@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
18L G40 No Tech Sovietishcat (Allies) +0 vs. Patryn (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 artillery and 2 infantry moved from Northern Italy to Greater Southern GermanyCombat - Italians
Battle in Greece
Italians attack with 2 fighters
Americans defend with 1 bomber
Italians roll dice for 2 fighters in Greece, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 fighters in Greece, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Greece
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Greater Southern Germany
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Greece to Southern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0.83
British : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Tambov to West India
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
6 infantry moved from Queensland to New South Wales
2 artilleries moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Iraq to West IndiaPlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 82 PUs;
Germans buy 1 artillery and 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Bryansk
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Germans attack with 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Caucasus, round 2 : 4/10 hits, 4.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
8 infantry moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Smolensk to Rostov
3 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
2 bombers moved from Kazakhstan to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Urals to Kazakhstan
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
10 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.83
Americans : 1.00
Russians : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to West IndiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 transports moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 infantry and 3 mech_infantrys moved from Burma to India
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from India to Western Australia
3 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Kwangsi to Burma
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Yakut S.S.R. to Amur
1 infantry moved from Amur to Korea
3 artilleries and 2 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Vologda to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
1 transport moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 artilleries and 4 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 1.33
Japanese : -1.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 12 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 3 infantry moved from Argentina to Chile
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
2 bombers moved from Iraq to Slovakia Hungary
4 bombers moved from Spain to Germany
1 bomber moved from Russia to Germany -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British captures 81PUs while taking Germans capital
British converts factory_major into different units
1 armour moved from Romania to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Germany
British take Germany from Germans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 12 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 3 infantry moved from Argentina to Chile
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
2 bombers moved from Iraq to Slovakia Hungary
4 bombers moved from Spain to Germany
1 bomber moved from Russia to GermanyCombat - Americans
Battle in Slovakia Hungary
Americans attack with 2 bombers
Germans defend with 2 infantry
Americans roll dice for 2 bombers in Slovakia Hungary, round 2 : 1/2 hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Americans roll dice for 1 bomber in Slovakia Hungary, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win with no units remaining. Battle score for attacker is -18
Casualties for Germans: 2 infantry
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 4/5 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Chile
Americans attack with 2 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 3 infantry in Chile, round 2 : 1/5 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Chile
Americans roll dice for 2 artilleries and 2 infantry in Chile, round 3 : 3/4 hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Germany
Americans attack with 5 bombers
Germans defend with 1 factory_major and 5 infantry
Americans roll dice for 5 bombers in Germany, round 2 : 2/5 hits
Germans roll dice for 5 infantry in Germany, round 2 : 1/5 hits
1 bomber owned by the Americans and 2 infantry owned by the Germans lost in Germany
Americans roll dice for 4 bombers in Germany, round 3 : 3/4 hits
Germans roll dice for 3 infantry in Germany, round 3 : 0/3 hits
3 infantry owned by the Germans lost in Germany
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
4 bombers moved from Germany to Romania
2 fighters moved from Normandy Bordeaux to Spain
10 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 transport moved from 66 Sea Zone to 65 Sea Zone
2 infantry moved from Spain to Southern France
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from Western United States to QueenslandPlace Units - Americans
10 infantry placed in Central United States
2 submarines placed in 93 Sea Zone
1 artillery placed in Spain
1 bomber and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 3 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British captures 81PUs while taking Germans capital
British converts factory_major into different units
1 armour moved from Romania to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Germany
British take Germany from Germans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Turkey
3 mech_infantrys moved from Saudi Arabia to Turkey
1 armour moved from Iraq to Caucasus
1 fighter moved from Spain to Romania
1 artillery and 1 infantry moved from Angola to Belgian Congo
1 fighter and 1 tactical_bomber moved from Caucasus to Romania
4 fighters moved from Iraq to West IndiaPlace Units - British
1 factory_minor placed in Greece
3 armour placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Saudi ArabiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4
British collect 53 PUs (2 lost to blockades); end with 134 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greater Southern Germany to Germany
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Germany
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Volgograd to UkraineCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 3/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Germany
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Germany, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Germany
Italians win, taking Germany from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Germany to Western GermanyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1
Italians collect 12 PUs (4 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 1.33
British : 0.50
Americans : 0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 artilleries, 5 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Germans take Slovakia Hungary from British
1 armour moved from Slovakia Hungary to Romania
2 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
3 bombers moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 bomber moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Ukraine to Caucasus
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Romania
Germans attack with 1 armour, 5 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 4 bombers
Germans roll dice for 1 armour, 5 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 9/14 hits, 6.83 expected hits
British roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in Romania, round 2 : 2/7 hits, 2.50 expected hits
1 tactical_bomber owned by the British, 2 infantry owned by the Germans, 4 bombers owned by the Americans and 2 fighters owned by the British lost in Romania
Germans win, taking Romania from British with 1 armour, 5 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 infantry
Casualties for Americans: 4 bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/10 hits, 4.00 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 3 : 6/8 hits, 3.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 bomber moved from Normandy Bordeaux to Western Germany
5 bombers moved from Romania to Western Germany
2 fighters and 2 tactical_bombers moved from Romania to Germany
3 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
8 infantry moved from Western Germany to France
1 infantry moved from France to Western Germany
1 aaGun moved from France to Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 4.17
British : -0.50
Americans : -0.67
Russians : 0.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys in Tambov, round 2 : 21/66 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 14 armour, 19 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to TambovPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 6 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 bomber moved from Western Australia to 62 Sea Zone
1 bomber moved from Western Australia to New South Wales
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from Western Australia to South AustraliaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New South Wales, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in South Australia
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 2 artilleries in South Australia, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from New South Wales to Western Australia
1 bomber moved from 62 Sea Zone to Western Australia
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
4 artilleries and 9 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 6 Sea Zone to 33 Sea Zone
4 artilleries and 10 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Amur to Korea
3 armour and 3 mech_infantrys moved from Burma to India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
3 transports moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
3 infantry moved from Burma to Shan State
3 mech_infantrys moved from Kwangsi to Shan State
3 armour moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Sikang to Kazakhstan
3 artilleries and 2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Kazakhstan
1 carrier moved from 37 Sea Zone to 56 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Japan
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 79 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 1.50
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 9 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to Albania
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 3/4 hits
3 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 4 infantry
Casualties for Americans: 1 fighter and 3 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Spain
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Chile to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 91 Sea Zone to 64 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Queensland to Western United StatesPlace Units - Americans
3 bombers placed in Western United States
2 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
1 harbour placed in Central America
1 infantry placed in SpainTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 9 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Albania
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to Albania
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to CaucasusCombat - British
Battle in Albania
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Albania, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits
1 mech_infantry owned by the British, 1 fighter owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
2 mech_infantrys moved from Persia to West India
2 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Saudi Arabia to Turkey
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 bombers placed in Saudi Arabia
3 bombers placed in Iraq
3 bombers placed in Persia
2 armour and 1 mech_infantry placed in Greece
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,5
British collect 38 PUs (6 lost to blockades); end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Germany to Slovakia HungaryPlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1,4,6,4,4
Italians collect 13 PUs (4 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales





