I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from 98 Sea Zone to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Germans buy 1 armour, 2 fighters, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Caucasus to Iraq
1 bomber moved from Caucasus to Persia
6 fighters moved from Caucasus to Persia
2 tactical_bombers moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
Combat - Germans
Air Battle in Persia
Germans attacks with 7 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber and 2 tactical_bombers moved from Bryansk to Caucasus
6 fighters moved from Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 artillery moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Smolensk to Rostov
1 armour moved from Archangel to Novosibirsk
1 mech_infantry moved from Archangel to Smolensk
4 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Caucasus
2 fighters moved from Western Germany to Caucasus
1 artillery and 1 infantry moved from France to Western Germany
4 infantry moved from Germany to Western Germany
Place Units - Germans
2 fighters and 1 transport placed in 112 Sea Zone
Germans undo move 1.
1 armour, 1 fighter and 1 infantry placed in Caucasus
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 transport placed in 112 Sea Zone
1 fighter and 4 mech_infantrys placed in Western Germany
Germans undo move 5.
1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (9 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Persia : : 0.83
AA fire in Iraq : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 5 Sea Zone to 4 Sea Zone
1 fighter moved from 5 Sea Zone to Soviet Far East
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 2 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Caucasus
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Borneo
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 cruisers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Soviet Far East, round 3 : 2/7 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 bomber and 4 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber and 4 mech_infantrys in Burma, round 2 : 1/5 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber and 3 mech_infantrys in Burma, round 3 : 0/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 3 mech_infantrys in Burma, round 4 : 1/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Burma to French Indo China
1 aaGun moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Kwangsi to Burma
1 armour moved from Shensi to Yunnan
3 armour and 2 mech_infantrys moved from Kansu to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
3 fighters moved from Java to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Soviet Far East to 5 Sea Zone
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Japan
Place Units - Japanese
2 destroyers placed in 37 Sea Zone
1 artillery placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 2.00
ANZAC : -0.17
UK_Pacific : -0.67
Russians : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
8 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Persia to Ukraine
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Russia to Novgorod
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from New Guinea to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 8 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 7 fighters in Caroline Islands, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win with 7 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
4 carriers moved from 54 Sea Zone to 33 Sea Zone
7 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Trans-Jordan to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 43 Sea Zone to Celebes
1 fighter moved from Persia to India
1 bomber moved from Novgorod to Russia
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00
AA fire in Caroline Islands : : 0.50
AA fire in Ukraine : : 0.83
Japanese : -0.33
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 5 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Persia to Burma
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 artilleries moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 5 mech_infantrys
AA fire in Burma : 0/3 hits, 0.50 expected hits
British roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/11 hits, 5.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 5 mech_infantrys in Burma, round 2 : 1/6 hits, 2.17 expected hits
5 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 1 artillery owned by the British lost in Burma
British roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/10 hits, 4.67 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 armour and 5 mech_infantrys
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Burma to India
3 armour moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Scotland to Eire
1 armour and 1 infantry moved from British Columbia to Western United States
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Northwest Persia to Trans-Jordan
8 armour, 6 artilleries, 2 infantry and 5 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
3 fighters and 1 tactical_bomber moved from Northwest Persia to India
1 fighter moved from Northwest Persia to Trans-Jordan
Place Units - British
3 artilleries placed in Persia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -2.67
AA fire in Burma : : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Caucasus to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Tambov to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 armour and 2 infantry placed in Volgograd
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,1,2
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Caucasus to Iraq
2 bombers moved from Caucasus to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor; French defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/8 hits, 4.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Novosibirsk to Volgograd
1 armour, 4 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
3 fighters moved from Caucasus to Bryansk
4 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
1 airfield placed in Caucasus
2 infantry and 1 mech_infantry placed in Caucasus
3 armour placed in Ukraine
2 fighters placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (9 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
1 armour and 2 mech_infantrys moved from Russia to Samara
2 artilleries and 10 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys in Samara, round 2 : 4/16 hits, 3.67 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
4 aaGuns moved from Russia to Samara
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Burma
1 bomber moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
Combat - Japanese
Battle in 92 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
British defend with 2 artilleries and 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Burma, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 43 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
4 carriers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
3 armour and 2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to Malaya
1 bomber moved from Burma to Malaya
4 fighters moved from 43 Sea Zone to Philippines
1 bomber moved from 92 Sea Zone to Southern France
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
Place Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Malaya
2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
Combat Hit Differential Summary :
Americans : -0.50
UK_Pacific : 0.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 17 Sea Zone
5 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to 21 Sea Zone
1 bomber moved from Celebes to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 mech_infantry moved from Persia to Northwest Persia
Americans take Northwest Persia from Italians
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
1 bomber moved from Russia to Ukraine
2 fighters moved from Trans-Jordan to Iraq
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 17 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Iraq
Americans attack with 1 artillery and 3 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery and 3 fighters in Iraq, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Iraq to India
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to India
1 bomber moved from Shan State to India
1 bomber moved from Ukraine to Eastern Persia
1 bomber moved from 21 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 55 Sea Zone to Sumatra
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Shan State to India
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.17
AA fire in Ukraine : : -0.17
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from India to Burma
1 bomber, 5 fighters and 2 tactical_bombers moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 5 mech_infantrys
British roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/12 hits, 5.83 expected hits
Japanese roll dice for 1 armour and 5 mech_infantrys in Burma, round 2 : 2/6 hits, 2.17 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers in Burma, round 3 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 armour and 5 mech_infantrys
Non Combat Move - British
1 bomber moved from Burma to Eastern Persia
1 fighter moved from Trans-Jordan to Northwest Persia
3 armour and 3 mech_infantrys moved from Persia to Eastern Persia
7 armour, 10 artilleries, 2 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
4 armour and 4 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
4 fighters and 2 tactical_bombers moved from Burma to India
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -4.00
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from India to Burma
1 bomber, 5 fighters and 2 tactical_bombers moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 5 mech_infantrys
British roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/12 hits, 5.83 expected hits
Japanese roll dice for 1 armour and 5 mech_infantrys in Burma, round 2 : 2/6 hits, 2.17 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers in Burma, round 3 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 3 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 armour and 5 mech_infantrys
Non Combat Move - British
1 bomber moved from Burma to Eastern Persia
1 fighter moved from Trans-Jordan to Northwest Persia
3 armour and 3 mech_infantrys moved from Persia to Eastern Persia
7 armour, 10 artilleries, 2 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
4 armour and 4 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
4 fighters and 2 tactical_bombers moved from Burma to India
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Western United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to 10 Sea Zone: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -4.00
Japanese : 0.67
Use 2nd UK file. Forgot to do a non-combat move from W. USA
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
2 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
1 fighter moved from Caucasus to Tambov
1 fighter moved from Caucasus to Tambov
Combat - Italians
Battle in Turkmenistan
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Turkmenistan
Italians win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Italians attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Tambov to Ukraine
Place Units - Italians
3 infantry placed in Volgograd
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1,1,5
Italians collect 6 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Samara
1 mech_infantry moved from Smolensk to Samara
3 infantry moved from Bryansk to Russia
4 fighters moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
15 mech_infantrys moved from Bryansk to Samara
4 armour moved from Bryansk to Samara
1 armour moved from Volgograd to Samara
5 armour and 7 mech_infantrys moved from Caucasus to Samara
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Russia
Germans attack with 5 fighters and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Germans roll dice for 5 fighters and 3 infantry in Russia, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 5PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Scotland from British, taking Russia from Russians with 5 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 10 armour and 24 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Germans roll dice for 10 armour and 24 mech_infantrys in Samara, round 2 : 12/34 hits, 9.00 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Samara, round 2 : 6/15 hits, 5.17 expected hits
8 infantry owned by the Russians, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 10 armour and 18 mech_infantrys in Samara, round 3 : 4/28 hits, 8.00 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Samara, round 3 : 2/7 hits, 2.50 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 10 armour and 16 mech_infantrys in Samara, round 4 : 5/26 hits, 7.67 expected hits
Russians roll dice for 1 armour and 2 artilleries in Samara, round 4 : 1/3 hits, 1.17 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 10 armour and 15 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 artillery moved from Caucasus to Rostov
3 armour moved from Ukraine to Rostov
1 artillery and 5 infantry moved from Bryansk to Rostov
5 fighters moved from Russia to Rostov
2 bombers, 2 fighters and 2 tactical_bombers moved from Caucasus to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
2 infantry placed in Caucasus
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,5,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 66 PUs (6 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.67
Russians : -0.50