@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Patryn Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Tank moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Tank moved from S.Algeria to N.Tunisia
2 Infantrys moved from S.Tunisia to N.Tunisia
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
2 Infantrys moved from 44 Sea Zone to Provence
3 Fighters moved from Lombardy to Provence
1 Infantry and 1 Tank moved from Kordofan to Italian East Africa
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Infantry moved from Darfur to New Valley
Italians take New Valley from British
2 Transports moved from 49 Sea Zone to 50 Sea Zone
4 Infantrys moved from Rome to 50 Sea Zone
4 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
2 Transports moved from 47 Sea Zone to 49 Sea Zone
1 Artillery moved from Campania to 49 Sea Zone
3 Infantrys moved from Campania to 49 Sea Zone
1 Artillery and 7 Infantrys moved from 49 Sea Zone to Greece
2 Artillerys and 3 Tanks moved from Serbia to Greece
1 Tank moved from Darfur to Kufra
1 Fighter and 1 Infantry moved from Kufra to Mersa Matruh
2 Infantrys moved from Rome to Campania
1 Artillery, 1 Infantry and 2 Tanks moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Tank in Italian East Africa, round 2 : 0/2 hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in Italian East Africa
Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits
British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits
1 Tank owned by the Italians lost in Italian East Africa
British win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 Infantry and 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Provence
Italians attack with 3 Fighters and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
AA fire in Provence : 0/3 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Provence, round 2 : 0/5 hits
French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Provence, round 3 : 2/5 hits
French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits
1 Infantry owned by the French lost in Provence
Italians win, taking Provence from French with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Greece
Italians attack with 3 Artillerys, 7 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Greece, round 2 : 6/13 hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits
1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece
Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Greece, round 3 : 4/9 hits
Neutral roll dice for 1 Fighter in Greece, round 3 : 0/1 hits
1 Fighter owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 4 InfantrysNon Combat Move - Italians
1 Battleship and 1 Destroyer moved from 47 Sea Zone to 49 Sea Zone
1 Destroyer moved from 46 Sea Zone to 49 Sea Zone
2 Fighters moved from Provence to 46 Sea Zone
1 Fighter moved from Provence to Lombardy
1 Fighter moved from Mersa Matruh to KufraPlace Units - Italians
1 Carrier placed in 46 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
1 Artillery and 7 Infantrys placed in Rome
Italians undo move 4.
1 Artillery and 7 Infantrys placed in RomeTurn Complete - Italians
Italians collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Artillery and 1 Infantry moved from N.Thailand to S.French IndochinaPurchase Units - French
French buy 2 Elites, 12 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in S.French Indochina
French attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina
French win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - French
1 Infantry moved from Orleanais to Paris
1 Artillery and 2 Infantrys moved from N.Algeria to E.Morocco
1 Infantry moved from Languedoc to OrleanaisPlace Units - French
3 Infantrys and 5 Tanks placed in Paris
4 Infantrys placed in E.Morocco
2 Elites and 1 Infantry placed in Normandy
2 Infantrys placed in Syria
2 Infantrys were produced but were not placedTurn Complete - French
French collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
French : 0.33
Yamamoto : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry and 1 Tank moved from Kwangtung to Kwangsi
2 ArmoredCars moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport moved from 88 Sea Zone to 76 Sea Zone
4 Fighters moved from 76 Sea Zone to Kamchatka
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 84 Sea Zone to 75 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 75 Sea Zone to 76 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 76 Sea Zone to Kamchatka
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Koryakia
Yamamoto take Koryakia from Russians
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to S.French Indochina
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
1 Bomber moved from Tokyo to Kiangsi
2 Fighters moved from 107 Sea Zone to Mindanao
1 Artillery moved from Davao to 107 Sea Zone
2 Tanks moved from Davao to Mindanao
1 Artillery and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Artillery moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Bomber moved from Kwajalein to MindanaoPurchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Kamchatka
Yamamoto attack with 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank in Kamchatka, round 2 : 3/9 hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in S.French Indochina
Yamamoto attack with 2 Artillerys and 2 Infantrys
French defend with 1 Artillery
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.French Indochina, round 2 : 4/4 hits
French roll dice for 1 Artillery in S.French Indochina, round 2 : 0/1 hits
1 Artillery owned by the French lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Kwangsi
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits
Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits
1 Tank owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 4 : 2/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 0/2 hits
1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Mindanao
Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Mindanao, round 2 : 4/5 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Mindanao to 107 Sea Zone
1 Bomber moved from Mindanao to Davao
4 Fighters moved from Kamchatka to 76 Sea Zone
2 Fighters moved from Rongelap to 107 Sea Zone
1 Bomber moved from Kiangsi to DavaoPlace Units - Yamamoto
1 Carrier and 1 Destroyer placed in 107 Sea Zone
1 ArmoredCar and 1 Infantry placed in Davao
1 B.Transport and 1 Submarine placed in 84 Sea Zone
5 ArmoredCars and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from N.French Indochina to Kwangsi
1 Infantry moved from Hunan to Kwangsi
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Fighter moved from Hupeh to Kwangsi
1 Infantry moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Bomber, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 4 : 3/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Kwangsi to Hupeh
3 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Suiyuan to Shensi
1 Infantry moved from Lanchow to Shensi
1 Tank moved from Lanchow to Hupeh
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 AAGun and 7 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from W.Qinghai to Lanchow
1 Infantry moved from W.Qinghai to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to W.QinghaiPlace Units - Chinese
1 Adv.Fighter, 1 Bomber, 1 Elite and 1 Infantry placed in Urumqi
6 Infantrys placed in Hsining
Chinese undo move 1.
Chinese undo move 1.
1 Elite and 5 Infantrys placed in Hsining
1 Adv.Fighter, 1 Bomber and 2 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : -1.50
Chinese : 2.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Tanks moved from Formosa to 92 Sea Zone
2 Artillerys moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Formosa to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 7 Infantrys, 4 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
2 Artillerys, 1 Infantry and 1 Tank moved from Hong Kong to Kwangtung
1 Infantry moved from Shanghai to Hunan
Hisaichi take Hunan from Chinese
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Chita to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
2 Infantrys moved from Heilungchiang to Ayan
1 Artillery, 3 Infantrys and 3 Tanks moved from Chita to Ayan
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
2 Infantrys moved from Shantung to Anhwei
2 Fighters moved from Shantung to Anhwei
1 Bomber moved from Bangkok to 60 Sea Zone
1 Artillery moved from Shantung to Anhwei
2 Infantrys moved from Peking to Chahar
2 ArmoredCars moved from Changchun to Heilungchiang
4 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 1 Factory and 17 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 1 Bomber
British defend with 1 Transport
Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Ayan
Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Ayan, round 2 : 2/9 hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 6 Infantrys
Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 1/14 hits
Dutch roll dice for 1 Fighter and 6 Infantrys in Banjarmasin, round 2 : 5/7 hits
1 Infantry owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 : 0/9 hits
Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 3 : 3/6 hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys and 4 Tanks in Banjarmasin, round 4 : 3/6 hits
Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 4 : 2/6 hits
3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Tanks in Banjarmasin, round 5 : 2/4 hits
Dutch roll dice for 1 Fighter and 2 Infantrys in Banjarmasin, round 5 : 1/3 hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Tanks in Banjarmasin, round 6 : 2/3 hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits
1 Fighter owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Tanks remaining. Battle score for attacker is -11
Casualties for Hisaichi: 3 Artillerys, 7 Infantrys and 1 Tank
Casualties for Dutch: 1 Fighter and 6 Infantrys
Battle in Kwangtung
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kwangtung, round 2 : 2/4 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Fighters moved from Anhwei to Shantung
1 Bomber moved from 60 Sea Zone to BangkokPlace Units - Hisaichi
1 Factory placed in Chita
6 Infantrys placed in Hong Kong
3 Infantrys placed in Shantung
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 91 PUs -
UK
Anzac
Dutch -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
1 Artillery, 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
3 Fighters moved from Wales to Munster
2 Infantrys moved from Wales to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Munster
1 Fighter moved from Gibraltar to 41 Sea Zone
1 Bomber moved from Gibraltar to 41 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Artillery and 2 Infantrys moved from Kenya to Equatoria
1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Crete
1 Tank moved from 56 Sea Zone to Crete
1 Fighter moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to New Valley
1 Infantry moved from Nubia to New Valley
1 Infantry moved from Nubia to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to IcelandPurchase Units - British
British buy 2 Adv.Fighters, 1 Carrier, 1 Elite, 21 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in Crete
British attack with 3 Infantrys and 1 Tank
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in New Valley
British attack with 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Dublin
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 2 : 0/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Dublin
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 4 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in 41 Sea Zone
British attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine and 2 Transports
British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 Transports in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
1 Submarine owned by the Germans Submerged
British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 Transport in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 Transports
Battle in Equatoria
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
British attack with 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Darfur, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Munster
British attack with 3 Fighters and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 3 Fighters and 2 Infantrys in Munster, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - British
1 Fighter moved from Munster to Wales
1 Fighter moved from Quebec to 16 Sea Zone
1 Fighter moved from 16 Sea Zone to 17 Sea Zone
1 Carrier moved from 18 Sea Zone to 17 Sea Zone
1 Fighter moved from Munster to 17 Sea Zone
1 Fighter moved from Munster to Wales
2 Fighters moved from New Valley to Lower Egypt
2 Fighters moved from Darfur to Lower Egypt
1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
1 AAGun and 1 Infantry moved from South Africa to Rhodesia
1 AAGun and 2 Infantrys moved from Vancouver to British Columbia
1 Infantry moved from British Columbia to Canadian Prairies
1 Infantry moved from Canadian Prairies to Ontario
1 Destroyer and 1 Transport moved from 80 Sea Zone to 99 Sea Zone
4 Infantrys and 2 Tanks moved from Assam to Burma
1 AAGun and 2 Infantrys moved from Bihar to Assam
1 Infantry moved from Hyderabad to Calcutta
1 AAGun, 1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
1 Artillery moved from Baluchistan to Rajputana
1 Bomber and 1 Fighter moved from 41 Sea Zone to GibraltarPlace Units - British
1 Carrier and 2 Transports placed in 18 Sea Zone
2 Adv.Fighters placed in 18 Sea Zone
British undo move 2.
1 Adv.Fighter placed in 18 Sea Zone
1 Adv.Fighter placed in 18 Sea Zone
1 Elite and 2 Infantrys placed in Manchester
6 Infantrys placed in Cairo
2 Infantrys placed in Cape Town
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
4 Infantrys placed in LondonTurn Complete - British
British collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.50
Neutral : -0.67
British : 0.67
Italians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter and 13 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Transport moved from 114 Sea Zone to 120 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
1 Submarine moved from 120 Sea Zone to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to Milne Bay
1 Artillery moved from 114 Sea Zone to Milne Bay
1 Fighter moved from Townsville to 114 Sea Zone
1 AAGun and 4 Infantrys moved from New South Wales to Queensland
1 Infantry moved from Western Australia to Broome
3 Infantrys moved from Port Moresby to West PapuaPlace Units - Anzac
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
1 Adv.Fighter and 5 Infantrys placed in Canberra
2 Infantrys placed in BroomeTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Suriname to Amazon
1 Infantry moved from British Borneo to West Borneo
1 Tank moved from British Borneo to West Borneo
2 Infantrys and 1 Tank moved from British Borneo to East And South Borneo
1 Destroyer moved from 113 Sea Zone to 114 Sea ZoneCombat - Dutch
Battle in West Borneo
Dutch attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in West Borneo
Dutch win, taking West Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in East And South Borneo
Dutch attack with 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
Dutch roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in East And South Borneo
Dutch win, taking East And South Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Dutch
1 Infantry moved from Lombok to JavaTurn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Neutral : -1.33
Thai : 0.00
Dutch : -1.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
Finns take Vyborg from Russians
3 Infantrys and 1 Tank moved from Tampere to Oulu
1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Oulu
Finns attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea ZonePlace Units - Finns
1 Elite and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Tank moved from E.Romania to Kiev
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
1 Fighter moved from Bucharest to Kiev
3 Infantrys moved from Bucharest to E.Romania
1 Artillery moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kiev
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Kiev to VinnytsiaPlace Units - Romanians
2 ArmoredCars, 1 Elite and 1 Infantry placed in BucharestTurn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
1 Tank moved from Malaya to 110 Sea Zone
1 Tank moved from 110 Sea Zone to West BorneoPurchase Units - Thai
Thai buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in West Borneo
Thai attack with 2 Infantrys and 1 Tank
Dutch defend with 1 Infantry and 1 Tank
Thai roll dice for 2 Infantrys and 1 Tank in West Borneo, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry and 1 Tank in West Borneo, round 2 : 2/2 hits
2 Infantrys owned by the Thai and 1 Infantry owned by the Dutch lost in West Borneo
Thai roll dice for 1 Tank in West Borneo, round 3 : 0/1 hits
Dutch roll dice for 1 Tank in West Borneo, round 3 : 0/1 hits
Thai roll dice for 1 Tank in West Borneo, round 4 : 1/1 hits
Dutch roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits
1 Tank owned by the Dutch lost in West Borneo
Thai win, taking West Borneo from Dutch with 1 Tank remaining. Battle score for attacker is 3
Casualties for Thai: 2 Infantrys
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in S.Thailand
Thai attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits
1 Infantry owned by the Thai lost in S.Thailand
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/2 hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Casualties for Thai: 2 InfantrysNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs -
Aren’t Romania and Thailand also Axis?
-
Never mind I see the latest two updates now. Will take my turn later tonight.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Bombers moved from Newfoundland to Bahia
1 Infantry moved from Northeast USA to 13 Sea Zone
3 Infantrys moved from Washington to 13 Sea Zone
2 Adv.Fighters, 2 B.Transports, 1 Carrier and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
2 Adv.Fighters moved from 32 Sea Zone to Bahia
1 Tank moved from French Guiana to Bahia
1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone
2 Artillerys and 4 Infantrys moved from W.Mexico to 99 Sea Zone
2 Artillerys, 2 Carriers, 3 Destroyers, 2 Fighters, 4 Infantrys, 1 Submarine and 3 Transports moved from 99 Sea Zone to 119 Sea Zone
2 Artillerys and 4 Infantrys moved from 119 Sea Zone to Peru
2 Fighters moved from 119 Sea Zone to Peru
1 Artillery and 1 Infantry moved from 100 Sea Zone to GalapagosPurchase Units - Americans
Americans buy 1 Adv.Fighter, 6 Artillerys, 4 B.Transports, 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in Galapagos
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
Americans loses 0 PUs for violating Galapagoss neutrality.
Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Peru
Americans attack with 2 Artillerys, 2 Fighters and 4 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Peru, round 2 : 1/8 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Peru, round 3 : 4/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Bahia
Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank in Bahia, round 2 : 3/9 hits, 3.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank in Bahia, round 3 : 5/9 hits, 3.50 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 11
Casualties for Neutral: 3 Infantrys and 1 TankNon Combat Move - Americans
2 Adv.Fighters moved from Bahia to 32 Sea Zone
2 Bombers moved from Bahia to Amazon
1 Fighter moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from North Central USA to South Central USA
1 Bomber moved from Pearl Harbor to Colombia
2 Infantrys moved from Central America to Colombia
3 Tanks moved from E.Mexico to Colombia
2 Tanks moved from W.Mexico to Central America
2 Fighters moved from Peru to 119 Sea Zone
1 Infantry moved from French Guiana to Amazon
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
1 Artillery and 1 Infantry moved from 119 Sea Zone to Peru
1 Submarine moved from 80 Sea Zone to 99 Sea ZonePlace Units - Americans
1 Carrier placed in 26 Sea Zone
1 Adv.Fighter and 1 B.Transport placed in 26 Sea Zone
3 B.Transports placed in 13 Sea Zone
3 Artillerys and 3 Infantrys placed in Washington
2 Artillerys and 2 Infantrys placed in South Central USA
Americans undo move 3.
1 B.Transport placed in 25 Sea Zone
2 B.Transports placed in 13 Sea Zone
1 Artillery and 6 Infantrys placed in San FranciscoTurn Complete - Americans
Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -0.33
Americans : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 ArmoredCar moved from Burgundy to Aquitaine
Germans take Languedoc from French
Germans take Aquitaine from French
3 ArmoredCars, 1 Artillery, 9 Infantrys and 15 Tanks moved from Burgundy to Paris
3 Mech.Infs moved from Bavaria to Paris
4 Mech.Infs moved from Rhine to Paris
1 Artillery and 1 Infantry moved from Burgundy to Paris
1 Infantry moved from Burgundy to Paris
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad
4 Artillerys, 8 Infantrys and 5 Tanks moved from Latvia to Leningrad
1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to Leningrad
2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania
1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Danzig to Brest
1 Artillery and 4 Infantrys moved from Warsaw to Brest
6 Infantrys moved from Krakow to Brest
1 Infantry moved from Vinnytsia to Kiev
1 Submarine moved from 41 Sea Zone to 45 Sea Zone
1 Destroyer moved from 48 Sea Zone to 51 Sea ZonePurchase Units - Germans
Germans buy 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Paris
Germans attack with 3 ArmoredCars, 2 Artillerys, 11 Infantrys, 7 Mech.Infs and 15 Tanks
French defend with 2 AAGuns, 1 Artillery, 1 Factory, 1 Fighter, 14 Infantrys and 5 Tanks
Germans roll dice for 3 ArmoredCars, 2 Artillerys, 11 Infantrys, 7 Mech.Infs and 15 Tanks in Paris, round 2 : 15/38 hits
French roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 5 Tanks in Paris, round 2 : 9/21 hits
1 Artillery owned by the French, 9 Infantrys owned by the Germans and 14 Infantrys owned by the French lost in Paris
Germans roll dice for 3 ArmoredCars, 2 Artillerys, 2 Infantrys, 7 Mech.Infs and 15 Tanks in Paris, round 3 : 10/29 hits
French roll dice for 1 Fighter and 5 Tanks in Paris, round 3 : 2/6 hits
1 Fighter owned by the French, 5 Tanks owned by the French and 2 Infantrys owned by the Germans lost in Paris
Germans captures 48PUs while taking French capital
Germans win, taking Paris from French with 3 ArmoredCars, 2 Artillerys, 7 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 43
Casualties for Germans: 11 Infantrys
Casualties for French: 1 Artillery, 1 Fighter, 14 Infantrys and 5 Tanks
Battle in Leningrad
Germans attack with 6 Artillerys, 1 Bomber, 3 Fighters, 13 Infantrys, 2 Stukas and 5 Tanks
Russians defend with 2 AAGuns, 2 Bunkers, 1 Factory, 2 Fighters, 17 Infantrys and 3 Tanks
AA fire in Leningrad : 2/6 hits
1 Fighter owned by the Germans and 1 Bomber owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 6 Artillerys, 2 Fighters, 13 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 2 : 12/28 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Bunkers, 2 Fighters, 17 Infantrys and 3 Tanks in Leningrad, round 2 : 12/24 hits
11 Infantrys owned by the Russians and 12 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 6 Artillerys, 2 Fighters, 1 Infantry, 2 Stukas and 5 Tanks in Leningrad, round 3 : 6/16 hits
Russians roll dice for 2 Bunkers, 2 Fighters, 6 Infantrys and 3 Tanks in Leningrad, round 3 : 6/13 hits
6 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
Germans roll dice for 1 Artillery, 2 Fighters, 2 Stukas and 5 Tanks in Leningrad, round 4 : 6/10 hits
Russians roll dice for 2 Bunkers, 2 Fighters and 3 Tanks in Leningrad, round 4 : 3/7 hits
2 Fighters owned by the Germans, 1 Fighter owned by the Russians, 1 Artillery owned by the Germans, 2 Bunkers owned by the Russians and 3 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 2 Stukas and 5 Tanks in Leningrad, round 5 : 4/7 hits
Russians roll dice for 1 Fighter in Leningrad, round 5 : 1/1 hits
1 Fighter owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Stukas and 4 Tanks remaining. Battle score for attacker is -16
Casualties for Germans: 6 Artillerys, 1 Bomber, 3 Fighters, 13 Infantrys and 1 Tank
Casualties for Russians: 2 Bunkers, 2 Fighters, 17 Infantrys and 3 Tanks
Battle in Brest
Germans attack with 1 Artillery and 11 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery and 11 Infantrys in Brest, round 2 : 4/12 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Germans
2 Stukas moved from Leningrad to East Prussia
2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
1 Submarine moved from 24 Sea Zone to 22 Sea ZonePlace Units - Germans
2 Infantrys and 2 Tanks placed in Warsaw
5 Infantrys placed in Bohemia
Germans undo move 1.
4 Infantrys and 2 Tanks placed in Hamburg
4 Infantrys placed in Warsaw
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
3 Infantrys placed in RhineTurn Complete - Germans
Germans collect 95 PUs; end with 143 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
2 Tanks moved from Smolensk to Leningrad
1 Infantry moved from Minsk to Latvia
Russians take Latvia from Germans
1 Artillery and 3 Infantrys moved from Novgorod to Leningrad
1 Infantry moved from Estonia to Leningrad
1 Tank moved from N.Karelia to Leningrad
2 Infantrys moved from S.Karelia to Leningrad
1 Fighter moved from Arkhangelsk to Leningrad
1 Bomber moved from Arkhangelsk to LeningradPurchase Units - Russians
Russians buy 1 Adv.Fighter, 25 Infantrys and 9 Tanks; Remaining resources: 3 PUs;Combat - Russians
Battle in Leningrad
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks
Germans defend with 2 AAGuns, 1 Factory and 4 Tanks
AA fire in Leningrad : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Leningrad, round 2 : 5/12 hits, 4.00 expected hits
Germans roll dice for 4 Tanks in Leningrad, round 2 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 TanksNon Combat Move - Russians
1 Tank moved from Kirov to S.Karelia
1 AAGun, 1 Artillery and 3 Infantrys moved from Smolensk to S.Karelia
4 Tanks moved from Arkhangelsk to S.Karelia
1 AAGun and 3 Infantrys moved from Kirov to Arkhangelsk
5 Artillerys and 5 Tanks moved from Moscow to Yaroslavl
5 Tanks moved from Yaroslavl to Smolensk
2 AAGuns, 6 Infantrys and 1 Tank moved from Kursk to Smolensk
1 Infantry moved from Rostov to Kursk
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
1 Infantry moved from Astrakhan to Saratov
1 Tank moved from Erzurum to Rostov
1 Tank moved from Azerbaijan to Georgia
1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
1 Tank moved from Kuybyshev to Rostov
1 AAGun, 1 Artillery and 1 Infantry moved from Kuybyshev to Saratov
2 Infantrys moved from Tashkent to Uzbekistan
2 Infantrys moved from Perm to Kirov
2 Infantrys moved from Ufa to Kuybyshev
5 Infantrys moved from Sverdlovsk to Perm
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Kolyma to Zhigansk
1 Infantry moved from Bratsk to Evenkia
1 Infantry moved from Olyokminsk to Evenkia
6 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Olyokminsk to Evenkia
1 Bomber and 1 Fighter moved from Leningrad to ArkhangelskPlace Units - Russians
1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
2 Infantrys and 8 Tanks placed in Moscow
3 Infantrys placed in Georgia
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 93 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.00
AA fire in Leningrad : : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from Provence to Burgundy
1 Infantry moved from Provence to Languedoc
1 Artillery, 3 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria
1 Transport moved from 44 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
2 Infantrys moved from 45 Sea Zone to N.Tunisia
2 Artillerys and 2 Tanks moved from Greece to 49 Sea Zone
3 Infantrys moved from Campania to 49 Sea Zone
1 Infantry moved from Greece to 49 Sea Zone
1 Tank moved from Kufra to Mersa Matruh
Italians take Mersa Matruh from British
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 49 Sea Zone to 51 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
1 Battleship and 3 Destroyers moved from 49 Sea Zone to 51 Sea Zone
1 Carrier and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Hun to Kufra
1 Tank moved from Hun to Mersa Matruh
1 Fighter moved from Lombardy to 51 Sea Zone
1 Fighter moved from 51 Sea Zone to Kufra
1 Artillery and 5 Infantrys moved from Rome to CampaniaPurchase Units - Italians
Italians buy 2 ArmoredCars, 1 Factory, 8 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Factory placed in Greece
2 ArmoredCars and 1 Tank placed in Hun
3 Mech.Infs placed in Tunis
8 Infantrys placed in RomeTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Non Combat Move - French
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Infantry moved from Keewatin to Churchill
1 AAGun and 4 Infantrys moved from Syria to Palestine
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Mauritania to French SudanTurn Complete - French
French collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Infantry moved from S.French Indochina to S.Thailand
Thai take S.Thailand from British
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from French
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone
1 Infantry and 1 Tank moved from 94 Sea Zone to Guam
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Infantry moved from Woleai to Truk
1 Artillery moved from Woleai to Truk
2 Artillerys and 1 Tank moved from Kamchatka to 76 Sea Zone
2 Infantrys moved from Kamchatka to 76 Sea Zone
2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 76 Sea Zone to 71 Sea Zone
1 Tank moved from 71 Sea Zone to Alaska
Yamamoto take Alaska from Americans
1 Artillery moved from 71 Sea Zone to Umnak
Yamamoto take Umnak from Americans
1 Artillery and 1 Infantry moved from 71 Sea Zone to Alaska
1 Infantry moved from 71 Sea Zone to Umnak
1 ArmoredCar moved from Koryakia to Zhigansk
Yamamoto take Kolyma from Russians
1 ArmoredCar moved from Koryakia to Zhigansk
1 Carrier, 1 Destroyer and 2 Fighters moved from 76 Sea Zone to 71 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Tank moved from Tokyo to 84 Sea Zone
4 ArmoredCars moved from Tokyo to 84 Sea Zone
4 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from 84 Sea Zone to Vladivostok
1 Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Carrier, 1 Destroyer and 2 Fighters moved from 76 Sea Zone to 94 Sea Zone
1 Submarine moved from 85 Sea Zone to 94 Sea Zone
2 Fighters moved from 94 Sea Zone to Guam
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
2 Artillerys moved from S.French Indochina to 106 Sea Zone
2 Artillerys and 2 Transports moved from 106 Sea Zone to 107 Sea Zone
1 ArmoredCar and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery moved from 107 Sea Zone to Jilolo
1 Artillery moved from 107 Sea Zone to Celebes
1 ArmoredCar moved from 107 Sea Zone to Jilolo
1 Infantry moved from 107 Sea Zone to Celebes
2 Fighters moved from 107 Sea Zone to Jilolo
2 Fighters moved from 107 Sea Zone to Celebes
2 Bombers moved from Davao to Kwangsi
1 Tank moved from Mindanao to Samar
Yamamoto take Samar from Americans
1 Artillery moved from Panay to Mindoro
Yamamoto take Mindoro from Americans
1 ArmoredCar moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to VladivostokPurchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 1 Factory, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Vladivostok
Yamamoto attack with 5 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 5 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 : 0/8 hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Vladivostok
Yamamoto roll dice for 5 ArmoredCars, 1 Artillery and 1 Tank in Vladivostok, round 3 : 2/7 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 4 ArmoredCars, 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 2 Infantrys in Kwangsi, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Celebes
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 2 : 1/4 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Guam
Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Guam, round 2 : 2/4 hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Zhigansk
Yamamoto attack with 2 ArmoredCars
Russians defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars in Zhigansk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits
Yamamoto roll dice for 2 ArmoredCars in Zhigansk, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits
Yamamoto roll dice for 2 ArmoredCars in Zhigansk, round 4 : 1/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Zhigansk
Yamamoto win, taking Zhigansk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Jilolo
Yamamoto attack with 1 ArmoredCar, 1 Artillery and 2 Fighters
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Fighters in Jilolo, round 2 : 3/4 hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits
1 Infantry owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Jilolo to 107 Sea Zone
2 Fighters moved from Celebes to 107 Sea Zone
1 Tank moved from Mindanao to Davao
2 Bombers moved from Kwangsi to Kwangtung
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Koryakia to Kolyma
2 Fighters moved from Guam to 94 Sea ZonePlace Units - Yamamoto
1 Factory placed in Chubu
2 Destroyers placed in 85 Sea Zone
5 Infantrys placed in Tokyo
4 Submarines placed in 107 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 82 PUs; end with 82 PUs





