@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Patryn Allies -VS- dawgoneit Axis
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
1 Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Battleship moved from 46 Sea Zone to 47 Sea Zone
1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
1 Submarine moved from 62 Sea Zone to 57 Sea Zone
1 Fighter moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Italian East Africa to Kordofan
1 Infantry moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to Kordofan
1 Artillery moved from Italian East Africa to Nubia
1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
2 Infantrys moved from Kufra to Darfur
1 Tank moved from Tobruk to Darfur
1 Infantry moved from Hun to Kufra
1 Infantry moved from Ghadames to S.Tunisia
2 Infantrys moved from Tripoli to S.Tunisia
1 Tank moved from Tripoli to S.Tunisia
1 Artillery moved from Tuscany to 46 Sea Zone
1 Tank moved from Rome to 46 Sea Zone
2 Infantrys moved from Sicily to 46 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
1 Infantry and 1 Tank moved from Albania to 49 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
1 Artillery moved from Campania to 50 Sea Zone
1 Infantry moved from Venetia to 50 Sea Zone
1 Tank moved from Rome to 50 Sea Zone
1 Infantry moved from Venetia to 50 Sea Zone
2 Tanks moved from Venetia to Serbia
1 Artillery moved from Albania to Serbia
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 49 Sea Zone to Serbia
2 Artillerys and 2 Infantrys moved from Lombardy to Provence
2 Fighters moved from Lombardy to Provence
2 Fighters moved from Rome to Provence
2 Infantrys moved from Rome to Campania
1 Infantry moved from Tuscany to RomePurchase Units - Italians
Italians buy 1 Destroyer, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Italians
1 Transport owned by the French lost in 47 Sea Zone
Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 2/3 hits
French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 1/1 hits
1 Destroyer owned by the Italians and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 1 Destroyer and 3 Transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 Destroyer
Casualties for French: 1 Cruiser and 1 Transport
Battle in Serbia
Italians attack with 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Serbia, round 2 : 2/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia
Italians roll dice for 2 Artillerys and 3 Tanks in Serbia, round 3 : 1/5 hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Italians: 2 Infantrys
Battle in S.Tunisia
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 0/4 hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 3 : 0/4 hits
French roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 4 : 0/4 hits
French roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 5 : 0/4 hits
French roll dice for 1 Infantry in S.Tunisia, round 5 : 0/1 hits
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 6 : 0/4 hits
French roll dice for 1 Infantry in S.Tunisia, round 6 : 0/1 hits
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 7 : 1/4 hits
French roll dice for 1 Infantry in S.Tunisia, round 7 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 3/3 hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Provence
Italians attack with 2 Artillerys, 4 Fighters and 2 Infantrys
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
AA fire in Provence : 0/4 hits
Italians roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Provence, round 2 : 2/8 hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits
2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys, 4 Fighters and 1 Infantry in Provence, round 3 : 0/7 hits
French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits
1 Infantry owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys and 4 Fighters in Provence, round 4 : 1/6 hits
French roll dice for 1 Infantry and 1 Tank in Provence, round 4 : 1/2 hits
1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence
Italians roll dice for 1 Artillery and 4 Fighters in Provence, round 5 : 1/5 hits
French roll dice for 1 Tank in Provence, round 5 : 1/1 hits
1 Fighter owned by the Italians and 1 Tank owned by the French lost in Provence
Italians win, taking Provence from French with 1 Artillery and 3 Fighters remaining. Battle score for attacker is -5
Casualties for Italians: 1 Artillery, 1 Fighter and 2 Infantrys
Casualties for French: 3 Infantrys and 1 Tank
Battle in Kordofan
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 2/3 hits
British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits
1 Tank owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in 57 Sea Zone
Italians attack with 1 Fighter and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 1/2 hits
1 Submarine owned by the Italians lost in 57 Sea Zone
retreated to 57 Sea Zone
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
Casualties for Italians: 1 Submarine
Battle in Nubia
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Tank
Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 2/3 hits
British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits
1 Tank owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Tunis
Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 2/6 hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits
2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Tunis
Italians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Tunis, round 3 : 2/4 hits
French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 0/2 hits
1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Italians: 2 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 InfantrysNon Combat Move - Italians
3 Fighters moved from Provence to Lombardy
1 Fighter moved from 57 Sea Zone to KufraPlace Units - Italians
1 Factory placed in Hun
1 Destroyer placed in 46 Sea Zone
6 Infantrys placed in RomeTurn Complete - Italians
Italians collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
1 Infantry moved from N.French Indochina to N.Thailand
1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
1 Artillery and 1 Infantry moved from E.Morocco to N.Algeria
1 Infantry moved from S.Algeria to N.Algeria
1 Fighter moved from Paris to Provence
1 Infantry moved from Burgundy to Provence
1 Infantry moved from Languedoc to ProvencePurchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in N.Thailand
French attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand
French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in N.Thailand
French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Provence
French attack with 1 Fighter and 2 Infantrys
Italians defend with 1 AAGun, 1 Artillery and 1 Factory
AA fire in Provence : 0/1 hits, 0.17 expected hits
French roll dice for 1 Fighter and 2 Infantrys in Provence, round 2 : 1/3 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in Provence, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Infantry owned by the French lost in Provence
French win, taking Provence from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Italians: 1 Artillery
Battle in N.Algeria
French attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Tank
French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Tank in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in N.Algeria
French win, taking N.Algeria from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 TankNon Combat Move - French
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Orleanais to Paris
1 Fighter moved from Provence to Paris
1 AAGun and 2 Infantrys moved from Normandy to Paris
1 Infantry moved from Brittany to Orleanais
1 Infantry moved from Aquitaine to LanguedocPlace Units - French
5 Infantrys placed in ParisTurn Complete - French
French collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.50
Italians : 0.67
French : 3.00
Thai : 0.00
AA fire in Provence : : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Battleship moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Infantry moved from Kusaie to 103 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Fighter moved from Minamitori to Wake
1 Fighter moved from Rongelap to Wake
1 Infantry moved from Jaluit to Kwajalein
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Fighters moved from 107 Sea Zone to Davao
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
1 Fighter moved from Tokyo to 107 Sea Zone
1 Tank moved from Kwangsi to S.French Indochina
Yamamoto take N.French Indochina from French
Yamamoto take S.French Indochina from French
2 Artillerys moved from Hainan to 92 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Hainan to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
2 Infantrys and 1 Tank moved from Kwangsi to Kwangtung
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Manila
1 Bomber moved from Tokyo to Manila
1 Infantry moved from 106 Sea Zone to Manila
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to ManilaPurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer and 2 T.Boats
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Wake
Yamamoto attack with 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Fighters and 2 Infantrys in Wake, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 2 Fighters and 1 Infantry in Wake, round 3 : 2/3 hits
Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Manila
Yamamoto attack with 2 Artillerys, 1 Bomber and 4 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Manila, round 2 : 2/7 hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Manila, round 3 : 2/5 hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 2/2 hits
1 Fighter owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 8
Casualties for Yamamoto: 4 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in 91 Sea Zone
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 3 : 0/4 hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits
1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 4 : 3/7 hits
Americans roll dice for 1 Battleship in 91 Sea Zone, round 4 : 0/1 hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 1 Submarine in 107 Sea Zone, round 5 : 1/1 hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 5 : 2/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 1/1 hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier and 3 Transports remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Davao
Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
AA fire in Davao : 0/2 hits
Yamamoto roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Davao, round 2 : 3/8 hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Davao, round 3 : 3/7 hits
Americans roll dice for 1 Fighter in Davao, round 3 : 1/1 hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Kwangtung
Yamamoto attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 2 : 2/3 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Infantry and 1 Tank moved from Shikoku to Kyushu
1 Artillery and 2 Infantrys moved from Tokyo to Chubu
2 Fighters moved from Davao to 107 Sea Zone
1 Bomber moved from Manila to Tokyo
4 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from 91 Sea Zone to Kwajalein
2 Fighters moved from Wake to RongelapPlace Units - Yamamoto
1 Destroyer placed in 85 Sea Zone
2 B.Transports placed in 84 Sea Zone
2 ArmoredCars, 2 Artillerys and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Yamamoto
1 Tank moved from Yunnan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry and 1 Tank moved from Shanghai to Kiangsi
1 Artillery and 1 Infantry moved from Hunan to KiangsiPurchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Kiangsi
Chinese win, taking Kiangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 TankNon Combat Move - Chinese
1 Tank moved from Suiyuan to Hupeh
2 Infantrys moved from Anhwei to Hunan
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Yunnan to Kweichow
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shensi
1 Infantry moved from Chahar to Suiyuan
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Suiyuan
