Simon33 (Axis+4) vs Axis-Dominion (Allies) BM3

  • '19 '17 '16

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Nenetsia to Evenkiyskiy
                      Italians take Urals from Russians
                      Italians take Evenkiyskiy from Russians

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Western Germany
                1 bomber and 2 fighters moved from Tobruk to Southern Italy
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                5 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,6,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,5,4,1,4,3,1,6,3,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,5,1
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.33

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 fighters and 2 mech_infantrys moved from Nenetsia to Vologda
                1 tactical_bomber moved from Belarus to Vologda
                2 bombers moved from Novgorod to Vologda
                1 armour moved from Belarus to Archangel
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.33 expected hits
                        Russians roll dice for 3 infantry in Vologda, round 2 : 3/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Vologda to Novgorod
                4 artilleries and 6 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Nenetsia to Archangel
                1 bomber moved from Western Ukraine to Novgorod
                3 armour and 3 mech_infantrys moved from Belarus to Archangel
                4 armour and 3 mech_infantrys moved from Romania to Belarus
                2 mech_infantrys moved from Poland to Novgorod
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from Southern Italy to Western Germany
                1 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour, 1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,5,2
                Germans collect 38 PUs (4 lost to blockades); end with 38 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -0.00
        Russians : 2.33

    triplea_42770_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Manchuria to Jehol
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                3 artilleries moved from Bryansk to Tambov
                16 infantry moved from Bryansk to Tambov
                4 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Russia
                8 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Russia to Tambov
                1 mech_infantry moved from Volgograd to Tambov
                9 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                10 infantry moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    triplea_42770_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
                1 infantry moved from Kiangsu to Shantung
                2 tactical_bombers moved from Yunnan to Kiangsi
                1 artillery, 2 fighters and 1 infantry moved from Kiangsu to Kiangsi
                1 armour, 7 artilleries and 11 infantry moved from Burma to India
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shantung
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/6 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 7 artilleries and 11 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 armour, 7 artilleries and 11 infantry in India, round 2 : 4/19 hits, 5.83 expected hits
                        UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 armour moved from Burma to India
                2 armour and 1 mech_infantry moved from Burma to Yunnan
                1 mech_infantry moved from Yunnan to Kiangsi
                2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from Yunnan to Philippines
                2 fighters moved from French Indo China to 42 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to 35 Sea Zone
                2 tactical_bombers moved from Yunnan to 35 Sea Zone
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from French Indo China to Yunnan
                3 bombers moved from French Indo China to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Japan
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        UK_Pacific : 0.50
        Japanese : 0.67

    triplea_42770_Jap6.tsvg

  • '19 '17 '16

    Two turns late I force back to Moscow. Ouch! That German income is only a little above USSR’s.


  • @simon33:

    Two turns late I force back to Moscow. Ouch! That German income is only a little above USSR’s.

    yep, germans are slacking big time!

    scramble orders coming soon, stay tuned


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Jehol to Kiangsu

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42770_Ame6.tsvg


  • scramble 112?

  • '19 '17 '16

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Jehol to Kiangsu

    Combat - Americans
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Norway
                Battle in Denmark

    Non Combat Move - Americans
                2 bombers and 3 fighters moved from Jehol to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 54 Sea Zone to 31 Sea Zone
                2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 aaGun, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : -0.17

    triplea_42770_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Jehol to Kiangsu

    Combat - Americans
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Norway
                Battle in Denmark

    Non Combat Move - Americans
                2 bombers and 3 fighters moved from Jehol to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 54 Sea Zone to 31 Sea Zone
                2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 aaGun, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Kiangsu : : -0.17

    triplea_42770_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Jehol to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Jehol to Anhwe
                10 infantry moved from Chahar to Anhwe
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                1 infantry placed in Kweichow
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Chinese : -1.50
        Japanese : 0.00

    triplea_42770_Chi6.tsvg


  • more scramble orders coming


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Holland Belgium to Southern France
                      British take Southern France from Italians
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                2 carriers and 2 destroyers moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 113 Sea Zone
                1 bomber moved from Syria to 113 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Syria to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus

    Combat - British

    Combat Hit Differential Summary :

    triplea_42770_Bri6.tsvg


  • scramble 113?

  • '19 '17 '16

    scramble 3 ftrs.

    So I did miss something. Bummer!


  • I got 4 hits. max defense, air last?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Jehol to Kiangsu

    Combat - Americans
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Norway
                Battle in Denmark

    Non Combat Move - Americans
                2 bombers and 3 fighters moved from Jehol to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 54 Sea Zone to 31 Sea Zone
                2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 aaGun, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Jehol to Shantung
                1 fighter moved from Jehol to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Jehol to Anhwe
                10 infantry moved from Chahar to Anhwe
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                1 infantry placed in Kweichow
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Holland Belgium to Southern France
                      British take Southern France from Italians
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                2 carriers and 2 destroyers moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 113 Sea Zone
                1 bomber moved from Syria to 113 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Syria to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Greece
                Battle in Cyprus
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 marine
                        British roll dice for 1 battleship and 3 cruisers in Cyprus, round 2 : 1/4 hits, 2.17 expected hits
                        Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the Italians lost in Cyprus
                    British win, taking Greece from Italians, taking Cyprus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in 113 Sea Zone
                    British attack with 1 bomber, 2 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Italians defend with 1 fighter
                        British roll dice for 1 bomber, 2 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                        1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 113 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 6 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits
                        Germans roll dice for 1 battleship, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                        1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 113 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 4 fighters and 1 transport in 113 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 1 bomber, 1 carrier, 3 fighters and 1 transport remaining. Battle score for attacker is 10
                    Casualties for British: 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for Italians: 1 fighter
                Battle in Germany
                    British captures 48PUs while taking Germans capital
                    British converts factory_major into different units
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans

    Non Combat Move - British
                1 bomber moved from 113 Sea Zone to Norway
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Bryansk to 99 Sea Zone
                1 fighter moved from Russia to West India
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 91 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 94 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 97 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.00
        British : -5.17
        Italians : -0.33
        Chinese : -1.50
        AA fire in Kiangsu : : -0.17
        Japanese : 0.00

    triplea_42770_UK_6.tsvg

  • '19 '17 '16

    Result posted. I should have posted a bunch of infantry or mechs in Berlin then. Not sure if it would have made a difference. Germany was under such intense pressure that it probably wouldn’t have mattered.

    That recapture of France was more game changing than I expected. I just assumed I would get on Bryansk G6 but I didn’t. Ouch! I’ll have to keep that in mind for when the situation repeats. Probably should have risked air against the AA gun.

    I was really frustrated with the guerilla fighters this game. It wasn’t worth attacking into mainland China.

    WP.


  • gg!

    yah that was a sneaky dirty move I pulled, totally taking advantage of the bm rules, since losing france a second time didn’t have any negative consequences. just goes to show, one must be careful not to get too relaxed about or take for granted things like that.

    @simon33:

    Result posted. I should have posted a bunch of infantry or mechs in Berlin then. Not sure if it would have made a difference. Germany was under such intense pressure that it probably wouldn’t have mattered.

    That recapture of France was more game changing than I expected. I just assumed I would get on Bryansk G6 but I didn’t. Ouch! I’ll have to keep that in mind for when the situation repeats. Probably should have risked air against the AA gun.

    I was really frustrated with the guerilla fighters this game. It wasn’t worth attacking into mainland China.

    WP.

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