@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
18L BM3 FMERommel (Axis +3) vs Dawgoneit (Allies)
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Made good progress into Rus. But Rus can build 10 troops in Mos this turn, and continue big builds. Don’t know as Ger can produce enough ftr escorts to offset all the Rus and allied ftr interceptors that will be in Mos.
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not sure if russia can keep up.
we will see. -
In invasion of Celebes, I forgot to unload the land units for the attack. Your inf hit, so I took a ftr as the hit. I will edit to unload the tt and take an inf as hit instead of the ftr. This is the third turn in a row where I had one bad dice round. I attacked sub off Borneo with a BB, DD & ftr, 3 units with attack of 9, vs 1 unit with defense of 1. All 3 of mine missed but your sub hit on the first round. I now have a damaged BB.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter moved from Anhwe to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from Philippines to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Celebes, round 2 : 3/6 hits
British roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 5 infantry in Burma, round 2 : 0/5 hits
4 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 5 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 fighter
EDIT: Changing ownership of Celebes from British to Japanese
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Anhwe to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kiangsu to Kweichow
2 armour moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
1 bomber moved from Burma to Kwangsi
1 fighter moved from 43 Sea Zone to YunnanPlace Units - Japanese
3 artilleries placed in Manchuria
1 factory_minor placed in Malaya
1 artillery and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.341
Median : 3.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.281
Median : 3.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone -
scramble in sz95?
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ool also
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scramble all 3 Ger ftrs. OOL: Italian subs, then DDs for round 1. Then let me know the die roll for round 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Tobruk
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tobruk from Italians, taking Tunisia from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans defend with 3 fighters; Italians defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 5/8 hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 4/7 hits
3 destroyers owned by the Italians, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 2 fighters in 95 Sea Zone, round 3 : 2/5 hits -
2 hits the second round
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take 2 ftrs.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Tobruk
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tobruk from Italians, taking Tunisia from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans defend with 3 fighters; Italians defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 5/8 hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 4/7 hits
3 destroyers owned by the Italians, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 2 fighters in 95 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 1 fighter in 95 Sea Zone, round 4 : 2/4 hits
Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighter
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 1 fighter
Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighterNon Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Tobruk
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tobruk from Italians, taking Tunisia from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans defend with 3 fighters; Italians defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 5/8 hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 4/7 hits
3 destroyers owned by the Italians, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 2 fighters in 95 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 1 fighter in 95 Sea Zone, round 4 : 2/4 hits
Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighter
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 1 fighter
Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighterNon Combat Move - Americans
1 fighter could not land in 95 Sea Zone and was removed
2 bombers moved from 95 Sea Zone to Malta
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 18 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 18 infantry in Suiyuyan, round 2 : 5/19 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Persia to 80 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Gibraltar to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from India to Burma
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to MaltaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Egypt
British attack with 4 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 2 armour, 1 bomber, 2 fighters, 1 harbour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
British roll dice for 4 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits -
4 hits in egypt.
ool please -
3 inf and Ita bomber. I really hate to lose that bomber, but no other low power unit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Gibraltar to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Tobruk
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tobruk from Italians, taking Tunisia from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Germans defend with 3 fighters; Italians defend with 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 5/8 hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 4/7 hits
3 destroyers owned by the Italians, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 2 fighters in 95 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 1 fighter in 95 Sea Zone, round 4 : 2/4 hits
Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 95 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighter
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 1 fighter
Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 3 fighters
Casualties for Italians: 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighterNon Combat Move - Americans
1 fighter could not land in 95 Sea Zone and was removed
2 bombers moved from 95 Sea Zone to Malta
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 18 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 18 infantry in Suiyuyan, round 2 : 5/19 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Persia to 80 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Gibraltar to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from India to Burma
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to MaltaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Egypt
British attack with 4 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 2 armour, 1 bomber, 2 fighters, 1 harbour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
British roll dice for 4 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits
Italians roll dice for 2 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 5/9 hits
1 mech_infantry owned by the British, 1 bomber owned by the Italians, 3 infantry owned by the Italians, 1 infantry owned by the British and 3 armour owned by the British lost in Egypt
1 armour retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 3 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 bomber and 3 infantry
Battle in Egypt
Germans defend with 1 tactical_bomber; Italians defend with 2 armour and 2 fighters
Italians win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 3 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 bomber and 3 infantryNon Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Burma to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 27 PUs; end with 27 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
Poor Italians, lost their fleet and will lose Egypt. Had to take the bomber as a hit, since if I had rolled average and saved bomber, the odds would have favored Brit slightly. Didn’t think you would risk losing your fleet to take out my tt and fleet by Italy. U.S. has troops but lacks a fleet capable of protecting and invasion. But Ger lost 3 ftrs, so everyone will have to rebuild. Not going out in a blaze of glory against Brits in AES. Will evacuate Egypt and build up my forces.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
2 fighters moved from Egypt to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 cruiser
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
2 fighters moved from 95 Sea Zone to Southern Italy
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 armour moved from Iraq to Syria
1 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Romania to BulgariaPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs