@crockett36 It has our emails. When you are done, let me know.
Giallo (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
3 fighters and 3 tactical_bombers moved from Ukraine to Tambov
2 infantry moved from Bryansk to Tambov
7 artilleries and 23 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to TambovPurchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Tambov, round 2 : 5/9 hits, 4.33 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 7 artilleries and 23 infantry
Russians defend with 1 airfield, 1 factory_major and 1 marine
Germans roll dice for 7 artilleries and 23 infantry in Russia, round 2 : 12/30 hits, 7.33 expected hits
Russians roll dice for 1 marine in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Russians lost in Russia
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 artilleries and 23 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
7 armour and 2 mech_infantrys moved from Bryansk to Caucasus
7 armour and 7 mech_infantrys moved from Ukraine to Caucasus
3 fighters and 4 tactical_bombers moved from Tambov to Caucasus
1 bomber moved from Bryansk to Western Germany
2 fighters moved from Western Germany to Caucasus
3 aaGuns moved from Bryansk to Russia
9 artilleries, 1 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
9 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Vologda to Evenkiyskiy
1 fighter moved from Western Germany to Ukraine
1 artillery moved from France to Western GermanyPlace Units - Germans
1 carrier, 3 submarines and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : 5.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 artillery moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Jehol to Korea
2 infantry moved from Manchuria to Korea
1 bomber moved from India to Suiyuyan
1 mech_infantry moved from Volgograd to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
3 fighters moved from Volgograd to Iraq
7 armour, 1 artillery, 13 infantry and 9 mech_infantrys moved from Volgograd to Samara
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Kweichow
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Suiyuyan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 marine
Russians roll dice for 1 bomber and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 marine in Korea, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Korea
retreated to Korea
Japanese win with 1 marine remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 bomber moved from Korea to Chahar
1 aaGun and 10 infantry moved from Jehol to Chahar
1 bomber moved from Suiyuyan to Chahar
1 aaGun moved from Tsinghai to Kansu
1 aaGun moved from Volgograd to SamaraTurn Complete - Russians
Combat Hit Differential Summary :
Russians : -1,50
Japanese : 2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
2 bombers moved from French Indo China to Jehol
1 infantry moved from Shantung to Jehol
3 fighters and 3 tactical_bombers moved from French Indo China to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 43 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 7 tactical_bombers in 43 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Jehol to Hunan
5 armour, 6 artilleries, 2 infantry and 4 mech_infantrys moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to French Indo China
2 armour and 2 mech_infantrys moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from French Indo China to YunnanPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 2.
2 artilleries and 1 infantry placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : -0.33
Japanese : -1.67 -
Is it ok to do my us turn a bit different, I would only redo my battle in 43 so my planes can go direction middle east. That was the only battle of the us
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Is it ok to do my us turn a bit different, I would only redo my battle in 43 so my planes can go direction middle east. That was the only battle of the us
So long as you reapply the Chinese battle results I guess that would be ok.
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Rolls: 6@3; Total Hits: 36@3: (4, 1, 1, 4, 5, 1)1@4:
Rolls: 1@2; Total Hits: 11@2: (1)
sz 43
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
2 fighters moved from Queensland to 43 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea ZonePurchase Units - Americans
Americans buy 8 fighters; Remaining resources: 8 PUs;Combat - Americans
Battle in 43 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Move - Chinese
3 infantry moved from Manchuria to Jehol
2 infantry moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Trans-Jordan: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 39 Sea Zone: 2 battleships, 4 carriers, 3 cruisers and 1 transport
EDIT: Removing units owned by Americans from 42 Sea Zone: 2 battleships, 4 carriers, 3 cruisers and 1 transport
EDIT: Removing units owned by Americans from 42 Sea Zone: 8 fighters
EDIT: Adding units owned by Americans to 39 Sea Zone: 8 fighters
EDIT: Removing units owned by Americans from 42 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 39 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 carrier and 2 submarines
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansPurchase Units - British
British buy 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 fighter could not land in 42 Sea Zone and was removed
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from Gibraltar to Iraq
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Persia
3 artilleries placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery
EDIT: Adding units owned by British to Northwest Persia: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans : 0,33
Chinese : 0,67
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
2 fighters moved from Queensland to 43 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea ZonePurchase Units - Americans
Americans buy 8 fighters; Remaining resources: 8 PUs;Combat - Americans
Battle in 43 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Move - Chinese
3 infantry moved from Manchuria to Jehol
2 infantry moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Trans-Jordan: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 39 Sea Zone: 2 battleships, 4 carriers, 3 cruisers and 1 transport
EDIT: Removing units owned by Americans from 42 Sea Zone: 2 battleships, 4 carriers, 3 cruisers and 1 transport
EDIT: Removing units owned by Americans from 42 Sea Zone: 8 fighters
EDIT: Adding units owned by Americans to 39 Sea Zone: 8 fighters
EDIT: Removing units owned by Americans from 42 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 39 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 carrier and 2 submarines
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansPurchase Units - British
British buy 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 fighter could not land in 42 Sea Zone and was removed
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from Gibraltar to Iraq
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Persia
3 artilleries placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery
EDIT: Adding units owned by British to Northwest Persia: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 1 armour and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0,33
Chinese : 0,67
Japanese : 0,33 -
the tank and inf on java can’t be edited/deleted, perhaps you can do it
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
1 armour moved from Caucasus to Sikang
Italians take Sikang from ChinesePurchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat - Italians
Combat Hit Differential Summary :
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Scramble from Gibraltar?
the tank and inf on java can’t be edited/deleted, perhaps you can do it
I’m having the same problem. I think it might need to be loaded onto a transport then unloaded.
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yes
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
1 armour moved from Caucasus to Sikang
Italians take Sikang from ChinesePurchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
British defend with 1 cruiser; Americans defend with 2 destroyers, 3 fighters and 1 submarine; Russians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hitsCombat Hit Differential Summary :
Italians : 0.67
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4 hits. OOL?
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subs and dds
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
1 armour moved from Caucasus to Sikang
Italians take Sikang from ChinesePurchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
British defend with 1 cruiser; Americans defend with 2 destroyers, 3 fighters and 1 submarine; Russians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 submarine owned by the Russians, 2 destroyers owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 cruiser and 3 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
1 cruiser owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 destroyer, 4 fighters and 1 submarine
Casualties for Americans: 2 destroyers, 3 fighters and 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
1 submarine placed in 93 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.33
Americans : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 carrier and 1 cruiser moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 36 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
4 artilleries and 1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
5 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia
1 infantry moved from Russia to Tambov
Germans take Tambov from Russians
7 artilleries and 22 infantry moved from Russia to Samara
14 armour and 4 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
6 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea ZonePurchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 104 PUs;
Germans buy 1 artillery, 2 bombers, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 7 artilleries, 1 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 artilleries, 1 infantry and 10 mech_infantrys in Rostov, round 2 : 6/18 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 7 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 5 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 artillery, 1 fighter and 3 infantry
Germans roll dice for 5 fighters, 3 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 5/12 hits, 5.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Battle in Samara
Germans attack with 14 armour, 7 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 7 armour, 1 artillery, 14 infantry and 9 mech_infantrys
Germans roll dice for 14 armour, 7 artilleries, 22 infantry and 4 mech_infantrys in Samara, round 2 : 14/47 hits, 14.83 expected hits
Russians roll dice for 2 aaGuns, 7 armour, 1 artillery, 14 infantry and 9 mech_infantrys in Samara, round 2 : 14/31 hits, 11.50 expected hits
12 infantry owned by the Russians, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Samara
Germans roll dice for 14 armour, 7 artilleries, 8 infantry and 4 mech_infantrys in Samara, round 3 : 11/33 hits, 12.50 expected hits
Russians roll dice for 7 armour, 1 artillery, 2 infantry and 9 mech_infantrys in Samara, round 3 : 8/19 hits, 7.50 expected hits
9 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 8 infantry owned by the Germans lost in Samara
Germans roll dice for 14 armour, 7 artilleries and 4 mech_infantrys in Samara, round 4 : 12/25 hits, 10.67 expected hits
Russians roll dice for 7 armour and 1 artillery in Samara, round 4 : 3/8 hits, 3.83 expected hits
7 armour owned by the Russians, 1 artillery owned by the Russians and 3 artilleries owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 14 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 56
Casualties for Germans: 3 artilleries and 22 infantry
Casualties for Russians: 2 aaGuns, 7 armour, 1 artillery, 14 infantry and 9 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
French roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiserNon Combat Move - Germans
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Finland to Norway
1 fighter and 7 mech_infantrys moved from Ukraine to Caucasus
5 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Russia to Samara
1 artillery moved from France to Western GermanyPlace Units - Germans
1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
1 artillery, 2 bombers and 3 fighters placed in Western Germany
2 infantry placed in France
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : -1.33
French : 0.50
Russians : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 bomber moved from Chahar to India
1 bomber moved from Chahar to India
2 fighters and 1 tactical_bomber moved from India to IraqNon Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
1 aaGun and 10 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to HopeiTurn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from Hunan to Jehol
Japanese take Anhwe from Chinese
1 marine moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 fighter and 1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Hunan to 36 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from 36 Sea Zone to 43 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 1 bomber, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry; Russians defend with 1 aaGun
Japanese roll dice for 2 armour and 2 mech_infantrys in Jehol, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 armour and 2 mech_infantrys in Jehol, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 aaGun
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry; Russians defend with 1 aaGun
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
5 carriers and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Kweichow
5 artilleries and 4 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.33
Chinese : 0.33
UK_Pacific : -0.67
Japanese : 1.17