Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters moved from 39 Sea Zone to 43 Sea Zone
4 fighters moved from Queensland to 43 Sea Zone
1 bomber moved from India to 43 Sea Zone
2 fighters moved from Trans-Jordan to Libya
1 mech_infantry moved from Algeria to Libya
1 bomber moved from Trans-Jordan to Libya
1 infantry moved from Algeria to Tunisia
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 11 Sea Zone
1 armour and 1 infantry moved from India to Burma
Purchase Units - Americans
Americans buy 2 bombers and 7 fighters; Remaining resources: 2 PUs;
Combat - Americans
Battle in Libya
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
retreated to Libya
Italians win with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Burma
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers and 12 fighters
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 1 transport
Americans roll dice for 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers and 12 fighters in 43 Sea Zone, round 2 : 11/21 hits, 10,50 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 13/22 hits, 10,83 expected hits
Units damaged: 2 battleships owned by the Americans
3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 43 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 3 cruisers and 12 fighters in 43 Sea Zone, round 3 : 8/18 hits, 9,50 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 5 tactical_bombers and 1 transport in 43 Sea Zone, round 3 : 12/18 hits, 9,50 expected hits
4 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 4 carriers owned by the Japanese and 10 fighters owned by the Americans lost in 43 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 1 cruiser and 2 fighters in 43 Sea Zone, round 4 : 4/6 hits, 3,50 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 4 : 7/10 hits, 6,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans, 2 cruisers owned by the Japanese and 2 battleships owned by the Americans lost in 43 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -103
Casualties for Americans: 2 battleships, 1 bomber, 4 carriers, 3 cruisers, 3 destroyers and 12 fighters
Casualties for Japanese: 5 carriers, 2 cruisers, 3 destroyers, 1 fighter and 5 tactical_bombers
4 fighters owned by the Japanese forced to land in Borneo
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
8 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 fighters moved from Libya to Tunisia
1 bomber moved from Libya to Egypt
1 carrier, 3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 63 Sea Zone to 42 Sea Zone
Place Units - Americans
2 bombers and 7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Move - Chinese
4 infantry moved from Hopei to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tobruk to Libya
1 bomber moved from Iraq to Libya
2 bombers moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
4 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Trans-Jordan to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
Purchase Units - British
British buy 4 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Libya
British attack with 1 bomber and 1 infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Libya to Tunisia
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 82 Sea Zone
2 bombers moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 aaGuns, 8 artilleries and 14 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
1 artillery and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,4,5,4,6,6,4,6,1,4,2,6,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0,67
Italians : 0,33
British : 0,50
Americans : 0,00
Chinese : 0,33
Japanese : 6,83
you calculated perfectly with these dice :wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 mech_infantry moved from Tsinghai to Kansu
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kansu
Italians attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Kansu
Italians win, taking Kansu from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Southern France
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 factory_minor placed in Caucasus
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
you calculated perfectly with these dice :wink:
The dice have not been your friend this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
1 fighter moved from Queensland to 43 Sea Zone
2 fighters moved from India to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 cruiser moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 battleships and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
2 battleships owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 2 battleships and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Germans
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 mech_infantry moved from Novosibirsk to Shensi
1 mech_infantry moved from Timguska to Suiyuyan
Germans take Suiyuyan from Chinese
1 fighter and 1 tactical_bomber moved from Caucasus to Shensi
1 fighter and 1 tactical_bomber moved from Caucasus to Shensi
4 fighters, 1 mech_infantry and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 infantry moved from Norway to 112 Sea Zone
3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 fighter moved from 109 Sea Zone to United Kingdom
2 bombers and 1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Southern France to United Kingdom
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
Purchase Units - Germans
Germans buy 12 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Eire
