Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
18L G40 No Tech Sovietishcat (Allies) +0 vs. Patryn (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 4.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Sumatra : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Chahar to Suiyuyan
2 artilleries and 1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
2 infantry moved from Jehol to Chahar
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to KwangsiPlace Units - Japanese
1 transport placed in 6 Sea Zone
2 fighters placed in Japan
2 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 0.33
AA fire in Sumatra : : -0.33
Chinese : 0.33
UK_Pacific : 1.33
Japanese : -3.00 -
I think there is a mistake; you cannot load unit in a combat zone ( sz 36 ) if I have an enemy boat… aka combat has to be resolved before loading the transport. That’s why I place my boat there…
I don’t know if the triplea system bypass the rule
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Hmm I thought that it was only if you are at war before the nation’s turn. I’m happy to redo the turn with the other rule, but I think we should ask for clarification. I’ve seen other people do that exact same action. I don’t think it meaningfully matters to me so I’ll redo my turn without picking up troops.
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Hmm I thought that it was only if you are at war before the nation’s turn. I’m happy to redo the turn with the other rule, but I think we should ask for clarification. I’ve seen other people do that exact same action. I don’t think it meaningfully matters to me so I’ll redo my turn without picking up troops.
Looks like the question was answered - do you want to edit your DD somewhere else, now knowing the rule abut the Japan DOW?
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It’s okay, its not a major mistake, I’ll know next time!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
7 bombers moved from Western United States to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
7 bombers moved from Western United States to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 9 bombers
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 9 bombers in 104 Sea Zone, round 2 : 6/9 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 104 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Germans, 2 bombers owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 2 bombersNon Combat Move - Americans
7 bombers moved from 104 Sea Zone to Scotland
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 11 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 cruiser and 1 submarine moved from 11 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Hawaiian Islands to Alaska
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 artilleries and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
7 bombers moved from Western United States to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 9 bombers
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 9 bombers in 104 Sea Zone, round 2 : 6/9 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 104 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Germans, 2 bombers owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 2 bombersNon Combat Move - Americans
7 bombers moved from 104 Sea Zone to Scotland
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 11 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 cruiser and 1 submarine moved from 11 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
1 fighter moved from Hawaiian Islands to Alaska
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 artilleries and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Belgian Congo
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
11 infantry and 4 mech_infantrys moved from Burma to India
3 aaGuns moved from Burma to India
1 fighter moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 104 Sea Zone to Scotland
4 aaGuns and 6 infantry moved from United Kingdom to Scotland
2 fighters moved from 96 Sea Zone to MaltaPlace Units - British
1 transport placed in 106 Sea Zone
2 armour and 1 fighter placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
2 armour moved from Slovakia Hungary to Belarus
1 bomber moved from Southern France to 96 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 cruiser
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 artillery moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0.17
British : 0.50
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Burma to IndiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 factory_minor placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Burma to IndiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 factory_minor placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
French roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits
1 infantry owned by the French lost in Tobruk
French roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits
French roll dice for 1 infantry in Tobruk, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits
French roll dice for 1 infantry in Tobruk, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Tobruk, round 6 : 1/1 hits
1 infantry owned by the French lost in Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Greece to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Germany to Western Ukraine
1 bomber moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
2 fighters moved from Western Germany to Baltic States
2 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
British defend with 1 battleship; French defend with 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in 98 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 5/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the French and 1 battleship owned by the British lost in 98 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship
Casualties for French: 1 destroyer
Battle in Baltic States
Germans attack with 2 armour, 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
3 aaGuns, 9 armour, 8 artilleries, 24 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
1 infantry moved from Vyborg to Novgorod
2 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
6 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 1.83
British : -1.00
Russians : 1.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
13 armour and 2 mech_infantrys moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Tambov
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to PersiaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 battleship and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 cruiser moved from 41 Sea Zone to 79 Sea Zone
2 destroyers moved from 41 Sea Zone to 79 Sea Zone
1 carrier moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
4 tactical_bombers moved from Kwangsi to Yunnan
5 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan StateCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Western Australia
Battle in New Guinea
Battle in Malaya
Battle in 79 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 79 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber in 79 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 79 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking Malaya from UK_Pacific, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 4/15 hits, 7.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Hunan to Shensi
1 artillery moved from Szechwan to Shensi
1 aaGun, 2 artilleries and 6 infantry moved from Suiyuyan to Shensi
5 fighters and 4 tactical_bombers moved from Yunnan to Shensi
2 bombers moved from Yunnan to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 infantry moved from Sakha to SiberiaPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.17
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -4.83