Max334 (Allies+36) vs Simon33 (Axis) G40

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Purchase Units - Russians
                Russians buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Amur to Siberia
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Shensi
                2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_43592_Rus1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 artillery moved from Kwangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/1 hits, 4.33 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                2 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Korea to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 0.00

    triplea_43592_Jap1.tsvg

  • 2024 '22 '21 '19 '18

    Getting a dice server error when i rolled for China. I did get your dice, so not sure what the issue might be.

  • '19 '17 '16

    @max334:

    Getting a dice server error when i rolled for China. I did get your dice, so not sure what the issue might be.

    Oh no! Someone else had such a problem and resolved it after I gave them this link: https://www.axisandallies.org/forums/index.php?topic=38761.45

    Does it help?

  • 2024 '22 '21 '19 '18

    I reinstalled, but getting same type of error:

    Chinese roll dice for 2 fighters and 2 infantry in Yunnan, round 2
    Contacting  dice.tripleawarclub.org
    An error has occured!
    Possible reasons the error could have happened:
      1: An invalid e-mail address
      2: Firewall could be blocking TripleA from connecting to the Dice Server
      3: The e-mail address does not exist
      4: An unknown error, please see the error console and consult the forums for help
        Visit https://forums.triplea-game.org/  for extra help
    javax.net.ssl.SSLHandshakeException: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
    at sun.security.ssl.Alerts.getSSLException(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.fatal(Unknown Source)
    at sun.security.ssl.Handshaker.fatalSE(Unknown Source)
    at sun.security.ssl.Handshaker.fatalSE(Unknown Source)
    at sun.security.ssl.ClientHandshaker.serverCertificate(Unknown Source)
    at sun.security.ssl.ClientHandshaker.processMessage(Unknown Source)
    at sun.security.ssl.Handshaker.processLoop(Unknown Source)
    at sun.security.ssl.Handshaker.process_record(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.readRecord(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.performInitialHandshake(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.startHandshake(Unknown Source)
    at sun.security.ssl.SSLSocketImpl.startHandshake(Unknown Source)
    at org.apache.http.conn.ssl.SSLConnectionSocketFactory.createLayeredSocket(SSLConnectionSocketFactory.java:396)
    at org.apache.http.conn.ssl.SSLConnectionSocketFactory.connectSocket(SSLConnectionSocketFactory.java:355)
    at org.apache.http.impl.conn.DefaultHttpClientConnectionOperator.connect(DefaultHttpClientConnectionOperator.java:142)
    at org.apache.http.impl.conn.PoolingHttpClientConnectionManager.connect(PoolingHttpClientConnectionManager.java:373)
    at org.apache.http.impl.execchain.MainClientExec.establishRoute(MainClientExec.java:381)
    at org.apache.http.impl.execchain.MainClientExec.execute(MainClientExec.java:237)
    at org.apache.http.impl.execchain.ProtocolExec.execute(ProtocolExec.java:185)
    at org.apache.http.impl.execchain.RetryExec.execute(RetryExec.java:89)
    at org.apache.http.impl.execchain.RedirectExec.execute(RedirectExec.java:111)
    at org.apache.http.impl.client.InternalHttpClient.doExecute(InternalHttpClient.java:185)
    at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:118)
    at games.strategy.engine.random.PropertiesDiceRoller.postRequest(PropertiesDiceRoller.java:147)
    at games.strategy.engine.random.PbemDiceRoller$HttpDiceRollerDialog.rollInSeperateThread(PbemDiceRoller.java:222)
    at java.lang.Thread.run(Unknown Source)
    Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
    at sun.security.validator.PKIXValidator.doBuild(Unknown Source)
    at sun.security.validator.PKIXValidator.engineValidate(Unknown Source)
    at sun.security.validator.Validator.validate(Unknown Source)
    at sun.security.ssl.X509TrustManagerImpl.validate(Unknown Source)
    at sun.security.ssl.X509TrustManagerImpl.checkTrusted(Unknown Source)
    at sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(Unknown Source)
    … 22 more
    Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target
    at sun.security.provider.certpath.SunCertPathBuilder.build(Unknown Source)
    at sun.security.provider.certpath.SunCertPathBuilder.engineBuild(Unknown Source)
    at java.security.cert.CertPathBuilder.build(Unknown Source)
    … 28 more

  • '19 '17 '16

    Ok, looks like something is awry with your Java though.

    I’d suggest you post your problem with the Java Console info in the thread I linked. Also mention your platform - ie. Windows Home 32bit.

  • 2024 '22 '21 '19 '18

    Mine is 64 bit

  • '19 '17 '16

    But what about the Java console?

    • Start TripleA
    • Start a Local Game
    • When the game has started find the Menu Debug and then click Show Console
    • When the Console has opened, click the button Properties
    • Then click Copy to Clipboard

    Then paste in the linked thread. Better there because other people might be able to help. To give some context, also post the error message your receiving.

  • 2024 '22 '21 '19 '18

    I followed your instructions, but never did anything like that before.

  • 2024 '22 '21 '19 '18

    SYSTEM PROPERTIES
    awt.toolkit=sun.awt.windows.WToolkit
    exe4j.consoleCodepage=cp0
    exe4j.isInstall4j=true
    exe4j.launchName=C:\Program Files\TripleA\TripleA.exe
    exe4j.moduleName=C:\Program Files\TripleA\TripleA.exe
    exe4j.semaphoreName=Local\c:_program_files_triplea_triplea.exe0
    exe4j.tempDir=
    exe4j.unextractedPosition=0
    file.encoding=Cp1252
    file.encoding.pkg=sun.io
    file.separator=
    install4j.appDir=C:\Program Files\TripleA
    install4j.exeDir=C:\Program Files\TripleA
    install4j.launcherId=33
    install4j.swt=false
    java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
    java.awt.printerjob=sun.awt.windows.WPrinterJob
    java.class.path=C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea-game-headed-1.9.0.0.12226-all.jar
    java.class.version=52.0
    java.endorsed.dirs=c:\program files\common files\i4j_jres\1.8.0_66\lib\endorsed
    java.ext.dirs=c:\program files\common files\i4j_jres\1.8.0_66\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
    java.home=c:\program files\common files\i4j_jres\1.8.0_66
    java.io.tmpdir=C:\Users\max33\AppData\Local\Temp
    java.library.path=C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\Users\max33\AppData\Local\Microsoft\WindowsApps;;c:\program files\common files\i4j_jres\1.8.0_66\bin
    java.runtime.name=Java™ SE Runtime Environment
    java.runtime.version=1.8.0_66-b17
    java.specification.name=Java Platform API Specification
    java.specification.vendor=Oracle Corporation
    java.specification.version=1.8
    java.vendor=Oracle Corporation
    java.vendor.url=http://java.oracle.com/
    java.vendor.url.bug=http://bugreport.sun.com/bugreport/
    java.version=1.8.0_66
    java.vm.info=mixed mode
    java.vm.name=Java HotSpot™ 64-Bit Server VM
    java.vm.specification.name=Java Virtual Machine Specification
    java.vm.specification.vendor=Oracle Corporation
    java.vm.specification.version=1.8
    java.vm.vendor=Oracle Corporation
    java.vm.version=25.66-b17
    line.separator=

    os.arch=amd64
    os.name=Windows 10
    os.version=10.0
    path.separator=;
    sun.arch.data.model=64
    sun.awt.enableExtraMouseButtons=true
    sun.boot.class.path=c:\program files\common files\i4j_jres\1.8.0_66\lib\resources.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\rt.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\sunrsasign.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jsse.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jce.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\charsets.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jfr.jar;c:\program files\common files\i4j_jres\1.8.0_66\classes
    sun.boot.library.path=c:\program files\common files\i4j_jres\1.8.0_66\bin
    sun.cpu.endian=little
    sun.cpu.isalist=amd64
    sun.desktop=windows
    sun.io.unicode.encoding=UnicodeLittle
    sun.java.command=C:\Program Files\TripleA\TripleA.exe
    sun.jnu.encoding=Cp1252
    sun.management.compiler=HotSpot 64-Bit Tiered Compilers
    sun.os.patch.level=
    user.country=US
    user.dir=C:\Program Files\TripleA
    user.home=C:\Users\max33
    user.language=en
    user.name=max333
    user.script=
    user.timezone=America/New_York
    user.variant=

  • '19 '17 '16

    You need to update your Java. Panther knows more about this on Windows than I but you could try following the same steps as suggested to Elrood.

  • 2024 '22 '21 '19 '18

    I’m not having any dice server issues in my other PBEM game. Should we restart or do you have any other recommendations?

  • '19 '17 '16

    Have you been able to correct your Java?

  • 2024 '22 '21 '19 '18

    no, but my other game is going without problems. I’m sure that means its some other issue. Do you know otherwise?

  • '19 '17 '16

    Well the previous report of this issue had the same symptoms. Other game working ok.

  • 2024 '22 '21 '19 '18

    Downloading Java on Windows 10 using Chrome browser is giving me all kinds of issues. I use a Surface Pro 4 if that matters. If you have any other ideas pls let me know.
    Max

  • 2024 '22 '21 '19 '18

    ok…the trick was downloading java “OFFLINE” (not using chrome). I’ll be able to get back to our game NLT tomorrow. Are you still with me?

  • '19 '17 '16

    Yep, cool. Glad you got it sorted

  • 2024 '22 '21 '19 '18

    I dont think it ever asked me to post. Scramble orders

    30Oct18.tsvg

  • '19 '17 '16

    You can always do a manual post from the file menu.

    No scramble.

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