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Lanchow
1 Fighter and 1 Tank moved from Hsining to Lanchow
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
1 Fighter moved from Lanchow to Hupeh
1 Infantry moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
1 Infantry moved from E.Sinkiang to W.Qinghai
1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
1 Tank moved from C.Sinkiang to W.QinghaiPlace Units - Chinese
6 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto : -1.00
Chinese : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
1 Infantry moved from Shantung to Shanghai
Hisaichi take Shanghai from Chinese
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Tank moved from Changchun to 84 Sea Zone
2 Artillerys moved from Changchun to 84 Sea Zone
1 Artillery and 1 Tank moved from Kirin to 84 Sea Zone
3 Infantrys moved from Korea to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Liaoning to 84 Sea Zone
3 Artillerys, 6 Infantrys, 1 T.Boat, 2 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone
5 Artillerys, 8 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
1 Carrier and 2 Fighters moved from 84 Sea Zone to 92 Sea Zone
2 Fighters moved from 92 Sea Zone to 106 Sea Zone
2 Fighters moved from 106 Sea Zone to 110 Sea Zone
1 Carrier moved from 92 Sea Zone to 106 Sea Zone
1 Battleship moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
3 Infantrys and 1 Tank moved from Heilungchiang to Chita
2 Tanks moved from Liaoning to Chita
1 Fighter moved from Changchun to Shantung
1 Tank moved from Liaoning to Shantung
2 Infantrys moved from Liaoning to Peking
2 Infantrys moved from Kirin to Heilungchiang
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 6 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Chita, round 2 : 6/10 hits
Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Hong Kong
Hisaichi attack with 5 Artillerys, 8 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits
Hisaichi roll dice for 5 Artillerys, 8 Infantrys and 2 Tanks in Hong Kong, round 2 : 5/15 hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits
1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 5 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 TankNon Combat Move - Hisaichi
1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks moved from Peking to Shantung
2 Fighters moved from 110 Sea Zone to 106 Sea Zone
1 Bomber moved from 110 Sea Zone to BangkokPlace Units - Hisaichi
1 Factory placed in Shantung
2 ArmoredCars and 4 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs -
the next 3 countries are yours.
UK
Anzac
Dutch -
the next 3 countries are yours.
UK
Anzac
DutchInteresting - the Dutch actually have troops!
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Non Combat Move - Dutch
1 Artillery moved from Java to Sumatra
1 Infantry moved from Soembawa to Lombok
2 Infantrys moved from West Borneo to British Borneo
1 Infantry and 1 Tank moved from East And South Borneo to British Borneo
1 Tank moved from Banjarmasin to British Borneo
1 Submarine moved from 67 Sea Zone to 114 Sea Zone
1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
1 Destroyer moved from 111 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West PapuaPlace Units - Dutch
4 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
Oops - sorry thought that it would post all the countries that went at once so I did not post the UK and Anzac.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Tampere to Oulu
1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to TamperePurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea ZonePlace Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery moved from W.Romania to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Infantry moved from W.Romania to E.RomaniaPurchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 0/6 hits
Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits
1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 1/5 hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 ArtilleryNon Combat Move - Romanians
1 Fighter moved from E.Romania to BucharestPlace Units - Romanians
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from S.Thailand to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
1 Destroyer, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Fighter moved from Bangkok to 110 Sea Zone
3 Artillerys, 2 Infantrys and 1 Tank moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 3 Artillerys, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Thai roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/4 hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Malaya
Thai roll dice for 3 Artillerys and 1 Tank in Malaya, round 3 : 1/4 hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 2/2 hits
1 Tank owned by the British and 2 Artillerys owned by the Thai lost in Malaya
Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 2/2 hits
British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits
1 Bunker owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 1 Tank remaining. Battle score for attacker is -1
Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank
Casualties for Thai: 3 Artillerys and 2 Infantrys
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
Anzac defend with 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits
Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits
Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 3 : 1/3 hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in East And South Borneo
Battle in West BorneoNon Combat Move - Thai
1 Fighter moved from 110 Sea Zone to BangkokPlace Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Bomber moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Bomber moved from South Central USA to 25 Sea Zone
1 Bomber moved from North Central USA to 25 Sea Zone
1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from Southwest USA to E.Mexico
1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
1 Tank moved from Northwest USA to E.Mexico
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
3 Infantrys moved from Colombia to Central America
1 Fighter moved from Washington to 25 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports and 1 Carrier; Remaining resources: 0 PUs;Combat - Americans
Battle in Central America
Americans attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 3 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 3 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship, 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 Bomber and 3 Fighters in 91 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 28
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 Submarine
Casualties for Americans: 1 Submarine
Battle in 25 Sea Zone
Americans attack with 2 Bombers and 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers and 1 Fighter in 25 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in W.Mexico
Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 3 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Infantry and 1 TankNon Combat Move - Americans
1 Destroyer and 1 Transport moved from 83 Sea Zone to 99 Sea Zone
3 Fighters moved from 91 Sea Zone to Pearl Harbor
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
1 Bomber moved from 91 Sea Zone to Pearl Harbor
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to San Francisco
1 Submarine moved from 71 Sea Zone to 80 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 99 Sea Zone
1 Fighter moved from 25 Sea Zone to South Atlantic USA
2 Bombers moved from 25 Sea Zone to Newfoundland
1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from 32 Sea Zone to French GuianaPlace Units - Americans
2 B.Transports and 1 Carrier placed in 13 Sea Zone
2 Adv.Fighters placed in 13 Sea ZoneTurn Complete - Americans
Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : -0.33
Yamamoto : -1.67
Americans : -1.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
2 Artillerys moved from Danzig to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
2 Artillerys, 1 Elite, 4 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 4 Infantrys and 5 Tanks moved from East Prussia to Latvia
1 Elite moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Latvia
2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
1 Artillery and 2 Infantrys moved from Hungary to E.Romania
1 Infantry moved from Krakow to Vinnytsia
Germans take Vinnytsia from Russians
1 Artillery and 3 Infantrys moved from Krakow to Warsaw
2 Infantrys moved from Danzig to Warsaw
2 Fighters moved from East Prussia to Warsaw
1 Fighter moved from East Prussia to Warsaw
2 Infantrys moved from Pomerania to Danzig
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
6 Infantrys moved from Bohemia to Krakow
1 Infantry and 1 Tank moved from N.Tunisia to 42 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Infantry and 1 Tank moved from 41 Sea Zone to E.Morocco
2 Submarines moved from 5 Sea Zone to 22 Sea Zone
2 Artillerys, 11 Infantrys and 11 Tanks moved from Lorraine to Burgundy
4 ArmoredCars and 1 Tank moved from Rhine to Burgundy
3 Tanks moved from Bavaria to BurgundyPurchase Units - Germans
Germans buy 1 Battleship, 2 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in E.Morocco
Germans attack with 1 Infantry and 1 Tank
French defend with 1 AAGun, 1 Factory and 2 Infantrys
Germans roll dice for 1 Infantry and 1 Tank in E.Morocco, round 2 : 0/2 hits
French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits
1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in E.Morocco
French win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 Infantry and 1 Tank
Battle in Burgundy
Germans attack with 4 ArmoredCars, 2 Artillerys, 11 Infantrys and 15 Tanks
French defend with 1 Infantry
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 11 Infantrys and 15 Tanks in Burgundy, round 2 : 16/32 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 11 Infantrys and 15 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Warsaw
Germans attack with 1 Artillery, 3 Fighters and 5 Infantrys
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
AA fire in Warsaw : 0/3 hits
Germans roll dice for 1 Artillery, 3 Fighters and 5 Infantrys in Warsaw, round 2 : 1/9 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Warsaw
Germans roll dice for 1 Artillery, 3 Fighters and 5 Infantrys in Warsaw, round 3 : 3/9 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 4 Artillerys, 8 Infantrys and 5 Tanks
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits
Germans roll dice for 4 Artillerys, 8 Infantrys and 5 Tanks in Latvia, round 2 : 4/17 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 4 Artillerys, 8 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Germans
3 Fighters moved from Warsaw to East Prussia
1 Submarine moved from 34 Sea Zone to 41 Sea Zone
1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Destroyer moved from 44 Sea Zone to 48 Sea ZonePlace Units - Germans
1 Battleship placed in 22 Sea Zone
3 Mech.Infs placed in Bavaria
4 Mech.Infs placed in Rhine
2 Infantrys placed in HamburgTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Leningrad to Estonia
2 Infantrys moved from Lapland to Oulu
1 Bomber moved from Leningrad to Oulu
1 Infantry and 1 Tank moved from Lapland to N.Karelia
1 Infantry moved from Leningrad to Estonia
1 Fighter moved from Leningrad to Estonia
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Artillery and 1 Infantry moved from Astrakhan to Erzurum
1 Tank moved from Kuybyshev to Erzurum
1 Tank moved from Kuybyshev to AzerbaijanPurchase Units - Russians
Russians buy 6 Artillerys, 24 Infantrys and 9 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Infantry and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Erzurum
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
Russians roll dice for 1 Tank in Erzurum, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Erzurum
Russians loses 0 PUs for violating Erzurums neutrality.
Russians win, taking Erzurum from Neutral with 1 Tank remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Oulu
Russians attack with 1 Bomber and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 1 Bomber and 1 Infantry in Oulu, round 3 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Elite
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Elite in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Estonia
Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Elite in Estonia, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 EliteNon Combat Move - Russians
4 Infantrys and 1 Tank moved from Vyborg to Leningrad
1 AAGun and 1 Infantry moved from S.Karelia to Leningrad
1 Bomber moved from Oulu to Arkhangelsk
2 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Novgorod to Leningrad
1 Fighter moved from Estonia to Leningrad
1 Fighter moved from Moscow to Leningrad
2 Tanks moved from Smolensk to Leningrad
1 Tank moved from Kiev to Smolensk
3 Infantrys moved from Smolensk to Novgorod
1 Artillery moved from Smolensk to Novgorod
1 AAGun, 1 Artillery and 3 Infantrys moved from Yaroslavl to Smolensk
1 Tank moved from Kursk to Smolensk
1 Infantry moved from Kursk to Minsk
2 Infantrys moved from Kiev to Kursk
2 AAGuns and 4 Infantrys moved from Rostov to Kursk
1 Tank moved from Donetsk to Kursk
2 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to Rostov
1 Artillery moved from Saratov to Rostov
1 Infantry moved from Kuybyshev to Astrakhan
1 Artillery and 1 Infantry moved from Ufa to Kuybyshev
1 AAGun moved from Chimkent to Kuybyshev
1 Fighter moved from Perm to Arkhangelsk
1 AAGun and 2 Infantrys moved from Perm to Kirov
1 Tank moved from Novosibirsk to Kuybyshev
1 Infantry moved from Novosibirsk to Ufa
1 Infantry moved from Karaganda to Ufa
1 Tank moved from Surgut to Kirov
2 Infantrys moved from Surgut to Perm
1 Artillery and 1 Infantry moved from Khatanga to Evenkia
1 Artillery and 1 Infantry moved from Olyokminsk to Evenkia
1 AAGun and 2 Infantrys moved from Yeniseysk to Evenkia
1 Infantry moved from Irkutsk to Bratsk
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Zhigansk to Olyokminsk
2 Infantrys moved from Yakutsk to Olyokminsk
1 Infantry moved from Kolyma to Zhigansk
1 Infantry moved from Koryakia to KolymaPlace Units - Russians
4 Infantrys placed in Leningrad
4 Tanks placed in Arkhangelsk
5 Artillerys and 5 Tanks placed in Moscow
1 Artillery and 4 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in TashkentTurn Complete - Russians
Russians collect 107 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 0.33
Neutral : 0.33
Finns : 1.00
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Tank moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Tank moved from S.Algeria to N.Tunisia
2 Infantrys moved from S.Tunisia to N.Tunisia
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
2 Infantrys moved from 44 Sea Zone to Provence
3 Fighters moved from Lombardy to Provence
1 Infantry and 1 Tank moved from Kordofan to Italian East Africa
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Infantry moved from Darfur to New Valley
Italians take New Valley from British
2 Transports moved from 49 Sea Zone to 50 Sea Zone
4 Infantrys moved from Rome to 50 Sea Zone
4 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
2 Transports moved from 47 Sea Zone to 49 Sea Zone
1 Artillery moved from Campania to 49 Sea Zone
3 Infantrys moved from Campania to 49 Sea Zone
1 Artillery and 7 Infantrys moved from 49 Sea Zone to Greece
2 Artillerys and 3 Tanks moved from Serbia to Greece
1 Tank moved from Darfur to Kufra
1 Fighter and 1 Infantry moved from Kufra to Mersa Matruh
2 Infantrys moved from Rome to Campania
1 Artillery, 1 Infantry and 2 Tanks moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Tank in Italian East Africa, round 2 : 0/2 hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in Italian East Africa
Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits
British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits
1 Tank owned by the Italians lost in Italian East Africa
British win with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 Infantry and 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Provence
Italians attack with 3 Fighters and 2 Infantrys
French defend with 1 AAGun, 1 Factory and 1 Infantry
AA fire in Provence : 0/3 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Provence, round 2 : 0/5 hits
French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Provence, round 3 : 2/5 hits
French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits
1 Infantry owned by the French lost in Provence
Italians win, taking Provence from French with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Greece
Italians attack with 3 Artillerys, 7 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Greece, round 2 : 6/13 hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits
1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece
Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Greece, round 3 : 4/9 hits
Neutral roll dice for 1 Fighter in Greece, round 3 : 0/1 hits
1 Fighter owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 4 InfantrysNon Combat Move - Italians
1 Battleship and 1 Destroyer moved from 47 Sea Zone to 49 Sea Zone
1 Destroyer moved from 46 Sea Zone to 49 Sea Zone
2 Fighters moved from Provence to 46 Sea Zone
1 Fighter moved from Provence to Lombardy
1 Fighter moved from Mersa Matruh to KufraPlace Units - Italians
1 Carrier placed in 46 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
1 Artillery and 7 Infantrys placed in Rome
Italians undo move 4.
1 Artillery and 7 Infantrys placed in RomeTurn Complete - Italians
Italians collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Artillery and 1 Infantry moved from N.Thailand to S.French IndochinaPurchase Units - French
French buy 2 Elites, 12 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in S.French Indochina
French attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina
French win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - French
1 Infantry moved from Orleanais to Paris
1 Artillery and 2 Infantrys moved from N.Algeria to E.Morocco
1 Infantry moved from Languedoc to OrleanaisPlace Units - French
3 Infantrys and 5 Tanks placed in Paris
4 Infantrys placed in E.Morocco
2 Elites and 1 Infantry placed in Normandy
2 Infantrys placed in Syria
2 Infantrys were produced but were not placedTurn Complete - French
French collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
French : 0.33
Yamamoto : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry and 1 Tank moved from Kwangtung to Kwangsi
2 ArmoredCars moved from Tokyo to 84 Sea Zone
1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport moved from 88 Sea Zone to 76 Sea Zone
4 Fighters moved from 76 Sea Zone to Kamchatka
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 84 Sea Zone to 75 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 75 Sea Zone to 76 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 76 Sea Zone to Kamchatka
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 75 Sea Zone to Koryakia
Yamamoto take Koryakia from Russians
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Manila to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to S.French Indochina
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Tank moved from Kyushu to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi
2 T.Boats moved from 106 Sea Zone to 92 Sea Zone
1 Bomber moved from Tokyo to Kiangsi
2 Fighters moved from 107 Sea Zone to Mindanao
1 Artillery moved from Davao to 107 Sea Zone
2 Tanks moved from Davao to Mindanao
1 Artillery and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Artillery moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Bomber moved from Kwajalein to MindanaoPurchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Kamchatka
Yamamoto attack with 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank in Kamchatka, round 2 : 3/9 hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in S.French Indochina
Yamamoto attack with 2 Artillerys and 2 Infantrys
French defend with 1 Artillery
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in S.French Indochina, round 2 : 4/4 hits
French roll dice for 1 Artillery in S.French Indochina, round 2 : 0/1 hits
1 Artillery owned by the French lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Kwangsi
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 1/1 hits
Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits
1 Tank owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 4 : 2/4 hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 0/2 hits
1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Mindanao
Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Mindanao, round 2 : 4/5 hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Mindanao to 107 Sea Zone
1 Bomber moved from Mindanao to Davao
4 Fighters moved from Kamchatka to 76 Sea Zone
2 Fighters moved from Rongelap to 107 Sea Zone
1 Bomber moved from Kiangsi to DavaoPlace Units - Yamamoto
1 Carrier and 1 Destroyer placed in 107 Sea Zone
1 ArmoredCar and 1 Infantry placed in Davao
1 B.Transport and 1 Submarine placed in 84 Sea Zone
5 ArmoredCars and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from N.French Indochina to Kwangsi
1 Infantry moved from Hunan to Kwangsi
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Fighter moved from Hupeh to Kwangsi
1 Infantry moved from Hupeh to Anhwei
1 Artillery moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Bomber, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Kwangsi, round 4 : 3/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Kwangsi to Hupeh
3 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Suiyuan to Shensi
1 Infantry moved from Lanchow to Shensi
1 Tank moved from Lanchow to Hupeh
1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
1 AAGun and 7 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from W.Qinghai to Lanchow
1 Infantry moved from W.Qinghai to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to W.QinghaiPlace Units - Chinese
1 Adv.Fighter, 1 Bomber, 1 Elite and 1 Infantry placed in Urumqi
6 Infantrys placed in Hsining
Chinese undo move 1.
Chinese undo move 1.
1 Elite and 5 Infantrys placed in Hsining
1 Adv.Fighter, 1 Bomber and 2 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : -1.50
Chinese : 2.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
3 Tanks moved from Formosa to 92 Sea Zone
2 Artillerys moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Formosa to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 7 Infantrys, 4 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
2 Artillerys, 1 Infantry and 1 Tank moved from Hong Kong to Kwangtung
1 Infantry moved from Shanghai to Hunan
Hisaichi take Hunan from Chinese
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Chita to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
2 Infantrys moved from Heilungchiang to Ayan
1 Artillery, 3 Infantrys and 3 Tanks moved from Chita to Ayan
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
2 Infantrys moved from Shantung to Anhwei
2 Fighters moved from Shantung to Anhwei
1 Bomber moved from Bangkok to 60 Sea Zone
1 Artillery moved from Shantung to Anhwei
2 Infantrys moved from Peking to Chahar
2 ArmoredCars moved from Changchun to Heilungchiang
4 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 1 Factory and 17 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 60 Sea Zone
Hisaichi attack with 1 Bomber
British defend with 1 Transport
Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Bomber in 60 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 Transport in 60 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the British lost in 60 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Ayan
Hisaichi attack with 1 Artillery, 5 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Ayan, round 2 : 2/9 hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 6 Infantrys
Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 1/14 hits
Dutch roll dice for 1 Fighter and 6 Infantrys in Banjarmasin, round 2 : 5/7 hits
1 Infantry owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 : 0/9 hits
Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 3 : 3/6 hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 2 Artillerys and 4 Tanks in Banjarmasin, round 4 : 3/6 hits
Dutch roll dice for 1 Fighter and 5 Infantrys in Banjarmasin, round 4 : 2/6 hits
3 Infantrys owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Tanks in Banjarmasin, round 5 : 2/4 hits
Dutch roll dice for 1 Fighter and 2 Infantrys in Banjarmasin, round 5 : 1/3 hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Tanks in Banjarmasin, round 6 : 2/3 hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits
1 Fighter owned by the Dutch lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Tanks remaining. Battle score for attacker is -11
Casualties for Hisaichi: 3 Artillerys, 7 Infantrys and 1 Tank
Casualties for Dutch: 1 Fighter and 6 Infantrys
Battle in Kwangtung
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kwangtung, round 2 : 2/4 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Fighters moved from Anhwei to Shantung
1 Bomber moved from 60 Sea Zone to BangkokPlace Units - Hisaichi
1 Factory placed in Chita
6 Infantrys placed in Hong Kong
3 Infantrys placed in Shantung
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 91 PUs





