@FranceNeedsMorePower use it
Giallo (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
2 artilleries and 7 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to Karelia
Germans take Karelia from RussiansPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 armour, 9 artilleries, 2 infantry and 4 mech_infantrys moved from Germany to Poland
3 aaGuns, 9 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Baltic States to Poland
1 bomber moved from Novgorod to Poland
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
3 armour placed in Germany
6 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -2.33
French : -0.33
Russians : 1.33 -
I assumed no scramble to SZ110. Would have been a bit suicidal.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from Russia to 99 Sea Zone
2 bombers moved from Russia to Novgorod
2 infantry moved from Belarus to Novgorod
1 submarine moved from 117 Sea Zone to 101 Sea ZonePurchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 3 PUs;Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Novgorod
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from 99 Sea Zone to Kazakhstan
2 bombers moved from Novgorod to Kazakhstan
2 aaGuns, 1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
2 infantry moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Suiyuyan to Yunnan
3 fighters moved from Caucasus to Yunnan
1 aaGun moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 aaGun and 14 infantry moved from Amur to Manchuria
2 aaGuns, 1 artillery and 14 infantry moved from Belarus to BryanskPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
3 artilleries and 6 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from French Indo China to India
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 fighters and 1 tactical_bomber moved from French Indo China to MalayaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Malaya, round 2 : 5/12 hits, 6.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to French Indo China
5 fighters and 4 tactical_bombers moved from Malaya to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 aaGun and 3 infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from 45 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery, 1 bomber and 1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
UK_Pacific : 0.67
AA fire in India : : -0.17
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
3 artilleries and 6 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from French Indo China to India
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 fighters and 1 tactical_bomber moved from French Indo China to MalayaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Malaya, round 2 : 5/12 hits, 6.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to French Indo China
5 fighters and 4 tactical_bombers moved from Malaya to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 aaGun and 3 infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from 45 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery, 1 bomber and 1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : 0.67
AA fire in India : : -0.17
Japanese : -1.33 -
If China attacks Kweichow, I want to see how many hits before deciding to lose the AA Gun.
Interesting strategy. I can’t see how Moscow will hold; I’ll probably get it G6 in spite of shooting for a G7 take down. However, you have held Yunnan for at least one turn and may hold it for more. It may be that you have something though, it just needs development. I’m still not sure what the 3 Russian bombers are for.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 4 fighters and 4 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Persia to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from French West Africa to Egypt
2 bombers moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StatePurchase Units - British
British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 6 PUs;Combat - British
Battle in Egypt
British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 3/7 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 armour moved from Suriname to Brazil
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to 81 Sea Zone
2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Shan State to Yunnan
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 1,33
Italians : 1,00
Americans : -0,33
Japanese : 0,67 -
If China attacks Kweichow, I want to see how many hits before deciding to lose the AA Gun.
Interesting strategy. I can’t see how Moscow will hold; I’ll probably get it G6 in spite of shooting for a G7 take down. However, you have held Yunnan for at least one turn and may hold it for more. It may be that you have something though, it just needs development. I’m still not sure what the 3 Russian bombers are for.
I have to see where this goes…
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
1 bomber and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
Combat Hit Differential Summary :
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Scramble from SZ92?
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1 fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
1 bomber and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles to create a battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 fighter
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 2 fighters and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 bomber and 1 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Egypt, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 4 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New GuineaPurchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tunisia
1 infantry moved from Iraq to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 bombers moved from Poland to Russia
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to NovgorodPurchase Units - Germans
Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Novgorod
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 aaGuns, 7 armour, 7 artilleries, 25 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
9 artilleries, 2 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
5 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Belarus
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
6 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Russia to BelarusPlace Units - Germans
1 infantry placed in France
1 bomber and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.50
Germans : 0.83
French : -0.33
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Bryansk to Ukraine
1 armour moved from Iraq to Egypt
2 infantry moved from Szechwan to Kweichow
3 bombers moved from Kazakhstan to Kweichow
2 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 46 PUs;
Russians buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kweichow
Russians attack with 2 armour, 3 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour, 3 artilleries and 9 infantry
AA fire in Kweichow : 2/3 hits, 0,50 expected hits
2 fighters owned by the Russians lost in Kweichow
Russians roll dice for 2 armour, 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/13 hits, 5,83 expected hits
Japanese roll dice for 1 aaGun, 3 armour, 3 artilleries and 9 infantry in Kweichow, round 2 : 8/15 hits, 5,50 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 bomber owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
retreated to Kweichow
Japanese win with 3 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is -57
Casualties for Russians: 2 armour, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Russians attack with 1 armour
Italians defend with 1 harbour and 1 infantry
Russians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armourNon Combat Move - Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Kweichow to India
1 artillery and 1 infantry moved from Sikang to Szechwan
1 aaGun moved from Sikang to Szechwan
1 aaGun moved from Sikang to Kazakhstan
1 aaGun and 14 infantry moved from Manchuria to Jehol
1 aaGun and 3 infantry moved from Korea to Manchuria
2 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun, 1 artillery and 16 infantry moved from Bryansk to RostovPlace Units - Russians
7 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : 0,67
AA fire in Kweichow : : 1,50
Russians : -5,33
Japanese : 2,50 -
you had bad luck with aa but this might cost me the game
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
3 armour, 3 artilleries and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Malaya to Yunnan
1 destroyer and 1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 bomber moved from Japan to Yunnan
2 artilleries, 1 bomber, 4 fighters, 1 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to KwangsiPurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Yunnan
Japanese attack with 4 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 fighter and 1 infantry; Chinese defend with 6 artilleries and 12 infantry
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 17/32 hits, 14.17 expected hits
Chinese roll dice for 1 aaGun, 6 artilleries, 1 fighter and 13 infantry in Yunnan, round 2 : 6/20 hits, 7.00 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the British, 12 infantry owned by the Chinese, 3 artilleries owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 3 : 11/26 hits, 13.00 expected hits
Chinese roll dice for 3 artilleries and 1 fighter in Yunnan, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 3 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Chinese: 6 artilleries and 12 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Yunnan to French Indo China
2 fighters moved from French Indo China to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter moved from 44 Sea Zone to Philippines
1 artillery moved from Malaya to Shan State
5 tactical_bombers moved from Yunnan to French Indo China
4 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : 0.83
AA fire in Yunnan : : 0.50
Chinese : -2.00
Japanese : 0.50 -
Sorry about the edit for Korea. I intended to make that attack but forgot to put it in.
you had bad luck with aa but this might cost me the game
Well it wasn’t the best dice for you but when China didn’t attack I presumed that USSR wouldn’t. Not sure I understand.
So your plan involved losing Moscow early but holding Calcutta? Interesting idea but I think you need to hold Moscow until at least G8 to have a decent chance.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from JapanesePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Java
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from 20 Sea Zone to Jehol
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to 30 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Place Units - Chinese
5 infantry placed in Manchuria
Chinese undo move 1.
1 infantry placed in Kansu
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsCombat Move - British
3 bombers moved from Anglo Egyptian Sudan to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 54 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 81 Sea Zone to EgyptPurchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Egypt
British attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Italians defend with 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Egypt, round 2 : 4/11 hits, 4,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 3 bombers, 1 cruiser and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 3 bombers, 1 cruiser and 3 fighters in 92 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British win with 3 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 49
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 92 Sea Zone to Gibraltar
3 bombers moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 1,83
Italians : -1,33
Americans : 1,33
Japanese : -0,33 -
Sorry about the edit for Korea. I intended to make that attack but forgot to put it in.
you had bad luck with aa but this might cost me the game
Well it wasn’t the best dice for you but when China didn’t attack I presumed that USSR wouldn’t. Not sure I understand.
So your plan involved losing Moscow early but holding Calcutta? Interesting idea but I think you need to hold Moscow until at least G8 to have a decent chance.
I Had got odds to take the jap forces with the russians