Max334 (Allies+36) vs Simon33 (Axis) G40

  • '19 '17 '16

    @max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:

    …and remember the 2 german transports should be in sz113, if you need to or want to alter your attack plans

    Finally remembered.

    ANZAC will attack SZ31. Dent CV and lose the fighter in the first round? Or lose the CV?

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Southern France
            1 armour moved from Albania to Yugoslavia
            1 bomber moved from Northern Italy to Southern France
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Albania to Bulgaria
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 97 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                British defend with 1 submarine
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/1 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery moved from 98 Sea Zone to Alexandria
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,4,2,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    French : -1.00
    Neutral_Allies : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    @simon33
    kind of depends on what you come with and what your first rolls are like

  • '19 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to 63 Sea Zone
            1 cruiser and 2 fighters moved from 63 Sea Zone to 31 Sea Zone
            1 fighter moved from Queensland to 31 Sea Zone
    
        Combat - ANZAC
            Battle in 31 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 battleship, 1 carrier and 1 fighter
                    ANZAC roll dice for 1 cruiser and 3 fighters in 31 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    

    Savegame

  • '19 '17 '16

    @max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:

    @simon33
    kind of depends on what you come with and what your first rolls are like

    It wasn’t clear there were going to be 2 hits, no roll?

    Anyway, what do you want me to do here.

  • 2024 '22 '21 '19 '18

    @simon33
    i’m kind of dense…my dad always told me i was a knucklehead.

  • 2024 '22 '21 '19 '18

    @max334
    MaxD I guess. You know, the whole time i was thinking you were going after the other carrier…I really need to learn how to play this game…:I

  • '19 '17 '16

    Just to check, you’re saying to sink the CV which would let the plane fall into the sea if I retreat? Although retreating would allow you to save the BB.

  • 2024 '22 '21 '19 '18

    @simon33
    Yes, sink the cv

  • '19 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to 63 Sea Zone
            1 cruiser and 2 fighters moved from 63 Sea Zone to 31 Sea Zone
            1 fighter moved from Queensland to 31 Sea Zone
    
        Combat - ANZAC
            Battle in 31 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 battleship, 1 carrier and 1 fighter
                    ANZAC roll dice for 1 cruiser and 3 fighters in 31 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 31 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 31 Sea Zone
                 retreated to 31 Sea Zone
                Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 cruiser and 1 fighter
                Casualties for Japanese: 1 carrier
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            2 fighters moved from 31 Sea Zone to Wake Island
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 61 Sea Zone to 60 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to Nigeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

  • '19 '17 '16

    Scramble all 3 fighters to SZ109.

    Lose Cruiser, 2 fighters in the first round.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            4 infantry moved from Bulgaria to Greece
            2 armour moved from Romania to Greece
            3 artilleries moved from France to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone
            2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
            1 bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            2 fighters moved from Western Germany to 109 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 3 fighters
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 109 Sea Zone, round 2 : 4/1 hits, 3.17 expected hits
                    1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
                 retreated to 109 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -11
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for British: 1 cruiser and 2 fighters
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in 119 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 2 transports
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 119 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Germans attack with 2 armour and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 2/1 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 3 infantry in Greece, round 3 : 1/1 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 2 infantry in Greece, round 4 : 1/1 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Scotland
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 bomber moved from 109 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 artilleries moved from Romania to Slovakia Hungary
            1 aaGun moved from Germany to Slovakia Hungary
            5 armour and 3 mech_infantrys moved from France to Germany
    
        Place Units - Germans
            6 transports placed in 113 Sea Zone
            2 artilleries placed in Western Germany
            4 artilleries placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 2.17
    French : -0.67
    Neutral_Allies : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Sikang to Yunnan
            2 infantry moved from Kazakhstan to Sikang
            3 artilleries moved from Novgorod to Vyborg
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Belarus to Vyborg
            2 infantry moved from Belarus to Novgorod
            2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            8 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 armour placed in Ukraine
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    That was a nice extra hit for me in SZ109. I’m guessing you would have continued the battle without that hit.

  • 2024 '22 '21 '19 '18

    @simon33
    yes and you also got above avg expected hits in sz110 & 118. This could be bad for me

  • 2024 '22 '21 '19 '18

    You know, massing your troops in Vyborg like that could be considered hostile and a provocation.
    Anyway, I might not be able to get to my turn until tomorrow.
    …and can I call you mate

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siam to French Indo China
            1 fighter moved from Siam to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 bomber moved from Siam to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Java
            Battle in Soviet Far East
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Soviet Far East from Russians, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 armour and 1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 36 Sea Zone to 33 Sea Zone
            1 fighter moved from Kwangsi to 33 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            2 fighters moved from Jehol to Japan
            1 mech_infantry moved from Anhwe to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery and 6 infantry moved from Anhwe to Kiangsi
            1 artillery and 2 infantry moved from Chahar to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 bomber moved from Kwangsi to Caroline Islands
            1 bomber moved from 43 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from 45 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Soviet Far East: 1 artillery
            EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 artillery
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 3 infantry
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.33
    UK_Pacific : 0.67
    Japanese : 0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    @max334
    so, nothing on that?

  • 2024 '22 '21 '19 '18

    German edits are troops I forgot to move and Japs are just a swap out.

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