BOOM AND DOOM!
Patryn Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Battleship moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Infantry moved from Kusaie to 103 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Fighter moved from Minamitori to Wake
1 Fighter moved from Rongelap to Wake
1 Infantry moved from Jaluit to Kwajalein
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Fighters moved from 107 Sea Zone to Davao
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
1 Fighter moved from Tokyo to 107 Sea Zone
1 Tank moved from Kwangsi to S.French Indochina
Yamamoto take N.French Indochina from French
Yamamoto take S.French Indochina from French
2 Artillerys moved from Hainan to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
2 Infantrys and 1 Tank moved from Kwangsi to Kwangtung
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Manila
1 Bomber moved from Tokyo to Manila
1 Infantry moved from 106 Sea Zone to Manila
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to ManilaPurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer and 2 T.Boats
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Wake
Yamamoto attack with 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Wake, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 2 Fighters and 1 Infantry in Wake, round 3 : 2/3 hits
Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Manila
Yamamoto attack with 2 Artillerys, 1 Bomber and 4 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Manila, round 2 : 2/7 hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Manila, round 3 : 2/5 hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 2/2 hits
1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 8
Casualties for Yamamoto: 4 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in 91 Sea Zone
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 0/4 hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits
1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 4 : 3/7 hits
Americans roll dice for 1 Battleship in 91 Sea Zone, round 4 : 0/1 hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 1 Submarine in 107 Sea Zone, round 5 : 1/1 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 5 : 2/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 1/1 hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier and 3 Transports remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Davao
Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
AA fire in Davao : 0/2 hits
Yamamoto roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Davao, round 2 : 3/8 hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Davao, round 3 : 3/7 hits
Americans roll dice for 1 Fighter in Davao, round 3 : 1/1 hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Kwangtung
Yamamoto attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 2 : 2/3 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Infantry and 1 Tank moved from Shikoku to Kyushu
1 Artillery and 2 Infantrys moved from Tokyo to Chubu
2 Fighters moved from Davao to 107 Sea Zone
1 Bomber moved from Manila to Tokyo
4 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from 91 Sea Zone to Kwajalein
2 Fighters moved from Wake to RongelapPlace Units - Yamamoto
1 Destroyer placed in 85 Sea Zone
2 B.Transports placed in 84 Sea Zone
2 ArmoredCars, 2 Artillerys and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Yamamoto
1 Tank moved from Yunnan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry and 1 Tank moved from Shanghai to Kiangsi
1 Artillery and 1 Infantry moved from Hunan to KiangsiPurchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Kiangsi
Chinese win, taking Kiangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 TankNon Combat Move - Chinese
1 Tank moved from Suiyuan to Hupeh
2 Infantrys moved from Anhwei to Hunan
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Yunnan to Kweichow
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shensi
1 Infantry moved from Chahar to Suiyuan
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Suiyuan
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Lanchow
1 Fighter and 1 Tank moved from Hsining to Lanchow
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
1 Fighter moved from Lanchow to Hupeh
1 Infantry moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from C.Sinkiang to W.QinghaiPlace Units - Chinese
6 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto : -1.00
Chinese : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
1 Infantry moved from Shantung to Shanghai
Hisaichi take Shanghai from Chinese
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Tank moved from Changchun to 84 Sea Zone
2 Artillerys moved from Changchun to 84 Sea Zone
1 Artillery and 1 Tank moved from Kirin to 84 Sea Zone
3 Infantrys moved from Korea to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
3 Artillerys, 6 Infantrys, 1 T.Boat, 2 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone
5 Artillerys, 8 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
1 Carrier and 2 Fighters moved from 84 Sea Zone to 92 Sea Zone
2 Fighters moved from 92 Sea Zone to 106 Sea Zone
2 Fighters moved from 106 Sea Zone to 110 Sea Zone
1 Carrier moved from 92 Sea Zone to 106 Sea Zone
1 Battleship moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
3 Infantrys and 1 Tank moved from Heilungchiang to Chita
2 Tanks moved from Liaoning to Chita
1 Fighter moved from Changchun to Shantung
1 Tank moved from Liaoning to Shantung
2 Infantrys moved from Liaoning to Peking
2 Infantrys moved from Kirin to Heilungchiang
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 6 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Chita, round 2 : 6/10 hits
Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Hong Kong
Hisaichi attack with 5 Artillerys, 8 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits
Hisaichi roll dice for 5 Artillerys, 8 Infantrys and 2 Tanks in Hong Kong, round 2 : 5/15 hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits
1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 5 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 TankNon Combat Move - Hisaichi
1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks moved from Peking to Shantung
2 Fighters moved from 110 Sea Zone to 106 Sea Zone
1 Bomber moved from 110 Sea Zone to BangkokPlace Units - Hisaichi
1 Factory placed in Shantung
2 ArmoredCars and 4 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs -
the next 3 countries are yours.
UK
Anzac
Dutch -
the next 3 countries are yours.
UK
Anzac
DutchInteresting - the Dutch actually have troops!
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
2 Infantrys moved from West Borneo to British Borneo
1 Infantry and 1 Tank moved from East And South Borneo to British Borneo
1 Tank moved from Banjarmasin to British Borneo
1 Submarine moved from 67 Sea Zone to 114 Sea Zone
1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
1 Destroyer moved from 111 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West PapuaPlace Units - Dutch
4 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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Oops - sorry thought that it would post all the countries that went at once so I did not post the UK and Anzac.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Tampere to Oulu
1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to TamperePurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea ZonePlace Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery moved from W.Romania to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Infantry moved from W.Romania to E.RomaniaPurchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 0/6 hits
Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits
1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 1/5 hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 ArtilleryNon Combat Move - Romanians
1 Fighter moved from E.Romania to BucharestPlace Units - Romanians
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from S.Thailand to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
1 Destroyer, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Fighter moved from Bangkok to 110 Sea Zone
3 Artillerys, 2 Infantrys and 1 Tank moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 3 Artillerys, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Thai roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/4 hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Malaya
Thai roll dice for 3 Artillerys and 1 Tank in Malaya, round 3 : 1/4 hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 2/2 hits
1 Tank owned by the British and 2 Artillerys owned by the Thai lost in Malaya
Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 2/2 hits
British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits
1 Bunker owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 1 Tank remaining. Battle score for attacker is -1
Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank
Casualties for Thai: 3 Artillerys and 2 Infantrys
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
Anzac defend with 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits
Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 3 : 1/3 hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in East And South Borneo
Battle in West BorneoNon Combat Move - Thai
1 Fighter moved from 110 Sea Zone to BangkokPlace Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Bomber moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Bomber moved from South Central USA to 25 Sea Zone
1 Bomber moved from North Central USA to 25 Sea Zone
1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from Southwest USA to E.Mexico
1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
1 Tank moved from Northwest USA to E.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
3 Infantrys moved from Colombia to Central America
1 Fighter moved from Washington to 25 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports and 1 Carrier; Remaining resources: 0 PUs;Combat - Americans
Battle in Central America
Americans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 3 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 3 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship, 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 28
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 Submarine
Casualties for Americans: 1 Submarine
Battle in 25 Sea Zone
Americans attack with 2 Bombers and 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers and 1 Fighter in 25 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in W.Mexico
Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 3 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 TankNon Combat Move - Americans
1 Destroyer and 1 Transport moved from 83 Sea Zone to 99 Sea Zone
3 Fighters moved from 91 Sea Zone to Pearl Harbor
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
1 Bomber moved from 91 Sea Zone to Pearl Harbor
