FMERommel (Axis) vs Desert Admiral (Allies+16)

  • 2025 2024 '23 '22 '21 '20 '19

    I changed my last casualty in battle off N. Brit and also off Sumatra, from a ftr to a bomber. Ftr off Sum would land on new CV and a ftr that attacked in sz80 would go to India instead of the new CV. Learned a good lesson to move ships from Japan > sz20 instead of sz36. Its farther from attacking allies and can still go as far south since there is a naval base, and ships can return to Japan, which they can’t do from sz20. I could have had lots of ships in position this turn, if I had done that last turn. Edited surviving ftr from N. Brit sea battle went back to Carol.

  • 2025 2024 '23 '22 '21 '20 '19

    The Rus mech in Kaz hitting back was very inconvenient for Jpn. The Brit mobile army can now threaten China, altho more likely to move into Ukr.

  • 2025 2024 '23 '22 '21 '20 '19

    Jpn +48 net TUV on its turn. Allies have lost all 3 of their CRs in the Pacific and I don’t see any CRs anywhere else in the world. ANZ has no DD’s left. But they have lots of cash.

  • '19 '17

    TripleA Turn Summary: Americans round 27

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Norway to Karelia
            1 fighter moved from Norway to Karelia
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
    
        Combat - Americans
            Battle in Borneo
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Borneo
                    Americans roll dice for 1 tactical_bomber in Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Borneo
                Japanese win with 1 artillery remaining. Battle score for attacker is -18
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 infantry
            Battle in Karelia
                Americans attack with 4 fighters
                Germans defend with 1 aaGun and 1 artillery
                    AA fire in Karelia : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters in Karelia, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                Americans win with 4 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 1 aaGun and 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Karelia to Bryansk
            3 fighters moved from Karelia to Bryansk
            6 fighters moved from Norway to Russia
            3 fighters moved from Midway to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            4 fighters moved from Dutch New Guinea to Sumatra
            1 tactical_bomber moved from Dutch New Guinea to Sumatra
            4 tactical_bombers moved from Dutch New Guinea to Sumatra
            2 fighters moved from Hawaiian Islands to New Guinea
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 bombers placed in Norway
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Karelia : : -0.50
    Americans : -0.67
    Japanese : 0.67
    

    Production/PUs Summary :

    Germans : 44 / 45
    Russians : 18 / 30
    Japanese : 70 / 75
    Americans : 57 / 77
    Chinese : 0 / 3
    British : 33 / 32
    UK_Pacific : 0 / 0
    Italians : 16 / 7
    ANZAC : 21 / 29
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Ger AA continue to miss, while Allied AA hit above average. When you attacked Bel in the prior round, I had saved most of my AA instead of taking casualties in Rus attack. But I only rolled 1 hit out of 12 against the U.S. planes.

  • 2025 2024 '23 '22 '21 '20 '19

    I stand corrected, U.S. has a CR off of Aust.

  • '19 '17

    TripleA Turn Summary: Chinese round 27

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 27
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 44 / 45
    Russians : 18 / 30
    Japanese : 70 / 75
    Americans : 57 / 77
    Chinese : 0 / 3
    British : 33 / 32
    UK_Pacific : 0 / 0
    Italians : 16 / 7
    ANZAC : 21 / 29
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    1/12 Belarus; 0/3 Karelia; 0/1 Novg; 0/1 W. India. That’s 1/17.


  • @FMErwinRommel You shot down a UK bomber in West India.

  • 2025 2024 '23 '22 '21 '20 '19

    Not this turn, that was many turns ago.

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 27

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Norway to Karelia
            1 fighter moved from Norway to Karelia
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
    
        Combat - Americans
            Battle in Borneo
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Borneo
                    Americans roll dice for 1 tactical_bomber in Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Borneo
                Japanese win with 1 artillery remaining. Battle score for attacker is -18
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 infantry
            Battle in Karelia
                Americans attack with 4 fighters
                Germans defend with 1 aaGun and 1 artillery
                    AA fire in Karelia : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters in Karelia, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                Americans win with 4 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 1 aaGun and 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from Karelia to Bryansk
            3 fighters moved from Karelia to Bryansk
            6 fighters moved from Norway to Russia
            3 fighters moved from Midway to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            4 fighters moved from Dutch New Guinea to Sumatra
            1 tactical_bomber moved from Dutch New Guinea to Sumatra
            4 tactical_bombers moved from Dutch New Guinea to Sumatra
            2 fighters moved from Hawaiian Islands to New Guinea
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 bombers placed in Norway
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Norway to Novgorod
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Russians take Turkmenistan from Japanese
            1 mech_infantry moved from Caucasus to Sikang
                  Chinese take Sikang from Japanese
            1 mech_infantry moved from Caucasus to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 armour moved from Caucasus to Novosibirsk
                  Russians take Novosibirsk from Japanese
            4 fighters moved from Russia to Bryansk
            1 fighter moved from Samara to Russia
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 bomber moved from Egypt to West India
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
    
        Combat - British
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Novgorod causes 4 damage total. 
            Strategic bombing raid in West India
                    AA fire in West India : 0/1 hits, 0.17 expected hits
                Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in West India causes 5 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Novgorod to Russia
            1 bomber moved from West India to Persia
            3 infantry moved from Iraq to Persia
            1 fighter moved from Union of South Africa to Egypt
            1 tactical_bomber moved from Russia to Persia
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
    
        Place Units - British
            1 airfield placed in Persia
            1 destroyer placed in 80 Sea Zone
            3 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 1 fighter
            EDIT: Adding units owned by British to Russia: 1 fighter
            EDIT: Removing units owned by British from Russia: 1 fighter
            EDIT: Adding units owned by British to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,2,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Karelia : : -0.50
    Americans : -0.67
    AA fire in West India : : -0.17
    Japanese : 0.67
    AA fire in Novgorod : : -0.17
    

    Production/PUs Summary :

    Germans : 42 / 45
    Russians : 19 / 30
    Japanese : 67 / 75
    Americans : 57 / 77
    Chinese : 2 / 3
    British : 35 / 36
    UK_Pacific : 0 / 0
    Italians : 16 / 7
    ANZAC : 21 / 29
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 27

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 27
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,6,1,4,3,5,6
            Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: ANZAC round 27

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 27
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 airfield placed in Sumatra
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
            ANZAC collect 22 PUs (3 lost to blockades); end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -0.33
    

    Production/PUs Summary :

    Germans : 42 / 45
    Russians : 17 / 30
    Japanese : 63 / 75
    Americans : 57 / 77
    Chinese : 2 / 3
    British : 35 / 36
    UK_Pacific : 0 / 0
    Italians : 18 / 7
    ANZAC : 25 / 27
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 27

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 27
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 airfield placed in Sumatra
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
            ANZAC collect 22 PUs (3 lost to blockades); end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -0.33
    

    Production/PUs Summary :

    Germans : 42 / 45
    Russians : 17 / 30
    Japanese : 63 / 75
    Americans : 57 / 77
    Chinese : 2 / 3
    British : 35 / 36
    UK_Pacific : 0 / 0
    Italians : 18 / 7
    ANZAC : 25 / 27
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Desert_Admiral Here comes ANZAC!

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour and 1 mech_infantry moved from Novgorod to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 7 armour and 10 mech_infantrys moved from Novgorod to Belarus
            7 mech_infantrys moved from Poland to Belarus
            3 aaGuns, 3 artilleries and 9 infantry moved from Poland to Eastern Poland
            3 aaGuns and 1 infantry moved from Greater Southern Germany to Western Germany
            1 mech_infantry moved from Greece to Romania
    
        Place Units - Germans
            8 infantry placed in Western Germany
            1 fighter and 1 tactical_bomber placed in Greece
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,4,4,6,5,2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,5,2
            Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 28
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 5 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
            4 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 artilleries and 4 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -1.00
    

    Production/PUs Summary :

    Germans : 44 / 47
    Russians : 17 / 29
    Japanese : 63 / 75
    Americans : 57 / 77
    Chinese : 2 / 3
    British : 33 / 36
    UK_Pacific : 0 / 0
    Italians : 18 / 7
    ANZAC : 25 / 27
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Nuts, Ger should have blitzed into Smol and returned to Bel. When ANZ attacked Borneo and missed several rounds, would have been a great chance for Jpn to roll well and win. Again. when Rus attacked Ros and missed several rounds, would have been a great chance for Ger to roll well and weaken the attackers.


  • @FMErwinRommel True. Also would’ve been nice if my rolls happened also at the beginning :)

  • 2025 2024 '23 '22 '21 '20 '19

    I know what I want Japan to do, but need to think about my builds while I go running and enjoy the few hours of sunlight left. Jpn is struggling and ANZ is getting too much cash. Jpn can’t safely get its tt’s to the islands.

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