TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
1 fighter moved from New Guinea to 45 Sea Zone
3 fighters moved from New Guinea to Dutch New Guinea
3 tactical_bombers moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Dutch New Guinea, round 2 : 5/6 hits, 3.50 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from New Guinea to 54 Sea Zone
3 tactical_bombers moved from Dutch New Guinea to New Guinea
3 fighters moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
3 fighters moved from New Guinea to Queensland
3 tactical_bombers moved from Queensland to New Guinea
2 fighters moved from New Guinea to 54 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to New Guinea
1 fighter moved from New Guinea to 54 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to New Guinea
2 fighters moved from New Guinea to 54 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Bryansk to Russia
Place Units - Americans
3 artilleries placed in Greece
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Smolensk to Kazakhstan
7 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 6/10 hits, 5.00 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Kazakhstan to Russia
7 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Bryansk to Persia
1 fighter moved from Smolensk to Bryansk
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 armour moved from Iraq to Persia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
1 carrier placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00
Americans : 1.50
Japanese : -1.00
Savegame