@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Giallo (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Kweichow to Chahar
Japanese take Anhwe from Chinese
Japanese take Chahar from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Anhwe
2 armour, 2 artilleries and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
2 fighters moved from Borneo to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far EastPurchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Soviet Far East
Battle in Hopei
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Hopei
Japanese win, taking Soviet Far East from Russians, taking Hopei from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 43 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 2 cruisers and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
ANZAC roll dice for 2 cruisers and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 2 cruisers owned by the ANZAC lost in 43 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 cruisers and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 2 artilleries and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Shensi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Kiangsu
1 artillery moved from Kweichow to Hunan
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,1,4,4,5,4,3,6,2,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Japanese collect 43 PUs (6 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Chinese : 1.33
Japanese : 2.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
1 bomber moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest PersiaPurchase Units - Americans
Americans buy 5 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 5 PUs;Combat - Americans
Battle in Borneo
Battle in Yunnan
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Americans win, taking Borneo from Japanese, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Yunnan to India
2 carriers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUCombat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Burma to Shan State
1 armour moved from India to Shan State
1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPurchase Units - British
British repair damage of 8x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Celebes
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Celebes, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
British roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Celebes, round 5 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Celebes, round 6 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Celebes
British roll dice for 2 artilleries in Celebes, round 7 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Celebes
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 0/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Scotland to United Kingdom
3 infantry moved from Persia to Iraq
1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from India to BurmaPlace Units - British
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Germans : -1,00
British : -9,67
Americans : 1,00
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest PersiaPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Romania to Bessarabia
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Southern France to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Caucasus
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to India
1 carrier and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsPolitics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Turning off Edit ModeCombat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 artillery and 1 infantry moved from Eire to Scotland
3 fighters moved from Western Germany to ScotlandPurchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 harbour, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 112 Sea Zone to 109 Sea Zone
4 submarines moved from 110 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Eire
5 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
2 fighters moved from Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
3 aaGuns, 14 armour, 16 artilleries, 2 fighters, 2 infantry, 25 mech_infantrys and 3 tactical_bombers moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
3 artilleries moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Siberia to Manchuria
2 bombers moved from Western Germany to FrancePlace Units - Germans
1 harbour placed in Eire
1 transport placed in 113 Sea Zone
2 bombers placed in France
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery placed in Western Germany
3 infantry placed in Western Germany
3 mech_infantrys placed in Russia
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0.83
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Japanese
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from French Indo China to 43 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Siam
5 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 armour moved from Shensi to Szechwan
1 armour moved from Shensi to Kweichow
1 armour moved from Chahar to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Hunan
3 infantry moved from Kiangsu to Anhwe
5 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 18 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 marine moved from Manchuria to JeholPlace Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
Japanese collect 38 PUs (3 lost to blockades); end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : -0.33
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 3.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
2 fighters and 1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from India to CaucasusPurchase Units - Americans
Americans buy 6 bombers and 1 carrier; Remaining resources: 5 PUs;Combat - Americans
Combat Hit Differential Summary :
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scramble tokens
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Full scramble, 2 kamis on each DD.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
2 fighters and 1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from India to CaucasusPurchase Units - Americans
Americans buy 6 bombers and 1 carrier; Remaining resources: 5 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Persia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 4 fighters and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/9 hits, 4,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 6/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
4 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is -16
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 4 fighters and 1 transport
Battle in KoreaNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Midway
2 carriers and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
2 fighters moved from Persia to Iraq
1 armour moved from Shan State to BurmaPlace Units - Americans
6 bombers placed in Eastern United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUCombat Move - British
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePurchase Units - British
British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber and 3 fighters moved from Scotland to United Kingdom
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 aaGuns, 2 armour, 5 artilleries and 10 infantry moved from Shan State to Burma
2 armour moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,3,6,3,1,2,5,2,5,2,5,1,6,1,5,6,4,6,5,4,5,1,4,2,2,5
British collect 25 PUs (8 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Germans : -0,67
British : 1,50
Americans : 0,50
Japanese : 3,67
AA fire in Caucasus : : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
2 fighters and 1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from India to CaucasusPurchase Units - Americans
Americans buy 6 bombers and 1 carrier; Remaining resources: 5 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,3
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Persia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 4 fighters and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/9 hits, 4,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 6/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
4 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is -16
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 4 fighters and 1 transport
Battle in KoreaNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Midway
2 carriers and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Morocco
2 fighters moved from Persia to Iraq
1 armour moved from Shan State to BurmaPlace Units - Americans
6 bombers placed in Eastern United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUCombat Move - British
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePurchase Units - British
British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber and 3 fighters moved from Scotland to United Kingdom
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 aaGuns, 2 armour, 5 artilleries and 10 infantry moved from Shan State to Burma
2 armour moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,3,6,3,1,2,5,2,5,2,5,1,6,1,5,6,4,6,5,4,5,1,4,2,2,5
British collect 25 PUs (8 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67
British : 1,50
Americans : 0,50
Japanese : 3,67
AA fire in Caucasus : : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 bomber moved from Volgograd to Persia
1 armour moved from Tsinghai to Turkmenistan
Italians take Turkmenistan from RussiansPurchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Persia
Italians win, taking Persia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Persia to Volgograd
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Bessarabia to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in CaucasusTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 fighter moved from Queensland to 21 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from India to IraqPurchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat - ANZAC
Battle in MarianasNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Morocco
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
6 artilleries and 5 infantry moved from Eire to Scotland
3 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Volgograd to Iraq
1 armour moved from Northwest Persia to Iraq
13 armour, 16 artilleries, 2 fighters, 2 infantry, 25 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Iraq
4 transports moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from France to IraqPurchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Scotland
Germans attack with 11 artilleries and 10 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 11 artilleries and 10 infantry in Scotland, round 2 : 5/21 hits, 7.00 expected hits
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 11 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 14 armour, 16 artilleries, 4 bombers, 3 fighters, 2 infantry, 28 mech_infantrys and 3 tactical_bombers
British defend with 5 armour, 14 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 24 infantry, 8 mech_infantrys and 2 tactical_bombers; French defend with 1 infantry; Americans defend with 2 fighters; ANZAC defend with 2 fighters; Russians defend with 5 fighters and 1 tactical_bomber
Germans roll dice for 14 armour, 16 artilleries, 4 bombers, 3 fighters, 2 infantry, 28 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 34/70 hits, 26.17 expected hits
British roll dice for 5 armour, 14 artilleries, 2 bombers, 11 fighters, 25 infantry, 8 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 31/68 hits, 27.33 expected hits
7 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 bombers owned by the British, 1 infantry owned by the French, 21 mech_infantrys owned by the Germans and 24 infantry owned by the British lost in Iraq
Germans roll dice for 14 armour, 8 artilleries, 4 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Iraq, round 3 : 18/39 hits, 18.17 expected hits
British roll dice for 5 armour, 14 artilleries, 11 fighters, 1 mech_infantry and 3 tactical_bombers in Iraq, round 3 : 15/34 hits, 16.33 expected hits
1 mech_infantry owned by the British, 8 artilleries owned by the Germans, 14 artilleries owned by the British, 7 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Iraq
Germans roll dice for 14 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Iraq, round 4 : 12/24 hits, 13.17 expected hits
British roll dice for 2 armour, 11 fighters and 3 tactical_bombers in Iraq, round 4 : 13/16 hits, 9.83 expected hits
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 2 tactical_bombers owned by the British, 13 armour owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Iraq
Germans roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Iraq, round 5 : 8/11 hits, 6.67 expected hits
British roll dice for 4 fighters in Iraq, round 5 : 4/4 hits, 2.67 expected hits
2 fighters owned by the ANZAC, 3 fighters owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 armour, 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Germans: 13 armour, 16 artilleries, 3 fighters, 2 infantry, 28 mech_infantrys and 1 tactical_bomber
Casualties for British: 5 armour, 14 artilleries, 2 bombers, 2 fighters, 24 infantry, 8 mech_infantrys and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for Russians: 5 fighters and 1 tactical_bomber
Casualties for Americans: 2 fighters
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Iraq to Northwest Persia
6 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries and 3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
4 bombers moved from Northwest Persia to Caucasus
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 armour, 1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 2 tactical_bombers
EDIT: Adding units owned by Germans to Persia: 1 aaGun and 2 tactical_bombers
EDIT: Removing units owned by Germans from Northwest Persia: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 5.83
British : 6.17 -
russia is out
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
EDIT: 1 armour moved from Manchuria to ChaharPurchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 marine moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Anhwe to Hopei
3 fighters and 1 tactical_bomber moved from French Indo China to Kiangsu
1 armour moved from Szechwan to French Indo China
1 mech_infantry moved from Hopei to Szechwan
1 artillery moved from Yunnan to French Indo China
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 armour moved from Kweichow to French Indo China
1 armour moved from Hunan to French Indo China
2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 bomber, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
Japanese collect 34 PUs (7 lost to blockades); end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans : 0.00
Japanese : 0.67 -
That attack on Iraq may have been ill advised but it worked. Hmm.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
12 fighters moved from Gibraltar to Scotland
6 bombers moved from Eastern United States to Scotland
1 bomber and 8 fighters moved from United Kingdom to Scotland
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Midway to Korea
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 carriers and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 2 bombers, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 2 carriers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Scotland
Americans attack with 7 bombers and 20 fighters
Germans defend with 1 airfield, 11 artilleries and 10 infantry
Americans roll dice for 7 bombers and 20 fighters in Scotland, round 2 : 12/27 hits, 14,67 expected hits
Germans roll dice for 11 artilleries and 10 infantry in Scotland, round 2 : 11/21 hits, 7,00 expected hits
2 artilleries owned by the Germans, 10 infantry owned by the Germans and 11 fighters owned by the Americans lost in Scotland
Americans roll dice for 7 bombers and 9 fighters in Scotland, round 3 : 11/16 hits, 9,17 expected hits
Germans roll dice for 9 artilleries in Scotland, round 3 : 3/9 hits, 3,00 expected hits
9 artilleries owned by the Germans and 3 bombers owned by the Americans lost in Scotland
Americans win with 4 bombers and 9 fighters remaining. Battle score for attacker is -72
Casualties for Americans: 3 bombers and 11 fighters
Casualties for Germans: 11 artilleries and 10 infantryNon Combat Move - Americans
4 bombers and 9 fighters moved from Scotland to United Kingdom
2 bombers moved from 6 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedTurn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Burma: 1 armour
EDIT: Adding units owned by Americans to West India: 1 armour
EDIT: Turning off Edit Mode
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansPurchase Units - British
British buy 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Kwangtung
Battle in Iraq
British attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Iraq
British win, taking Kwangtung from Japanese, taking Iraq from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
6 infantry moved from India to West India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 21 Sea Zone to 6 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,6,3,5,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 27 PUs (6 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Germans : 3,50
British : 0,17
Americans : -2,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour moved from Turkmenistan to Eastern Persia
3 fighters moved from Southern Italy to Iraq
1 bomber moved from Volgograd to Eastern PersiaPurchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 3 fighters and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Iraq, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the British and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 armour and 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Persia
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 2 armour and 3 mech_infantrys
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 4/7 hits, 2.67 expected hits
British roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 2.00 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Eastern Persia
2 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 2 armour owned by the Italians retreated to Persia
British win with 1 armour remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 3 mech_infantrysNon Combat Move - Italians
1 bomber moved from Eastern Persia to Persia
2 infantry moved from Ukraine to Rostov
3 fighters moved from Iraq to PersiaPlace Units - Italians
2 artilleries and 1 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Caucasus
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 2.33
British : -0.50





