Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
21 fighters and 11 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
3 bombers moved from Norway to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Kazakhstan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 5 fighters; Italians defend with 1 destroyer and 1 transport; Japanese defend with 1 fighter
Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Italians roll dice for 2 destroyers, 6 fighters and 1 transport in 97 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 bombers, 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
Italians roll dice for 5 fighters and 1 transport in 97 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 97 Sea Zone
1 carrier owned by the Americans retreated to 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 3 bombers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for Italians: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 35 Sea Zone
Americans attack with 31 fighters and 12 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 20 submarines, 4 tactical_bombers and 3 transports
20 submarines owned by the Japanese Submerged
Americans roll dice for 31 fighters and 12 tactical_bombers in 35 Sea Zone, round 2 : 29/43 hits, 23.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 20/41 hits, 17.67 expected hits
3 carriers owned by the Japanese, 21 destroyers owned by the Japanese and 20 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 11 fighters and 12 tactical_bombers in 35 Sea Zone, round 3 : 14/23 hits, 13.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 9/17 hits, 9.67 expected hits
4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 8 fighters and 6 tactical_bombers in 35 Sea Zone, round 4 : 8/14 hits, 8.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
3 transports owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 123
Casualties for Americans: 25 fighters and 6 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports
Battle in Novosibirsk
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Novosibirsk to Russia
2 fighters moved from Kazakhstan to Russia
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Norway to Smolensk
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 6.33
Japanese : 1.00
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 81 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 6
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
21 fighters and 11 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
3 bombers moved from Norway to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Kazakhstan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 5 fighters; Italians defend with 1 destroyer and 1 transport; Japanese defend with 1 fighter
Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Italians roll dice for 2 destroyers, 6 fighters and 1 transport in 97 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 bombers, 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
Italians roll dice for 5 fighters and 1 transport in 97 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 97 Sea Zone
1 carrier owned by the Americans retreated to 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 3 bombers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for Italians: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 35 Sea Zone
Americans attack with 31 fighters and 12 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 20 submarines, 4 tactical_bombers and 3 transports
20 submarines owned by the Japanese Submerged
Americans roll dice for 31 fighters and 12 tactical_bombers in 35 Sea Zone, round 2 : 29/43 hits, 23.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 20/41 hits, 17.67 expected hits
3 carriers owned by the Japanese, 21 destroyers owned by the Japanese and 20 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 11 fighters and 12 tactical_bombers in 35 Sea Zone, round 3 : 14/23 hits, 13.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 9/17 hits, 9.67 expected hits
4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 8 fighters and 6 tactical_bombers in 35 Sea Zone, round 4 : 8/14 hits, 8.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
3 transports owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 123
Casualties for Americans: 25 fighters and 6 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports
Battle in Novosibirsk
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Novosibirsk to Russia
2 fighters moved from Kazakhstan to Russia
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Norway to Smolensk
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
Americans : 6.33
Japanese : 1.00
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 81 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 6
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 81 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 6
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
21 fighters and 11 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
3 bombers moved from Norway to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Kazakhstan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 5 fighters; Italians defend with 1 destroyer and 1 transport; Japanese defend with 1 fighter
Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Italians roll dice for 2 destroyers, 6 fighters and 1 transport in 97 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 bombers, 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
Italians roll dice for 5 fighters and 1 transport in 97 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 97 Sea Zone
1 carrier owned by the Americans retreated to 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 3 bombers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for Italians: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 35 Sea Zone
Americans attack with 31 fighters and 12 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 20 submarines, 4 tactical_bombers and 3 transports
20 submarines owned by the Japanese Submerged
Americans roll dice for 31 fighters and 12 tactical_bombers in 35 Sea Zone, round 2 : 29/43 hits, 23.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 20/41 hits, 17.67 expected hits
3 carriers owned by the Japanese, 21 destroyers owned by the Japanese and 20 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 11 fighters and 12 tactical_bombers in 35 Sea Zone, round 3 : 14/23 hits, 13.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 9/17 hits, 9.67 expected hits
4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 8 fighters and 6 tactical_bombers in 35 Sea Zone, round 4 : 8/14 hits, 8.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
3 transports owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 123
Casualties for Americans: 25 fighters and 6 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports
Battle in Novosibirsk
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Novosibirsk to Russia
2 fighters moved from Kazakhstan to Russia
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Norway to Smolensk
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Novgorod
1 battleship and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British win with 3 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from Novgorod to Norway
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Norway to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
3 infantry moved from Iraq to Persia
Place Units - British
3 infantry placed in Persia
1 fighter placed in Egypt
2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.00
British : 0.00
Americans : 6.33
Japanese : 1.00
AA fire in Novgorod : : -0.17
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 81 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 6
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
21 fighters and 11 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
3 bombers moved from Norway to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Kazakhstan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 47 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 47 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 5 fighters; Italians defend with 1 destroyer and 1 transport; Japanese defend with 1 fighter
Americans roll dice for 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Italians roll dice for 2 destroyers, 6 fighters and 1 transport in 97 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 bombers, 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
Italians roll dice for 5 fighters and 1 transport in 97 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 3 bombers owned by the Americans lost in 97 Sea Zone
1 carrier owned by the Americans retreated to 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 3 bombers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for Italians: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 35 Sea Zone
Americans attack with 31 fighters and 12 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 20 submarines, 4 tactical_bombers and 3 transports
20 submarines owned by the Japanese Submerged
Americans roll dice for 31 fighters and 12 tactical_bombers in 35 Sea Zone, round 2 : 29/43 hits, 23.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 20/41 hits, 17.67 expected hits
3 carriers owned by the Japanese, 21 destroyers owned by the Japanese and 20 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 11 fighters and 12 tactical_bombers in 35 Sea Zone, round 3 : 14/23 hits, 13.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 7 fighters, 4 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 9/17 hits, 9.67 expected hits
4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 8 fighters and 6 tactical_bombers in 35 Sea Zone, round 4 : 8/14 hits, 8.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
3 transports owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 123
Casualties for Americans: 25 fighters and 6 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 22 destroyers, 7 fighters, 4 tactical_bombers and 3 transports
Battle in Novosibirsk
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Novosibirsk to Russia
2 fighters moved from Kazakhstan to Russia
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Norway to Smolensk
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Novgorod
1 battleship and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British win with 3 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from Novgorod to Norway
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Norway to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
3 infantry moved from Iraq to Persia
Place Units - British
3 infantry placed in Persia
1 fighter placed in Egypt
2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 30 PUs (5 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 tactical_bombers
EDIT: Adding units owned by British to Smolensk: 3 tactical_bombers
EDIT: Removing units owned by British from Smolensk: 2 fighters
EDIT: Adding units owned by British to Bryansk: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
British : 0.00
Americans : 6.33
Japanese : 1.00
AA fire in Novgorod : : -0.17
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 81 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 6
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,4,5
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
@FMErwinRommel It’s hopeless, but I want to try something and see if my luck will change. The Euro Axis have had bad luck since the beginning and in the past 2 turns it spread to Japan. From strat bombing, to convoy damage around Africa, to every major battle. I can’t believe that bad luck can be so constant.
@FMErwinRommel The Germans, Italians, Japanese and Russians all had an average die roll of around 3.5 and median of 4. The Brits and U.S. both had average of 3.4 and median of 3, which is better. The median number for all is rounded to nearest 0.5.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter could not land in Java and was removed
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 2.67
Japanese : -0.67
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 73 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 18 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter could not land in Java and was removed
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.67
Japanese : -0.67
Production/PUs Summary :
Germans : 39 / 44
Russians : 21 / 35
Japanese : 73 / 91
Americans : 57 / 77
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 18 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.9, time: 10:44:25 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 42 PUs;
Germans buy 1 aaGun, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from British
7 armour and 10 mech_infantrys moved from Novgorod to Finland
1 artillery moved from Vyborg to Finland
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Romania to Western Ukraine
1 tactical_bomber moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Belarus
1 bomber and 1 tactical_bomber moved from Archangel to Belarus
1 aaGun moved from Karelia to Finland
3 aaGuns moved from Novgorod to Belarus
1 armour moved from Greece to Romania
3 aaGuns, 2 artilleries and 8 infantry moved from Western Germany to Germany
2 fighters moved from Southern Italy to Belarus
1 infantry moved from Western Germany to Germany
1 artillery moved from Poland to Germany
Place Units - Germans
3 infantry placed in Greece
1 aaGun and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,6,2
Germans collect 40 PUs (4 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.67
@FMErwinRommel I want to see what happens this round with the Ger move to Finland. Japan was going to send its Phil tt’s north for safety. But when I put blockers, I kept them in place, in case you decided to take Isles instead of attack. Now Japan has no tt’s, but I had built up a counterattack force. Japan has bombers stationed to give air support to amphib re-invasion. They will be used to sink tt’s and ships. Japan had also garrisoned extra troops, AA guns and ftrs in Phil. So it will take you a while to conquer it. Japan still has 32 DD’s and subs in the Pacific, altho no CVs. The U.S. has 6 CVs and 12 planes.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
12 infantry moved from Bryansk to Belarus
11 artilleries and 18 infantry moved from Smolensk to Belarus
9 artilleries moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
@FMErwinRommel The Soviets are attacking!!! 18 casualties, OOL?
@Desert_Admiral Ger inf, Ger mech saving AA for U.S. air strike. Rus rolled 1 above average.
@FMErwinRommel You rolled above average with 22 hits. 9 more for you, OOL?
@Desert_Admiral and I rolled below there.
remaining mech and then art. I know that I would beat Rus better by taking AA and bombers, but I am still only losing 2 pointers, that’s not that big a diff.
@FMErwinRommel 6 more