casualties in stalingrad?
2371b8aa-f072-411e-ac62-352d65bfb5bf-image.png
@Desert_Admiral No artillery left, just what I’ve listed above.
4 AA The remainder will be weak. But U.S. would be split between 2 targets. But Brit came also attack.
wait. take bombers and AA
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
12 infantry moved from Bryansk to Belarus
11 artilleries and 18 infantry moved from Smolensk to Belarus
9 artilleries moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 20 artilleries, 1 fighter, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 2 armour, 5 artilleries, 2 bombers, 2 fighters, 5 infantry, 20 mech_infantrys and 1 tactical_bomber; Italians defend with 7 armour; Japanese defend with 3 bombers and 2 fighters
AA fire in Belarus : 1/2 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 20 artilleries, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 18/54 hits, 16.50 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 5 artilleries, 5 bombers, 4 fighters, 5 infantry, 20 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 22/49 hits, 18.50 expected hits
22 infantry owned by the Russians, 5 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 20 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 9/32 hits, 11.17 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 5 artilleries, 5 bombers, 4 fighters, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 15/31 hits, 12.50 expected hits
2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 2 artilleries owned by the Germans, 5 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 15 artilleries and 1 tactical_bomber in Belarus, round 4 : 6/17 hits, 6.17 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 3 artilleries, 5 bombers, 4 fighters and 1 tactical_bomber in Belarus, round 4 : 11/22 hits, 9.50 expected hits
2 bombers owned by the Japanese, 3 artilleries owned by the Germans, 11 artilleries owned by the Russians and 1 bomber owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 4 artilleries and 1 tactical_bomber in Belarus, round 5 : 4/6 hits, 2.50 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 2 bombers, 4 fighters and 1 tactical_bomber in Belarus, round 5 : 8/16 hits, 8.00 expected hits
1 tactical_bomber owned by the Russians, 4 aaGuns owned by the Germans, 1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Belarus
Italians win with 2 aaGuns, 9 armour, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Russians: 1 armour, 20 artilleries, 1 fighter, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 4 aaGuns, 5 artilleries, 1 bomber, 5 infantry and 20 mech_infantrys
Casualties for Japanese: 2 bombers
Non Combat Move - Russians
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 7.50
Russians : 0.67
AA fire in Belarus : : 0.67
Production/PUs Summary :
Germans : 42 / 45
Russians : 20 / 32
Japanese : 73 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 18 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
12 infantry moved from Bryansk to Belarus
11 artilleries and 18 infantry moved from Smolensk to Belarus
9 artilleries moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 20 artilleries, 1 fighter, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 2 armour, 5 artilleries, 2 bombers, 2 fighters, 5 infantry, 20 mech_infantrys and 1 tactical_bomber; Italians defend with 7 armour; Japanese defend with 3 bombers and 2 fighters
AA fire in Belarus : 1/2 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 20 artilleries, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 18/54 hits, 16.50 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 5 artilleries, 5 bombers, 4 fighters, 5 infantry, 20 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 22/49 hits, 18.50 expected hits
22 infantry owned by the Russians, 5 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 20 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 9/32 hits, 11.17 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 5 artilleries, 5 bombers, 4 fighters, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 15/31 hits, 12.50 expected hits
2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 2 artilleries owned by the Germans, 5 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 15 artilleries and 1 tactical_bomber in Belarus, round 4 : 6/17 hits, 6.17 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 3 artilleries, 5 bombers, 4 fighters and 1 tactical_bomber in Belarus, round 4 : 11/22 hits, 9.50 expected hits
2 bombers owned by the Japanese, 3 artilleries owned by the Germans, 11 artilleries owned by the Russians and 1 bomber owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 4 artilleries and 1 tactical_bomber in Belarus, round 5 : 4/6 hits, 2.50 expected hits
Italians roll dice for 6 aaGuns, 9 armour, 2 bombers, 4 fighters and 1 tactical_bomber in Belarus, round 5 : 8/16 hits, 8.00 expected hits
1 tactical_bomber owned by the Russians, 4 aaGuns owned by the Germans, 1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Belarus
Italians win with 2 aaGuns, 9 armour, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Russians: 1 armour, 20 artilleries, 1 fighter, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 4 aaGuns, 5 artilleries, 1 bomber, 5 infantry and 20 mech_infantrys
Casualties for Japanese: 2 bombers
Non Combat Move - Russians
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 4 aaGuns
EDIT: Adding units owned by Russians to Russia: 4 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Italians : 7.50
Russians : 0.67
AA fire in Belarus : : 0.67
Production/PUs Summary :
Germans : 42 / 45
Russians : 20 / 32
Japanese : 73 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 18 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Desert_Admiral There’s some rolls for you, 7.5 above!
@Desert_Admiral Question is do you evacuate the Japanese aircraft or leave to defend?
@Desert_Admiral Or reinforce?
@Desert_Admiral Sorry already moved before I saw the post.
Japan ftrs stay to defend Phil. As my second post said, I changed my OOL for final round to 2 bombers and 2 AA. I had more than enough hits, so wouldn’t affect the results. I will edit on my turn.
@Desert_Admiral You moving soon or waiting? Ill hang around if youre moving.
No, going for a run and then lunch and household chores. And then babysitting this eve. Take turn late tonight or tomorrow.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 bomber
EDIT: Removing units owned by Japanese from Belarus: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 mech_infantry moved from Tsinghai to Urals
Japanese take Urals from Russians
1 bomber moved from Eastern Persia to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Submerge sub in sz46 (off New Guinea)? Jpn attack with bomber and sub. U.S. defend with DD and sub.
Submerge no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 bomber
EDIT: Removing units owned by Japanese from Belarus: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 mech_infantry moved from Tsinghai to Urals
Japanese take Urals from Russians
1 bomber moved from Eastern Persia to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
retreated to 46 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 47 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 47 Sea Zone to Caroline Islands
1 bomber moved from 46 Sea Zone to Iwo Jima
1 bomber moved from 55 Sea Zone to Malaya
1 bomber moved from 41 Sea Zone to India
2 fighters and 3 tactical_bombers moved from Tsinghai to Belarus
2 mech_infantrys moved from Szechwan to Tsinghai
1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from West India to India
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in West India
1 destroyer and 2 transports placed in 39 Sea Zone
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.50
Japanese : -1.00
making edit dd from sz6 to sz36
I can’t make the edit without going to your build. Please edit 1 dd from sz6 > sz36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Norway to Belarus
5 fighters moved from Bryansk to Belarus
11 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 destroyer moved from 54 Sea Zone to 47 Sea Zone
1 cruiser moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
1 fighter moved from Dutch New Guinea to New Britain
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
5 fighters moved from Russia to Belarus
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 47 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Britain
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Britain, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Britain, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in New Britain, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in New Britain
Americans roll dice for 1 fighter and 1 mech_infantry in New Britain, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in New Britain, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in New Britain, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in New Britain, round 5 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Britain
Americans win, taking New Britain from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Belarus
Americans attack with 1 bomber, 22 fighters and 1 tactical_bomber
Germans defend with 4 aaGuns, 2 armour, 2 fighters and 1 tactical_bomber; Italians defend with 7 armour; Japanese defend with 4 fighters and 3 tactical_bombers
AA fire in Belarus : 1/12 hits, 2.00 expected hits
1 fighter owned by the Americans lost in Belarus
Americans roll dice for 1 bomber, 21 fighters and 1 tactical_bomber in Belarus, round 2 : 13/23 hits, 11.83 expected hits
Italians roll dice for 4 aaGuns, 9 armour, 6 fighters and 4 tactical_bombers in Belarus, round 2 : 12/19 hits, 10.50 expected hits
4 aaGuns owned by the Germans, 2 armour owned by the Germans, 12 fighters owned by the Americans and 7 armour owned by the Italians lost in Belarus
Americans roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in Belarus, round 3 : 3/11 hits, 5.83 expected hits
Italians roll dice for 6 fighters and 4 tactical_bombers in Belarus, round 3 : 5/10 hits, 6.00 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Belarus
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Belarus, round 4 : 3/6 hits, 3.33 expected hits
Italians roll dice for 6 fighters and 1 tactical_bomber in Belarus, round 4 : 5/7 hits, 4.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in Belarus
Americans roll dice for 1 bomber in Belarus, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 4 fighters in Belarus, round 5 : 4/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Belarus
Italians win with 3 fighters remaining. Battle score for attacker is -95
Casualties for Americans: 1 bomber, 22 fighters and 1 tactical_bomber
Casualties for Germans: 4 aaGuns, 2 armour, 1 fighter and 1 tactical_bomber
Casualties for Italians: 7 armour
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
3 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 41 Sea Zone
Place Units - Americans
2 destroyers placed in 10 Sea Zone
3 fighters placed in Norway
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : 2.33
Americans : -1.33
Japanese : -1.00
AA fire in Belarus : : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :