I suppose Germany could have taken Greece but it isn’t ideal.
FMERommel (Axis) vs Desert Admiral (Allies+16)
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With a lot of planning, I think that I have set things up to take India and still guard against the Chinese and, Russian armies and the U.S. and ANZ navies, while increasing homeland defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 97 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Greece
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : 2.00
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 97 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Greece
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Bessarabia
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to GreeceCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Bessarabia
British attack with 1 fighter
Italians defend with 1 infantry
British roll dice for 1 fighter in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Eastern Poland
British attack with 1 fighter
Germans defend with 1 infantry
British roll dice for 1 fighter in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Bryansk
1 fighter moved from Bryansk to Russia
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Rostov to Bryansk
1 fighter moved from United Kingdom to Morocco
1 fighter moved from 93 Sea Zone to Morocco
2 infantry moved from Eastern Persia to West India
5 infantry and 2 mech_infantrys moved from India to West India
4 fighters moved from India to West India
1 artillery and 1 tactical_bomber moved from India to West India
3 aaGuns moved from India to West India
1 fighter moved from Egypt to GreecePlace Units - British
1 infantry placed in Egypt
1 fighter placed in Egypt
3 artilleries placed in Persia
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
British : -0.67
Italians : -1.67
Americans : 2.00
Chinese : 0.00
Japanese : -0.83
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 97 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Greece
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Bessarabia
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to GreeceCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Bessarabia
British attack with 1 fighter
Italians defend with 1 infantry
British roll dice for 1 fighter in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Eastern Poland
British attack with 1 fighter
Germans defend with 1 infantry
British roll dice for 1 fighter in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Bryansk
1 fighter moved from Bryansk to Russia
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Rostov to Bryansk
1 fighter moved from United Kingdom to Morocco
1 fighter moved from 93 Sea Zone to Morocco
2 infantry moved from Eastern Persia to West India
5 infantry and 2 mech_infantrys moved from India to West India
4 fighters moved from India to West India
1 artillery and 1 tactical_bomber moved from India to West India
3 aaGuns moved from India to West India
1 fighter moved from Egypt to GreecePlace Units - British
1 infantry placed in Egypt
1 fighter placed in Egypt
3 artilleries placed in Persia
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
British : -0.67
Italians : -1.67
Americans : 2.00
Chinese : 0.00
Japanese : -0.83
AA fire in Novgorod : : -0.17Production/PUs Summary :
Germans : 43 / 59
Russians : 29 / 33
Japanese : 63 / 69
Americans : 55 / 77
Chinese : 4 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is very irritating, the Ger AA in Novg has missed for the 4th time. The one bomber has cost me about 20 damage. Usually my solo bombers get hit on their first mission.
And every other U.S., Chinese and Brit attack incurred no losses, even when there was only 1 attacking unit. I could use a break. -
This is very irritating, the Ger AA in Novg has missed for the 4th time. The one bomber has cost me about 20 damage. Usually my solo bombers get hit on their first mission.
And every other U.S., Chinese and Brit attack incurred no losses, even when there was only 1 attacking unit. I could use a break.That British bomber has done a great job. I took a couple of chances with UK planes and they paid off. I did have to give up India again 😭
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 armour moved from Romania to Bulgaria
Italians take Bulgaria from Americans
1 armour moved from Bulgaria to RomaniaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,5,6,3,5,1,6,6,5,5,1
Italians collect 8 PUs (9 lost to blockades); end with 11 PUs -
Test summary from TripleA, engine version: 1.9, time: 8:10:46 AM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 1.50
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Bryansk to RussiaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : 1.33 -
Well at least 2 of 3 Jpn defenders took a ship down with them. Nice dice. But you still have lots of DDs in Aust.
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Well at least 2 of 3 Jpn defenders took a ship down with them. Nice dice. But you still have lots of DDs in Aust.
And one of your subs took a DD out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Germans buy 1 aaGun, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
1 fighter moved from Belarus to Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 bomber moved from Norway to Smolensk
1 artillery and 2 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits
Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 0/4 hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 3/4 hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Belarus
1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Karelia to Novgorod
2 armour and 3 mech_infantrys moved from Romania to Belarus
6 mech_infantrys moved from Germany to Romania
2 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
2 submarines moved from 123 Sea Zone to 109 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
1 bomber moved from Western Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 aaGun and 2 infantry placed in Novgorod
1 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.167
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
I used plenty of planes in Ukr and W. Ukr, because I needed blockers to survive. But, since I had a bomber that couldn’t reach in the south, I gambled in Smol: Bat Calc said I had good chance, but 4 vs 4 seemed like a gamble to me. All mine missed and Rus rolled 3 of 4. That hurt. I should have used more troops and retreated after one round of dice. Or just not attacked there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Tsinghai to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
8 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Egypt to AlexandriaPlace Units - Russians
1 artillery and 7 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : -0.50Production/PUs Summary :
Germans : 43 / 57
Russians : 30 / 33
Japanese : 59 / 69
Americans : 54 / 77
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 17 / 11
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks for moving next to Mong and negating the Mong rule. I kept the Jpn troops out of range to preserve them for counterattacking any Rus advance.
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Hmm…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from Szechwan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
2 mech_infantrys moved from Szechwan to Shensi
3 fighters moved from Szechwan to Shensi
2 tactical_bombers moved from Yunnan to Shensi
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
7 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Burma to India
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 2/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 7 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 7 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in India, round 2 : 11/16 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
3 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from French Indo China to Burma
3 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Hopei to Chahar
1 artillery moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yunnan to BurmaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.525
Median : 3.000
Variance : 0.183
Standard Deviation : 0.428
Total rolls : 61Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.653
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 49 -
The Japanese took India and destroyed the Chi/Rus advance. No bad dice for me this turn. Had to maintain a solid homeland defense against a growing U.S. CV presence in Hawaii and W. Coast. Japan has 81 PU, of which 5 came from India treasury. Just wish there was a way to get planes to the Ger front.