@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 fighter moved from Western Canada to Alaska
1 armour moved from Eastern United States to Western Canada
1 fighter moved from Western United States to Western Canada
1 fighter moved from Western Canada to Alaska
1 armour moved from Eastern Canada to Alaska
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Western Canada
1 fighter moved from Eastern United States to Western Canada
Combat - Americans
Battle in Alaska
Americans attack with 3 armour and 2 fighters
Japanese defend with 3 armour, 1 bomber and 1 fighter
Americans roll dice for 3 armour and 2 fighters in Alaska, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Alaska, round 2 : 3/5 hits, 2.50 expected hits
1 bomber owned by the Japanese, 3 armour owned by the Japanese and 3 armour owned by the Americans lost in Alaska
Americans roll dice for 2 fighters in Alaska, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in Alaska, round 4 : 1/1 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Alaska
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 3 armour and 2 fighters
Casualties for Japanese: 3 armour and 1 bomber
Non Combat Move - Americans
1 infantry moved from Central United States to Western Canada
1 infantry moved from Eastern United States to Central United States
1 armour moved from Central United States to Western Canada
1 armour moved from Eastern United States to Central United States
Place Units - Americans
2 armour, 1 fighter and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 3,6,1,4,2 for Heavy Bomber and gets 1 hit
Germans discover Heavy Bomber
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 artillery moved from Belgian Congo to Kenya
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1,2 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in United Kingdom
Germans attack with 14 fighters
British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 1 factory and 26 infantry
AA fire in United Kingdom : 2/14 hits, 2.33 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 12 fighters in United Kingdom, round 2 : 10/12 hits, 6.00 expected hits
British roll dice for 19 armour, 1 artillery, 1 bomber and 26 infantry in United Kingdom, round 2 : 18/47 hits, 18.67 expected hits
12 fighters owned by the Germans and 10 infantry owned by the British lost in United Kingdom
British win with 19 armour, 1 artillery, 1 bomber and 16 infantry remaining. Battle score for attacker is -110
Casualties for Germans: 14 fighters
Casualties for British: 10 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Karelia S.S.R. to Norway
Place Units - Germans
1 armour, 2 bombers and 1 infantry placed in Germany
Activate Technology - Germans
Germans activating Heavy Bomber
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : -0.67
AA fire in United Kingdom : : 0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
AA fire in Western Europe : 0/1 hits, 0.17 expected hits
1 bomber moved from United Kingdom to Southern Europe
Combat - British
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Europe rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Non Combat Move - British
1 bomber moved from Southern Europe to United Kingdom
Place Units - British
2 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Southern Europe : : -0.17
AA fire in Western Europe : : -0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Japanese
1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 transport moved from 57 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 57 Sea Zone to 55 Sea Zone
1 carrier moved from 57 Sea Zone to 55 Sea Zone
1 infantry moved from Evenki National Okrug to Russia
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 fighter moved from Eastern United States to Western Canada
1 armour moved from Central United States to Western Canada
1 armour moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western Canada
1 armour moved from Western Canada to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 3 armour and 1 fighter
Japanese defend with 1 armour and 4 fighters
Americans roll dice for 3 armour and 1 fighter in Alaska, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 4 fighters in Alaska, round 2 : 5/5 hits, 3.83 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese, 3 armour owned by the Americans and 1 fighter owned by the Americans lost in Alaska
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 armour and 1 fighter
Casualties for Japanese: 1 armour and 1 fighter
Non Combat Move - Americans
2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
1 armour, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Kenya to Union of South Africa
1 infantry moved from Kenya to Union of South Africa
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Caucasus to Ukraine S.S.R.
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 2,1,2,6,4,2 and costs: 8 PUs.
Bombing raid costs 8 PUs
Battle in Union of South Africa
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
Place Units - Germans
2 armour, 3 fighters and 1 infantry placed in Germany
2 transports placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.33
AA fire in United Kingdom : : 0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Purchase Units - British
British buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Norway
1 bomber moved from Norway to Karelia S.S.R.
1 bomber moved from Karelia S.S.R. to Norway
Combat - British
Battle in Norway
British attack with 1 bomber
Germans defend with 3 armour, 2 fighters and 1 infantry; Japanese defend with 3 armour and 2 fighters
British roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 6 armour, 4 fighters and 1 infantry in Norway, round 2 : 7/11 hits, 6.33 expected hits
1 bomber owned by the British lost in Norway
Germans win with 6 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 bomber
Non Combat Move - British
Place Units - British
1 fighter placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.67
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 9 PUs;
Combat Move - Japanese
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 infantry and 1 transport moved from 58 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 armour moved from 52 Sea Zone to Hawaiian Islands
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 transport moved from 60 Sea Zone to 50 Sea Zone
1 transport moved from 60 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 transport moved from 63 Sea Zone to 60 Sea Zone
Place Units - Japanese
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.67
Test summary from TripleA, engine version: 1.9, time: 9:11:36 PM
Savegame
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 4,1,3 for Heavy Bomber and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber; Remaining resources: 8 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Alaska
1 armour moved from Western United States to Alaska
1 armour moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Western Canada to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 7 fighters
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Alaska, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 7 fighters in Alaska, round 2 : 6/7 hits, 5.83 expected hits
2 fighters owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Alaska
Japanese win with 5 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 bomber and 1 fighter
Casualties for Japanese: 2 fighters
Non Combat Move - Americans
1 infantry moved from Central United States to Western Canada
1 infantry moved from Central United States to Western Canada
1 infantry moved from Eastern Canada to Eastern United States
1 artillery moved from Western United States to Western Canada
1 transport moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Western Canada
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western Canada
Place Units - Americans
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 36 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 13
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 3,5,2 for Jet Power and gets 0 hits
Purchase Units - Germans
Germans buy 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 3 bombers and 2 fighters
British defend with 1 aaGun, 21 armour, 1 artillery, 1 factory, 1 fighter and 18 infantry
AA fire in United Kingdom : 2/5 hits, 0.83 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 3 bombers in United Kingdom, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 21 armour, 1 artillery, 1 fighter and 18 infantry in United Kingdom, round 2 : 16/41 hits, 17.50 expected hits
3 bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom
British win with 21 armour, 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is -56
Casualties for Germans: 3 bombers and 2 fighters
Casualties for British: 3 infantry
Non Combat Move - Germans
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 infantry moved from Ukraine S.S.R. to Eastern Europe
Place Units - Germans
4 fighters and 1 infantry placed in Germany
1 transport placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -1.50
AA fire in United Kingdom : : 1.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 13
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Mexico to Central United States
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 14 Sea Zone to 13 Sea Zone
Combat - British
British creates battle in territory India
Battle in 36 Sea Zone
British attack with 1 carrier
Japanese defend with 2 infantry and 1 transport
British roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 36 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 36 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 36 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
1 carrier owned by the British lost in 36 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -16
Casualties for British: 1 carrier
Non Combat Move - British
1 transport moved from 9 Sea Zone to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 submarine moved from 47 Sea Zone to 37 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Madagascar
1 infantry moved from United Kingdom to 2 Sea Zone
1 fighter moved from United Kingdom to Eastern Canada
Place Units - British
2 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.83
British rolls : : 0.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 13
Research Technology - Japanese
Japanese spend 20 on tech rolls
Japanese roll 4,5,3,3 for Heavy Bomber and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 armour and 3 fighters; Remaining resources: 2 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 55 Sea Zone
1 fighter moved from Japan to 55 Sea Zone
1 fighter moved from Japan to 55 Sea Zone
1 fighter moved from Japan to 55 Sea Zone
1 armour moved from Hawaiian Islands to 52 Sea Zone
1 battleship moved from 52 Sea Zone to 55 Sea Zone
1 armour and 1 transport moved from 52 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 60 Sea Zone
1 transport moved from 50 Sea Zone to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 transport moved from 60 Sea Zone to 56 Sea Zone
1 transport moved from 52 Sea Zone to 60 Sea Zone
1 transport moved from 49 Sea Zone to 60 Sea Zone
1 transport moved from 49 Sea Zone to 60 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to Western United States
Combat - Japanese
Battle in 2 Sea Zone
Japanese attack with 2 fighters
British defend with 2 infantry and 1 transport
Japanese roll dice for 2 fighters in 2 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British and 2 infantry owned by the British lost in 2 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 1 transport
Battle in Western United States
Japanese attack with 5 fighters
Americans defend with 1 aaGun, 1 armour, 1 factory and 8 infantry
AA fire in Western United States : 1/5 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 4 fighters in Western United States, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 armour and 8 infantry in Western United States, round 2 : 3/9 hits, 3.17 expected hits
3 fighters owned by the Japanese and 3 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 fighter in Western United States, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 5 infantry in Western United States, round 3 : 3/6 hits, 2.17 expected hits
1 fighter owned by the Japanese lost in Western United States
Americans win with 1 armour and 5 infantry remaining. Battle score for attacker is -41
Casualties for Japanese: 5 fighters
Casualties for Americans: 3 infantry
Non Combat Move - Japanese
1 infantry moved from China to Manchuria
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
Place Units - Japanese
1 armour and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0.17
AA fire in Western United States : : 0.17
Americans : 0.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 13
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western Canada to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from Western Canada to Western United States
1 armour moved from Western Canada to Alaska
Americans take Alaska from Japanese
1 armour moved from Western Canada to Alaska
1 armour moved from Eastern Canada to Alaska
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Western Canada to Western United States
1 infantry moved from Western Canada to Western United States
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Central United States to Western United States
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 armour, 4 battleships, 4 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 transport
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 4 battleships, 4 carriers, 3 destroyers, 4 fighters and 1 transport in 55 Sea Zone, round 2 : 12/16 hits, 9.67 expected hits
1 fighter owned by the Americans lost in 55 Sea Zone
Japanese win with 4 battleships, 4 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 armour moved from Eastern United States to Mexico
1 bomber moved from Eastern United States to Mexico
1 armour moved from Eastern United States to Mexico
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Western United States
1 armour and 1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
Americans : -0.50
Japanese : 2.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 14
Research Technology - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 14
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Eastern Europe to Germany
1 infantry moved from Union of South Africa to Kenya
1 artillery moved from Union of South Africa to Kenya
Non Combat Move - Germans
Place Units - Germans
4 transports placed in 5 Sea Zone
5 armour and 1 infantry placed in Germany
1 armour placed in Southern Europe
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 14
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 37 Sea Zone to 32 Sea Zone
1 destroyer moved from 13 Sea Zone to 9 Sea Zone
Non Combat Move - British
Place Units - British
1 artillery placed in United Kingdom
1 submarine placed in 6 Sea Zone
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British rolls : : 0.00
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 fighter moved from 55 Sea Zone to Alaska
1 fighter moved from 55 Sea Zone to Alaska
1 fighter moved from 55 Sea Zone to Alaska
1 fighter moved from 55 Sea Zone to Alaska
1 armour and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 infantry and 1 transport moved from 50 Sea Zone to 57 Sea Zone
1 fighter moved from Norway to 6 Sea Zone
1 fighter moved from Japan to 56 Sea Zone
1 fighter moved from Japan to Midway
1 fighter moved from Japan to Midway
1 fighter moved from 56 Sea Zone to Midway
Combat - Japanese
Battle in 6 Sea Zone
Germans loiter and taunt; Japanese attack with 1 fighter
British defend with 1 submarine
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the British lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in Alaska
Japanese attack with 2 armour, 4 fighters and 2 infantry
Americans defend with 3 armour
Japanese roll dice for 2 armour, 4 fighters and 2 infantry in Alaska, round 2 : 2/8 hits, 3.33 expected hits
Americans roll dice for 3 armour in Alaska, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Americans lost in Alaska
Japanese roll dice for 2 armour and 4 fighters in Alaska, round 3 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 armour in Alaska, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 3 armour
Non Combat Move - Japanese
1 fighter moved from Alaska to 55 Sea Zone
1 fighter moved from Alaska to 55 Sea Zone
1 fighter moved from Alaska to 55 Sea Zone
1 fighter moved from Alaska to 55 Sea Zone
1 fighter moved from 6 Sea Zone to Norway
Place Units - Japanese
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 1.17