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to San Francisco
1 Submarine moved from 71 Sea Zone to 80 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 99 Sea Zone
1 Fighter moved from 25 Sea Zone to South Atlantic USA
2 Bombers moved from 25 Sea Zone to Newfoundland
1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from 32 Sea Zone to French GuianaPlace Units - Americans
2 B.Transports and 1 Carrier placed in 13 Sea Zone
2 Adv.Fighters placed in 13 Sea ZoneTurn Complete - Americans
Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : -0.33
Yamamoto : -1.67
Americans : -1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Danzig to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
2 Artillerys, 1 Elite, 4 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 4 Infantrys and 5 Tanks moved from East Prussia to Latvia
1 Elite moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Latvia
2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
1 Artillery and 2 Infantrys moved from Hungary to E.Romania
1 Infantry moved from Krakow to Vinnytsia
Germans take Vinnytsia from Russians
1 Artillery and 3 Infantrys moved from Krakow to Warsaw
2 Infantrys moved from Danzig to Warsaw
2 Fighters moved from East Prussia to Warsaw
1 Fighter moved from East Prussia to Warsaw
2 Infantrys moved from Pomerania to Danzig
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
6 Infantrys moved from Bohemia to Krakow
1 Infantry and 1 Tank moved from N.Tunisia to 42 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Infantry and 1 Tank moved from 41 Sea Zone to E.Morocco
2 Submarines moved from 5 Sea Zone to 22 Sea Zone
2 Artillerys, 11 Infantrys and 11 Tanks moved from Lorraine to Burgundy
4 ArmoredCars and 1 Tank moved from Rhine to Burgundy
3 Tanks moved from Bavaria to BurgundyPurchase Units - Germans
Germans buy 1 Battleship, 2 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in E.Morocco
Germans attack with 1 Infantry and 1 Tank
French defend with 1 AAGun, 1 Factory and 2 Infantrys
Germans roll dice for 1 Infantry and 1 Tank in E.Morocco, round 2 : 0/2 hits
French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits
1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in E.Morocco
French win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 Infantry and 1 Tank
Battle in Burgundy
Germans attack with 4 ArmoredCars, 2 Artillerys, 11 Infantrys and 15 Tanks
French defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 11 Infantrys and 15 Tanks in Burgundy, round 2 : 16/32 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 11 Infantrys and 15 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Warsaw
Germans attack with 1 Artillery, 3 Fighters and 5 Infantrys
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
AA fire in Warsaw : 0/3 hits
Germans roll dice for 1 Artillery, 3 Fighters and 5 Infantrys in Warsaw, round 2 : 1/9 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Warsaw
Germans roll dice for 1 Artillery, 3 Fighters and 5 Infantrys in Warsaw, round 3 : 3/9 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 4 Artillerys, 8 Infantrys and 5 Tanks
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits
Germans roll dice for 4 Artillerys, 8 Infantrys and 5 Tanks in Latvia, round 2 : 4/17 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 4 Artillerys, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Germans
3 Fighters moved from Warsaw to East Prussia
1 Submarine moved from 34 Sea Zone to 41 Sea Zone
1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Destroyer moved from 44 Sea Zone to 48 Sea ZonePlace Units - Germans
1 Battleship placed in 22 Sea Zone
3 Mech.Infs placed in Bavaria
4 Mech.Infs placed in Rhine
2 Infantrys placed in HamburgTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Leningrad to Estonia
2 Infantrys moved from Lapland to Oulu
1 Bomber moved from Leningrad to Oulu
1 Infantry and 1 Tank moved from Lapland to N.Karelia
1 Infantry moved from Leningrad to Estonia
1 Fighter moved from Leningrad to Estonia
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Artillery and 1 Infantry moved from Astrakhan to Erzurum
1 Tank moved from Kuybyshev to Erzurum
1 Tank moved from Kuybyshev to AzerbaijanPurchase Units - Russians
Russians buy 6 Artillerys, 24 Infantrys and 9 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Erzurum
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
Russians roll dice for 1 Tank in Erzurum, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Erzurum
Russians loses 0 PUs for violating Erzurums neutrality.
Russians win, taking Erzurum from Neutral with 1 Tank remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Oulu
Russians attack with 1 Bomber and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 1 Bomber and 1 Infantry in Oulu, round 3 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Elite
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Elite in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Estonia
Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Elite in Estonia, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 EliteNon Combat Move - Russians
4 Infantrys and 1 Tank moved from Vyborg to Leningrad
1 AAGun and 1 Infantry moved from S.Karelia to Leningrad
1 Bomber moved from Oulu to Arkhangelsk
2 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Novgorod to Leningrad
1 Fighter moved from Estonia to Leningrad
1 Fighter moved from Moscow to Leningrad
2 Tanks moved from Smolensk to Leningrad
1 Tank moved from Kiev to Smolensk
3 Infantrys moved from Smolensk to Novgorod
1 Artillery moved from Smolensk to Novgorod
1 AAGun, 1 Artillery and 3 Infantrys moved from Yaroslavl to Smolensk
1 Tank moved from Kursk to Smolensk
1 Infantry moved from Kursk to Minsk
2 Infantrys moved from Kiev to Kursk
2 AAGuns and 4 Infantrys moved from Rostov to Kursk
1 Tank moved from Donetsk to Kursk
2 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to Rostov
1 Artillery moved from Saratov to Rostov
1 Infantry moved from Kuybyshev to Astrakhan
1 Artillery and 1 Infantry moved from Ufa to Kuybyshev
1 AAGun moved from Chimkent to Kuybyshev
1 Fighter moved from Perm to Arkhangelsk
1 AAGun and 2 Infantrys moved from Perm to Kirov
1 Tank moved from Novosibirsk to Kuybyshev
1 Infantry moved from Novosibirsk to Ufa
1 Infantry moved from Karaganda to Ufa
1 Tank moved from Surgut to Kirov
2 Infantrys moved from Surgut to Perm
1 Artillery and 1 Infantry moved from Khatanga to Evenkia
1 Artillery and 1 Infantry moved from Olyokminsk to Evenkia
1 AAGun and 2 Infantrys moved from Yeniseysk to Evenkia
1 Infantry moved from Irkutsk to Bratsk
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Zhigansk to Olyokminsk
2 Infantrys moved from Yakutsk to Olyokminsk
1 Infantry moved from Kolyma to Zhigansk
1 Infantry moved from Koryakia to KolymaPlace Units - Russians
4 Infantrys placed in Leningrad
4 Tanks placed in Arkhangelsk
5 Artillerys and 5 Tanks placed in Moscow
1 Artillery and 4 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in TashkentTurn Complete - Russians
Russians collect 107 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 0.33
Neutral : 0.33
Finns : 1.00
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Tank moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Tank moved from S.Algeria to N.Tunisia
2 Infantrys moved from S.Tunisia to N.Tunisia
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
2 Infantrys moved from 44 Sea Zone to Provence
3 Fighters moved from Lombardy to Provence
1 Infantry and 1 Tank moved from Kordofan to Italian East Africa
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Infantry moved from Darfur to New Valley
Italians take New Valley from British
2 Transports moved from 49 Sea Zone to 50 Sea Zone
4 Infantrys moved from Rome to 50 Sea Zone
4 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
2 Transports moved from 47 Sea Zone to 49 Sea Zone
1 Artillery moved from Campania to 49 Sea Zone
3 Infantrys moved from Campania to 49 Sea Zone
1 Artillery and 7 Infantrys moved from 49 Sea Zone to Greece
2 Artillerys and 3 Tanks moved from Serbia to Greece
1 Tank moved from Darfur to Kufra
1 Fighter and 1 Infantry moved from Kufra to Mersa Matruh
2 Infantrys moved from Rome to Campania
1 Artillery, 1 Infantry and 2 Tanks moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Tank in Italian East Africa, round 2 : 0/2 hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in Italian East Africa
Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits
British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits
1 Tank owned by the Italians lost in Italian East Africa
British win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 Infantry and 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Provence
Italians attack with 3 Fighters and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
AA fire in Provence : 0/3 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Provence, round 2 : 0/5 hits
French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Provence, round 3 : 2/5 hits
French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits
1 Infantry owned by the French lost in Provence
Italians win, taking Provence from French with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Greece
Italians attack with 3 Artillerys, 7 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Greece, round 2 : 6/13 hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits
1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece
Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Greece, round 3 : 4/9 hits
Neutral roll dice for 1 Fighter in Greece, round 3 : 0/1 hits
1 Fighter owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 4 InfantrysNon Combat Move - Italians
1 Battleship and 1 Destroyer moved from 47 Sea Zone to 49 Sea Zone
1 Destroyer moved from 46 Sea Zone to 49 Sea Zone
2 Fighters moved from Provence to 46 Sea Zone
1 Fighter moved from Provence to Lombardy
1 Fighter moved from Mersa Matruh to KufraPlace Units - Italians
1 Carrier placed in 46 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
1 Artillery and 7 Infantrys placed in Rome
Italians undo move 4.
1 Artillery and 7 Infantrys placed in RomeTurn Complete - Italians
Italians collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Artillery and 1 Infantry moved from N.Thailand to S.French IndochinaPurchase Units - French
French buy 2 Elites, 12 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in S.French Indochina
French attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina
French win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - French
1 Infantry moved from Orleanais to Paris
1 Artillery and 2 Infantrys moved from N.Algeria to E.Morocco
1 Infantry moved from Languedoc to OrleanaisPlace Units - French
3 Infantrys and 5 Tanks placed in Paris
4 Infantrys placed in E.Morocco
2 Elites and 1 Infantry placed in Normandy
2 Infantrys placed in Syria
2 Infantrys were produced but were not placedTurn Complete - French
French collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
French : 0.33
Yamamoto : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry and 1 Tank moved from Kwangtung to Kwangsi
2 ArmoredCars moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport moved from 88 Sea Zone to 76 Sea Zone
4 Fighters moved from 76 Sea Zone to Kamchatka
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 84 Sea Zone to 75 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 75 Sea Zone to 76 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 76 Sea Zone to Kamchatka
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Koryakia
Yamamoto take Koryakia from Russians
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to S.French Indochina
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
1 Bomber moved from Tokyo to Kiangsi
2 Fighters moved from 107 Sea Zone to Mindanao
1 Artillery moved from Davao to 107 Sea Zone
2 Tanks moved from Davao to Mindanao
1 Artillery and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Artillery moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Bomber moved from Kwajalein to MindanaoPurchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Kamchatka
Yamamoto attack with 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank in Kamchatka, round 2 : 3/9 hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in S.French Indochina
Yamamoto attack with 2 Artillerys and 2 Infantrys
French defend with 1 Artillery
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.French Indochina, round 2 : 4/4 hits
French roll dice for 1 Artillery in S.French Indochina, round 2 : 0/1 hits
1 Artillery owned by the French lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Kwangsi
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits
Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits
1 Tank owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 4 : 2/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 0/2 hits
1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Mindanao
Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Mindanao, round 2 : 4/5 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Mindanao to 107 Sea Zone
1 Bomber moved from Mindanao to Davao
4 Fighters moved from Kamchatka to 76 Sea Zone
2 Fighters moved from Rongelap to 107 Sea Zone
1 Bomber moved from Kiangsi to DavaoPlace Units - Yamamoto
1 Carrier and 1 Destroyer placed in 107 Sea Zone
1 ArmoredCar and 1 Infantry placed in Davao
1 B.Transport and 1 Submarine placed in 84 Sea Zone
5 ArmoredCars and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from N.French Indochina to Kwangsi
1 Infantry moved from Hunan to Kwangsi
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Fighter moved from Hupeh to Kwangsi
1 Infantry moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Bomber, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 4 : 3/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Kwangsi to Hupeh
3 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Suiyuan to Shensi
1 Infantry moved from Lanchow to Shensi
1 Tank moved from Lanchow to Hupeh
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 AAGun and 7 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from W.Qinghai to Lanchow
1 Infantry moved from W.Qinghai to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to W.QinghaiPlace Units - Chinese
1 Adv.Fighter, 1 Bomber, 1 Elite and 1 Infantry placed in Urumqi
6 Infantrys placed in Hsining
Chinese undo move 1.
Chinese undo move 1.
1 Elite and 5 Infantrys placed in Hsining
1 Adv.Fighter, 1 Bomber and 2 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : -1.50
Chinese : 2.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Tanks moved from Formosa to 92 Sea Zone
2 Artillerys moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Formosa to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 7 Infantrys, 4 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
2 Artillerys, 1 Infantry and 1 Tank moved from Hong Kong to Kwangtung
1 Infantry moved from Shanghai to Hunan
Hisaichi take Hunan from Chinese
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Chita to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
2 Infantrys moved from Heilungchiang to Ayan
1 Artillery, 3 Infantrys and 3 Tanks moved from Chita to Ayan
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
2 Infantrys moved from Shantung to Anhwei
2 Fighters moved from Shantung to Anhwei
1 Bomber moved from Bangkok to 60 Sea Zone
1 Artillery moved from Shantung to Anhwei
2 Infantrys moved from Peking to Chahar
2 ArmoredCars moved from Changchun to Heilungchiang
4 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 1 Factory and 17 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 1 Bomber
British defend with 1 Transport
Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Ayan
Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Ayan, round 2 : 2/9 hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 6 Infantrys
Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 1/14 hits
Dutch roll dice for 1 Fighter and 6 Infantrys in Banjarmasin, round 2 : 5/7 hits
1 Infantry owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 : 0/9 hits
Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 3 : 3/6 hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys and 4 Tanks in Banjarmasin, round 4 : 3/6 hits
Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 4 : 2/6 hits
3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Tanks in Banjarmasin, round 5 : 2/4 hits
Dutch roll dice for 1 Fighter and 2 Infantrys in Banjarmasin, round 5 : 1/3 hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Tanks in Banjarmasin, round 6 : 2/3 hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits
1 Fighter owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Tanks remaining. Battle score for attacker is -11
Casualties for Hisaichi: 3 Artillerys, 7 Infantrys and 1 Tank
Casualties for Dutch: 1 Fighter and 6 Infantrys
Battle in Kwangtung
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kwangtung, round 2 : 2/4 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Fighters moved from Anhwei to Shantung
1 Bomber moved from 60 Sea Zone to BangkokPlace Units - Hisaichi
1 Factory placed in Chita
6 Infantrys placed in Hong Kong
3 Infantrys placed in Shantung
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 91 PUs -
UK
Anzac
Dutch -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
1 Artillery, 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
3 Fighters moved from Wales to Munster
2 Infantrys moved from Wales to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Munster
1 Fighter moved from Gibraltar to 41 Sea Zone
1 Bomber moved from Gibraltar to 41 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Artillery and 2 Infantrys moved from Kenya to Equatoria
1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
3 Infantrys moved from 56 Sea Zone to Crete
1 Tank moved from 56 Sea Zone to Crete
1 Fighter moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to New Valley
1 Infantry moved from Nubia to New Valley
1 Infantry moved from Nubia to Darfur
2 Fighters moved from Lower Egypt to Darfur
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to IcelandPurchase Units - British
British buy 2 Adv.Fighters, 1 Carrier, 1 Elite, 21 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in Crete
British attack with 3 Infantrys and 1 Tank
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in New Valley
British attack with 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Dublin
British attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 2 : 0/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Dublin
British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Dublin, round 4 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in 41 Sea Zone
British attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine and 2 Transports
British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 Transports in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
1 Submarine owned by the Germans Submerged
British roll dice for 1 Bomber and 1 Fighter in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 Transport in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 Transports
Battle in Equatoria
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
British attack with 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Darfur, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Munster
British attack with 3 Fighters and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 3 Fighters and 2 Infantrys in Munster, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 InfantryNon Combat Move - British
1 Fighter moved from Munster to Wales
1 Fighter moved from Quebec to 16 Sea Zone
1 Fighter moved from 16 Sea Zone to 17 Sea Zone
1 Carrier moved from 18 Sea Zone to 17 Sea Zone
1 Fighter moved from Munster to 17 Sea Zone
1 Fighter moved from Munster to Wales
2 Fighters moved from New Valley to Lower Egypt
2 Fighters moved from Darfur to Lower Egypt
1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
1 AAGun and 1 Infantry moved from South Africa to Rhodesia
1 AAGun and 2 Infantrys moved from Vancouver to British Columbia
1 Infantry moved from British Columbia to Canadian Prairies
1 Infantry moved from Canadian Prairies to Ontario
1 Destroyer and 1 Transport moved from 80 Sea Zone to 99 Sea Zone
4 Infantrys and 2 Tanks moved from Assam to Burma
1 AAGun and 2 Infantrys moved from Bihar to Assam
1 Infantry moved from Hyderabad to Calcutta
1 AAGun, 1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
1 Artillery moved from Baluchistan to Rajputana
1 Bomber and 1 Fighter moved from 41 Sea Zone to GibraltarPlace Units - British
1 Carrier and 2 Transports placed in 18 Sea Zone
2 Adv.Fighters placed in 18 Sea Zone
British undo move 2.
1 Adv.Fighter placed in 18 Sea Zone
1 Adv.Fighter placed in 18 Sea Zone
1 Elite and 2 Infantrys placed in Manchester
6 Infantrys placed in Cairo
2 Infantrys placed in Cape Town
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
4 Infantrys placed in LondonTurn Complete - British
British collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.50
Neutral : -0.67
British : 0.67
Italians : -0.33





