.swt=false
java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
java.awt.printerjob=sun.awt.windows.WPrinterJob
java.class.path=C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea-game-headed-1.9.0.0.12226-all.jar
java.class.version=52.0
java.endorsed.dirs=c:\program files\common files\i4j_jres\1.8.0_66\lib\endorsed
java.ext.dirs=c:\program files\common files\i4j_jres\1.8.0_66\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
java.home=c:\program files\common files\i4j_jres\1.8.0_66
java.io.tmpdir=C:\Users\max33\AppData\Local\Temp
java.library.path=C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\Users\max33\AppData\Local\Microsoft\WindowsApps;;c:\program files\common files\i4j_jres\1.8.0_66\bin
java.runtime.name=Java™ SE Runtime Environment
java.runtime.version=1.8.0_66-b17
java.specification.name=Java Platform API Specification
java.specification.vendor=Oracle Corporation
java.specification.version=1.8
java.vendor=Oracle Corporation
java.vendor.url=http://java.oracle.com/
java.vendor.url.bug=http://bugreport.sun.com/bugreport/
java.version=1.8.0_66
java.vm.info=mixed mode
java.vm.name=Java HotSpot™ 64-Bit Server VM
java.vm.specification.name=Java Virtual Machine Specification
java.vm.specification.vendor=Oracle Corporation
java.vm.specification.version=1.8
java.vm.vendor=Oracle Corporation
java.vm.version=25.66-b17
line.separator=os.arch=amd64
os.name=Windows 10
os.version=10.0
path.separator=;
sun.arch.data.model=64
sun.awt.enableExtraMouseButtons=true
sun.boot.class.path=c:\program files\common files\i4j_jres\1.8.0_66\lib\resources.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\rt.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\sunrsasign.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jsse.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jce.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\charsets.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jfr.jar;c:\program files\common files\i4j_jres\1.8.0_66\classes
sun.boot.library.path=c:\program files\common files\i4j_jres\1.8.0_66\bin
sun.cpu.endian=little
sun.cpu.isalist=amd64
sun.desktop=windows
sun.io.unicode.encoding=UnicodeLittle
sun.java.command=C:\Program Files\TripleA\TripleA.exe
sun.jnu.encoding=Cp1252
sun.management.compiler=HotSpot 64-Bit Tiered Compilers
sun.os.patch.level=
user.country=US
user.dir=C:\Program Files\TripleA
user.home=C:\Users\max33
user.language=en
user.name=max333
user.script=
user.timezone=America/New_York
user.variant= -
You need to update your Java. Panther knows more about this on Windows than I but you could try following the same steps as suggested to Elrood.
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I’m not having any dice server issues in my other PBEM game. Should we restart or do you have any other recommendations?
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Have you been able to correct your Java?
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no, but my other game is going without problems. I’m sure that means its some other issue. Do you know otherwise?
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Well the previous report of this issue had the same symptoms. Other game working ok.
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Downloading Java on Windows 10 using Chrome browser is giving me all kinds of issues. I use a Surface Pro 4 if that matters. If you have any other ideas pls let me know.
Max -
ok…the trick was downloading java “OFFLINE” (not using chrome). I’ll be able to get back to our game NLT tomorrow. Are you still with me?
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Yep, cool. Glad you got it sorted
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I dont think it ever asked me to post. Scramble orders
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You can always do a manual post from the file menu.
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 1
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Shensi to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 fighters moved from Yunnan to Shensi
2 infantry moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea ZonePurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 submarine
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/1 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 aaGun moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 aaGun and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 infantry moved from Burma to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter and 1 tactical_bomber moved from India to Persia
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.67
British : 0.33
Italians : 1.17
Chinese : -0.33
Japanese : -0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishPurchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
Italians : 0.67
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My Italian navy has been lucky, a sub hit!
Lose Cruiser or dent CV?
OOL going forward if you care to specify - I’m guaranteed to do 2-3 hits.
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Carrier pls. You can use best judgment unless it’s really ify. And ya, with low luck it’s an even easier decision. But thanks for checking, i guess some people like to specify.
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Carrier pls. You can use best judgment unless it’s really ify. And ya, with low luck it’s an even easier decision. But thanks for checking, i guess some people like to specify.
In this case with a carrier with planes onboard and no landing spot I thought it was pretty iffy. But carrier it is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishPurchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 22
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/1 hits, 1.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/1 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 1/1 hits, 1.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 5 : 1/1 hits, 1.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern France
1 aaGun and 1 artillery moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.67
British : 1.00
Neutral_Allies : -1.33 -
G2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea ZonePurchase Units - Germans
Germans buy 10 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United KingdomCombat Hit Differential Summary :