@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Oops. Use 2nd USSR file, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 9 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 41 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 battleship and 2 cruisers moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
2 mech_infantrys moved from Hunan to Burma
1 armour moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Southern France to Western Germany
Combat - Japanese
Battle in Alaska
Battle in Sumatra
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Sumatra, round 2 : 5/7 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Sumatra
Japanese win, taking Alaska from Americans, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Burma to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from Sumatra to Malaya
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
3 armour moved from Yunnan to Malaya
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Amur to Korea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
7 fighters moved from Philippines to Japan
2 fighters moved from 18 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 1 mech_infantry placed in Malaya
1 mech_infantry placed in Kiangsu
6 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship and 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 1.17
UK_Pacific : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 1 armour, 3 destroyers, 3 fighters and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to Alaska
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 15 Sea Zone to 1 Sea Zone
1 fighter moved from 17 Sea Zone to Guam
7 fighters moved from 17 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from India to Malaya
5 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 infantry moved from Eastern Persia to Turkmenistan
Americans take Turkmenistan from Italians
1 fighter moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from 110 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in 1 Sea Zone
British loiter and taunt with 1 armour and 1 infantry; Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber and 7 fighters
Japanese defend with 1 battleship and 1 carrier
Americans roll dice for 1 bomber and 7 fighters in 20 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 carrier in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 bomber and 6 fighters in 20 Sea Zone, round 3 : 1/7 hits, 3.67 expected hits
Japanese roll dice for 1 battleship in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 battleship and 1 carrier
Battle in Alaska
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Alaska, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery and 1 fighter in Guam, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber and 5 fighters in Burma, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Scotland
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Scotland to United Kingdom
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
5 fighters moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to India
1 fighter moved from Burma to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to 80 Sea Zone
1 bomber and 3 fighters moved from Burma to India
1 artillery moved from Eastern Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 107 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 20 Sea Zone to Dutch New Guinea
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 armour and 2 infantry placed in Iraq
Turn Complete - Americans
Americans collect 55 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.33
AA fire in Malaya : : -0.17
Americans : -4.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Yunnan
2 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
1 fighter moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 bomber moved from Eastern Persia to Volgograd
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Caucasus
1 tactical_bomber moved from India to Caucasus
1 fighter moved from India to Yunnan
1 fighter moved from United Kingdom to 111 Sea Zone
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Alaska
Battle in Yunnan
British attack with 1 armour and 4 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 4 fighters in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
British win, taking Alaska from Japanese with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 3 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/13 hits, 5.17 expected hits
Germans roll dice for 1 aaGun and 7 infantry in Caucasus, round 2 : 3/7 hits, 2.33 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 3 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 8/10 hits, 4.50 expected hits
Germans roll dice for 5 infantry in Caucasus, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 7 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
4 mech_infantrys moved from Northwest Persia to Persia
11 armour moved from Northwest Persia to Persia
3 armour moved from Eastern Persia to Persia
4 fighters moved from Yunnan to India
1 mech_infantry moved from Persia to West India
1 fighter moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : 2.83
AA fire in Volgograd : : -0.17
Japanese : 0.67
AA fire in Caucasus : : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Volgograd to Caucasus
2 fighters moved from Ukraine to Caucasus
1 armour moved from Tambov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 3 artilleries and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Caucasus to Ukraine
1 infantry moved from Tambov to Volgograd
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,3,1
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Borneo
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 carrier, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Samara to Kazakhstan
5 fighters moved from Rostov to Kazakhstan
10 armour and 13 mech_infantrys moved from Samara to Caucasus
3 armour, 2 artilleries and 5 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Caucasus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 7 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 7 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Kazakhstan
Germans attack with 5 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 5 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
5 fighters moved from Kazakhstan to Caucasus
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
4 infantry moved from France to Western Germany
3 infantry moved from Russia to Samara
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 factory_minor placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,1,5
Germans collect 62 PUs (6 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.67
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to India
Turn Complete - Russians
Combat Hit Differential Summary :
Thrilling game so far! Alot of units that need killing!
Indeed. Thought I had you early. That S France bloodbath turned it right around, though. Been a slugfest ever since.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 1 armour, 1 destroyer, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Philippines to Dutch New Guinea
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western Germany to Iraq
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from French Indo China to Burma
Combat - Japanese
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 2 fighters
Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 bomber in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Dutch New Guinea, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 bomber in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Dutch New Guinea
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
5 armour and 3 mech_infantrys moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 carriers, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
3 infantry moved from Manchuria to Korea
1 infantry moved from Sakha to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
7 fighters moved from Japan to 20 Sea Zone
7 fighters moved from 20 Sea Zone to Philippines
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 fighter and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.17
AA fire in Iraq : : 0.83
Japanese : -0.67
@majikforce man! Your attrition dice have been stellar all game! And don’t get me started on your AA!:skull_and_crossbones:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 bombers and 3 fighters moved from India to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
@majikforce said in StuckTojo (allies +27) vs Majikforce (axis) G40:
@majikforce man! Your attrition dice have been stellar all game! And don’t get me started on your AA!:skull_and_crossbones:
Just be glad by transports can’t shoot. :the_horns: … Man, these new emojis suck.
Scramble or kamikazes in sz 35?
@StuckTojo said in StuckTojo (allies +27) vs Majikforce (axis) G40:
@majikforce said in StuckTojo (allies +27) vs Majikforce (axis) G40:
@majikforce man! Your attrition dice have been stellar all game! And don’t get me started on your AA!:skull_and_crossbones:
Just be glad by transports can’t shoot. :the_horns: … Man, these new emojis suck.
Scramble or kamikazes in sz 35?
They are pretty awful! 2 kamis on the dd and scramble 3!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 bombers and 3 fighters moved from India to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 7 fighters in 35 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 7 fighters in 35 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 42 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 2 bombers, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 42 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 42 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber, 2 destroyers and 3 fighters
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 artillery moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from 80 Sea Zone to India
1 armour and 2 infantry moved from Iraq to Northwest Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 107 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
6 fighters moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 mech_infantrys placed in Iraq
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from India to Burma
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Burma
British attack with 1 bomber, 4 fighters and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 2 : 2/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 3 : 6/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 bomber moved from Burma to India
1 mech_infantry moved from West India to India
3 fighters moved from Eastern Persia to Northwest Persia
14 armour and 7 mech_infantrys moved from Persia to Northwest Persia
1 transport moved from 107 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33
Japanese : -0.67
Sorry about the edit. I meant to take the transport back to the States. Obviously I don’t need it at Gibraltar.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from India to Burma
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Burma
British attack with 1 bomber, 4 fighters and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 2 : 2/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 3 : 6/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 bomber moved from Burma to India
1 mech_infantry moved from West India to India
3 fighters moved from Eastern Persia to Northwest Persia
14 armour and 7 mech_infantrys moved from Persia to Northwest Persia
1 transport moved from 107 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Alaska: 1 armour and 1 infantry
EDIT: Adding units owned by British to 1 Sea Zone: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33
Japanese : -0.67