@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
With regards to the Japanese bombing run earlier, your expected losses were 2 with 3 possible. 8 planes coming in plus 5 AA shots. That’s 13 shots. I rolled my 2 plus 1 extra.
You have a very positive TUV from bombing. I have a very negative TUV from bombing. I needed the extra hit, you didn’t, considering your advantage in ftrs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bulgaria
2 armour moved from Northern Italy to Bulgaria
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,4,3,1
Italians collect 7 PUs (9 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 37 / 47
Russians : 21 / 35
Japanese : 81 / 92
Americans : 59 / 80
Chinese : 0 / 3
British : 35 / 38
UK_Pacific : 0 / 0
Italians : 16 / 8
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Finland
1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Archangel
1 mech_infantry moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
2 mech_infantrys moved from Romania to Bessarabia
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Bessarabia
1 fighter moved from Bulgaria to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Belarus
2 fighters and 1 tactical_bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Bessarabia to Bulgaria
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Finland to Karelia
2 mech_infantrys moved from Belarus to Karelia
3 armour moved from Slovakia Hungary to Belarus
2 aaGuns, 4 artilleries and 6 infantry moved from Germany to Poland
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Belarus to Karelia
1 submarine moved from 112 Sea Zone to 127 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Novgorod
Germans undo move 2.
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Germany: 2 artilleries
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.50
British : 0.00
Russians : -0.33
Achieved Ger objectives, regained border terr, including Fin, for the continuing skirmishing. Decent dice where it counted. Novg wasn’t bombed and I still can’t build there due to massive U.S. air power. I read that the Ger allocated I think it was 70% of their ftrs to bombing interdiction, which greatly reduced their air presence on the Rus front.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Russians
Russians buy nothing; Remaining resources: 35 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Urals
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
Turn Complete - Russians
Russians collect 24 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.67
Production/PUs Summary :
Germans : 39 / 48
Russians : 24 / 71
Japanese : 78 / 92
Americans : 59 / 80
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 16 / 8
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 bomber, 4 destroyers, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to 55 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
3 fighters moved from Eastern Persia to Kazakhstan
1 armour moved from Yenisey to Urals
2 bombers moved from Belarus to Urals
2 fighters and 1 mech_infantry moved from Tsinghai to Timguska
1 mech_infantry moved from Tsinghai to Novosibirsk
2 bombers moved from Belarus to Novosibirsk
Combat - Japanese
Battle in Urals
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 bombers in Urals, round 2 : 3/3 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Timguska
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 3 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 55 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 bombers moved from Urals to Belarus
2 bombers moved from Novosibirsk to Belarus
2 fighters moved from Timguska to Tsinghai
3 fighters moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Bulgaria to Eastern Persia
2 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 mech_infantry moved from Szechwan to Tsinghai
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
2 fighters moved from French Indo China to Tsinghai
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Kiangsu to Tsinghai
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Bulgaria to Eastern Persia
Place Units - Japanese
3 infantry placed in West India
3 infantry placed in India
1 fighter and 2 mech_infantrys placed in French Indo China
1 bomber and 1 fighter placed in Kiangsu
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 81 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 0.33
Russians : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Greece to Bessarabia
4 fighters moved from Smolensk to Novosibirsk
4 fighters moved from Smolensk to Urals
2 fighters moved from Bryansk to Bessarabia
Combat - Americans
Battle in Bessarabia
Americans attack with 5 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 5 fighters in Bessarabia, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Bessarabia
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Americans attack with 4 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 4 fighters in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Americans attack with 4 fighters
Japanese defend with 1 armour
Americans roll dice for 4 fighters in Urals, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Urals
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
4 fighters moved from Novosibirsk to Smolensk
2 fighters moved from Urals to Smolensk
1 fighter moved from Bessarabia to Russia
1 fighter moved from Bessarabia to Bryansk
2 fighters moved from Urals to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Bessarabia to Bryansk
2 fighters and 1 tactical_bomber moved from United Kingdom to Norway
1 bomber moved from Eastern United States to Norway
3 fighters moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
2 carriers moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 fighters placed in Greece
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.50
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Greece to Bessarabia
4 fighters moved from Smolensk to Novosibirsk
4 fighters moved from Smolensk to Urals
2 fighters moved from Bryansk to Bessarabia
Combat - Americans
Battle in Bessarabia
Americans attack with 5 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 5 fighters in Bessarabia, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Bessarabia
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Americans attack with 4 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 4 fighters in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Americans attack with 4 fighters
Japanese defend with 1 armour
Americans roll dice for 4 fighters in Urals, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Urals
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
4 fighters moved from Novosibirsk to Smolensk
2 fighters moved from Urals to Smolensk
1 fighter moved from Bessarabia to Russia
1 fighter moved from Bessarabia to Bryansk
2 fighters moved from Urals to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Bessarabia to Bryansk
2 fighters and 1 tactical_bomber moved from United Kingdom to Norway
1 bomber moved from Eastern United States to Norway
3 fighters moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
2 carriers moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 fighters placed in Greece
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Smolensk to 115 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
Combat - British
Battle in 115 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 115 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Smolensk
2 submarines moved from 109 Sea Zone to 110 Sea Zone
2 carriers moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Bryansk
1 fighter moved from Bryansk to Russia
3 infantry moved from Iraq to Persia
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : -0.17
Americans : -0.50
Japanese : -0.83
Production/PUs Summary :
Germans : 39 / 48
Russians : 21 / 71
Japanese : 81 / 93
Americans : 59 / 80
Chinese : 0 / 3
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 16 / 8
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Desert_Admiral Getting tough for Stalin!
Ger does have almost twice the units and more than twice the TUV. Japan has done a better job getting to Rus than in our team game. But I think 71 P.U. should be enough to repair and build a sizable Rus force. And there are 16 American and 13 Brit planes in Rus. So I don’t see a Ger march on Moscow. Especially now that the U.S. finally built an I.C. in Norway. I will take my turn tomorrow eve.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
5 armour, 7 artilleries, 12 infantry and 3 mech_infantrys moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Romania to Greece
Italy is finally attacking Gre. Need OOL including country.
Not attacking with any planes. You have 1 Brit AA, 1 Brit inf and 1 Fre inf. All others American. Attacking with 29 units power of 55, vs your defenders 28 units power of 63.
You took 8 hits (1 less than expected)
@FMErwinRommel French, UK AA and inf, then US
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
5 armour, 7 artilleries, 12 infantry and 3 mech_infantrys moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Romania to Greece
Combat - Italians
Battle in Greece
Italians attack with 6 armour, 7 artilleries, 12 infantry and 4 mech_infantrys
British defend with 1 aaGun and 1 infantry; French defend with 1 infantry; Americans defend with 1 airfield, 3 armour, 9 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Italians roll dice for 6 armour, 7 artilleries, 12 infantry and 4 mech_infantrys in Greece, round 2 : 8/29 hits, 9.17 expected hits
Americans roll dice for 1 aaGun, 3 armour, 9 artilleries, 3 fighters and 12 infantry in Greece, round 2 : 11/27 hits, 10.50 expected hits
1 aaGun owned by the British, 5 infantry owned by the Americans, 1 infantry owned by the French, 1 infantry owned by the British and 11 infantry owned by the Italians lost in Greece
Italians roll dice for 6 armour, 7 artilleries, 1 infantry and 4 mech_infantrys in Greece, round 3 : 5/18 hits, 7.00 expected hits
Americans roll dice for 3 armour, 9 artilleries, 3 fighters and 5 infantry in Greece, round 3 : 8/20 hits, 8.17 expected hits
3 mech_infantrys owned by the Italians, 5 infantry owned by the Americans, 4 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece
1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 6 armour owned by the Italians retreated to Bulgaria
Americans win with 3 armour, 9 artilleries and 3 fighters remaining. Battle score for attacker is -23
Casualties for Italians: 4 artilleries, 12 infantry and 3 mech_infantrys
Casualties for Americans: 10 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,6,1,3,1,6
Italians collect 4 PUs (12 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -3.17
Americans : 0.33
As you can see by the dice stats, the Italians rolled 3 hits under. One under on round 1 and 2 under on round 2. I only had a 1/3 chance of winning, but I expected to drastically weaken the U.S. for Ger to follow up. I don’t think the Euro axis have won a major single battle with positive TUV. Ger has just under a breakeven chance to finish off the U.S. I think you got complacent, not adding any new units to Gre.