@simon33 scramble sz111 only.
Thank you.
FMERommel (Axis) vs Desert Admiral (Allies+16)
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ANZ finally built replacement tt and troops. But not the U.S. in the Pacific. Jpn has dutifully been replenishing garrison in Phil.
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@FMErwinR
Too much talk, not enough playing!!
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Let Round 18 begin!
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 49 PUs; Germans buy 1 aaGun, 4 artilleries, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber, 1 fighter and 1 infantry moved from Belarus to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Archangel to Belarus 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Bulgaria 2 armour and 6 mech_infantrys moved from Karelia to Belarus 1 aaGun moved from Belarus to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 1 destroyer placed in 110 Sea Zone 1 aaGun, 1 artillery and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 25 PUs; Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk Place Units - Russians 2 infantry placed in Volgograd 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -2.00 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Timguska 1 bomber moved from Tsinghai to Volgograd 4 fighters and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 fighter and 2 tactical_bombers moved from Tsinghai to Timguska 2 bombers and 1 mech_infantry moved from Tsinghai to Novosibirsk Combat - Japanese Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Timguska Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Timguska, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 4 fighters and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 4 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Timguska to Tsinghai 2 bombers moved from Novosibirsk to Tsinghai 1 fighter moved from Kazakhstan to Tsinghai 3 fighters moved from Kazakhstan to Eastern Persia 1 bomber moved from Tsinghai to Malaya 1 submarine moved from 77 Sea Zone to 71 Sea Zone 2 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 artillery moved from Sikang to Tsinghai 1 aaGun moved from Szechwan to Shensi 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from Amur to Yakut S.S.R. 1 transport moved from 5 Sea Zone to 6 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Kiangsu to Hopei 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Volgograd to Tsinghai Place Units - Japanese 1 bomber and 2 infantry placed in Japan 3 artilleries placed in West India 3 mech_infantrys placed in India 1 fighter and 2 mech_infantrys placed in Kiangsu 1 bomber, 1 fighter and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 78 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Russians : 1.00 Japanese : 3.33 -
Again, the Rus guards in two border terr hit, so even tho I killed them several times over, I didn’t take the terr. But where I attacked with 2 ground troops, the border guard missed.
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 aaGuns, 3 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone 2 artilleries moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt with 2 aaGuns and 1 infantry; French loiter and taunt with 2 infantry; Americans attack with 2 artilleries, 2 carriers, 3 destroyers, 9 fighters, 3 infantry, 1 tactical_bomber and 5 transports Germans defend with 1 destroyer Americans roll dice for 2 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 4/13 hits, 6.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans win with 2 carriers, 3 destroyers, 8 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom 2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 11 tactical_bombers moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Dutch New Guinea 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Dutch New Guinea 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 tactical_bomber moved from 26 Sea Zone to Midway Place Units - Americans 3 fighters placed in Greece 5 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : -2.17 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 aaGuns, 3 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone 2 artilleries moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone British loiter and taunt with 2 aaGuns and 1 infantry; French loiter and taunt with 2 infantry; Americans attack with 2 artilleries, 2 carriers, 3 destroyers, 9 fighters, 3 infantry, 1 tactical_bomber and 5 transports Germans defend with 1 destroyer Americans roll dice for 2 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 4/13 hits, 6.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans win with 2 carriers, 3 destroyers, 8 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom 2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 11 tactical_bombers moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Dutch New Guinea 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Dutch New Guinea 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 tactical_bomber moved from 26 Sea Zone to Midway Place Units - Americans 3 fighters placed in Greece 5 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier and 6 infantry; Remaining resources: 3 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan 2 fighters moved from Persia to Kazakhstan 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 4 fighters moved from Persia to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in Kazakhstan British attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/6 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Kazakhstan retreated to Kazakhstan Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 1 armour moved from Caucasus to Persia 1 infantry and 2 mech_infantrys moved from Iraq to Persia 4 fighters moved from 80 Sea Zone to Persia 2 aaGuns moved from 110 Sea Zone to United Kingdom 6 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 carrier placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6 British collect 33 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.67 British : -4.33 Americans : -2.17 Japanese : 1.17Production/PUs Summary :
Germans : 42 / 54 Russians : 24 / 37 Japanese : 78 / 91 Americans : 56 / 76 Chinese : 0 / 3 British : 33 / 41 UK_Pacific : 0 / 0 Italians : 16 / 10 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 1 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to France Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3,6,6,5 Italians collect 7 PUs (9 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 42 / 54 Russians : 24 / 37 Japanese : 78 / 91 Americans : 56 / 76 Chinese : 0 / 3 British : 33 / 41 UK_Pacific : 0 / 0 Italians : 16 / 7 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to Western Ukraine 1 bomber moved from Belarus to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Belarus to Archangel Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Belarus 1 bomber moved from Western Ukraine to Belarus 1 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Bulgaria 1 fighter moved from Western Germany to Belarus 1 infantry moved from Romania to Bessarabia 1 destroyer moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 airfield placed in Germany 2 fighters and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : -0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:31:04 AM
Savegame -
I thought I moved to attack Khazkstan, but during rolls found that I didn’t. Could I do that separately?
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yes, attack Khaz
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TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Russians Russians buy nothing; Remaining resources: 37 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Volgograd to Kazakhstan -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 5 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 1 infantry moved from Samara to Novosibirsk 5 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Smolensk to Urals 1 mech_infantry moved from Smolensk to Urals 1 armour moved from Smolensk to Urals Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 2 mech_infantrys EDIT: Removing units owned by Russians from Volgograd: 2 artilleries and 2 infantry EDIT: Changing ownership of Kazakhstan from Japanese to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 artillery EDIT: Turning off Edit Mode 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -2.67Production/PUs Summary :
Germans : 42 / 55 Russians : 25 / 37 Japanese : 77 / 91 Americans : 56 / 76 Chinese : 0 / 3 British : 33 / 41 UK_Pacific : 0 / 0 Italians : 16 / 7 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
Tensions are tight. Seems like there some uneasy border situations that may explode!





