@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dad vs Son All Out War
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 20 Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 20 Purchase Units - Germans Germans buy 2 armour, 7 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Western Europe to 7 Sea Zone 1 armour moved from Western Europe to 7 Sea Zone 1 armour moved from Western Europe to 7 Sea Zone 1 armour moved from Western Europe to 7 Sea Zone 1 armour moved from Western Europe to 7 Sea Zone 1 armour moved from Western Europe to 7 Sea Zone 1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 armour moved from 9 Sea Zone to Eastern Canada 1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 armour moved from 9 Sea Zone to Eastern Canada 1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Eastern Canada 1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Eastern Canada 1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Eastern Canada 1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Eastern Canada 1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 transport moved from 12 Sea Zone to 17 Sea Zone 1 armour moved from French West Africa to 17 Sea Zone 1 armour and 1 transport moved from 17 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to Brazil Germans take Brazil from Americans 1 armour moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 bomber moved from Germany to Eastern Canada 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 submarine moved from 12 Sea Zone to 1 Sea Zone 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone Combat - Germans Non Combat Move - Germans Place Units - Germans 2 armour and 7 infantry placed in Germany 1 transport placed in 5 Sea Zone 3 transports placed in 14 Sea Zone Turn Complete - Germans Germans collect 72 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 20 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - British Germans lost 5 PUs to rocket attack by British Rockets in United Kingdom roll: 5 1 fighter moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 fighter Germans defend with 1 infantry British roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Norway to United Kingdom Place Units - British 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.00 British rolls : : 0.00 -
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 20 Purchase Units - Japanese Japanese buy 5 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from 1 Sea Zone to Eastern Canada 1 armour moved from 1 Sea Zone to Eastern Canada 1 armour moved from 9 Sea Zone to Eastern Canada 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Alaska 1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Alaska 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 fighter moved from Japan to Alaska 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 battleship moved from 64 Sea Zone to 55 Sea Zone 1 battleship moved from 64 Sea Zone to 55 Sea Zone Non Combat Move - Japanese Place Units - Japanese 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :





