@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 2E Colt vs AxisofAwesome(Allies)
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 His first Triple A game. Welcome! 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 1 tactical_bomber moved from Poland to France
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 Scramble? If scrambling, OOL preference? 
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 No scramble 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 1 tactical_bomber moved from Poland to FranceCombat - Germans 
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
 Units damaged: 1 battleship owned by the Germans
 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
 1 battleship owned by the Germans retreated to 112 Sea Zone
 British win with 1 battleship remaining. Battle score for attacker is 14
 Casualties for Germans: 1 submarine
 Casualties for British: 1 cruiser and 1 destroyer
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
 Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 3/14 hits
 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
 1 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
 Casualties for Germans: 1 infantry
 Casualties for Neutral_Allies: 5 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
 British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits
 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
 Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Germans: 1 fighter and 2 submarines
 Casualties for British: 1 battleship and 1 cruiser
 Casualties for French: 1 cruiser
 Battle in France
 Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
 British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
 AA fire in France : 0/1 hits
 Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/21 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
 1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France
 Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/16 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 5/9 hits
 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
 Germans roll dice for 6 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/11 hits
 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 0/4 hits
 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 6 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
 Casualties for Germans: 2 artilleries, 7 infantry and 1 mech_infantry
 Casualties for British: 1 armour and 1 artillery
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
 1 transport owned by the British lost in 106 Sea Zone
 Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits
 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer and 1 transport
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
 3 aaGuns moved from Western Germany to Holland Belgium
 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
 2 infantry moved from Denmark to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Norway
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 fighter moved from Yugoslavia to Southern Italy
 1 tactical_bomber moved from France to Western Germany
 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
 1 bomber and 2 fighters moved from 110 Sea Zone to Western GermanyPlace Units - Germans 
 1 submarine placed in 112 Sea Zone
 2 bombers placed in Western GermanyTurn Complete - Germans 
 Germans collect 39 PUs; end with 58 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians Non Combat Move - Russians 
 5 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 2 infantry moved from Caucasus to Rostov
 1 mech_infantry moved from Volgograd to Caucasus
 1 armour moved from Volgograd to Bryansk
 1 armour moved from Russia to Bryansk
 1 mech_infantry moved from Russia to Bryansk
 1 infantry moved from Bessarabia to Western Ukraine
 1 infantry moved from Bessarabia to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Eastern Poland to Western Ukraine
 3 infantry moved from Baltic States to Belarus
 1 artillery moved from Novgorod to Belarus
 6 infantry moved from Novgorod to Belarus
 1 infantry moved from Archangel to Belarus
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 fighter moved from Russia to Novgorod
 1 tactical_bomber moved from Russia to Novgorod
 1 infantry moved from Russia to Bryansk
 1 artillery moved from Russia to Bryansk
 1 aaGun moved from Russia to Bryansk
 1 aaGun moved from Russia to BryanskPlace Units - Russians 
 3 infantry placed in Ukraine
 3 infantry placed in Novgorod
 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 38 PUsTerritory Summary for Russians : Amur : 1 infantry 
 Buryatia : 2 aaGuns and 17 infantry
 Belarus : 1 artillery and 11 infantry
 Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
 Rostov : 2 infantry
 Russia : 1 airfield, 1 factory_major and 6 infantry
 Ukraine : 1 factory_minor and 3 infantry
 Western Ukraine : 1 artillery and 8 infantry
 Volgograd : 1 factory_minor
 Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
 Caucasus : 1 mech_infantry
 127 Sea Zone : 1 submarine
 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 15 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Allies
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
 1 fighter moved from Formosa to 37 Sea Zone
 2 bombers moved from Japan to 37 Sea Zone
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 1 artillery and 1 infantry moved from Kiangsi to Kwangtung
 1 infantry moved from Kiangsi to Hunan
 1 infantry moved from Kiangsi to 20 Sea Zone
 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
 1 fighter moved from Okinawa to Kwangtung
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery moved from Manchuria to 19 Sea Zone
 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 2 tactical_bombers moved from Japan to Kwangtung
 1 fighter moved from 6 Sea Zone to Kwangtung
 1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 armour and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese 
 Battle in Borneo
 Battle in 35 Sea Zone
 Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
 Americans defend with 1 destroyer and 1 submarine
 Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
 Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/6 hits
 Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
 Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
 Casualties for Americans: 1 destroyer and 1 submarine
 Battle in Philippines
 Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
 Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits
 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
 Casualties for Americans: 1 fighter and 2 infantry
 Battle in Kwangtung
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 British defend with 2 infantry; UK_Pacific defend with 1 harbour
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Hunan
 Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in 37 Sea Zone
 Japanese attack with 2 bombers, 1 cruiser and 1 fighter
 British defend with 1 battleship
 Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits
 British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
 Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
 Casualties for British: 1 battleship
 Casualties for Japanese: 1 fighter
 Battle in Yunnan
 Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits
 Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 4 infantry
 Casualties for Japanese: 2 infantry
 Battle in 62 Sea Zone
 Japanese attack with 1 destroyer
 ANZAC defend with 1 destroyer and 1 transport
 Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
 ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the ANZAC lost in 62 Sea Zone
 1 transport owned by the ANZAC lost in 62 Sea Zone
 Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
 Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese 
 1 carrier moved from 33 Sea Zone to 43 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
 1 carrier moved from 6 Sea Zone to 35 Sea Zone
 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
 1 fighter moved from Korea to Japan
 1 mech_infantry moved from Manchuria to Anhwe
 1 artillery and 2 infantry moved from Shantung to Anhwe
 1 artillery and 1 infantry moved from Jehol to Chahar
 1 infantry moved from Kiangsu to Kiangsi
 1 artillery and 2 infantry moved from Kiangsu to Anhwe
 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 2 bombers moved from 37 Sea Zone to Kwangsi
 1 infantry moved from Siam to French Indo China
 1 aaGun and 6 infantry moved from Manchuria to Jehol
 3 infantry moved from Korea to ManchuriaPlace Units - Japanese 
 1 artillery placed in Japan
 3 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 41 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;Politics - Americans 
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansNon Combat Move - Americans 
 1 infantry moved from Eastern United States to Central United States
 1 mech_infantry moved from Western United States to Central United States
 1 infantry moved from Western United States to Central United States
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
 1 battleship moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
 1 fighter moved from 10 Sea Zone to Hawaiian Islands
 1 fighter moved from Western United States to Hawaiian Islands
 1 fighter moved from Eastern United States to Iceland
 1 bomber moved from Central United States to Hawaiian Islands
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_AlliesPlace Units - Americans 
 1 destroyer placed in 101 Sea Zone
 2 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 56 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 40 / 41
 Americans : 52 / 76
 Chinese : 9 / 12
 British : 28 / 28
 UK_Pacific : 10 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter and 6 infantry moved from Szechwan to Yunnan
 2 infantry moved from Kweichow to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 8 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
 1 infantry owned by the Japanese lost in Yunnan
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 4 : 1/9 hits, 1.83 expected hits
 Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Burma
 1 infantry moved from Shensi to Szechwan
 1 infantry moved from Suiyuyan to Kansu
 1 infantry moved from Suiyuyan to KansuPlace Units - Chinese 
 4 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary : Chinese : -3.50 
 Japanese : -0.67Production/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 39 / 41
 Americans : 52 / 76
 Chinese : 10 / 16
 British : 28 / 28
 UK_Pacific : 10 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 J1 attack! I don’t see that often. I forgot to move my cruisers to bombard in Ethiopia :cry: 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;Politics - Americans 
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansNon Combat Move - Americans 
 1 infantry moved from Eastern United States to Central United States
 1 mech_infantry moved from Western United States to Central United States
 1 infantry moved from Western United States to Central United States
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
 1 battleship moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
 1 fighter moved from 10 Sea Zone to Hawaiian Islands
 1 fighter moved from Western United States to Hawaiian Islands
 1 fighter moved from Eastern United States to Iceland
 1 bomber moved from Central United States to Hawaiian Islands
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_AlliesPlace Units - Americans 
 1 destroyer placed in 101 Sea Zone
 2 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 56 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter and 6 infantry moved from Szechwan to Yunnan
 2 infantry moved from Kweichow to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 8 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
 1 infantry owned by the Japanese lost in Yunnan
 Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 4 : 1/9 hits, 1.83 expected hits
 Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Burma
 1 infantry moved from Shensi to Szechwan
 1 infantry moved from Suiyuyan to Kansu
 1 infantry moved from Suiyuyan to KansuPlace Units - Chinese 
 4 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British 
 British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery moved from 76 Sea Zone to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
 1 bomber moved from United Kingdom to 106 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 fighter and 1 tactical_bomber
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Ethiopia
 British attack with 1 artillery, 2 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
 2 infantry owned by the British lost in Ethiopia
 British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
 British roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits
 Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits
 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
 Italians win with 1 artillery remaining. Battle score for attacker is -8
 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
 Casualties for Italians: 2 infantry
 Battle in 106 Sea Zone
 British attack with 1 bomber and 1 destroyer
 Germans defend with 1 submarine
 British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
 1 submarine owned by the Germans lost in 106 Sea Zone
 British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - British 
 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 transport moved from 109 Sea Zone to 106 Sea Zone
 1 infantry moved from Scotland to United Kingdom
 1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom
 1 battleship moved from 111 Sea Zone to 123 Sea Zone
 1 fighter moved from Gibraltar to United Kingdom
 1 cruiser moved from 91 Sea Zone to 106 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
 1 tactical_bomber moved from 96 Sea Zone to Egypt
 1 fighter moved from 96 Sea Zone to Egypt
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 aaGun moved from Malta to 96 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
 1 infantry moved from 81 Sea Zone to Egypt
 1 aaGun moved from 81 Sea Zone to Egypt
 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 2 infantry moved from Union of South Africa to Rhodesia
 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 1 infantry moved from Burma to India
 1 infantry moved from Burma to India
 1 fighter moved from Burma to India
 3 infantry moved from Malaya to Shan State
 1 infantry moved from India to Burma
 1 aaGun moved from India to Burma
 1 infantry moved from India to BurmaPlace Units - British 
 1 fighter and 6 infantry placed in United KingdomTurn Complete - British 
 British collect 28 PUs; end with 28 PUs
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific 
 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
 UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
 Some Units in India change ownership: 1 fighter and 2 infantryCombat Hit Differential Summary : Germans : -0.17 
 British : 0.50
 Italians : 0.33
 Chinese : -3.50
 Japanese : -0.67Production/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 39 / 41
 Americans : 52 / 76
 Chinese : 10 / 16
 British : 28 / 33
 UK_Pacific : 10 / 10
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 2 artilleries and 2 infantry moved from Northern Italy to Southern France
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 Italians take Anglo Egyptian Sudan from British
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 battleship moved from 97 Sea Zone to 93 Sea Zone
 1 submarine moved from 95 Sea Zone to 93 Sea Zone
 1 bomber moved from Northern Italy to 93 Sea Zone
 1 armour and 1 infantry moved from Albania to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 armour and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians 
 Battle in Trans-Jordan
 Battle in 93 Sea Zone
 Italians attack with 1 battleship, 1 bomber and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 battleship and 1 bomber in 93 Sea Zone, round 2 : 1/2 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the Italians
 1 destroyer owned by the French lost in 93 Sea Zone
 Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 battleship and 1 bomber in 93 Sea Zone, round 3 : 2/2 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
 Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 14
 Casualties for Italians: 1 submarine
 Casualties for French: 1 cruiser and 1 destroyer
 Battle in Southern France
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
 Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians 
 1 bomber moved from 93 Sea Zone to Southern Italy
 1 artillery moved from Libya to Tobruk
 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
 2 fighters moved from Southern Italy to Tobruk
 1 aaGun moved from Northern Italy to Southern France
 1 aaGun moved from Northern Italy to Yugoslavia
 2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
 1 infantry moved from Albania to YugoslaviaPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
 Italians collect 16 PUs; end with 16 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
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 So I did my turn with ANZAC and France, and posted the summary with attached file and then closed TripleA. But now I see that somehow it didn’t post. What should I do? 
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 Redo everything you did from my last file upload then edit the sz62 battle to show the actual results of they are different this time 
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 Don’t close Triple A this time till you see the file is uploaded to the website and the file is not empty 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer
 EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
 EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
 EDIT: Turning off Edit ModeCombat - ANZAC 
 ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC 
 1 fighter moved from New Zealand to New South Wales
 1 fighter moved from New Zealand to New South Wales
 1 infantry moved from Malaya to Shan State
 1 fighter moved from Queensland to Shan State
 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC 
 1 fighter placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French Non Combat Move - French 
 1 infantry moved from Morocco to Algeria
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French Combat Hit Differential Summary : 
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 Roger. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 unit repaired.
 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
 2 infantry moved from Bulgaria to Greece
 2 armour moved from Yugoslavia to Greece
 1 fighter moved from Southern Italy to Greece
 1 bomber moved from Western Germany to Greece
 3 bombers moved from Western Germany to 123 Sea Zone
 1 submarine moved from 112 Sea Zone to 123 Sea Zone
 1 armour moved from Yugoslavia to GreeceCombat - Germans 
 Battle in 123 Sea Zone
 Germans attack with 3 bombers and 1 submarine
 British defend with 1 battleship
 Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 3 bombers in 123 Sea Zone, round 2 : 2/3 hits
 British roll dice for 1 battleship in 123 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans and 1 battleship owned by the British lost in 123 Sea Zone
 Germans win with 3 bombers remaining. Battle score for attacker is 14
 Casualties for Germans: 1 submarine
 Casualties for British: 1 battleship
 Battle in Greece
 Germans attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
 Neutral_Allies defend with 4 infantry
 Germans roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/7 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
 3 infantry owned by the Neutral_Allies lost in Greece
 Germans roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 4/7 hits
 Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
 1 infantry owned by the Neutral_Allies lost in Greece
 Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
 Casualties for Neutral_Allies: 4 infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 artillery, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
 1 artillery owned by the Germans, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win with 3 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Germans: 1 artillery and 1 mech_infantry
 Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans 
 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
 3 aaGuns moved from Holland Belgium to Western Germany
 6 armour and 2 mech_infantrys moved from France to Germany
 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
 3 infantry moved from Bulgaria to Romania
 2 artilleries and 8 infantry moved from Yugoslavia to Romania
 1 fighter moved from Greece to Alexandria
 1 fighter moved from Western Germany to Alexandria
 2 tactical_bombers moved from Western Germany to Poland
 2 infantry moved from Norway to Finland
 3 bombers moved from 123 Sea Zone to Norway
 1 fighter moved from Western Germany to Norway
 1 bomber moved from Greece to Western GermanyPlace Units - Germans 
 5 armour and 5 mech_infantrys placed in Germany
 1 destroyer and 1 submarine placed in 112 Sea Zone
 1 mech_infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 41 PUs; end with 41 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
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 feel free to toss a die if you wanted to scramble from Iceland. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians Non Combat Move - Russians 
 1 infantry moved from Rostov to Ukraine
 1 infantry moved from Rostov to Ukraine
 1 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Bryansk to Western Ukraine
 1 artillery moved from Bryansk to Western Ukraine
 6 infantry moved from Russia to Bryansk
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 2 aaGuns, 2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
 1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
 1 infantry moved from Amur to BuryatiaPlace Units - Russians 
 3 infantry placed in Ukraine
 9 infantry placed in Russia
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Caucasus: 1 mech_infantry
 EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary : 



 
		 
		





