18L BM3 FMERommel (Axis +3) vs Dawgoneit (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 9 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                10 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in French West Africa
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win, taking French West Africa from Neutral_Axis with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Alexandria to Egypt
                1 armour, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk
                1 armour and 2 mech_infantrys moved from Tobruk to Alexandria
                1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                2 aaGuns moved from Central United States to Eastern United States
                2 bombers moved from Malta to Persia

    Place Units - Americans
                3 mech_infantrys placed in Western United States
                3 destroyers placed in 10 Sea Zone
                6 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians

    Combat - British

    Non Combat Move - British
                2 fighters moved from Alexandria to Northwest Persia
                1 tactical_bomber moved from Alexandria to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Alexandria to Persia
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 aaGuns, 6 artilleries, 1 fighter and 16 infantry moved from India to Burma
                2 armour moved from West India to Burma
                2 armour moved from Persia to West India

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Persia
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,3,1,5,5
                British collect 29 PUs (6 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42757_UK_7.tsvg


  • sorry for the delay. remodeling in my house.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 3 :  1/1 hits
                        1 aaGun owned by the British and 1 artillery owned by the Italians lost in Malta
                    British win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Romania to Ukraine
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_42757_Ita7.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Bummer, I attacked Malta with a loaded tt and bomber.  All 3 units missed on round 1, but the solo inf defender hit.  Round 2 he hit again.  So Malta is still Brit and I will lose a tt. 
    I struggled with what to build.  U.S. has a strange fleet composition with little land offense.  The Brits sent their troops and planes to the Mideast, including some now towards India.  So I decided to build up my fleet to protect the Med, rather than ground troops to defend my homeland.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_42757_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    triplea_42757_Fre7.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
                20 armour, 8 artilleries, 3 bombers, 1 fighter, 15 infantry, 18 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                3 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia

    triplea_42757_Ger8.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    OOL please.  Ger Bry > Moscow.  Best defense? 
    75 units attack power 169 vs 62 units defense power 142


  • max “D”

  • 2025 2024 '23 '22 '21 '20 '19

    I overlooked that Fr ftr in Lon can be scrambled to defend U.S. DD in E. Chan against Ger bomber, ftr and sub.

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble Fre ftr in Lon?

  • 2025 2024 '23 '22 '21 '20 '19

    I didn’t scramble your Fre ftr in Lon in support of the U.S. DD.  My sub hit, so my planes didn’t roll.  If you wish to scramble, we can roll for my 2 planes and your Fre ftr. 
    Ger conquered Moscow.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
                20 armour, 8 artilleries, 3 bombers, 1 fighter, 15 infantry, 18 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                3 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 23 armour, 8 artilleries, 4 bombers, 1 fighter, 15 infantry, 18 mech_infantrys and 6 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 5 armour, 11 artilleries, 1 factory_major, 8 fighters, 35 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/6 hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                        Germans roll dice for 23 armour, 8 artilleries, 4 bombers, 15 infantry, 18 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  23/73 hits
                        Russians roll dice for 2 aaGuns, 5 armour, 11 artilleries, 8 fighters, 35 infantry and 1 tactical_bomber in Russia, round 2 :  21/60 hits
                        21 infantry owned by the Russians, 15 infantry owned by the Germans, 2 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 23 armour, 8 artilleries, 4 bombers, 12 mech_infantrys and 5 tactical_bombers in Russia, round 3 :  22/52 hits
                        Russians roll dice for 5 armour, 11 artilleries, 8 fighters, 14 infantry and 1 tactical_bomber in Russia, round 3 :  13/39 hits
                        14 infantry owned by the Russians, 8 artilleries owned by the Russians, 1 artillery owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 23 armour, 7 artilleries, 4 bombers and 5 tactical_bombers in Russia, round 4 :  18/39 hits
                        Russians roll dice for 5 armour, 3 artilleries, 8 fighters and 1 tactical_bomber in Russia, round 4 :  8/17 hits
                        1 tactical_bomber owned by the Russians, 8 fighters owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 7 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 22 armour, 4 bombers and 5 tactical_bombers remaining. Battle score for attacker is 104
                    Casualties for Germans: 1 armour, 8 artilleries, 1 fighter, 15 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 5 armour, 11 artilleries, 8 fighters, 35 infantry and 1 tactical_bomber
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun moved from Bryansk to Rostov
                1 artillery moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Belarus
                1 bomber moved from Russia to Germany
                1 bomber moved from Russia to Germany
                1 bomber moved from Russia to Bryansk
                5 tactical_bombers moved from Russia to Bryansk
                1 bomber moved from Russia to Germany

    Place Units - Germans
                2 bombers and 2 fighters placed in Western Germany
                2 destroyers and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

    triplea_42757_Ger8.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    The end result of the battle of Moscow was slightly better than the bat calc; 31 Ger units left and +104 TUV.  Excluding the one-time cash, the Allies/Axis PUs are even; total axis units before Ger builds are almost even with the Allies; and TUV now surpasses the allies.  The Allies failed to reinforce Russia.  The Axis armor will race thru Rus from both ends, dividing the spoils.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                2 infantry moved from Tambov to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_42757_Rus8.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 artilleries moved from Amur to Korea
                1 fighter moved from Japan to Korea
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer and 2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 bomber moved from Yunnan to India
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 3 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Japanese attack with 3 artilleries and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 1 fighter in Korea, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Anhwe to Yunnan
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Hopei to Yunnan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
                5 armour and 1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Manchuria to Anhwe
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 marines moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry and 2 marines moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                3 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.130
            Standard Deviation : 1.063
            Total rolls : 24

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    triplea_42757_Jap8.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Both U.S. DD blockers hit, so I had to send another DD to block and left the other sz unblocked, rather than lose a plane.  I wish that the Rus and ANZ solo defenders had hit instead.  In the 3 battles that mattered, you hit, and missed in the ones where it didn’t matter if you hit.  I had to scramble to keep the march on Inida on track.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Persia to Shan State
                5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                5 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Southern France
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Shan State, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Shan State to Burma

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                5 destroyers placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_42757_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_42757_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Persia to Shan State
                5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                5 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Southern France
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Shan State, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Shan State to Burma

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                5 destroyers placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 armour moved from Burma to French Indo China
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take French Indo China from Japanese
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar
                Battle in Caucasus
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    British win, taking French Madagascar from Neutral_Axis, taking Caucasus from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 bomber moved from Persia to Burma
                2 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                2 armour moved from West India to Burma
                1 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 9 to 15
                EDIT: Turning off Edit Mode

    triplea_42757_UK_8.tsvg

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