18L BM3 FMERommel (Axis +3) vs Dawgoneit (Allies)

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone

    triplea_42757_Ger2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    OOL:  sz97  Brit loaded CV & CR  attacked by 2 ftrs, 3 TB & 2 bombers

  • 2025 2024 '23 '22 '21 '20 '19

    Every attacker hit, so all your units died.  You hit 2 of 3 of mine.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  7/7 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                5 armour and 2 mech_infantrys moved from France to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                5 infantry moved from Bulgaria to Romania
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 armour and 5 artilleries moved from Germany to Poland
                3 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 submarine moved from 106 Sea Zone to 108 Sea Zone

    Place Units - Germans
                5 armour and 4 mech_infantrys placed in Germany
                2 destroyers and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_42757_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                3 infantry moved from Novgorod to Karelia
                2 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                2 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Evenkiyskiy

    Place Units - Russians
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_42757_Rus2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei

    Combat - Japanese

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 armour moved from Korea to Jehol
                1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Hunan to Yunnan
                4 infantry moved from Manchuria to Jehol
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 fighter and 1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 transport moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 1 bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    triplea_42757_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to Southeast Mexico
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 4.
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_42757_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_42757_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to Southeast Mexico
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 89 Sea Zone to West Indies

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 4.
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 bomber moved from Malta to Gibraltar
                1 artillery and 1 infantry moved from Ontario to Quebec

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                British collect 26 PUs (2 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 44 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Celebes: 1 infantry
                EDIT: Changing ownership of Celebes from Dutch to British
                EDIT: Changing PUs for UK_Pacific from 21 to 24
                EDIT: Turning off Edit Mode

    triplea_42757_UK_2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 armour moved from Greece to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
                    British defend with 2 fighters, 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 2 :  2/11 hits
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Egypt, round 3 :  2/9 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 :  0/3 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Egypt, round 4 :  2/9 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 28
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Greece
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_42757_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_42757_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from Java to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_42757_Fre2.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Test summary from TripleA, engine version: 1.9, time: 10:03:12 PM

  • 2025 2024 '23 '22 '21 '20 '19

    I’m making a change in combat moves.  I don’t think dice will roll, but if they do, ignore them.

  • 2025 2024 '23 '22 '21 '20 '19

    Ignore prior post, I was able to abort the game and will restart.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                2 artilleries and 9 infantry moved from Finland to Karelia
                2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                2 bombers moved from Western Germany to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                7 artilleries and 13 infantry moved from Poland to Eastern Poland
                9 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    triplea_42757_Ger3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble Rus ftr in sz115?  Ger > CR, 2 DD & 2 bombers > Rus Cr & sub.  Empty Ger tt in sz.


  • no

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                2 artilleries and 9 infantry moved from Finland to Karelia
                2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                2 bombers moved from Western Germany to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
                4 armour, 2 artilleries and 5 infantry moved from Poland to Baltic States
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                7 artilleries and 13 infantry moved from Poland to Eastern Poland
                9 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 11 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Karelia, round 2 :  6/15 hits
                        Russians roll dice for 1 artillery and 11 infantry in Karelia, round 2 :  3/12 hits
                        6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Karelia, round 3 :  5/12 hits
                        Russians roll dice for 1 artillery and 5 infantry in Karelia, round 3 :  2/6 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 4 :  3/10 hits
                        Russians roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 11 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 2 destroyers and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 :  2/5 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Germans attack with 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Baltic States, round 2 :  5/15 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 2 destroyers
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with no units remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 2 destroyers
                Battle in Eastern Poland
                    Germans attack with 9 armour, 7 artilleries, 13 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 7 artilleries, 13 infantry and 3 mech_infantrys in Eastern Poland, round 2 :  6/32 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 9 armour, 7 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Karelia to Finland
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from 115 Sea Zone to Western Germany
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France
                4 infantry moved from Romania to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Western Germany to Poland
                1 tactical_bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 bomber and 1 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 30 times
                3 was rolled 31 times
                4 was rolled 20 times
                5 was rolled 23 times
                6 was rolled 30 times
            Average roll : 3.644
            Median : 3.000
            Variance : 1.480
            Standard Deviation : 1.216
            Total rolls : 149

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Germans Combat
                1 was rolled 9 times
                2 was rolled 20 times
                3 was rolled 13 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 19 times
            Average roll : 3.707
            Median : 4.000
            Variance : 0.901
            Standard Deviation : 0.949
            Total rolls : 92

    British Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    triplea_42757_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                5 infantry moved from Belarus to Bryansk
                2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Russia
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                12 infantry moved from Yakut S.S.R. to Buryatia
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                1 fighter moved from Evenkiyskiy to Buryatia
                6 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Russians creates battle in territory 105 Sea Zone
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Yakut S.S.R. to Buryatia
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 3 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_42757_Rus3.tsvg

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