@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 carriers and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Morocco
4 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 marine moved from Algeria to Morocco
3 fighters moved from Gibraltar to Morocco
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 artillery moved from Normandy Bordeaux to Southern France
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 marine
British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 1 airfield and 8 infantry
AA fire in Morocco : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 marine in Morocco, round 2 : 5/12 hits, 4,17 expected hits
Americans roll dice for 1 aaGun, 2 fighters and 9 infantry in Morocco, round 2 : 6/11 hits, 4,33 expected hits
1 aaGun owned by the British, 1 marine owned by the Italians, 4 infantry owned by the Americans and 5 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Morocco, round 3 : 5/6 hits, 3,00 expected hits
Americans roll dice for 2 fighters and 5 infantry in Morocco, round 3 : 2/7 hits, 3,00 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
Italians roll dice for 1 bomber and 3 fighters in Morocco, round 4 : 4/4 hits, 2,17 expected hits
Americans roll dice for 2 fighters in Morocco, round 4 : 1/2 hits, 1,33 expected hits
1 bomber owned by the Italians and 2 fighters owned by the British lost in Morocco
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 marine
Casualties for Americans: 8 infantry
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Non Combat Move - Italians
3 fighters moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 6 infantry moved from Northern Italy to Southern France
1 bomber moved from 92 Sea Zone to Gibraltar
Place Units - Italians
1 bomber placed in Southern Italy
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : 0,50
Italians : 4,67
Americans : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,17
Need Ool, please.
loose dd
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 0,17
@Giallo , My DD hit as well.
Casualty?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Malaya from Japanese with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -15
Casualties for ANZAC: 2 destroyers and 3 submarines
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Borneo
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Sumatra
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 3 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 mech_infantrys and 3 submarines; Remaining resources: 8 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery moved from Algeria to Morocco
Germans take Morocco from Americans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 armour and 1 mech_infantry moved from Vyborg to Belarus
2 armour moved from Novgorod to Bryansk
7 artilleries moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Tambov
1 mech_infantry moved from Rostov to Tambov
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Romania to Western Germany
2 tactical_bombers moved from Ukraine to Southern Italy
2 bombers moved from Ukraine to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from France to Southern France
1 bomber moved from Tambov to Novgorod
3 aaGuns moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 submarine moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 factory_minor placed in Caucasus
3 submarines placed in 93 Sea Zone
1 destroyer placed in 97 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Germans undo move 6.
1 fighter and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Combat Move - Russians
2 infantry moved from Kazakhstan to Samara
3 armour, 23 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Samara
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 3 armour, 23 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 armour, 23 infantry and 1 mech_infantry in Volgograd, round 2 : 4/27 hits, 5,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Timguska to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 bomber moved from Kiangsu to Jehol
1 mech_infantry moved from Hopei to Suiyuyan
1 bomber moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from Borneo to Philippines
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hainan
1 bomber moved from Shan State to Kwangtung
1 bomber moved from Burma to Kwangtung
1 bomber moved from Shensi to Kwangtung
1 bomber moved from Suiyuyan to Kwangtung
1 bomber moved from Jehol to Kwangtung
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry placed in Kiangsu
1 armour placed in Korea
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 0,67
Americans : -0,33
Chinese : -0,67
UK_Pacific : 0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
6 fighters moved from 91 Sea Zone to 104 Sea Zone
7 bombers moved from United Kingdom to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
8 fighters moved from 26 Sea Zone to 25 Sea Zone
4 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 7 bombers, 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 11/15 hits, 8,50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 7 bombers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers, 5 carriers, 4 destroyers, 8 fighters and 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers, 5 carriers, 4 destroyers, 8 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
2 bombers moved from 25 Sea Zone to Midway
1 aaGun, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
5 infantry moved from 25 Sea Zone to Midway
2 artilleries moved from 25 Sea Zone to Midway
1 aaGun moved from 25 Sea Zone to Midway
1 battleship, 3 carriers, 4 destroyers, 10 submarines and 6 transports moved from 91 Sea Zone to 110 Sea Zone
7 bombers moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
6 fighters moved from 104 Sea Zone to 110 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
1 carrier, 1 cruiser, 4 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from India to Shan State
9 fighters and 1 tactical_bomber moved from India to Shan State
2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 9 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 9 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/11 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Normandy Bordeaux from Italians, taking Shan State from Japanese with 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
18 infantry moved from India to Burma
11 artilleries moved from India to Burma
3 aaGuns moved from India to Burma
9 fighters moved from Shan State to India
1 fighter moved from Sumatra to Burma
1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 aaGun and 1 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 5 mech_infantrys
EDIT: Removing units owned by British from Egypt: 5 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Removing units owned by British from Persia: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Removing units owned by British from Persia: 2 fighters and 3 infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,17
British : -0,33
Americans : 2,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 infantry moved from 83 Sea Zone to French West Africa
Combat - Italians
Battle in French West Africa
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win, taking French West Africa from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 aaGun and 2 infantry
AA fire in Northwest Persia : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 aaGun and 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 : 0/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 4 : 1/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in 104 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 104 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Northwest Persia to Rostov
2 mech_infantrys moved from Romania to Ukraine
Place Units - Italians
3 fighters placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : -0,67
Americans : -0,33
AA fire in Northwest Persia : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 fighter
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - ANZAC
1 fighter moved from Queensland to 25 Sea Zone
1 fighter moved from Sumatra to Burma
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 1,67
This game is Looking good for you now.