Battle in Scotland
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 3 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Northwest Persia
Germans attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 0/7 hits, 3.50 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 3 : 2/7 hits, 3.50 expected hits
French roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Shensi
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Shensi
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Shensi to Tsinghai
14 armour and 4 mech_infantrys moved from Samara to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
7 artilleries, 1 infantry and 10 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
3 aaGuns and 4 artilleries moved from Samara to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 1 infantry moved from Bryansk to Rostov
4 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from 114 Sea Zone to Western Germany
1 artillery moved from Western Germany to Holland Belgium
2 aaGuns and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
3 infantry placed in Russia
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Germans collect 74 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -4.83
French : 0.00
Chinese : 0.67
Russians : 0.50
AA fire in United Kingdom : : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
2 bombers moved from India to Anhwe
11 infantry moved from Hopei to Anhwe
Combat - Russians
Battle in Anhwe
Russians attack with 2 bombers and 11 infantry
Japanese defend with 5 artilleries and 4 infantry
Russians roll dice for 2 bombers and 11 infantry in Anhwe, round 2 : 2/13 hits, 3,17 expected hits
Japanese roll dice for 5 artilleries and 4 infantry in Anhwe, round 2 : 3/9 hits, 3,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Anhwe
Russians roll dice for 2 bombers and 8 infantry in Anhwe, round 3 : 4/10 hits, 2,67 expected hits
Japanese roll dice for 5 artilleries and 2 infantry in Anhwe, round 3 : 0/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe
Russians roll dice for 2 bombers and 8 infantry in Anhwe, round 4 : 5/10 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries in Anhwe, round 4 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 bombers and 7 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 4 infantry
Casualties for Japanese: 5 artilleries and 4 infantry
Non Combat Move - Russians
1 aaGun moved from Hopei to Anhwe
2 bombers moved from Anhwe to Burma
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 2,50
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
1 armour and 1 artillery moved from Szechwan to Kweichow
6 artilleries moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
2 armour and 4 mech_infantrys moved from French Indo China to Kweichow
4 fighters moved from Borneo to 43 Sea Zone
2 bombers moved from French Indo China to India
3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Strategic bombing raid in India
AA fire in India : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in India causes 0 damage total.
Battle in 43 Sea Zone
Japanese attack with 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 3 armour, 7 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 3 armour, 7 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 11/21 hits, 9.00 expected hits
Chinese roll dice for 7 infantry in Kweichow, round 2 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour, 6 artilleries, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
2 armour and 2 mech_infantrys moved from Jehol to Kiangsu
1 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from 43 Sea Zone to Borneo
1 fighter moved from Japan to Philippines
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.33
AA fire in India : : 1.67
Japanese : 1.00
Poor Japan! That snake eyes was a cruel blow. Although I guess I shouldn’t complain too much after winning that first battle against the USN.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to India
8 fighters moved from Gibraltar to United Kingdom
7 fighters moved from Eastern United States to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Tunisia to Egypt
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Burma to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 carriers and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Shan State
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Burma to Yunnan
7 artilleries and 12 infantry moved from Burma to Shan State
1 armour moved from India to Burma
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters moved from Gibraltar to Scotland
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from Iraq to Volgograd
1 bomber moved from Tunisia to United Kingdom
1 battleship moved from 42 Sea Zone to 37 Sea Zone
Purchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Malaya
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Malaya from Japanese, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Volgograd to Iraq
3 fighters moved from Scotland to United Kingdom
1 infantry moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,5,6,2,6,3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,6,5,6,3,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 27 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -0,67
AA fire in Volgograd : : -0,17
Americans : -0,17
Japanese : -0,67
Poor Japan! That snake eyes was a cruel blow. Although I guess I shouldn’t complain too much after winning that first battle against the USN.
you realy had that comming :evil:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to Crete
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Crete
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Crete to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Caucasus
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery, 3 fighters and 1 infantry
ANZAC roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Borneo, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 3 fighters in Borneo, round 3 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 2 fighters in Borneo, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the ANZAC lost in Borneo
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
2 fighters owned by the ANZAC retreated
Non Combat Move - ANZAC
2 fighters moved from Borneo to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : -1,00
anzac figs are on us car
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland
2 bombers and 1 fighter moved from Western Germany to Scotland
1 infantry moved from Eire to Scotland
1 armour moved from Amur to Siberia
Germans take Sakha from Russians
Germans take Siberia from Russians
2 fighters and 2 tactical_bombers moved from Tsinghai to Northwest Persia
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
Germans buy 3 artilleries, 3 carriers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 submarines moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from Scotland to Western Germany
1 fighter moved from 115 Sea Zone to Germany
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to Western Germany
1 fighter moved from Scotland to 112 Sea Zone
1 tactical_bomber moved from Scotland to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Caucasus to Volgograd
3 fighters moved from Caucasus to Germany
1 artillery moved from Holland Belgium to France
1 artillery and 3 infantry moved from Normandy Bordeaux to France
2 aaGuns and 2 mech_infantrys moved from Holland Belgium to Western Germany
3 aaGuns, 7 artilleries and 1 infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
3 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Caucasus to Germany
Place Units - Germans
3 carriers and 1 fighter placed in 112 Sea Zone
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.67
French : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
2 bombers moved from Burma to Kiangsu
7 infantry moved from Anhwe to Kiangsu
1 fighter moved from Iraq to 99 Sea Zone
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kiangsu
Russians attack with 2 bombers and 7 infantry
Japanese defend with 2 armour, 1 factory_minor, 2 infantry and 5 mech_infantrys
Russians roll dice for 2 bombers and 7 infantry in Kiangsu, round 2 : 2/9 hits, 2,50 expected hits
Japanese roll dice for 2 armour, 2 infantry and 5 mech_infantrys in Kiangsu, round 2 : 3/9 hits, 3,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kiangsu
Russians roll dice for 2 bombers and 4 infantry in Kiangsu, round 3 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 2 armour and 5 mech_infantrys in Kiangsu, round 3 : 2/7 hits, 2,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsu
Russians roll dice for 2 bombers and 2 infantry in Kiangsu, round 4 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 2 armour and 4 mech_infantrys in Kiangsu, round 4 : 1/6 hits, 2,33 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
Russians roll dice for 2 bombers and 1 infantry in Kiangsu, round 5 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Kiangsu, round 5 : 1/4 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsu
Russians roll dice for 2 bombers in Kiangsu, round 6 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 6 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese, 2 bombers owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
Japanese win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 2 bombers and 7 infantry
Casualties for Japanese: 1 armour, 2 infantry and 5 mech_infantrys
Non Combat Move - Russians
1 fighter moved from 99 Sea Zone to Iraq
1 aaGun moved from Anhwe to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -1,00
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Kweichow to Chahar
Japanese take Anhwe from Chinese
Japanese take Chahar from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Anhwe
2 armour, 2 artilleries and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
2 fighters moved from Borneo to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Soviet Far East
Battle in Hopei
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Hopei
Japanese win, taking Soviet Far East from Russians, taking Hopei from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 43 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 2 cruisers and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
ANZAC roll dice for 2 cruisers and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 2 cruisers owned by the ANZAC lost in 43 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 cruisers and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 2 artilleries and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Shensi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Kiangsu
1 artillery moved from Kweichow to Hunan
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,1,4,4,5,4,3,6,2,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Japanese collect 43 PUs (6 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : 1.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
1 bomber moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
Purchase Units - Americans
Americans buy 5 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat - Americans
Battle in Borneo
Battle in Yunnan
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Americans win, taking Borneo from Japanese, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Yunnan to India
2 carriers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Burma to Shan State
1 armour moved from India to Shan State
1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Celebes
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
British roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Celebes, round 5 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Celebes, round 6 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Celebes
British roll dice for 2 artilleries in Celebes, round 7 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Celebes
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 0/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Scotland to United Kingdom
3 infantry moved from Persia to Iraq
1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from India to Burma
Place Units - British
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,00
British : -9,67
Americans : 1,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Romania to Bessarabia
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Southern France to France
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Caucasus
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to India
1 carrier and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :