@Private-Panic Please edit one of the Queensland CVs back to Hawaii, so there will be 3, not 2 there.
WaW Team Game III
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Americans 1 Artillery moved from Ayan to Chita Americans take Chita from Hisaichi 1 Infantry moved from Liaoning to Heilungchiang Americans take Heilungchiang from Hisaichi 1 Infantry moved from Ayan to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku 1 Bomber moved from Saipan to 86 Sea Zone 1 Bomber moved from Saipan to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 86 Sea Zone 1 Cruiser moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Kirin 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kirin 1 Artillery, 1 Infantry and 1 Marine moved from Liaoning to Hulunbuir 3 Submarines moved from 84 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to Kirin 1 Adv.Fighter moved from 84 Sea Zone to Hulunbuir 1 Adv.Fighter moved from 84 Sea Zone to Kirin 3 Adv.Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Artillery and 5 Infantrys moved from Rio de Oro to Mauritania 2 Tanks moved from Rio de Oro to Mauritania Purchase Units - Americans Americans buy 4 Adv.Fighters, 1 B.Transport, 2 Bunkers, 5 Destroyers, 20 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kirin Americans attack with 2 Adv.Fighters and 3 Infantrys Hisaichi defend with 2 Infantrys Americans roll dice for 4 Battleships and 1 Cruiser in Kirin, round 2 : 2/5 hits, 3.17 expected hits 2 Infantrys owned by the Hisaichi lost in Kirin Americans win, taking Kirin from Hisaichi with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in 86 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Battleship Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Battleship Battle in 85 Sea Zone Americans attack with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 3 Submarines and 1 T.Boat Hisaichi defend with 1 Battleship, 1 Carrier and 1 Destroyer; Yamamoto defend with 1 B.Transport Americans roll dice for 1 S.Submarine and 3 Submarines in 85 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Hisaichi Americans roll dice for 3 Adv.Fighters, 1 Bomber and 1 T.Boat in 85 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer in 85 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 Carrier owned by the Hisaichi, 1 Submarine owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine and 2 Submarines in 85 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Battleship owned by the Hisaichi lost in 85 Sea Zone Americans win with 3 Adv.Fighters, 1 Bomber, 1 S.Submarine, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 43 Casualties for Americans: 1 Submarine Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Destroyer Casualties for Yamamoto: 1 B.Transport Battle in Hulunbuir Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine Hisaichi defend with 1 Tank Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Marine in Hulunbuir, round 2 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Americans lost in Hulunbuir Americans win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Tohoku Battle in Shikoku Battle in Mauritania Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks Italians defend with 1 ArmoredCar, 3 Elites and 3 Infantrys Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Mauritania, round 2 : 5/8 hits, 2.33 expected hits Italians roll dice for 1 ArmoredCar, 3 Elites and 3 Infantrys in Mauritania, round 2 : 4/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Italians, 1 Elite owned by the Italians, 4 Infantrys owned by the Americans and 3 Infantrys owned by the Italians lost in Mauritania Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 Elites in Mauritania, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Italians lost in Mauritania Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Mauritania, round 4 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 Elite in Mauritania, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians lost in Mauritania Americans win, taking Tohoku from Yamamoto, taking Shikoku from Yamamoto, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Americans: 4 Infantrys Casualties for Italians: 1 ArmoredCar, 3 Elites and 3 Infantrys Non Combat Move - Americans 1 Bomber moved from French Sudan to Salvador 1 Transport moved from 35 Sea Zone to 125 Sea Zone 1 Infantry moved from Santiago to S.Chile 1 AAGun moved from Santiago to S.Chile 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 5 Destroyers, 2 Submarines and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Tank moved from Belgian Congo to 38 Sea Zone 1 Artillery moved from Belgian Congo to Angola 1 Tank moved from Belgian Congo to South Africa 2 B.Transports, 1 Cruiser, 1 Tank and 1 Transport moved from 38 Sea Zone to 35 Sea Zone 1 Tank moved from 35 Sea Zone to Salvador 1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from Washington to 13 Sea Zone 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Suriname 1 Destroyer moved from 36 Sea Zone to 32 Sea Zone 1 Bomber moved from 85 Sea Zone to Liaoning 2 Adv.Fighters moved from Kirin to 84 Sea Zone 1 Adv.Fighter moved from Hulunbuir to 84 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 84 Sea Zone 1 Bomber moved from 86 Sea Zone to Liaoning 1 T.Boat moved from 71 Sea Zone to 72 Sea Zone 1 B.Transport moved from 84 Sea Zone to 107 Sea Zone 2 S.Submarines moved from 84 Sea Zone to 108 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 108 Sea Zone Place Units - Americans 4 Infantrys placed in Davao 1 Bunker, 3 Infantrys and 1 Tank placed in Liaoning 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 1 Adv.Fighter and 2 Infantrys placed in Santiago 1 B.Transport and 2 Destroyers placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Destroyer and 1 Transport placed in 109 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Saipan 2 Infantrys placed in Alaska 1 Destroyer and 2 Submarines placed in 26 Sea Zone 1 Destroyer placed in 91 Sea Zone Americans undo move 12. 1 Destroyer placed in 13 Sea Zone Americans undo move 10. 2 Infantrys placed in Alaska Turn Complete - Americans Americans collect 172 PUs; end with 172 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Italians : 0.83 Yamamoto : -0.67 Americans : 0.00
Territory Summary for Americans :
Chita : 1 flag, 1 Artillery Mauritania : 1 Artillery, 1 Infantry and 2 Tanks Kusaie : 1 flag Tohoku : 1 flag, 1 Infantry Minamitori : 1 flag, 4 Infantrys Shikoku : 1 flag, 1 Infantry Kwajalein : 1 flag Ulithi : 1 flag, 1 Infantry Kunashir : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Iwo Jima : 1 flag, 1 Infantry and 1 Tank Saipan : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 Bunkers, 1 Elite, 1 Factory and 8 Infantrys Jaluit : 1 flag Yap : 1 flag Iturup : 1 flag Peleliu : 1 flag Liaoning : 1 flag, 2 Bombers, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Kirin : 1 flag, 3 Infantrys Hulunbuir : 1 flag, 1 Artillery and 1 Marine Formosa : 1 flag Korea : 1 flag, 1 Infantry Heilungchiang : 1 flag, 1 Infantry Suriname : 4 Infantrys Washington : 1 AAGun, 1 Factory and 4 Infantrys San Francisco : 1 Factory Pearl Harbor : 1 Factory and 2 Infantrys South Central USA : 1 AAGun and 1 Factory Ponape : 1 Factory and 2 Infantrys Wake : 1 AAGun Alaska : 1 AAGun, 1 Factory and 2 Infantrys Davao : 1 AAGun, 1 Factory and 4 Infantrys Woleai : 2 Infantrys South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry Bahia : 1 flag W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank Peru : 1 flag Belgian Congo : 1 flag, 1 Artillery Central America : 1 flag South Africa : 1 Tank Rio de Oro : 1 flag, 1 Adv.Fighter, 1 Bunker, 1 Factory, 8 Infantrys and 6 Tanks S.Chile : 1 flag, 1 AAGun and 1 Infantry Angola : 1 Artillery E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Infantrys 35 Sea Zone : 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines and 2 Transports 13 Sea Zone : 1 B.Transport and 3 Destroyers 26 Sea Zone : 1 Destroyer and 2 Submarines 32 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers and 2 Submarines 107 Sea Zone : 1 B.Transport 125 Sea Zone : 1 S.Submarine and 1 Transport 85 Sea Zone : 1 S.Submarine, 2 Submarines and 1 T.Boat 84 Sea Zone : 6 Adv.Fighters, 4 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports 109 Sea Zone : 1 Destroyer and 1 Transport 108 Sea Zone : 3 S.Submarines 86 Sea Zone : 1 Destroyer and 1 Submarine 72 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 182 / 220 Russians : 8 / 16 Italians : 85 / 91 French : 15 / 14 Yamamoto : 37 / 47 Chinese : 42 / 47 Hisaichi : 19 / 34 British : 94 / 97 Anzac : 36 / 36 Dutch : 33 / 33 Finns : 20 / 21 Romanians : 44 / 44 Thai : 0 / 0 Americans : 172 / 172
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Germans 4 HeavyTanks and 9 Tanks moved from Sibirsky to Olyokminsk 1 Artillery and 1 Elite moved from Uzbekistan to Alma Ata 3 ArmoredCars moved from Chimkent to Semipalatinsk 3 JetFighters moved from Novosibirsk to Semipalatinsk 3 ArmoredCars moved from Chimkent to Alma Ata 2 HeavyTanks moved from Tashkent to Alma Ata 11 ArmoredCars moved from Kuybyshev to Alma Ata 1 Tank moved from Palestine to Iraq Germans take Iraq from British 1 Tank moved from Iraq to N.Saudi Arabia 1 Adv.Fighter moved from W.Iran to N.Saudi Arabia 9 ArmoredCars, 6 HeavyTanks and 1 Tank moved from W.Iran to Baluchistan 3 Artillerys moved from Netherlands to 21 Sea Zone 4 Elites and 4 Infantrys moved from Wales to London 4 Artillerys and 1 Tank moved from Manchester to 21 Sea Zone 1 Infantry moved from Dover to London 3 Elites and 4 Infantrys moved from Netherlands to 21 Sea Zone 1 Elite moved from Manchester to 21 Sea Zone 7 Artillerys, 4 Elites, 4 Infantrys, 1 Tank and 8 Transports moved from 21 Sea Zone to 4 Sea Zone 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank moved from 4 Sea Zone to Iceland 5 Adv.Fighters and 3 Fighters moved from 17 Sea Zone to 7 Sea Zone 1 Bomber moved from Gibraltar to Rio de Oro 3 Elites moved from Normandy to 20 Sea Zone 3 Elites and 3 T.Boats moved from 20 Sea Zone to 18 Sea Zone 1 Elite moved from 18 Sea Zone to Northern Ireland Germans take Northern Ireland from British 1 Elite moved from 18 Sea Zone to Dublin Germans take Dublin from British 1 Infantry moved from Picardy to 20 Sea Zone 3 Elites moved from Belgium to 20 Sea Zone 3 Elites, 1 Infantry and 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Germans take Munster from British 4 Elites moved from 18 Sea Zone to Scotland 2 Artillerys and 15 Elites moved from Manchester to London 1 Tank moved from Manchester to London 1 ArmoredCar moved from Vologda to Perm Germans take Perm from Russians 1 Infantry moved from Komi to Salekhard Germans take Salekhard from Russians Purchase Units - Germans Germans buy 24 ArmoredCars, 7 HeavyTanks, 6 Mech.Infs, 3 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Rio de Oro Bombing raid in Rio de Oro rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Iceland Germans attack with 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank British defend with 5 Adv.Fighters and 2 Fighters Germans roll dice for 7 Artillerys, 4 Elites, 4 Infantrys and 1 Tank in Iceland, round 2 : 8/16 hits, 6.00 expected hits British roll dice for 5 Adv.Fighters and 2 Fighters in Iceland, round 2 : 5/7 hits, 4.33 expected hits 2 Fighters owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans and 5 Adv.Fighters owned by the British lost in Iceland Germans win, taking Iceland from British with 6 Artillerys, 4 Elites and 1 Tank remaining. Battle score for attacker is 54 Casualties for Germans: 1 Artillery and 4 Infantrys Casualties for British: 5 Adv.Fighters and 2 Fighters Battle in 7 Sea Zone Germans attack with 5 Adv.Fighters and 3 Fighters British defend with 4 Submarines Germans roll dice for 5 Adv.Fighters and 3 Fighters in 7 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 2 Submarines owned by the British lost in 7 Sea Zone 2 Submarines owned by the British Submerged Germans win with 5 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 2 Submarines Battle in Olyokminsk Germans attack with 4 HeavyTanks and 9 Tanks Russians defend with 1 AAGun and 7 Infantrys Germans roll dice for 4 HeavyTanks and 9 Tanks in Olyokminsk, round 2 : 7/13 hits, 7.17 expected hits Russians roll dice for 7 Infantrys in Olyokminsk, round 2 : 3/7 hits, 2.33 expected hits 7 Infantrys owned by the Russians and 3 Tanks owned by the Germans lost in Olyokminsk Germans win, taking Olyokminsk from Russians with 4 HeavyTanks and 6 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 3 Tanks Casualties for Russians: 7 Infantrys Battle in N.Saudi Arabia Germans attack with 1 Adv.Fighter and 1 Tank French defend with 1 Tank Germans roll dice for 1 Adv.Fighter and 1 Tank in N.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Tank in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in N.Saudi Arabia Germans win, taking N.Saudi Arabia from French with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Semipalatinsk Germans attack with 3 ArmoredCars and 3 JetFighters Chinese defend with 2 Infantrys and 1 Tank Germans roll dice for 3 ArmoredCars and 3 JetFighters in Semipalatinsk, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Semipalatinsk, round 2 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans, 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Semipalatinsk Germans win, taking Semipalatinsk from Chinese with 2 ArmoredCars and 3 JetFighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 ArmoredCar Casualties for Chinese: 2 Infantrys and 1 Tank Battle in London Germans attack with 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys Germans roll dice for 2 Artillerys, 19 Elites, 5 Infantrys and 1 Tank in London, round 2 : 9/27 hits, 8.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Artillerys, 1 Bunker and 10 Infantrys in London, round 2 : 5/13 hits, 4.50 expected hits 5 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in London Germans roll dice for 2 Artillerys, 19 Elites and 1 Tank in London, round 3 : 14/22 hits, 7.83 expected hits British roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in London, round 3 : 3/5 hits, 1.83 expected hits 1 Bunker owned by the British, 3 Elites owned by the Germans, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in London Germans captures 97PUs while taking British capital Germans win, taking London from British with 2 Artillerys, 16 Elites and 1 Tank remaining. Battle score for attacker is 15 Casualties for Germans: 3 Elites and 5 Infantrys Casualties for British: 2 Artillerys, 1 Bunker and 10 Infantrys Battle in Scotland Germans attack with 4 Elites British defend with 1 Infantry Germans roll dice for 4 Elites in Scotland, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Elites in Scotland, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 4 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Alma Ata Germans attack with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks British defend with 1 Infantry Germans roll dice for 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks in Alma Ata, round 2 : 3/18 hits, 6.83 expected hits British roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Alma Ata Germans win, taking Alma Ata from British with 14 ArmoredCars, 1 Artillery, 1 Elite and 2 HeavyTanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Baluchistan Germans attack with 9 ArmoredCars, 6 HeavyTanks and 1 Tank British defend with 1 Infantry Germans roll dice for 9 ArmoredCars, 6 HeavyTanks and 1 Tank in Baluchistan, round 2 : 8/16 hits, 7.50 expected hits British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baluchistan Germans win, taking Baluchistan from British with 9 ArmoredCars, 6 HeavyTanks and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 1 Adv.Fighter moved from N.Saudi Arabia to E.Iran 1 AAGun moved from W.Iran to E.Iran 1 AAGun and 1 Infantry moved from Azerbaijan to W.Iran 3 ArmoredCars and 2 Tanks moved from Astrakhan to Chimkent 1 AAGun moved from Tashkent to Chimkent 3 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Georgia to W.Iran 5 Elites moved from Georgia to Erzurum 2 ArmoredCars moved from Stalingrad to Kuybyshev 4 ArmoredCars moved from Rostov to Kuybyshev 2 AAGuns, 1 Elite and 7 Infantrys moved from Rostov to Saratov 1 Infantry moved from Donetsk to Rostov 1 Infantry moved from Tula to Penza 1 AAGun, 5 Artillerys, 8 Elites and 8 Infantrys moved from Kuybyshev to Chimkent 1 Transport moved from 55 Sea Zone to 48 Sea Zone 4 Infantrys moved from Kiev to Kursk 1 Infantry moved from S.Karelia to Arkhangelsk 1 ArmoredCar moved from Arkhangelsk to Salekhard 8 Artillerys and 3 Infantrys moved from Komi to Salekhard 1 AAGun moved from Arkhangelsk to Komi 2 Infantrys moved from Vologda to Arkhangelsk 1 Infantry moved from Middle Norrland to Oslo 1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone 2 Elites moved from Paris to Normandy 1 Artillery and 3 Elites moved from Rhine to Netherlands 6 Artillerys moved from Hamburg to Netherlands 1 Infantry moved from Pomerania to Hamburg 1 Infantry moved from East Prussia to Danzig 5 Adv.Fighters and 3 Fighters moved from 7 Sea Zone to 8 Sea Zone 5 Carriers, 1 Destroyer and 2 Submarines moved from 17 Sea Zone to 8 Sea Zone 2 Destroyers moved from 20 Sea Zone to 17 Sea Zone 1 Battleship and 1 Cruiser moved from 21 Sea Zone to 18 Sea Zone 3 T.Boats moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from Rio de Oro to W.Morocco 1 Fighter and 2 Stukas moved from Gibraltar to W.Morocco 1 Fighter moved from N.Tunisia to W.Morocco 3 S.Submarines moved from 21 Sea Zone to 18 Sea Zone 3 JetFighters moved from Semipalatinsk to Karaganda Place Units - Germans 1 ArmoredCar and 5 HeavyTanks placed in Sibirsky 5 ArmoredCars placed in Sverdlovsk Turning on Edit Mode EDIT: Adding units owned by Germans to Semipalatinsk: 5 ArmoredCars EDIT: Removing units owned by Germans from Sverdlovsk: 5 ArmoredCars EDIT: Turning off Edit Mode 2 HeavyTanks placed in Tashkent 3 Mech.Infs placed in W.Iran 3 Mech.Infs placed in Georgia 5 ArmoredCars placed in Stalingrad 10 ArmoredCars placed in Moscow 3 ArmoredCars placed in Arkhangelsk 1 S.Submarine and 3 Submarines placed in 18 Sea Zone 2 S.Submarines placed in 18 Sea Zone Turn Complete - Germans Germans collect 206 PUs; end with 303 PUs
Combat Hit Differential Summary :
Germans : 3.83 British : 1.00 French : -0.50 Chinese : -0.17 Russians : 0.67
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I’m still ready to call this game over. In a few more rounds Germany will take both the other UK capitals…no point in continuing. Well played by the axis!
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Thank you. It was a fun match
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I am ready for another if we do one
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@captainwalker Thank you. Was fun. And you did incredibly well in the Pacific.
Did Whack say he knew a way to roll for sides? Count me in, please . -
@Wittmann
Yeah. I’ll collect a list of names and have them in the order of the roll. Then I can open the game file on PBEM, select “roll dice” with # of dice & sides chosen, and it will send an email result to everyone listed. Thus everyone can verify the results if they wish.
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Who’s in for the next round? So far the yeses are:
Colt, witt, Whack,
How about the rest of you on this thread? Ready for another?
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I’m in…I’m going to ask Redrum if he wants to play also…
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@captainwalker @Whackamatt count in Jamie too. He is away and can always change his mind, when back.
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@Wittmann What is Jamie’s super-secret forum name? I haven’t quite put together everybody’s names yet.
My name is also Matt, but that gets confusing with Entek, so Whack is fine with me. lol
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Count me in. Not a WaW expert but played a few back in the Octathalon tournament.
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Count me in.
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@Whackamatt said in WaW Team Game III:
Colt, witt, Whack, captainwalker, redrum, Entek
waiting on dawg, Wheatbeer, DeGrasse. Only need 2 more!
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Degrasse and dawg are most likely in …Wheatbeer hasn’t been around in months…
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@captainwalker im in
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Colt, witt, Whack, captainwalker, redrum, Entek, dawg, Degrasse it is.
I’m rolling a D100 and the lowest gets to pick first.
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Colt, - 96
witt, - 46
Whack, -96
captainwalker, -11
redrum, -57
Entek, -79
dawg, -74
Degrasse -95Rolling for the tie between Colt and myself:
Colt - 96 (65)
Whack - 96 (5) -
The order for picking countries is as follows:
captainwalker, -11
witt, - 46
redrum, -57
dawg, -74
Entek, -79
Degrasse -95
Whack - 96 (5)
Colt - 96 (65)Choices:
-Germany/Finland/Romania
-Russia/China
-Italy
-France/Anzac/Dutch
-Yamamoto
-UK
-Hisaichi/Thai
-US -
I’ll point out the minor Axis powers can be divvied however Axis choose. It’s nice for Germany to have but then Italy does much less than Ger, which he may not like.