Maybe i am triple a burnt out this year:smile: . Let’s see how this will finally turn out this year.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Samara to Volgograd
4 mech_infantrys moved from Russia to Samara
4 mech_infantrys moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Volgograd
2 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
3 armour moved from Ukraine to Volgograd
2 infantry moved from Rostov to Volgograd
2 armour, 1 artillery and 2 mech_infantrys moved from Rostov to Volgograd
7 artilleries moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
5 armour and 5 mech_infantrys moved from Caucasus to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Iraq
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Novgorod to Persia
1 mech_infantry moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
4 bombers moved from Western Germany to Iraq
2 bombers moved from Western Germany to Iraq
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 armour moved from Yunnan to French Indo China
1 artillery moved from Morocco to Algeria
1 artillery moved from Algeria to Tunisia
4 fighters moved from 92 Sea Zone to Tunisia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Persia, round 2 : 3/7 hits, 2,67 expected hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Volgograd
Germans attack with 10 armour, 8 artilleries, 2 infantry and 14 mech_infantrys
Russians defend with 1 aaGun, 3 armour, 1 factory_minor, 23 infantry and 2 mech_infantrys
Germans roll dice for 10 armour, 8 artilleries, 2 infantry and 14 mech_infantrys in Volgograd, round 2 : 11/34 hits, 11,67 expected hits
Russians roll dice for 1 aaGun, 3 armour, 23 infantry and 2 mech_infantrys in Volgograd, round 2 : 9/28 hits, 9,83 expected hits
10 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 7 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 10 armour, 8 artilleries and 7 mech_infantrys in Volgograd, round 3 : 9/25 hits, 10,00 expected hits
Russians roll dice for 3 armour, 13 infantry and 2 mech_infantrys in Volgograd, round 3 : 6/18 hits, 6,50 expected hits
9 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 10 armour, 2 artilleries and 7 mech_infantrys in Volgograd, round 4 : 5/19 hits, 7,17 expected hits
Russians roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Volgograd, round 4 : 2/9 hits, 3,50 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 10 armour, 2 artilleries and 5 mech_infantrys in Volgograd, round 5 : 8/17 hits, 6,83 expected hits
Russians roll dice for 3 armour and 1 mech_infantry in Volgograd, round 5 : 1/4 hits, 1,83 expected hits
1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 6 artilleries, 2 infantry and 10 mech_infantrys
Casualties for Russians: 1 aaGun, 3 armour, 23 infantry and 2 mech_infantrys
Battle in Iraq
Germans attack with 5 armour, 6 bombers, 11 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters, 3 infantry and 8 mech_infantrys
Germans roll dice for 5 armour, 6 bombers, 11 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 11/24 hits, 9,67 expected hits
British roll dice for 2 fighters, 3 infantry and 8 mech_infantrys in Iraq, round 2 : 6/13 hits, 5,00 expected hits
8 mech_infantrys owned by the British, 6 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 5 armour, 6 bombers, 5 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 8/18 hits, 8,67 expected hits
British roll dice for 2 fighters in Iraq, round 3 : 2/2 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 armour, 6 bombers, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 8 mech_infantrys
Casualties for British: 2 fighters, 3 infantry and 8 mech_infantrys
Battle in Tunisia
Germans attack with 1 artillery and 4 fighters
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 4 fighters in Tunisia, round 2 : 3/5 hits, 2,33 expected hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tunisia
Germans win, taking Tunisia from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 fighters moved from Tunisia to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 fighter moved from Novgorod to Western Germany
1 armour moved from Nenetsia to Russia
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
6 bombers moved from Iraq to Northwest Persia
1 bomber moved from Persia to Northwest Persia
2 tactical_bombers moved from Iraq to Northwest Persia
Place Units - Germans
3 infantry placed in Southern France
3 artilleries placed in Caucasus
3 mech_infantrys placed in Ukraine
1 bomber placed in Novgorod
2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -0,50
British : 3,00
Russians : -3,67
@aequitas-et-veritas said in 18L Giallo (x+3) vs AetV (l) BM3:
This game is Looking good for you now.
Maybe i am triple a burnt out this year:smile: . Let’s see how this will finally turn out this year.
At the moment the germans are doing great! Not there yet!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
2 bombers moved from Kwangtung to Shan State
2 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangtung to Malaya
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hainan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Shensi to Timguska
Japanese take Kansu from Chinese
Japanese take Timguska from Russians
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
2 armour and 2 mech_infantrys moved from Szechwan to French Indo China
8 mech_infantrys moved from Kweichow to French Indo China
1 mech_infantry moved from Hunan to French Indo China
2 infantry moved from Kwangsi to French Indo China
10 artilleries and 3 infantry moved from Yunnan to French Indo China
2 armour and 1 mech_infantry moved from Sikang to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
2 bombers moved from Shan State to French Indo China
2 aaGuns moved from Yunnan to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 cruiser placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,33
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
10 submarines moved from 110 Sea Zone to 92 Sea Zone
7 bombers moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
6 fighters moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 110 Sea Zone to 91 Sea Zone
3 carriers moved from 110 Sea Zone to 91 Sea Zone
4 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone