That’s a better idea, especially since Japan is usually somewhat stretched to the limits on their declaration of war on the US.
Oztea's 1939 Global Setup
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From the Europe 1940 Second Edition rulebook, Page 15, bluebox “Powers Not at War with One Another”:
“Neutral Powers: When a power is not at war with
anyone, it is neutral. Powers that begin the game
neutral, such as the United States and the Soviet
Union, aren’t initially part of the Allies or the Axis.
The Axis powers are on the opposite side of these
neutral powers, but they are not yet considered
enemies. While a power remains neutral, it operates under even tighter restrictions. A neutral power
can’t move land or air units into or through neutral
territories. It can’t move units into or through territories or onto ships belonging to another power or
use another power’s naval bases, nor can another
power move land or air units into or through its territories or onto its ships or use its naval bases.”Oztea’s 1939 rules are generally built upon these mechanics.
Update:
I just remembered that to simulate the Molotov-Ribbentrop Pact, there are some pro-Axis and pro-Allied territories that the Soviet Union can march into before they’re at war. In those cases, I agree with Barnee that the bonus applies.
Sorry for forgetting and misunderstanding.
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@SuperbattleshipYamato I mean you can also just declare war with Japan
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oz hasn’t been around in a while. Will ping @crockett36 he might know how to get a message to him
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Yes, but keep in mind that this doesn’t affect the game in Europe.
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@SuperbattleshipYamato right but it only applies if stated specifically like it does in the rules for the original bonus. This version overrides the earlier bonus.
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@Blackychan said in Oztea's 1939 Global Setup:
@barnee mine too but the group wanted @oztea to clarify just in case and I was saying they do.
I will message him on fb right now.
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@crockett36 thank you:)
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@Blackychan did it. welcome.