Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Dad vs Son All Out War
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,6 for Jet Power and gets 1 hit
Americans discover Jet PowerPurchase Units - Americans
Americans buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 infantry moved from Western Canada to Alaska
1 fighter moved from Eastern Canada to Alaska
1 armour moved from Central United States to Alaska
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 2 armour, 1 artillery and 2 infantry
Americans roll dice for 2 armour, 2 fighters and 2 infantry in Alaska, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Alaska, round 2 : 1/5 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 2 armour, 2 fighters and 1 infantry in Alaska, round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 2 armour and 1 artillery in Alaska, round 3 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour and 2 fighters in Alaska, round 4 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Alaska, round 4 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 armour owned by the Americans lost in Alaska
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 armour and 2 infantry
Casualties for Japanese: 2 armour, 1 artillery and 2 infantryNon Combat Move - Americans
1 fighter moved from Alaska to Western Canada
1 fighter moved from Alaska to Western Canada
1 armour moved from Eastern United States to Western Canada
1 armour moved from Eastern Canada to Western Canada
1 armour moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 armour, 1 fighter and 3 infantry placed in Eastern United StatesActivate Technology - Americans
Americans activating Jet PowerTurn Complete - Americans
Americans collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 1,4,3 for Heavy Bomber and gets 0 hitsPurchase Units - Germans
Germans buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Europe to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 armour moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Italian East Africa to Union of South Africa
1 infantry moved from Italian East Africa to Kenya
1 artillery moved from French Equatorial Africa to Belgian CongoCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Union of South Africa
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Union of South Africa
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armourNon Combat Move - Germans
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
2 bombers and 2 fighters placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -1.00
British : 0.33
AA fire in United Kingdom : : -0.17 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:15:22 AM
Savegame -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10 Research Technology - Germans Germans spend 15 on tech rolls Germans roll 1,4,3 for Heavy Bomber and gets 0 hits Purchase Units - Germans Germans buy 2 bombers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 fighter moved from Western Europe to Norway 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 armour moved from Germany to Western Europe 1 infantry moved from Germany to Western Europe 1 armour moved from Italian East Africa to Union of South Africa 1 infantry moved from Italian East Africa to Kenya 1 artillery moved from French Equatorial Africa to Belgian Congo Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Union of South Africa Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Union of South Africa British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany Place Units - Germans 2 bombers and 2 fighters placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 0.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10 Purchase Units - British British buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 bomber Germans defend with 3 armour and 14 fighters; Japanese defend with 1 armour and 2 fighters British roll dice for 1 bomber in Norway, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 4 armour and 16 fighters in Norway, round 2 : 15/20 hits, 12.67 expected hits 1 armour owned by the Japanese and 1 bomber owned by the British lost in Norway Germans win with 3 armour and 16 fighters remaining. Battle score for attacker is -10 Casualties for British: 1 bomber Casualties for Japanese: 1 armour Non Combat Move - British Place Units - British 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : 2.33 British : 0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10 Research Technology - Japanese Japanese spend 20 on tech rolls Japanese roll 6,5,3,2 for Jet Power and gets 1 hit Japanese discover Jet Power Purchase Units - Japanese Japanese buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone 2 armour and 2 transports moved from 60 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Alaska 1 armour moved from 63 Sea Zone to Alaska 1 armour moved from 63 Sea Zone to Alaska 1 fighter moved from Midway to Alaska 1 bomber moved from Midway to Alaska 1 armour moved from Karelia S.S.R. to Norway 1 armour moved from Karelia S.S.R. to Norway 1 armour moved from Karelia S.S.R. to Norway 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 transport moved from 55 Sea Zone to 57 Sea Zone 1 carrier moved from 55 Sea Zone to 57 Sea Zone 1 carrier moved from 55 Sea Zone to 57 Sea Zone Non Combat Move - Japanese Place Units - Japanese 3 fighters placed in Japan Activate Technology - Japanese Japanese activating Jet Power Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Western Canada to Alaska 1 armour moved from Western Canada to Alaska 1 fighter moved from Western Canada to Alaska 1 armour moved from Eastern United States to Western Canada 1 fighter moved from Western United States to Western Canada 1 fighter moved from Western Canada to Alaska 1 armour moved from Eastern Canada to Alaska 1 armour moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Western Canada 1 fighter moved from Eastern United States to Western Canada Combat - Americans Battle in Alaska Americans attack with 3 armour and 2 fighters Japanese defend with 3 armour, 1 bomber and 1 fighter Americans roll dice for 3 armour and 2 fighters in Alaska, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Alaska, round 2 : 3/5 hits, 2.50 expected hits 1 bomber owned by the Japanese, 3 armour owned by the Japanese and 3 armour owned by the Americans lost in Alaska Americans roll dice for 2 fighters in Alaska, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Alaska Americans roll dice for 1 fighter in Alaska, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Alaska, round 4 : 1/1 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Alaska Japanese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 3 armour and 2 fighters Casualties for Japanese: 3 armour and 1 bomber Non Combat Move - Americans 1 infantry moved from Central United States to Western Canada 1 infantry moved from Eastern United States to Central United States 1 armour moved from Central United States to Western Canada 1 armour moved from Eastern United States to Central United States Place Units - Americans 2 armour, 1 fighter and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : 0.83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11 Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11 Research Technology - Germans Germans spend 25 on tech rolls Germans roll 3,6,1,4,2 for Heavy Bomber and gets 1 hit Germans discover Heavy Bomber Purchase Units - Germans Germans buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 artillery moved from Belgian Congo to Kenya 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 1,2 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in United Kingdom Germans attack with 14 fighters British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 1 factory and 26 infantry AA fire in United Kingdom : 2/14 hits, 2.33 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 12 fighters in United Kingdom, round 2 : 10/12 hits, 6.00 expected hits British roll dice for 19 armour, 1 artillery, 1 bomber and 26 infantry in United Kingdom, round 2 : 18/47 hits, 18.67 expected hits 12 fighters owned by the Germans and 10 infantry owned by the British lost in United Kingdom British win with 19 armour, 1 artillery, 1 bomber and 16 infantry remaining. Battle score for attacker is -110 Casualties for Germans: 14 fighters Casualties for British: 10 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Karelia S.S.R. to Norway Place Units - Germans 1 armour, 2 bombers and 1 infantry placed in Germany Activate Technology - Germans Germans activating Heavy Bomber Turn Complete - Germans Germans collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 4.00 British : -0.67 AA fire in United Kingdom : : 0.17 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11 Purchase Units - British British buy 2 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British AA fire in Western Europe : 0/1 hits, 0.17 expected hits 1 bomber moved from United Kingdom to Southern Europe Combat - British Strategic bombing raid in Southern Europe AA fire in Southern Europe : 0/1 hits, 0.17 expected hits Bombing raid in Southern Europe rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Non Combat Move - British 1 bomber moved from Southern Europe to United Kingdom Place Units - British 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
AA fire in Southern Europe : : -0.17 AA fire in Western Europe : : -0.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour and 4 fighters; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Alaska 1 fighter moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 transport moved from 57 Sea Zone to 58 Sea Zone 1 infantry moved from Okinawa to 58 Sea Zone 1 carrier moved from 56 Sea Zone to 55 Sea Zone 1 carrier moved from 56 Sea Zone to 55 Sea Zone 1 carrier moved from 57 Sea Zone to 55 Sea Zone 1 carrier moved from 57 Sea Zone to 55 Sea Zone 1 infantry moved from Evenki National Okrug to Russia 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 transport moved from 63 Sea Zone to 60 Sea Zone Non Combat Move - Japanese Place Units - Japanese 1 armour and 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Western Canada to Alaska 1 armour moved from Western Canada to Alaska 1 armour moved from Western Canada to Alaska 1 fighter moved from Eastern United States to Western Canada 1 armour moved from Central United States to Western Canada 1 armour moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Western Canada 1 armour moved from Western Canada to Alaska Combat - Americans Battle in Alaska Americans attack with 3 armour and 1 fighter Japanese defend with 1 armour and 4 fighters Americans roll dice for 3 armour and 1 fighter in Alaska, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 4 fighters in Alaska, round 2 : 5/5 hits, 3.83 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese, 3 armour owned by the Americans and 1 fighter owned by the Americans lost in Alaska Japanese win with 3 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 3 armour and 1 fighter Casualties for Japanese: 1 armour and 1 fighter Non Combat Move - Americans 2 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 1 armour, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : 1.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12 Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12 Purchase Units - Germans Germans buy 2 armour, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery moved from Kenya to Union of South Africa 1 infantry moved from Kenya to Union of South Africa 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 infantry moved from Germany to Western Europe 1 armour moved from Germany to Western Europe 1 infantry moved from Southern Europe to Western Europe 1 infantry moved from Caucasus to Ukraine S.S.R. Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 2,1,2,6,4,2 and costs: 8 PUs. Bombing raid costs 8 PUs Battle in Union of South Africa Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa Germans win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany Place Units - Germans 2 armour, 3 fighters and 1 infantry placed in Germany 2 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 0.33 British : -0.33 AA fire in United Kingdom : : 0.33 -
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12 Purchase Units - British British buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Norway 1 bomber moved from Norway to Karelia S.S.R. 1 bomber moved from Karelia S.S.R. to Norway Combat - British Battle in Norway British attack with 1 bomber Germans defend with 3 armour, 2 fighters and 1 infantry; Japanese defend with 3 armour and 2 fighters British roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 6 armour, 4 fighters and 1 infantry in Norway, round 2 : 7/11 hits, 6.33 expected hits 1 bomber owned by the British lost in Norway Germans win with 6 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -15 Casualties for British: 1 bomber Non Combat Move - British Place Units - British 1 fighter placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -0.67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 9 PUs; Combat Move - Japanese 1 fighter moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 fighter moved from Japan to Alaska 1 infantry and 1 transport moved from 58 Sea Zone to 52 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 52 Sea Zone 1 armour moved from 52 Sea Zone to Hawaiian Islands 1 infantry moved from 52 Sea Zone to Hawaiian Islands 1 battleship moved from 55 Sea Zone to 52 Sea Zone 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 infantry moved from French Indochina to 36 Sea Zone 1 infantry moved from French Indochina to 36 Sea Zone 1 transport moved from 60 Sea Zone to 49 Sea Zone 1 transport moved from 60 Sea Zone to 49 Sea Zone 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 transport moved from 60 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 armour and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 transport moved from 63 Sea Zone to 60 Sea Zone Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:11:36 PM
Savegame -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 4,1,3 for Heavy Bomber and gets 0 hits Purchase Units - Americans Americans buy 1 bomber; Remaining resources: 8 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to Alaska 1 armour moved from Western United States to Alaska 1 armour moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from Western Canada to Alaska Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 7 fighters Americans roll dice for 1 armour, 1 bomber and 1 fighter in Alaska, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 7 fighters in Alaska, round 2 : 6/7 hits, 5.83 expected hits 2 fighters owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Alaska Japanese win with 5 fighters remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour, 1 bomber and 1 fighter Casualties for Japanese: 2 fighters Non Combat Move - Americans 1 infantry moved from Central United States to Western Canada 1 infantry moved from Central United States to Western Canada 1 infantry moved from Eastern Canada to Eastern United States 1 artillery moved from Western United States to Western Canada 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Eastern Canada to Western Canada 1 armour moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Western Canada Place Units - Americans 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 36 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 0.17 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 13 Research Technology - Germans Germans spend 15 on tech rolls Germans roll 3,5,2 for Jet Power and gets 0 hits Purchase Units - Germans Germans buy 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 bombers and 2 fighters British defend with 1 aaGun, 21 armour, 1 artillery, 1 factory, 1 fighter and 18 infantry AA fire in United Kingdom : 2/5 hits, 0.83 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 3 bombers in United Kingdom, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 21 armour, 1 artillery, 1 fighter and 18 infantry in United Kingdom, round 2 : 16/41 hits, 17.50 expected hits 3 bombers owned by the Germans and 3 infantry owned by the British lost in United Kingdom British win with 21 armour, 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is -56 Casualties for Germans: 3 bombers and 2 fighters Casualties for British: 3 infantry Non Combat Move - Germans 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Germany to Western Europe 1 armour moved from Germany to Western Europe 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 infantry moved from Ukraine S.S.R. to Eastern Europe Place Units - Germans 4 fighters and 1 infantry placed in Germany 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -1.50 AA fire in United Kingdom : : 1.17





